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43 Lord Celestant

About Bademeister

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  • Birthday 04/05/1986

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  1. Bademeister

    AoS 2 - Flesh-eater Courts Discussion

    There are no restrictions in picking Mount traits. Every Mount can pick a trait. You can pick the same trait more than one time.
  2. Bademeister

    New FEC Tome List Thread

    My Deadwatch list would be something like below. Deploy your Heroes wholly within 6" of your general for the -1 to Hit on missle weapons and the extra -1 to hit from Look out Sir! Cast your Ferocious Hunger on the unit of 9 Flayers. Cast your Unholy Vitality on the Flayers. Cast your Deranged Transormation on your Unit of 9 Flayers. 12"+2"+4"=18" Movement for a 6" charge. Your GKoTG needs a 8" charge due to his 14"+2" Move. Run with your Courtiers just behind that unit of 9 Flayers for the Deathless Courtier and Feeding Frenzy. Unit of 3 Flayers hold objective. Unit of 6 Flayers try to hold objective and give your courtiers Look out Sir! buff. Im not sure, if Spectral Host would work better in this list. but it's maybe a better spell for a Hollowmourne List where you got to run and charge with Horros. Allegiance: Flesh Eater Courts- Grand Court: BlisterkinLeadersAbhorrant Archregent (200)- Lore of Madness: Deranged TransformationCrypt Infernal Courtier (120)- General- Artefact: Eye of Hysh Crypt Infernal Courtier (120)Abhorrant Ghoul King on Royal Terrorgheist (400)- Artefact: The Grim Garland - Lore of Madness: Blood Feast- Mount Trait: Gruesome BiteBattleline9 x Crypt Flayers (510)6 x Crypt Flayers (340)3 x Crypt Flayers (170)BattalionsDeadwatch (110)Endless SpellsCadaverous Barricade (30)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 105
  3. Bademeister

    New FEC Tome List Thread

    XRen you need 2 more battlelines or your GKoZD can't be your general. Your Crypt Haunter Courtier has to be the general. 150 Points left? Just to get 3 Command Points? Just use the Throne for summoning and you don't need that much spare Command Points. Add the 10 Ghouls for 60 Points. I don't know how you want to use the Vortex? Cast it under your Ghoul King? Then he can't move and can't buff your troops.
  4. Bademeister

    Magnetizing Horrors and Flayers?

    I drilled quiet big holes 3mm in the arms, wing and body. used magnets 3mm diameter and 2mm higt. it worts really good. you just have to drill the holes depp, so got don't get any gaps between the limbs and the body.
  5. Bademeister

    New FEC Command Trait / Ability

    Hey Guys, new FEC Battletome is out now and i want to know how and if one thing works or not. It's about the Gristlegore Grand Court Command Trait Savage Strike and the generic FEC Command Ability Feeding Frenzy. Savage Strike: "This General fights at THE START of the combat phase ..." Feeding Frenzy: "... after a frendly FEC unit has fotght IN THE combat phase..." My friends and i often seperate Start, middle and End of a phase. Does it work? Can i use Feeding Frenzy after my generl fought with Savage Strike?
  6. Bademeister

    FEC Sick Flayers

    Yeah i missed that. Before Legion of Nagash the Necromancer was able to cast Danse Macabre on MORDANT Units
  7. Bademeister

