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Craze

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Everything posted by Craze

  1. Will this be a story or some kind of preview for BR?
  2. Thanks for your reply! The idea behind the 6 Enlightened and the Shaman is, to have a highly mobile hammer that can reach almost any place of the board within one turn to threaten objectices, attack support pieces or gunlines. With the rest of the army I would try to build a castle near the center of the board, backed up with summoned Horrors and/or Flamers.
  3. Good evening fellow Disciples! I am right now in the process of painting up a nice little Tzeentch Arcanites army and want to order the last things I need to complete 2000 points. Now I am in trouble as I do not know what exactly I want to play, so I would like to ask you for suggestions. Below you can find two different lists, one being a Pyrofane Cult list, the other one being Cult of the Transient Form. I am well aware that both are not highly competitive lists, but this si also not my goal, I just want to play a cool looking army that is not completely useless in wars across the Mortal Realms. I would really appreciate suggestions for optimization (unit choices, artifacts, spells etc.) and am happy about any answer I get! So here they are: Allegiance: Tzeentch - Change Coven: Pyrofane Cult Leaders Kairos Fateweaver (400) - Lore of Change: Tzeentch's Firestorm Magister on Disc of Tzeentch (140) - General - Command Trait: Shrouded in Unnatural Flame - Artefact: Chainfire Amulet - Lore of Fate: Arcane Suggestion The Changeling (140) - Lore of Change: Treason of Tzeentch Tzaangor Shaman (150) - Lore of Fate: Shield of Fate Changecaster, Herald of Tzeentch (110) - Artefact: Aspect of Tzeentch - Lore of Change: Arcane Transformation Battleline 10 x Kairic Acolytes (100) 30 x Kairic Acolytes (300) 10 x Kairic Acolytes (100) Units 6 x Tzaangor Enlightened on Disc (360) Battalions Witchfyre Coven (160) Endless Spells / Terrain / CPs Tome of Eyes (40) Total: 2000 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 110 ---------------------------------------------------------------------------------------- Allegiance: Tzeentch - Change Coven: Cult of the Transient Form Leaders Kairos Fateweaver (400) - Lore of Change: Tzeentch's Firestorm Magister on Disc of Tzeentch (140) - Lore of Fate: Shield of Fate The Changeling (140) - Lore of Change: Treason of Tzeentch Tzaangor Shaman (150) - General - Command Trait: Defiant in their Pursuit - Artefact: Chaotica Amulet - Lore of Fate: Shield of Fate Battleline 20 x Kairic Acolytes (200) 20 x Tzaangors (360) 20 x Kairic Acolytes (200) Units 3 x Tzaangor Skyfires (200) Battalions Alter-kin Coven (140) Endless Spells / Terrain / CPs Tome of Eyes (40) Any comment is appreciated!
  4. I have one question: If I summon a Lord of Change during the game can he pick a spell from the spell lore? If no, is this somewhere mentioned in FAQ or errata? Thanks!
  5. If you want to play Tzeentch Mortals + Big Chicken then it is the absolute perfect fit!
  6. I am really curious where this "demand" that Sisters will work like Evocaters comes from? With the new rules they will work almost the same as Kurnoth Hunters, with a 3+ instead of a 4+, and with a much bigger model count/unit. From my experience with Kurnoth Hunters this just works out fine and is a much better play experience for the opponent than Evocaters, as they have just ZERO counterplay, so from my perspective they should be changed to match Kurnoths (and now Blood Sisters) not the other way around.
  7. I think it is really light on bodies. Depending on what you face, it will not be possible to keep Alarielle screened for 3 turns, against heavy shooting, she dies Turn 1 (if you deploy her to the board, reserves is key). Overall I guess it is sad but true that Alarielle is not an overly competitive choice in an army that is not overly competitve positioned right now.
  8. Hi folks, I have one question: If I fight with a Durthu VS Hermdar Hearthguar Berzerkers, is it true that my stomp will never do anything against his CA? (Command Ability: start of combat phase pick one friendly VKB or HGB unit wholly within 12” of Hermdar hero, the unit fights at start of the combat phase before other players) If he charges me, he can fight first before I stomp and if I charge him, I stomp him and he activates the CA afterwards and fights first anyway...
  9. And why 3x3 Scythe Hunters? Wouldn't Sword Hunters be much better in 3 man squads?
  10. Thanks! I just wanted to see it for inspiration. Personally I do not like these extreme Hunter spam lists, but I am a fan of Durthu + Crown of Fell Bowers.
