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Kaleb Daark

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Everything posted by Kaleb Daark

  1. I agree, this is typical GW typo. Pester their facebook page till they cave in and put it right. He's listed in the faction on the store page so just go for it.
  2. indeed. There's also the strategy and project team. There has to be a business case for whatever they do. This was why they teased the cannonness - she was a toe in the water to see if there was interest beyond nostalgia for the Sisters. It's been the thing also with Tomb Kings and Brets at head office. If they were released, would people actually buy them and what would they do that an existing faction does not. I know that every managers meeting someone throws these two dearly departed factions into the mix again, but the reality is that they have to make money to be written into the story line. There's always the detail that something just isn't right for the current story arc or aesthetic, so it all gets held back till the time is right. We can be sure that the timelines and story arcs are at least a couple of years in advance in the planning stage, for example with the rumour of fulgrim in 40k making a return I think we will see slaanesh finally shake his bonds free. there's lots of slaaneshi raindrops falling in the most recent fluff and art, so I'm sure that's not a million miles away.
  3. yes indeed. We will see: a campaign book featuring a full fat battletome within its pages for the Legion of Azgorh The release of the khorne Lord on Dragon The surprise return of every out of production model in the Monstrous compendium remastered and reinvented for the age of sigmar. ... then I woke up and it was morning... ?
  4. I'm sure that's what I was saying with nagash. It's how he sees the perfect order.
  5. was he actually be Morr who was the old world's god of death? Nagash slew him in End times and took on his portfolio.
  6. Yes, as Phil Kelly put it Nagash is "irredeemably evil" in the light and darkness, good and evil dichotomy. However both he and Sigmar are very much the same as Arkhan explains with the Sword and shield example. Both want an end to chaos. This much is clear. And like the End Times, this was not about good and evil but Order vs Chaos. Both Nagash and Sigmar want Order. Where this differs is in their view of what order is. Sigmar would have all his stormcast with full memories and personality if he could. This isn't in question. It's the part of the reforging which concerns him most, because he can't work out why that fragment of the person who was, disappears. (my guess want, is that Slaanesh is the one grabbing hold of this shard ). So, this is important in itself because this is essentially where they differ in their ideologies. Sigmar sees order as a world without chaos. where civilisation can thrive and flourish. Chaos however knows that things can be corrupted because for every noble emotion it has a base opposite. pride, envy, hatred, desire etc. And this is what the chaos gods latch on to to form the seeds of rot. Perhaps, Sigmar in his innocence? naivety? desire to believe mortals can rise above baser instinct and they will not be corrupted or affected by the same if chaos were not there to sow the seed. Now, the important thing here is that Sigmar want his dovoted to essentially live with their own thoughts, dreams and have their own mind. This is where Nagash and his views break away. What Arkhan tells us, is that Nagash also wants order. But his realisation, and thus rationalisation that the human condition is what’s at fault. It’s inherently weak with its desires and wants and needs and thus in order to have pure order and the end of chaos one must eradicate it’s very food source if you will. By making everyone a thrall of death, and thus a part of nagash the free will is eradicated. The corruptible is cleansed, leaving he chaos gods no fodder upon which to graze. They. His legions do not have minds to corrupt, for “they” are he. Arkhan reinforces this so many times even to the mortarchs, to whom he makes clear that if they have mind and purpose to scheme and connive, it’s because Nagash wishes it so. Should Manfredd for instance try and undo or subvert a plan of nagash, it would be because it would suit Nagash for him to do so, and it’s nagash himself that would put the thoughts and their conclusion into his head. It’s no different to one master hive mind relayed through different hosts. Ultimately they’re all just him. Nagash would see all life end in order to have a perfect order. Since he is now death itself, he holds his charge as god of death with great duty – yes this is tempered if you will by the seed of what he was, his power hungry megalomaniac of his previous life, these vestiges in him haven’t left and perhaps he doesn’t really understand why he must feel that he needs to do and be this way rather than just a custodian of dead souls. And at the end of all things there will be nothing. Just dust and ashes. That’s why the ruinous powers fear him more than Sigmar. Sigmar is essentially part of the great game, because he thinks like the mortals he so loves. Nagash is finality, and once he achieves his rule aons will pass with him doing nothing other than just being. He himself however realises that even he is not eternal. I always feel the epilogue of Soul Wars is profound in us understanding that Nagash understands the synergy between him and the others, he understands they strands of fate that bind them but I cannot help but feel he also wants to see, and test the what ifs. In eroding the mortal realms from within, through Neferata’s scheming, he not only proves to sigmar his point of view – the fallibility and weakness of the mortal condition, but also perhaps it’s the most excellent way of charting and keeping eyes on the ruinous powers progress in their corruption of mortals at the same time, and manoeuvre his plans and forces accordingly. Possibly… I like this thread
  7. No, its any buff of any warscroll that applies to it as Agent of Chaos has said. Look at him as a mini Archaon who can benefit from any god mark buff going all at the same time. For argument sake if you had twelve things on the table offering four different buffs to each of the four gods he'd receive the lot. - as well as his own! It's easy to over analyse and over complicate but it really is that simple. It harkens back to the old chaos undivided armies which contained all marks, the only difference is that now your bearer of the artefact gains the benefit of all of them. Don't look at what he can do but what the people around him with buffs can do for him.
  8. Kaleb Daark

    War Mammoth!

    ok, scrub that! I've found the post in my army thread and shows the size quite well against the stonehorn bodied warshrine conversion. The squares are 10mm so.. 100 wide by 140 - 160ish?
  9. Kaleb Daark

    War Mammoth!

