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Drib

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26 Lord Celestant

About Drib

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  1. Drib

    Let's chat Disciples of Tzeentch

    Strange, in mine they are no deamons but mortal. Same as the online version.
  2. Drib

    Let's chat Disciples of Tzeentch

    Maybe try to put in scribes instead of one magister and remove one pack acolytes and add two Chaos Spawns.
  3. Drib

    Let's chat Disciples of Tzeentch

    Battleline rules will come with the GHB, but I guess it will be unchanged. The 6+ save should be ignored unless you have enough battlines or are planning to add 10 Chaos Warriors anyways. But their point costs are very high. And you will need 10 mortal Tzeentch units for the battalion which will already cost a good amount I plan to fill-up with Chaos Spawns to meet the requirements.
  4. Drib

    Let's chat Disciples of Tzeentch

    Well, all that had "-" get -1. Just as clarification for people who don't own the book and might be misslead. ( I guess you wanted to say that)
  5. Drib

    Let's chat Disciples of Tzeentch

    It's in the Everchosen Battletome.
  6. Drib

    Let's chat Disciples of Tzeentch

    Well as the visibility and range is determined from the portal, there is nothing that suggests the opposite. So I guess it should work.
  7. Drib

    Let's chat Disciples of Tzeentch

    Ah, okay. I thought the Curseling Ogroid and Gaunt Summoner are more or less save picks for the FSWB. That's why I implied that you would have taken all of them by the time to decide for the LoC/Kairos.
  8. Drib

    Let's chat Disciples of Tzeentch

    He has a good signature spell, the spell steal on unbound and the high dice double is very strong. For only spell count, the LoC is weak but he has a lot of utility. And I'm not sure how you will get 4 spells with horrors + mortal Wizard when you most likely have used every two spell Wizards you could.
  9. Where in the core rules? I could not find it, that's why I asked.
  10. What about extra attacks from extra attacks? Haven't seen it in the core rules .. are the skin wolves going to skin?
  11. Drib

    Let's chat Disciples of Tzeentch

    It is for the Fate Points and not the MWs!
  12. Drib

    Let's chat Disciples of Tzeentch

    Core Rules page 13 point 3: "Most warscrolls include one or more abilities that can be used by the warscroll’s models during a game of Warhammer Age of Sigmar. Abilities take precedence over the core rules. " An on page 15 point 2: " The abilities listed for a warscroll battalion only apply to the units that make it up (even if there are other units of the same type in your army), and they are in addition to the abilities listed on the units’ warscrolls. " So it abilities become part of the warscroll and warscrolls take precedence.
  13. Drib

    Let's chat Disciples of Tzeentch

    I like to use "Arcane Sacrifice" on my Gaunt Summoner to controle the Horrors in smaller games like 1000 points atm and am looking forward to use it in the new edition in the same manner.
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