RuneBrush Posted August 10, 2016 Share Posted August 10, 2016 So has anybody and firm favourites out of the GHb command traits and artefacts? Any that are particularly good or naff? Do you give your artefact to your general or stick it onto a hero for additional utility? Link to comment Share on other sites More sharing options...
Arkiham Posted August 10, 2016 Share Posted August 10, 2016 for the generals who i use as support i use the lord of war command trait, as you can get a potential +2 to hit combined with the battle trait, an it lasts longer than the battle trait ( until next hero phase ) or if the generals going to be on his own doing his own thing great destroyer. as then with the other heroes its a 5+ for +1 to hit for the army. not used the others yet. items i typically use chaos runeblade an talisman, or if i want the hero to live longer ( nurgle/khorne ones typically ) the extra wound Link to comment Share on other sites More sharing options...
TrexPushups Posted August 10, 2016 Share Posted August 10, 2016 Chaos runeblade on a skullgrinder seems very nice. The only thing not amazing about his weapon is it only getting 2 attacks. Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
RuneBrush Posted August 10, 2016 Author Share Posted August 10, 2016 2 hours ago, Arkiham said: for the generals who i use as support i use the lord of war command trait, as you can get a potential +2 to hit combined with the battle trait, an it lasts longer than the battle trait ( until next hero phase ) or if the generals going to be on his own doing his own thing great destroyer. as then with the other heroes its a 5+ for +1 to hit for the army. not used the others yet. items i typically use chaos runeblade an talisman, or if i want the hero to live longer ( nurgle/khorne ones typically ) the extra wound Funnily enough was thinking Great Destroyer and Talisman could be good. Tempting to give the Talisman to my Bloodsecrator as it's more essential he survives... 2 hours ago, TrexPushups said: Chaos runeblade on a skullgrinder seems very nice. The only thing not amazing about his weapon is it only getting 2 attacks. I think my only issue with that, is me being a bit ****** about it specifying "blade" and his anvil is a bludgeon Link to comment Share on other sites More sharing options...
Nico Posted August 10, 2016 Share Posted August 10, 2016 The one which is -1 to hit for the first battleround for your enemy is massive against some lists (gunlines) - especially if you are alpha striking somehow. Link to comment Share on other sites More sharing options...
RuneBrush Posted August 10, 2016 Author Share Posted August 10, 2016 15 minutes ago, Nico said: The one which is -1 to hit for the first battleround for your enemy is massive against some lists (gunlines) - especially if you are alpha striking somehow. Agreed - against heavy shooting armies (e.g. Wanderers) I reckon it could make a massive difference! It's almost tempting... grr too many choices! Link to comment Share on other sites More sharing options...
daedalus81 Posted August 10, 2016 Share Posted August 10, 2016 Terrifying Presence on a Tzeentch Lord on Daemonic Mount rolling up with Chaos Knights would be -2 bravery. I can't think of something else that could assist, but if you could manage -3 bravery it could be quite the game changer for some combats. Lord of War is usually my go to. Chaos Runeblade is spectacular on anything with a strong weapon already (Shaggy). Link to comment Share on other sites More sharing options...
Arkiham Posted August 10, 2016 Share Posted August 10, 2016 1 minute ago, daedalus81 said: Terrifying Presence on a Tzeentch Lord on Daemonic Mount rolling up with Chaos Knights would be -2 bravery. I can't think of something else that could assist, but if you could manage -3 bravery it could be quite the game changer for some combats. Lord of War is usually my go to. Chaos Runeblade is spectacular on anything with a strong weapon already (Shaggy). Archaon, -2. -4 total. If you go legacy Crom also provides -2. So -6 total. Link to comment Share on other sites More sharing options...
TrexPushups Posted August 10, 2016 Share Posted August 10, 2016 Archaon, -2. -4 total. If you go legacy Crom also provides -2. So -6 total. Khorgoraths can throw in another -1 too So -7 Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
CyderPirate Posted August 11, 2016 Share Posted August 11, 2016 The lowest result on the Mutalith's aura of mutation is permanent -1 to bravery... Link to comment Share on other sites More sharing options...
daedalus81 Posted August 11, 2016 Share Posted August 11, 2016 Yea that's too unreliable to count on. I wish the hellcannon was updated again with it's old bravery test. Link to comment Share on other sites More sharing options...
