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armisael

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Everything posted by armisael

  1. There is noting to do with “Unbeatable army” here. I just want to point out that army with a behemoth centerpiece actually exist. which is Gristlegore. To be fare, even it is only 1 model but there are 4 versions of them. And GW can balanced it.
  2. I think that need to be FAQ as someone also interpret that Evocator deal multi mortal wound for single ability. Which number of damage was determined by number of 4+ dice. Honesty, I think both interpretation is reasonable.
  3. What’s about artefact, command trait, pray and spell? Please may you give me more detail
  4. I like this idea. So, who got the first turn has a opportunity to strike first. While who got the second turn has a opportunity to counter it.
  5. Here’s my suggestion. 1. Change Prosecutor to be a battleline. 2. For Stardrakes, I think their damage output in combat are too low. maybe sacrifice some of their abilities (Cavernous Jaw and Sweeping Tale, etc) and buff their combat damage. (Change their great claw to rend -2 and D6 damage). So, they can fight one on one with other monster. 3. Change all “re-roll failed to hit/to wound/save” to “re-roll to hit/to wound/save”
  6. Maybe Celestant prime got a new model after reforged?
  7. May I ask that, lore wise, what is the current status of celestant Prime now?
  8. I plan to run Evocator on Dracoline with LAoD. But I can’t conclude that what is the best artefact for my Lord Arcanum on dracoline. Any idea for this?
  9. Not sure that I can ask here or not. But.. how can I add Gotrek as a ally for Stormcast Army in Battlescribe?
  10. Don’t expect FAQ for Longstrike. This question was raised since day one that they was released. And there are still no FAQ for it yet.
  11. It seem that even we are 2.0 battletomb. Our rule is already outdate. i.e. we are still "re-roll failed hit roll" while the other already change to "Re-roll hit roll".
  12. SE Sacrosanct Chamber should be one of the battleforce box this year.
  13. Are units in warcry warband fixed? If I play stormcast, can I pick 4 Vanguard Hunter and 4 Vanguard raptor?
  14. Do you think that celestant-prime model is too big for 8 wounds model? It’s a pain to carry him to gaming group.
  15. They should rework Stardrake rule also. He can’t fight one in one with any other monster in the game.
  16. As I remember, you have to pile in at least as close to the nearest enemy model as it was at the start of pile in move. So, for example, if 2 models engage with you. and it is 1.5” (model A) and 2” (model B) far away. You can pile in to model B as long as you can keep distant between your model and model A at 1.5” or closer.
  17. Just noticed that none of Stormcast unit has D6 damage characteristic.
  18. For Longstrike, prime must be put on round base and normal guys must be put on oval base. For me, I buy 4 boxes of them. 2 primes and 10 normal guys.
  19. May I ask? What is the role of Knight Heraldor in this list?
  20. Oh... Is this the first time that Celestant-Prime get destroyed?
  21. Will 10-20 point change across the board change the game balance? From what I see, they change the point in very conservative way. So, I foresee that FEC and Skaven will receive the same treatment.
  22. Q: Some abilities allow a model to make a move out of sequence (in the hero phase, for example), or to make a specific type of move (a ‘6" retreat move’, for example). Can I run when I make these moves? A: You can only run if the ability refers to making a ‘normal move’ (which includes any move made ‘as if it were the movement phase’) and the ability doesn’t specify the distance of the move. Note that the restrictions that apply to normal moves (not moving within 3" of the enemy, and having to retreat if they start within 3" of the enemy) also apply to normal moves made in any other phase. Also note that the increase to the unit’s Move characteristic for running only applies to that move. So, for example, if the ability said ‘This unit can make a normal move’ the unit could run and could not move within 3" of the enemy unless it retreats, and if it said ‘This unit can move D6".’ then it could not run but could move within 3" of the enemy
  23. Any idea for using Evocator with out Gav Bomb?
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