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sal4m4nd3r last won the day on February 13

sal4m4nd3r had the most liked content!

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894 Celestant-Prime


About sal4m4nd3r

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    Lord Celestant
  • Birthday October 17

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  1. I just removed the socket where the ball joint would go in, flattened out the bottom of that “ball” exhaust a bit, filled the “ball exhaust” with green stuff and attached the magnet there.
  2. You can fly high instead of making a normal move. Zilfin allows you to make a normal move in the hero phase. You can use zilfin to fly high in the hero phase. had the zilfin rule said move in the hero phase or “move as if it were the movement phase” then you’d be right. RAI and RAW you can fly high with “always a breeze if you look for it.” This was also played like that on GW official stream, confirmed on air by rules writers in the room.
  3. You cannot cast that spell on the soul grinder because he isn’t a mortal. Or else a soul grinder would make it into every one of my lists
  4. You’re being snarky. Tell me. How would you play a Barak thryng army outside of a KO army? You CANT. That’s the difference between a faction and a sub faction. @Sttufe I have found thunderers completely underwhelming. Certainly don’t feel they are worth ~25 points each.
  5. You are allegiant to Kharadron Overlords, with Barak thryng being your skyport (sub-faction). Barak thryng is not a faction. You can choose thryng when you are a KO allegiant.
  6. They are allies because they don’t have the KO keyword in a KO army. Look you all can play however you want or house rule whatever you want that’s fine. No skin off my behind. But to say I’m squeezing fun out of something as @Phasteon said...I mean I’m just following the rules.
  7. The point is the booked was rushed. It’s clear when you look across the book and find multiple aggregious examples of sloppy rules writing. I thought the FAQ/errata would fix a lot of these but it is what it is. Take a close look at the command ability for the dirigible suit endrinmaster and the endrinriggers repair ability. The endrinriggers repairs happens at THE START OF THE HERO PHASE, yet the dirigible suit endrinmasters command ability to allow them to re-roll the repair rolls can’t be used until the middle sub phase of the hero phase (IN THE HERO PHASE). So he can’t even use his command ability on them.
  8. In the CoS book...the sylvaneth/KO/stormcast gain the CoS keyword AND the keyword of the city. This book is just written very poorly.
  9. azure is not a substitute for reading core rules. They don’t gain the KO keyword. So if your army is allegiance KO..all units in your army must have that keyword. If not they are allies.
  10. Just keep in mind that because the duardin units don’t gain the KO keyword only 400 points of units can be taken..as they are allies. So the real limit isn’t 1:4 it’s normal allies rules.
  11. Pardon me while I blow your mind, but you can fly high in a CoS army. That’s a warscroll ability, not an allegiance ability. Same for embarking MARINE units. So you can have 15 thunderers in an ironclad teleporting around blasting things in a CoS army.
  12. @Zplasha very clever list! I really like that somewhat elegant solution of fitting the witherstave and one last gift in. I honestly hadn’t thought of that. Looks like your going a max debuff list along with the healing. Have you considered a lifeswarm instead of the cp? You won’t really be needing the re 1s to save command as that’s the pbs locus. I doubt you’d use the rr 1s to hit as it isn’t a damage healing list either. Same with grandfathers blessing (GUO). And you’ll start your first turn with 2. Think maybe 2xd3 healing on one of the pb units would be nifty! @sharang2 haha. Thanks man. I think you’re looking into this to hard. Battleshock doesn’t come into play with the command ability. Add up total wounds dealt that phase, compare to bravery, of greater they take an additional 3 mortal wounds. Then battleshock happens. And yes even for a single model monster you would use the bravery. Single model units will never suffer from battleshock.
  13. Even though the lord of blights can give the blightkings a shooting attack, ironically his command ability is very very good on large sized units. Like plaguebearers, marauders, plague monks etc. my intention in the list above was the make the 1 unit of plaguebearers -4 to hit in shooting and -2 to hit in melee while kicking back mortals on 6s to hit. So a unit hitting them normally on 4s would be hitting on 6s but also doing mortals to themselves on 6s...likely doing more damage to themselves then my unit...and I would then get to heal via battalion. my opponent however removed over half the unit with a single spell so it didnt work as planned the lord of plagues model is so iconic I feel everyone should own one. You can use him as a champion of a blightking unit if you like! Or as the lord of plagues. Rr1s to hit is nice on Kings. Normally it’s worth the 60 extra points for the lord of afflictions who is killier, more survivable, flies, heals and does an aura of mortal wounds
  14. @sharang2 i think with a LOT of converting the death guard stuff could serve as Nurgle rotbringer. But the blightking kit is so legit. A pro tip is to get a bunch of cheap liberator legs and you can make a fair amount of extra blightkings with the extra torsos and bits they give you! I’d wager you could make even more just smashing a whole liberator kit with the blightkings box. my latest list had no marauders because I wanted to try and challenge myself and build a competitive list using only the maggotkin book...and not “grand alliance nurgle” with slaves to darkness, monks, etc.. Marauders have some of the most insane synergy with abilities, spells and buffs the nurgle book has to offer. It’s probably our best hammer unit and can be the best anvil unit in the game with an ability or two. those maruaders I showed above I was going for an escaped/abandoned prison vibe. Forging a narrative of an abandoned prison. Disease, despair, spread throughout. That attracts nurgles attention. He sends some of his followers to free them and they pledge loyalty.. hence the jumpsuit vibe. Going to strip and repaint my second unit with like a powder blue scheme for jumpsuits. Will be dope.
  15. Of course! Happy to. I added trees (sylvaneth bits) to keep on theme with the rest of my army. But the shields, horn blower were added from the skeletons kit. I also cut off the chem tanks and any grenades they were carrying. In terms of gw sponsored events.. I was on the warhammer TV stream at adepticon with these conversions. This means warhammer community team members inspect and approved my army to be on their official twitch stream. Nobody (opponent or TO) has ever even wary of these conversions! Hope this helps! While I appreciate the kind words, @Crowvus! I’m hardly the best Nurgle player. Just happen to go to a lot of events and like to keep a dialogue going!!
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