  11. I am curious what major tournament you are talking about, would you mind to elaborate and perhaps even give a link/list inforamtion? Would really appreciate it!
  12. + Very big variety of viable/playable factions in semi-competitive environments + Constant output from GW + 99% of the new models are absolutely stunning! ---------------------------------------------------------------------------------------------------- - Bad internal balancing of newer Battletomes (Petrifex, Eternal Conflagration etc) - I hate the activation wars, from my point of view this should never have been a widespread thing. - I do not understand why the whole GHB package (Book, additional point changes, Errata & FAQ) can not get released all on one day.
  13. Sorry to say it that way, but this just sounds like wishful thinking from a really big fan but would in no way reflect reality. I myself have like 100 things that would get me WAY MORE excited than medieval knights and if you look at the stuff that gets people most hyped (huge giants, bone constructs etc.) than I think that this feeling is true for a lot of people. I know that it is sad, but a some point it's just time to let go, as much as it may hurt...
  14. No, they are far away from the top. Market capitalization of GeeDubs is around 3.5bln pounds, while even the tenth placed company has 20times as much. Still the market cap of GW jumped from 2016 at around 150mio to 3.5bln today, which is huge.
  15. How do you know if someone is female?! Perhaps I am female! This presumption that ladies offensively proclaim their femaledom in a forum is quite strange, or does every man tell you upfront that he is male?
  16. Where did you get this information?
  17. I really liked the Warhammer Horror story "Dark Harvest". In my opinion it is by far the best AoS book till date, but I have to admit that I am a big fan of the grimdark WH setting.
  18. Thanks for your answer. When you say you played Sylvaneth in a couple of tournaments, did you play Dreadwood or Winterleaf?
  19. Hi folks, I have a couple of questions, as I am right now once more preparing for a little tournament with friends (I pray to Allarielle und Kurnoth that Covid19 will not cancel it 🙄 ) How do people play Dreadwood? I f I look at everything I guess it usually means: Give one caster Spiritsong Stave + Throne of Vines, cast ToV/Hive, hope you do not roll a 1 for your Hunters, teleport the large Hunter blob, pray for the 7" charge. This looks kind of unreliable to me, as you are very dependent on one succesful spellcast (Hive) and on this one charge (potentially 2-3, depending on how your regular Wyldwood teleporting plays out). Is there anything I miss here, or am I totally wrong in the estimation of the most useful use of teleportation as an alpha strike tool , because the main use is teleporting screens or teleporting units onto an unguarded objective or some other case? Has anyone tried a gladeless approach with e.g. a Durthu with Warsinger? Compared to the above mentioned Dreadwood, you would lose the very flexible teleporting option but would gain more reliability on your Wylwood teleport units to get off their charges. Additionally, as the Jewel of Withering is imho not a S-Tier artifact, we would gain access to two artifacts of our choice (if we take a batallion, what most people tend to do, I guess), so in the above mentioned example, we could give Durthu Ghyrstrike + Spiritsong Stave on a caster to make that Hive casting more reliable, or if you do not want to take Durthu, we could give a TLA the Vesperal Gem, to guarantee Kurnoth Hunter revives. Opinions?
  20. 0.3 -1% already takes this into account. If you look at the "official" numbers released by e.g. the US Government, it shows as roughly 3% (38 deceased out of 1312 recorded infections). Generally, panic is wrong, but spreading false information also is.
  21. Yes sure, you are totally right about it! My original post was too one-sided and extreme. My baseline was just that Hunters are a very important part of our arsenal and I am not a big fan of the TLA. But I should made clear that it is my personal opinion and not consensus of the Sylvaneth community.
  22. I think first of all one thing is very clear: Kurnoth Hunters are our bread & butter and the most effective Unit we can take. So if you are really talking about a 100% competitive list it should max out on Hunters. Because of this, I do not know if there is room for a Treelord Ancient in a 100% competitive list for a Sylvaneth army at the moment, as he does not bring enough to the table. I guess taking list 3, cutting the Treelord for another Wraith + Outcasts would be the most effective way.
  23. Hi azmar, you should really format your text a little bit, it is really hard to read as a big block of text with 4 lists hidden inside it. 🙂
  24. This is quite interesting. The same is with Witchfyre Coven of DoT, where you need "Tzaangor Enlightened". In that case most of the people clearly agreed, that you can use then Enlightened on Discs, so then the same should be true here, meaning you can use ANY AGK for the 2-6.
  25. Would you say a block of 9 Scythes is mandatory against heavy Mortek Guard List?
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