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Tronhammer NZ

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  1. Wishing you the best mate, will miss seeing those amazing Pestilens on the table! Never did manage to get a game against you - hopefully meet up casually one club day in the future.
  2. Awesome review! Really wish I could have made it down. "The tournaments here in NZ have a house rule to say if more than 50% of a unit is covered then there is no line of sight" Probably just an Inepticon thing TBH, but curious to hear how you an others found it?
  3. I have always wanted to recapture some of that hobby magic from my formative years. As much as I love the kits GW are bringing out these days, I have always hankered after those classic figures from the 4th edition Undead book. I am fortunate in that I have been able to make a start on collecting this 'classic range', and I look forward to being able to share my progress. These models are from the era that I started getting into the hobby. I spent a lot of time wishing I had these models - my worn out 4th Edition Undead Army Book is a testament to that. And I have many more models yet to reveal. You might recognise this Gary Morley sculpt. The head is the original one. The story goes that the Marketing dept at the time wanted something more skeletal at the last minute, so he made a joke one, expecting them to reject it and go for the original. They didn't. However, one or two pre-production heads made it out into the wild... I'm not yet sure what my end goal is. I don't think I will field these on the table, but they will be painted and will have pride of place in my collection display. I plan to use the old 'red era' colouring used by 'Eavy Metal back in the day, rather than going for gritty and realistic. Massive thanks to @Antipodean7 for hooking me up with these dream models. I really hope I can return the favour someday.
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    Welcome to the Battle for Skull Keep! This will be a one-day events held on the 29th October 2016 in Auckland. This is an event ideal for new players or those wanting to give the game a try, as well as for 'old hands' to get their models out and have a great day gaming. Skull Keep AOS Players Pack_v1.pdf Tickets Entry: $15 ACG Club Discount: $10 Vanguard Event Outline Date Sunday October 29th 2016 Game Size Vanguard (1,000 points) 4 ft x 4 ft table Battlefield Roles Leaders (1-4) - Battleline (2+) - Artillery (0-2) - Behemoths (0-2) - Other Units (Any) Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from base-to-base unless your opponent agrees otherwise. Square bases allowed. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. Schedule Doors Open: 9:00 am Round 1: 9:15 am to 11:00 am (Take and Hold) Round 2: 11:15 am to 1:00 pm (Blood and Glory) Round 3: 1:30 pm to 3:15 pm (Three Places of Power) Round 4: 3:30 pm to 5:15 pm (Gifts from the Heavens) Prizegiving: 5:30 pm Doors Close: 6:00 pm Prizes Up for grabs as a Spot Prize is the massive Chaos Dreadhold: Skull Keep box. This can be used in all fantasy/sci-fi games systems, so it is well worth participating for the day to be in to win. Bring your friends along for more chances of scoring this kit for your gaming group! There will be other spot prizes available on the day as well. Podium, paint and sportsmanship prizes will be available based on the numbers attending. Rankings Results will contribute towards the national rankings scoring system for New Zealand. Contact Details and Questions You can send me a direct message on this forum or send an email to tronhammernz@gmail.com
  5. Event Title: Battle For Skull Keep Event Author: Tronhammer NZ Calendar: Events New Zealand Event Date: 10/29/2016 09:00 AM to 10/29/2016 06:00 PM Welcome to the Battle for Skull Keep! This will be a one-day events held on the 29th October 2016 in Auckland. This is an event ideal for new players or those wanting to give the game a try, as well as for 'old hands' to get their models out and have a great day gaming. Skull Keep AOS Players Pack_v1.pdf Tickets Entry: $15 ACG Club Discount: $10 Vanguard Event Outline Date Sunday October 29th 2016 Game Size Vanguard (1,000 points) 4 ft x 4 ft table Battlefield Roles Leaders (1-4) - Battleline (2+) - Artillery (0-2) - Behemoths (0-2) - Other Units (Any) Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from base-to-base unless your opponent agrees otherwise. Square bases allowed. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. Schedule Doors Open: 9:00 am Round 1: 9:15 am to 11:00 am (Take and Hold) Round 2: 11:15 am to 1:00 pm (Blood and Glory) Round 3: 1:30 pm to 3:15 pm (Three Places of Power) Round 4: 3:30 pm to 5:15 pm (Gifts from the Heavens) Prizegiving: 5:30 pm Doors Close: 6:00 pm Prizes Up for grabs as a Spot Prize is the massive Chaos Dreadhold: Skull Keep box. This can be used in all fantasy/sci-fi games systems, so it is well worth participating for the day to be in to win. Bring your friends along for more chances of scoring this kit for your gaming group! There will be other spot prizes available on the day as well. Podium, paint and sportsmanship prizes will be available based on the numbers attending. Rankings Results will contribute towards the national rankings scoring system for New Zealand. Contact Details and Questions You can send me a direct message on this forum or send an email to tronhammernz@gmail.com Battle For Skull Keep
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    More details coming soon!
