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JonnyTheKing

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Everything posted by JonnyTheKing

  1. Anyone considered a 6 man unit of Fiends? I think they could provide decent damage and also versatile with their different damage on the Stinger, also debuffing spell casting is great too
  2. Leaks for the mounted archers are out: 3 shots each, 3s, 4s -1 rend 1 damage, can run and shoot, mortal wounds on 6s to shoot, move 14, 4 wounds, 5+ save, 6 bravery
  3. Honestly it will suck if it’s just the same rules with some new warscrolls thrown in. Hopefully at the very least those new warscrolls can move Slaanesh away from the one boring build around summoning they have
  4. Right now I am feeling the power creep probably more than ever, there is just a ton of unfun strats now that could be fixed with some core rule changes. Right now I think AoS could do with following the direction of 40K right now
  5. Seems like a Ranger archer unit on foot and mounted, a Chaos Knight equivalent and a Slaangor kit
  6. I’d like to add that I actually think that thing in the background is wrapped around a pillar
  7. You take the wound but ignore it, so essentially it is an extra wound, that is how I see it anyways
  8. When you take into account the shrugs saving wounds it basically adds up to more wounds overall, I was wrong however and misread the rules. You only get the shrug on the leader to it equals to 9-10 wounds with the shrug. Still don't think they're bad at all really
  9. I have not seen many AoS memes at all, but I would love to! Drop your favourites and lets have fun!
  10. The Underworlds warband are actually kinda great - Good damage profile, when you equate the law of average, they have 12 wounds, which makes them basically 10 points per wound which makes them fairly efficient! Very excited!
  11. Kinda want to try this Big Waaagh list out featuring 2 big units of Gruntas instead of a big monster, thoughts would be greatly appreciated!
  12. I’m glad the Bonegrinder got an update but you’d never take him over Mancrushers or a secondary Mega, shame
  13. Honestly, super disappointed with some of these rules, hopefully the actual allegiance abilities etc help
  14. Yeah this is what i mean, something a bit more than a typical army list that you usually have as army lists will usually just have the names of spells and stuff but not their casting costs and what they do etc. So just allowing for your opponent to always be knowing what exactly is going on and not just hearing names of stuff being spoken and having to 100% remember it all
  15. I would actually be all for a basic cheat sheet being mandatory to give to your opponent on the basic stuff in your list like spells you have given, command traits etc and honestly its what I plan to do. I won't put the entire warscroll on them because at the end of the day it is up to them to learn what stuff does at a basic level but I will always answer questions they have on units
  16. I agree from what I’ve seen so far on there maybe being too much going on, you only need to look at all the warscrolls to see that. I’m playing against them soon so hopefully that will help me decide if it’s an army I want to play with friends or not
  17. In fairness the main two people I’ve heard this from I sat and witnessed the games myself and the main problem was Teclis and the Sentinels, also the veil lady, forget her name. They felt the army was a tad uninteractive?
  18. Do you guys think it’s a good time to start Lumineth or wait a little bit for FAQs and future point changes? I’ve seen a significant amount of people saying Lumineth aren’t a fun army to face, kinda scared my opponents won’t have fun, what have been your experiences so far with opponents?
  19. How do you guys feel about the play experience of Lumineth so far? Myself and a couple friends have had a game or two against them and they honestly are kinda just super unfun to play against, they just seem to perhaps have a bit too much going on and so many ways to shut stuff down
  20. Ok, can confirm the points are true, we got done dirty
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