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sal4m4nd3r

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sal4m4nd3r last won the day on April 29

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783 Celestant-Prime

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About sal4m4nd3r

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    Lord Celestant
  • Birthday October 17

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  1. It’s a negative play experience when events or consequences of throwing dice results in nothing, in my opinion.
  2. Here are the rules for using the tamurkhans horde sub faction if you are curious. https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/aos_warscrolls/warhammer-aos-tamurkhans-horde.pdf
  3. I dont think epidemius is particularly competetive, so swapping him and festus for the GUO who can provide a 75% increase in base speed to the blightkings, double caster. synergy with blight cyst and rustfang (favored poxes) and a caster with a casting/unbinding range is a legit choice. Also make him the general and give him the witherstave to take the target off the harbinger. Also provide bigger AOE for the witherstave. Ive always been tempted to use the Tamurkhans horde sub allegiance. It seems really really strong with the -1 to run and charge rolls, making outflanking/summoning/deepstriking a 10" charge is REALLY strong. plus the required command trait is a further speed boost with great synergy with the trees. The REAL downside is you essentially have to throw away an artefact as the required artefact is horrid, once per battle MW ability. Given you have a battalion you can still keep the witherstave. I PERSONALLY think its competitive because its counter meta. But I dont think its overtly powerful... if you see what I'm saying. Also I perfer to run my kings in large groups. Its easier to string a couple kings out and cover more ground but still tagging one or two with the harbinger to get the morbid vigor buff on the entire unit. But Im also usually running a blob of marauders to bump my body count up a bit so I can afford to reduce the number of units that can cover objectives. Good luck in the event! Be sure to report you day in the main/large Maggotkin tactica thread
  4. Is this possibly related to KO and the mriad of bomb racks they have on the skyvessels?
  5. Its 7th edition 40k all over again with some units. Toss heaps and heaps of dice for nothing to happen.
  6. This video will explain what happens when you dont thin your paints, and how to do it. This is gospel in mini painting bibles! Also if you are new to painting minis, consider using contrast paints from Games Workshop as a way to get a good looking army on the table and expand your use of base, layers, shades, glazes and more advanced techniques as you progress in the hobby!
  7. @LordQuadly Nice collection of minis you have there! There is LOTS of build philosophy and list talk in the recent pages. It helps all of us if you give us more information like which models you WANT to use or types of armies you like to play. I myself will be bringing this list to a 3 round one day tournament on sunday in Richmond VA. Unfortunately its a margin of victory event which I REALLY don't like but atleast its good practice for LVO and potentially some ITC points if I do well! The plan is to use Glott and my somewhat amorphous list to adapt to the opponents list. He can cast Blades on either the maruaders of the Bestigors depending on target. Both have a +1 to hit mechanic on the warscroll. Fell hoof can add another so that would generate mortals on 4s! If I cast on the maruaders, I can use Glotts command to have them swing with 81 attacks, potentially hitting on 2s RR1s doing mortals on 4s!! Even if Blades doesnt go off, I can save Glotts command point for an IP and try to double thier wounds and give them a 5++ to create an immovable tarpit. Bestigors even as allies can take Fleshy abundance and double their wounds! Spume and 10 kings do their thing, while the other ten kings protect the harbinger, glott and tag objectives. Having a pocket CP should the Maruaders or goats get into trouble! Or allow me to double up and use both command abilities. Allegiance: NurgleLeadersThe Glottkin (420)- Lore of Malignance: Blades of PutrefactionHarbinger of Decay (160)- General- Trait: Grandfather's Blessing- Artefact: The WitherstaveGutrot Spume (140)Grashrak Fellhoof (140)- AlliesBattleline10 x Putrid Blightkings (320)10 x Putrid Blightkings (320)40 x Chaos Marauders (200)- Axes & ShieldsUnits20 x Bestigors (240)- Allies5 x Grashrak's Despoilers (0)- AlliesEndless Spells / Terrain / CPsExtra Command Point (50)Total: 1990 / 2000Extra Command Points: 1Allies: 380 / 400Wounds: 182
  8. sal4m4nd3r

    Fighty Nurgle

    Wow! Amazing list @Dracan!! Make sure to post in the nurgle tactics thread. Looks like it could do some real damage!!! Watch out for being short on CP for an inspiring presence of the monks get counter attacked! Centigor models are hard to find but can be converted from marauder horseman and gor bodies. Perhaps consider dropping the sorc lord for a cp, the wildfire Taurus and a good shot at a triumph! But overall nice list man.
  9. sal4m4nd3r

