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Turragor

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Everything posted by Turragor

  1. The official lore states that: "Sigmar made the Stormcast in his own image and he was a big boi"
  2. Which one? I can review tonight. /edit/ maybe "Empower"? It's a spell and I haven't added those (until there's support for spell lores/prayers) but perhaps spells on warscrolls should be treated as abilities and not as spells from spell lores?
  3. Hey guys, @daviseford's project AoS Reminders now includes Fyreslayers! If you haven't used AoS Reminders before, it's an automated cheat-sheet for your army! Give it a whirl! I added the faction in so if you have any comments about them (mistakes, QoL changes) I can gather those and fix them.
  4. Hey guys, @daviseford's project AoS Reminders now includes Maggotkin of Nurgle*! If you haven't used AoS Reminders before, it's an automated cheat-sheet for your army! Give it a whirl! *So far it is just the battletome units.
  5. If you take a Stormhost (in traits dropdown), the artefact, command trait and extra abilities are automatically added. Matches the other subfaction implementations (eg FEC) already added and is probably the best way until the site supports subfaction allegiances.
  6. +1 I added the SC so you can let me know if I missed FAQ entries or whatnot. There's so much SCE content to add that it would be easy for me to have got mixed up at least once
  7. This is the kind of degenerate list building I want to cultivate! Allegiance: Stormcast Eternals Mortal Realm: Ghur Drakesworn Templar (460) - General - Arc Hammer - Trait: Champion of the Realms - Artefact: Gryph-feather Charm Drakesworn Templar (460) - Storm Lance - Mount Trait: Storm-winged Celestant-Prime (340) Luminark of Hysh With White Battlemage (240) - Allies Spellweaver (100) - Heartwood Staff - Allies 5 x Judicators (160) - Skybolt Bows - 1x Shockbolt Bows 5 x Liberators (100) - Warhammer & Shield - 1x Grandhammers 5 x Liberators (100) - Warhammer & Shield - 1x Grandhammers Malevolent Maelstrom (10) Quicksilver Swords (30) Total: 2000 / 2000 Extra Command Points: 0 Allies: 340 / 400 Wounds: 86 But why oh why would you tweak the perfection of 3 dragons? I've only 1 dragon to paint (though I'll have to fix my LCoSD so he can be magnetised as a Templar) and Im there.
  8. Quite a lot of flanking deployments are 6". And most objectives are 12" in. It's either deliberate to allow capping or to prohibit capping depending on your viewpoint on whether it's cheesy or not ... or its just yet another unexpected interaction from GW It 100% depends on an objective being totally unwatched too, mathematically (I believe, I'm terrible at maths) you can only ever get 1 model in this situation - the 1 perpendicular to the objective point (everything else is outside that magic 6" quantum area).
  9. Its not start of hero phase, just You can use this command ability in your hero phase You have to teleport near an Anvils of the Heldenhammer hero (9")or general (18") though or you can't trigger it (which I had an opponent do once, phew!) /edit - didn't notice the spend CP, teleport, activate CP hijinx here - nopes!
  10. This exact topic caused a furore in the Swedish AoS FB group I'm with letting TOs rule in each case or agree with my opponent beforehand. IE I don't plan to take objectives that way as a suprise to my opponent. If it comes up, I have no strong opinion but if my opponent was trying to suprise me Id let TOs rule and not get involved too much! It's basically too long and complicated to go into with an opponent
  11. I think it's a mistake to try to use real world references to get a feel for what Tithe of Bones is. The music has an Asian steppes feel yes; there's potentially throat singing or synthesized throat singing yes; the architecture could be considered Khmer in style yes; there's a "northern lights" feel to what's over the building yes - but because true originality is almost non-existent, all these relationships you guys are just spotting are just the brainstorming seeds that lead the studio to develop whatever is coming. So I think you're all mostly right but in the end it doesn't matter too much. I mean, it WILL be like something ppl are guessing but it's not a code with 1 right answer to be cracked. The only thing I know is that I like the feel I get which is a good sign - it should be something new as it is different from all death (if it IS death) so far (death is trite and boring in AoS and needs new blood like steppe style mounted vampire archers).
  12. I have to add my vote to those who believe this thread (oh so far from rumours now) should be very light on therapy for ppl who are waiting oh so patiently for new toys but more about: -Hilarious wishlist fulfilment based on the word "bone" -Pie in the sky new faction guesses based on silhouettes -Salacious fabrication from nothingburgers (thank you, you forgotten two who steered the convo this way many pages back - I'm catching up after some hiking) -If and only if none of the above can be posted, actual rumours. People, this thread is one of the most entertaining urls on the net because it is like asking a group of 4 year olds to guess who will win the eurovision song contest. It's gold! Rejoice! But don't be too sad or it spoils the atmosphere