    FEC Sick Flayers

    Hey Guys, last night i got some thoughts about my beloved FEC Flayers. They got buffed a little bit. Their Fearsome Battlecry (now Death Scream) now does 2D6 -Bravery MW and the Piercing Talons now do a MW on unmodified 6's to hit on top of the normal damage. Just update your Warscorlls in your App. Flayers were some good choice before, but with the buff descriped above they are pretty good. Imagine a List with Deawatch, an Abhorrant Ghoul King, an Abhorrant Archregent and a Necromancer. In your Herophase with Ferocious Hunger 3, Black Hunger and Danse Macabre on you got 11*(4+1+3)+(5+1+3)= 97 Attacks. Hero Phase, normal attack, new Command Ability (forgot the name) and Danse Macabre are 388 Attacks! Thats ~65 MW on avarage! Just sick IMO. Below an example for a List, just add the Abhorrant Archregent. Allegiance: Flesh Eater CourtsLeadersAbhorrant Ghoul King (140)Crypt Infernal Courtier (140)- GeneralNecromancer (110)Battleline12 x Crypt Flayers (640)3 x Crypt Flayers (160)3 x Crypt Flayers (160)BattalionsDeadwatch (170)Total: 1520 / 2000Extra Command Points: 10Allies: 0 / 400Wounds: 89
  8. Bademeister

    How to best face Daughters of Khaine?

    i played some matches against Daughters of Khaine. I know the pain. In your List you got 9 drops. thats a lot. so you won't be able to choose who gonna start the match. Most Dok-Player will start first to buff their units. So going for a alpha strike won't help that much. i would dropt the 10x Grimghast reapser to expand one of your 20 Chainraps Hordes to 40. I don't like Kurdoss that much. IMO Kurdoss is not that great. Maybe he can be a good choice for DoK, because most DoK-List Generlas will be the Slaughter Queen on Cauldron of Blood. That is the centerpiece in most lists because this model gives so much buffs and ist so creazy when the Avatar is awake and the blade is buffed. Try to fucus first on the Cauldron.
  9. Bademeister

    Death Wishlisting

    I hope the whole FEC summoning ability will be new. I my eyes the Courtiers are just good to sit back and summon back your units. no buffs, no aura or something. Fighting in Melee isn't that good, because you won't let them die. Courtiers should fight in the front and give other boni, just like giving Rend to horrors or buffing flayer screams with additional -bravery. Maybe soe new Command abilities. Not just the o current one, you can use only one time in the whole game. Last week i thought about a Cairn Wraith on a ghost dragon. Nighthaunt just got one big model (black Coach) and a couple of small heroes. Ghost Dragon could be the Zombiedragon with ethereal, no selfhealing and fraightful touch.
  10. Bademeister

    Legion of Night: Reserve List

    Hey Guys i have idea for a list i want to test. Before i want to hear your thoughts. Placing two Gravesites 6-9" away from the edges of the bettlefield right between you and your opponents territory. Placing the other 2 gravesites 6" from the corners of your opponents territory. My plan is to deploy just the Necromancer and the 40 Skellis, maybe the Dire Wolves just to grab an objektive. All other 6 Units are not placed at the beginning. 3 Heroes are in reserve, Morghast aswell and the 2 nighthaunt units are placed in the gravesites. This way your Skellis got +1 to save and realy are the bait, because there is nothing more on the battlefield. There is the risk, that you opponent will move each of his units to the gravesites and will lock you from summoning your ghosts with the gravesites. but he/she have to split their army. If the amry is not fast enough you can place one big blob in the back and stab these buffing heroes in the back. Placing the Vampire Lord with the Morghast and the two Guardians with each one Nighthaunt unit. You got 2 CP for the first charges. Don't know how to fit chronomantic cogs, but these would be nice. casting by the necromancer in the back. Allegiance: Legion of NightLeadersGuardian of Souls with Nightmare Lantern (140)- General- Trait: Above Suspicion Necromancer (110)- Artefact: Morbheg's Claw - Lore of the Deathmages: Overwhelming DreadVampire Lord (140)- Mount: Flying Horror- Lore of the Vampires: Vile TransferenceGuardian of Souls with Nightmare Lantern (140)- Trait: Merciless Hunter Battleline40 x Skeleton Warriors (280)- Ancient Spears5 x Dire Wolves (60)40 x Chainrasp Horde (280)Units30 x Grimghast Reapers (360)4 x Morghast Harbingers (440)- Spirit HalberdsTotal: 1950 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 164
  11. Bademeister