Colgado Posted August 11, 2016 Share Posted August 11, 2016 Slaanesh Chaos lord on Manticore has -1 bravery aura as well. With the artifact and near knights that's -3 without trying hard. Link to comment Share on other sites More sharing options...
daedalus81 Posted August 11, 2016 Share Posted August 11, 2016 22 minutes ago, Colgado said: Slaanesh Chaos lord on Manticore has -1 bravery aura as well. With the artifact and near knights that's -3 without trying hard. Gah score another point for Slaanesh armies. Link to comment Share on other sites More sharing options...
Josh Meads Posted August 11, 2016 Share Posted August 11, 2016 In a tournament I use Dark Avenger - +1 to hit with Blight kings is absolutely ridiculous. Might try out Lord of War but seems a bit short range. Chaos Talisman for artefact every time. Link to comment Share on other sites More sharing options...
adreal Posted August 12, 2016 Share Posted August 12, 2016 For my skaven i cant see any reason not to take crown of command Link to comment Share on other sites More sharing options...
NiallJC1984 Posted August 18, 2016 Share Posted August 18, 2016 Adreal, I played a game tonight with Clan Skryre for the first time using General's Handbook. Like you, I gave my Arch Warlock and his two Warlock pals Crowns of Command (multiple) as I couldn't see any huge benefit in the other really. I had a Verminus (3 x 10 Clanrats) Battleline so it helped with that. I wasn't sure what to take as Command Trait though. I went with Cunning Deceiver which was totally useless. Dark Avenger for +1 hit is also useless as I played the Gautfyre Skorch so all my combat units were miles from the General! Even Lord of War isn't much use with the Lightning Cannons as they don't actually roll to hit. Skryre could really do with a Battletome Link to comment Share on other sites More sharing options...
Maddok Posted August 21, 2016 Share Posted August 21, 2016 Used great destroyer today, and it worked out great. Since my bloodthirsters are always up front,they buffed my soul grinder and war mamoth. 4s to hit dropping to 3s was fantastic Link to comment Share on other sites More sharing options...
yarrickson Posted August 21, 2016 Share Posted August 21, 2016 I've been running Lord of War with my wrath of khorne bloodthirster, allowing him to buff 1 of 3-4 units I keep him close to anyway (Skarbrand, insensate rage, daemon Prince, blood letters) and the +1 attack weapon was made to go on the Bloodthirster of Insensate Rage, keep him in range of a bloodsecrator and keep him unwounded and he goes in with 6 attacks with his massive massive axe of doom. I'd consider changing up the generals bonus if a tourney allowed changing between games (the two I've been to recently forced a single choice for all 3 games) definitely switch to Dark Avenger if order turn up, and the first turn -1 to hit would make big teleported retributor blocks at least think about coming in. Link to comment Share on other sites More sharing options...
backslide Posted August 22, 2016 Share Posted August 22, 2016 Dark Avenger and runeblade on my Thurser of rage was insane vs some trees tonight.. thurster was the only change that actually made contact.. 5 units took 9 mortals wounds, gutted the center of his army. Link to comment Share on other sites More sharing options...
Maddok Posted August 22, 2016 Share Posted August 22, 2016 I used that same combo with a blood secrator to get him to 6 attacks. rolled 3 5's and a 6. Did 12 mortal wounds to 3 giants, a mangler squig, and a hero. put me way up turn 1 Link to comment Share on other sites More sharing options...
Changer Posted August 23, 2016 Share Posted August 23, 2016 I enhanced my Gaunt Summoner by making his Warptongue Blade a Chaos Runeblade. It give me two attacks. Complete stroke of luck but it meant that I managed to kill an unharmed Thundertusk Beastrider in one round, and then 2 Mournfang Cavalry in another round before he got brutally mauled. You should have seen the look on my opponents face though! Link to comment Share on other sites More sharing options...
Nico Posted August 23, 2016 Share Posted August 23, 2016 Quote I enhanced my Gaunt Summoner by making his Warptongue Blade a Chaos Runeblade. It give me two attacks. Complete stroke of luck but it meant that I managed to kill an unharmed Thundertusk Beastrider in one round, and then 2 Mournfang Cavalry in another round before he got brutally mauled. You should have seen the look on my opponents face though! Lad! Link to comment Share on other sites More sharing options...
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