  13. Pretty much complete. Soon I'll have my double drake lists tested! Better pics another day.
  14. Or I mean, there are quite a few 80 - 130 points options that aren't a beast and a command point, but most will add to your drops
  15. You could do this: Allegiance: Nurgle Leaders Great Unclean One (340) - General Lord of Blights (140) Poxbringer Herald of Nurgle (120) Gutrot Spume (140) Battleline 30 x Plaguebearers (320) 10 x Plaguebearers (120) 10 x Plaguebearers (120) 10 x Plaguebearers (120) 5 x Putrid Blightkings (160) Units 1 x Beasts of Nurgle (80) Battalions Tallyband of Nurgle (220) Endless Spells / Terrain Umbral Spellportal (70) Total: 2000 / 2000 Extra Command Points: 2 Allies: 0 / 400 Wounds: 122 Which is interesting (Beasts in general actually given your plan with this - a slobbery interference) but demotes the blightkings to a nuisance more than any kind of threat.
  16. I quite like some BKs with gutrot to mess with enemy deployments, get a few bonus contagion points early and generally be tough or threatening (if there's no -1 to hit facing you). Monks are probably stronger but what about: Allegiance: Nurgle Leaders Great Unclean One (340) - General Lord of Blights (140) Poxbringer Herald of Nurgle (120) Gutrot Spume (140) Battleline 30 x Plaguebearers (320) 10 x Plaguebearers (120) 10 x Plaguebearers (120) 10 x Plaguebearers (120) 10 x Putrid Blightkings (320) Battalions Tallyband of Nurgle (220) Total: 1960 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 135 Throw in a malevalent maelstrom or some other cheap endless spell
  17. If you get in the groove it really is the pacifists choice of army, the huge soft-in-the-head kid in the playground who cant really be bullied and never retaliates. Like Hodor maybe. Grandfather HODOR
  18. Thanks for the feedback! I get where you are coming from in terms of pure optimisation, but I'm always trying to find comfortable spaces between the most optimised choices where you still get good results but aren't just using your anvilstrike list or our other decent cookie cutter lists. That's my jam when I mess with stormcast really, look at the 6000 pts or so that I have and build something different, fun, threatening and capable of podiums in small-mid tourneys once I know how to pilot them (but not winning v allcomers). So I always take the standard advice on these boards - "Take [x] where [x] totally changes what you're trying to present and/or is just the posters own favourite meta list" - with a pinch of salt. I like finding out for myself what absolutely doesn't work - to a certain extent. One thing I want is to get the aetherwings running interference (as they do so well) and try that instead of the skink screens I liked using. To do so you need the raptors. What could be done is just take 3 - but smart opponents then know its just 6 wounds away from much less useful screens. Another alternative is to take 6 x hurricanes. You can then drop the caster ally and take the Incantor for guaranteed unbind. Or you can add in an endless spell or two. I'll admit I have only 1 unbuilt ballista and just haven't ever been motivated to build/acquire/paint more. Artillery bug hasn't bitten me yet. Having played drake lists a lot and used a lot of different casters, Arcane Lineage is not the best thing about the dragon - though unbind* boosting is very nice. Finally, your mention of support heroes puts me back on track with my other, sillier lists. I want to risk more with 0 support heroes, inefficient though that will be! It opens up so many more unique (though inferior) lists. *Now I think of it, the priest doesn't get the unbind boost as it's WIZARD keyworded (if I remember right). Hmm.
  19. That's my last attempt at a serious list for this emerging meta. From here on out it's all lists with LCoSD, Drakesworn Templar and Celestant Prime altogether - 3 big beauts.
  20. I made another list rundown and I kinda like the idea behind it. Critique it so I know what to change before my next tournament: https://thehonestwargamer.com/aos-list-rundowns/choose-your-own-stormhost-adventure-desolators-edition/ The list is: Allegiance: Stormcast Eternals - Stormhost: Astral Templars or Celestial Vindicators or Anvils of the Heldenhammer Leaders Drakesworn Templar (460) - General - Storm Lance - Trait: Dauntless Hunters - Artefact: Godbeast Plate - Mount Trait: Lithe-limbed Lord-Castellant (120) Skink Starpriest (80) OR Excelsior Warpriest (80) - Allies Battleline 5 x Liberators (100) - Warhammer & Shield - 1x Grandhammers 5 x Liberators (100) - Warhammer & Shield - 1x Grandhammers 5 x Liberators (100) - Warhammer & Shield - 1x Grandhammers Units 6 x Desolators (600) 6 x Vanguard-Raptors with Longstrike Crossbows (340) 3 x Aetherwings (50) 3 x Aetherwings (50) Total: 2000 / 2000 Extra Command Points: 0 Allies: 80 / 400 Wounds: 109 (OR 110)
  21. I see only 2 possibilities suitable for this "complete wild guess" thread: 1) The head on the right looks to have a gemstone which set beside the long flowing beard of the hair on the left is reminiscent of the flowing mane of a horse with a gemstone bridle - High Elves rework? 2) This is a tomb kings model, 2 kings who are mates who carry their heads around with them on one keyring.
  22. I know it is a new nurgle named character because nurgle needs more named characters...
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