    Fighty Nurgle

    The problem with 3xfold is that the damage comes primarily from spells, and other armies out there can utterly dominate the magic phase. Tz, Gits, Slaanesh (to an extent), LoN Sylvaneth.. so it can be an uphill batlle. In a tournament metaphor 3xFold is a "3-2 army". You are probably going to win more then you lose, but cant realistically win a 5 round event or dominate your local meta. Its a great army to collect, paint and is a TON OF FUN though! I think a few FAQ chnages could keep nurgle chugging along for QUITE some time. blightkings proccing their blighted weapons rule on an unmodified 6 would be a huge buff. Plaguebearers should be reduced in points to 100/270 among a mriad of other points reductions. Nurgle wont be getting a new book for a while so hang on tight and adapt to the meta. Here is a punchy list I'm going to try out. Im worried about the new Bonesplittas mechanic to ignore DPR. I can see how that emchanic will become more maintstream and might have to shift away from harbinger but going to stay on course. LeadersHarbinger of Decay (160)- General- Trait: Grandfather's Blessing- Artefact: The WitherstaveGutrot Spume (140)Festus the Leechlord (140)- Lore of Malignance: Blades of PutrefactionGreat-Bray Shaman (100)- AlliesBattleline10 x Putrid Blightkings (320)10 x Putrid Blightkings (320)10 x Putrid Blightkings (320)40 x Chaos Marauders (200)- Axes & ShieldsUnits30 x Bestigors (300)- AlliesTotal: 2000 / 2000Extra Command Points: 0Allies: 400 / 400Wounds: 215
  10. Im slightly triggered by this thread because of the murdering of my beloved Plaguetouched Warband. Since it is in the everchosen book I cant use it any more in my nurgle army.. even though it requires ONLY nurgle units in it.
  11. LOVE IT! Its funny because Im going to other way... GOATS! LOL. My problem is figuring out the most efficient way to get them the NURGLE keyword. or doing the best I can using a 400 point ally limit. Which sucks because the contorted epitome is almost to good to not include in competitive lists. Just as an FYI.. +1 to hit would yield more damage (if you added the Grashrek Fellhoof) and got blades on them.. Plus with VLC and Glott you will be command point STARVED! This list gives you 200 points to play with... Contorted epitome? Could add in the Wildfire taurus for grashrek to cast. Lots of ways to go. JUST A THOUGHT! I dont think my version is a better way to go. Just an alternate. Allegiance: NurglePlague Priest on Plague Furnace (200)The Glottkin (420)Grashrak Fellhoof (140)- Allies 5 x Putrid Blightkings (160)5 x Putrid Blightkings (160)5 x Putrid Blightkings (160)40 x Plague Monks (280)40 x Plague Monks (280)Total: 1800 / 2000Extra Command Points: 0Allies: 140 / 400Wounds: 176
  12. Please share as your formulating! I would love to see it!I think of all the way nurgle can buff a huge block of NURGLE bestigors and get giddy. 2 wound bestigors. 4 attacks on the charge and mortals on 4s!? 14" base move with natural run and charge! Lord of blights can give a -1 to hit. Lord of plagues with gyrestrike can be surprisingly killy! Add in Grashrak Fellhoof's spell. and you have a dude with rend -1 doing d6 hits on 4s, that each do d3 damage LOL
  13. And I’m curious to see if the boneboinger army uses this mechanic. Much like we saw always strike last start with a trickle and then it was everywhere. I’m not full on abandoning the DPR build/mechanic. Just getting ready to jump ship to a new strategy. 🙂 There are several ways to play tanky. You can go volume (more Kings), more wounds per unit, target saturation (blightlords are good for this) fast/distraction units (to force opponents attention away from Kings). DPR is one aspect of tankyness. To utilize hit/wound modifiers you typically need realm spells. you could also build around chaff tankyness. Marauders/plaguebois using DPR, lord of blights, glott etc.
  14. Looks like Iron sky has great synergy with Mhornar. That’s an awesome tip! Thanks so much! Getting my first game in tomorrow! Very excited!
  15. @Percivael I watched poor rotigus and glott cut cut in half as I was steeping my morning coffee. Was a sad cup. Amazing looking army. I had the pleasure of seeing it in person at adepticon 2018. Truly stunning. Nothing short of amazing. You should be immensely proud..even if you didn’t win a game! You made us all proud with something so truly beautifully revolting. Something to look up to
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