    Problem with some Units

    just my two cents to Grave Guards. I think they are one of the best options in Death. Wehn you choose the great Weapons, they got a +3/+3/-1/1 (or 2 Damage on 6s to Wound). normaly i play a unit of 20 Models. Most of the time 10-15 of them swing their weapon in a fight. In a Grand Host of Nagahs list, i allways pick Ossific Diadem and Lord of Ngashizzar. If you pick a Vamipre Lords Blood Feast and the Necromancers Danse Macabre, you will hit with only 10 Graveguards 41+41 Hits. 4/9 (~44%) will wound, thats 36 Wounds! (+ all the 6s to Wound) Even with no Buffs 10 of your Guards will do ~9 Wounds
  12. Bademeister

    Lady Olynder

    I usualy placed her right behind my Chainraps Hordes (20+) heading to an enemy hero. That way she isn't directly in melee Combat, she gets the "look out Sir!" bonus, and all of her abilities are in range. Her spell Grief-shrieken ist just amazing. I don't play her as my general, so i can't use her command ability. In my opinion it's not worth missing the generl trait you can choose. Just if you play 2+ units of spirit hosts.
  13. Bademeister

    Does anyone run Haunter / Infernal Courtiers?

    The Warscroll of Flayes says: Each time you make a hit roll of 6 for a Crypt Flayer's Piercing Talons. In my opinion its a unmodified 6, not a 6+. What you guys think?
  14. Bademeister

    Does anyone run Haunter / Infernal Courtiers?

    I played a lot with the Courtiers. The Regeneration of your Units is so fantastic! I run a list like that: Allegiance: Flesh Eater Courts- Delusion: Crusading ArmyLeadersAbhorrant Ghoul King on Terrorgheist (400)- Artefact: The Grim Garland Crypt Infernal Courtier (140)- General- Trait: Dark Wizardry Crypt Infernal Courtier (140)- Artefact: The Flayed Pennant Crypt Infernal Courtier (140)Battleline6 x Crypt Flayers (320)6 x Crypt Flayers (320)6 x Crypt Flayers (320)BattalionsDeadwatch (170)Total: 1950 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 104 One of the 2 Infernals is in your Battallion. Just deploy the one with the Flayed Pennant in the middle of the 3 Units of Crypt Horrors, also the GKoTG. Spend your 2 CP for a better Chargeroll. On a 24" space between your Flesheaters and their dinner you only need a 9" Chargeroll. The GKoTG only needs a 7" Charge. one of your Units got 24 Wounds on 5+Save and 6+ Feel no Pain. If 5 of 6 are gone you will revive 2 of them for each Courtier.
  15. Bademeister

    I’m feeling stuck with Deathrattle.

    Hey, most time i play Death is a Grand Host of Nagash List. Something like below. Pros for this list: +1 Attack for Morghast. You can also give them one more attack with your Vempire Lord. They are hitting like a train with 5 Attacks on 3/3/-2/3 +1 Attack on Skelletons and Gravegruards (!!) just with one Artifact 6+ Feel no Pain for all Skelletons (including you General, wich is pretty tanky +3 saveroll, 6++ Feel no Pain) Graveguard hitting wich 4 Attacks each are also hitting like a train. If one of your Skelleton Blobs is dead, just spend one Command Point an bring them back to action Necromancer casting Danse Macabre on buffed Graveguards is silly. Allegiance: Grand Host of NagashLeadersNecromancer (110)- Lore of the Deathmages: Overwhelming DreadVampire Lord (140)- Lore of the Vampires: Vile TransferenceVampire Lord On Zombie Dragon (440)- Vampiric Sword & Shield & Chalice- Lore of the Vampires: Amaranthine OrbWight King with Baleful Tomb Blade (120)- General- Trait: Lord of Nagashizzar - Artefact: Ossific Diadem Battleline5 x Dire Wolves (60)20 x Grave Guard (320)- Great Wight Blades40 x Skeleton Warriors (280)- Ancient SpearsUnits4 x Morghast Harbingers (440)- Spirit HalberdsTotal: 1910 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 123