    I'll take the measurements of mine and post them up
  10. Kaleb Daark

    War Mammoth!

    beyond big! He won't fit on an imperial knight base put it that way! I hope so Have a look at the 40k squiggoths or stuff like that maybe? - perhaps your barbarians used a different beast of similar epic proportions.
  11. darkoath chieftain. He is available separately https://www.games-workshop.com/en-GB/darkoath-chieftain I was thinking maybe the chaos marauder gets phased out as they're old beyond reckoning, and the darkoath sculpts take their place as the new barbarian tribes who just survive.
  12. Yea it is. The last page of the Arcanum compendium list it as such. That would have been very funny if it wasn't as you could have had all sorts of huge things on the table ?
  13. I have two alredy but I could always make room for a third for the right price...
  14. I did it by putting a daemon standard bearer unit filler in the unit. So perhaps a blood letter or a daemonette on a rock or something egging them on. Adds a splash of colour to the unit as well, or maybe magnetise a spare shield to the banner pole or something similar with the relevant colours as others have said.
  15. sort of, but you essentially choose a mark a the beginning of each turn like @Agent of Chaos says. Think of the ability like the everchosen ability. Scrub that! I've just read the ghb2018 wording, and yes you have all four keywords without any conditions attached. You do have all four marks. It doesn't say anything about choosing which one any given round. I'm sure this will be getting a faq or errata at some point for clarification, but until it does, yes, you have them all. That's very powerful. So you're a mini archaon rather than a varanguard who must choose.
  16. nope, it basically makes him everchosen light. You could surround him with buffing characters of each god and basically pick which buff he needs each turn to do his job. In this instance the keyword is the mark - he's blessed by all the gods of chaos. fill your boots with the possibilities. remember that unlike fantasy of old, the marks now are just keywords that allow things to trigger rather than abilities with properties in their own right.
  17. I honestly cant understand why fw havent used aos as the opportunity to bring back rhinox cavalry for beastclaw. but back on topic, i see what you mean. Its the thing that makes them different that will be the magic of this faction and also probably the hardest thing to nail down. unless we just see all cultural subfactions find unity under the everchosen banner?
  18. I preferred to look at it as giving a superior tactical advantage. ? after you ash stormed all your dice and then reminded them they wrre all flammable and it was your shooting turn! old times indeed.
  19. while I think of it, with Nagash's announcement to Balthus, did you get the very subtle similarity in the attitudes between him and the minions of Nagash? When Balthus talks of not understanding (when referring to the mortals) why anyone would want to be anywhere other than in Azyr and why they behave and allow themselves to act the way they do throughout the book. The same speech in essence that arkhan gives Pharus regarding the truth that is Nagash and to want anything different is convincing ones self otherwise. So a the end game, when balthus see's the shard of silver and tries to reach for it, it leaves me wondering if the reforging for stormcast who were once given to another pantheon such as the chaos gods is all that much more difficult with the smiths needing to hammer the final mote out of the soul before sending it upwards?
  20. I finished it this afternoon. I couldn't put it down! Its a book of many levels and lots of interesting metaphysical almost gaiman-esque discussions, which I loved. The epilogue was particularly interesting and I'm now ready to open my core rulebook, as I promised myself that the novel would be first. I actually get stormcast a lot more now after reading this, and I like how it teases us with their humanity always in the back of their minds whispering to them. Whereas in the original box I got rid of all the stormcast, I'm definitely keeping these guys. and the way it portrays Nagash and his view of his minions has an understated but powerful resonance about it. I think he's succeeded in interweaving the contradiction but the necessity of each god to the other very well, and the use of Arkhan as narrator and clarifier is very good as well, as we see it all through his eyes but we can instantly draw the parallels to the realm of heaven.
  21. bound magma dragons and the return of the kdaai destoyer after all they had a model for him which they resculpted and re-purposed to a new faction (scaarac) Actually the kdaai destroyer would be pure jaw dropping awesome. for those of you who have never played or read throne of chaos - the destroyer was a massive Kdaai - think gargantuan huge..massive kdaai.. from the world that was: Image and text from Tamurkhan The Throne of Chaos rocking up with a destroyer was the equivalent of rocking up with a couple of mournguls - didn't win you many friends! oh, and a re-imagining of the hellcannon. I miss the hellcannon in our army. Chaos Dwarf crews the world over are getting cold now.
  22. I think that we've seen the look of them in the warqueen and the chieftain - if they phase out marauders to be replaced with these guys I'll be content as its the right vibe. I'd really like them as you say to have the monsters as part of their thing, mammoths, skinwolves and shape shifters, giants, and even chaos tainted troggoths - wheel out the old throgg model for added spectacle. Instead of chariots they could ride massive rhinox sized creatures such as pull the scraplauchers and ironblaster in the beastclaw raider models. I sort of see them as the diametric opposite to the ironwald arsenal, a human faction replacing technology, clockwork and powder for beasts, muscle and physical fortitude. the civilised lands and shelter of cities with blood scarred skies and the full force of the elements.
  23. they've been mentioned in the soul wars novel hopefully GW might make them a thing one day - years ago we had the marienberg class landship from forgeworld from 1984 the citadel dwarf juggernaut
  24. Kaleb Daark

    IMG_3814.JPG

    exceptionally cool.what's the recipe of parts you've used? I cna see giant feet and legs, some beastclaw raider bits... are the torso and arms from the troll who's head you've used - if so, I've never appreicated just how big it is.
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