  7. Event Title: CavalierCon Event Author: Tronhammer NZ Calendar: Events New Zealand Event Date: 01/21/2017 12:00 AM to 01/22/2017 12:00 AM More details coming soon! CavalierCon
  8. I've taken the liberty of listing you as 'going' on the AOSNZ FB page so make sure you're all locked in bro
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    So excited for this... all the toys!
  10. Thanks man! My website/blog, where I also post this, is www.tronhammer.com.
  11. Thanks guys! I've posted a review of the tournament here:
  12. A review of the results and general awesomeness of the Warhammer: Age of Sigmar event at the Wellington Warlord's Call To Arms convention. We had 11 entrants and one ringer player, making it one of the biggest events at Call To Arms. Unfortunately my tournament software failed me on the day, after using it successfully at several previous events. Luckily I had a backup spreadsheet handy, which worked very well. I tend to play at events as well as organise, so luckily this method wasn't too time-intensive. I'm going to look at the results first, then at how some of the lists performed. I will then go over my thoughts on the battleplans we played. Once I have a bit more time this week I will post a full battle report of my final game against Tomb Kings, which decided the tournament. Results Congratulations everyone! Campbell's army was particularly impressive: Army Performance Player army lists can be viewed in a previous post. Tomb Kings This was the winning list. The Necropolis Knights buffed by Settra and the Necrotect was the undoing of most armies, as they flew around the table doing crazy damage. Highly mobile, and highly durable with the unit banner. The Terrorgheists cry combined with the Bravery debuff from the catapults had more modest success, but were responsible for taking down a Treelord Ancient. Jim played the Freeguild, Sylvaneth, and Nagash lists, and had the most problem against the Undead. All up, the mobility served the army well with the objectives, and the 'deathstar' Necro Knights did the damage. Tomb Kings are very much a power army in Age of Sigmar. Freeguild Multiple Celestial Hurricana are a great combination, and Shaun's list had a lot of success. Only by missing out on a major objective did he come second - his kill points were not matched at Call To Arms. It's great to see the human troops do well, and suspect great things are in store for the faction going forward. Shaun says the mortal wound output was a key part of his success, and that the General on Griffon performed well with the extra attack and damage. His opponents tended to focus on his chaff units, allowing him to move on to table his opponent in most games. The game where he didn't push for the tabling cost him the event! Beastclaw Raiders This faction was only released on the day of the event, but thanks to the current release policies, the rules were available over a week beforehand. With only nine models, I was a little bit sceptical that the army could perform in battleplans that require quantity of models to capture objectives. In practice however, they did really well. Allegiance abilities allow the army to get across the table very quickly and hit hard, and so were able to neutralise opponents pretty well. I played this list in game two, and only Nagash was able to pull the game back. He would have won it easy had I not had the big guy. Moonclan Grots There were two armies that took Moonclan, and both had a mix of infantry and large creatures. The gribblies can be scary; I came up against the Troll Hag and Colossal Squig, which had some great abilities. The problem arose with Bravery and Battleshock. Once the infantry take a few models off, they crumble very quickly. The fanatics had some great rules, and it was great to see Skarsnik hit the table! Aelf Bows and Arrows I was curious to see how this list performed, because it was almost 100% ranged attacks. With units that can shoot while in combat, it had the potential to be very powerful. It did do quite well, winning two of the three games with Major Victories. Bo never got the chance to play against the top three, so to some extent never got to fully test it. However, he went down against the Sylvaneth army, who were able to get across the table quickly. Once in combat their effectiveness was neutralised. I would like to see this matched against Tomb Kings. I think it would have done well against my army. Sylvaneth This faction is going to be one to watch. Being able to teleport across the board thanks to the Wyldwoods makes them a great alpha strike army, which is going to define the meta-game somewhat. Jim says if it wasn't for the fact that he spread his army a bit too thinly, and failed to focus on the priority targets in his army, Brendan would have won that game. The Nagash List It was great to be able to get my army down in two deployment drops, meaning I always got the choice of first turn. I probably made the wrong choice once or twice however. It was crucial on one of the games. The Legion of Death troops make excellent objective holders, with a ward save from the allegiance abilities and regenerating models. They are slow, but the battalion rule does help with that. The Wight Lord was very tanky. I found the Ring of Immortality useful - if he died I was able to resurrect him on an objective. But the true hero was Nagash. Simply put, he swings the game. He only came close to death once against the Beastclaw Raiders, but otherwise he serenely drifted around turning things into dust. He worked very well with a solid infantry core. The Grave Guard all got taken out before they could do anything. Battleplan Review Border War I played against Alistair's Moonclan. Taking the first turn allowed me to take the central objectives and score 5 VPs in turn one, which put Alistair on the back foot. He was able to retake them for a while in the middle of the game, but in the final two turns I was able to table him and take the back objective. I think getting that first turn and being able to capture the middle objectives early is a huge advantage, but you have to be able to weather the counter attack. Gifts From The Heavens Such a good scenario, one that I almost messed up. On each player's second turn an objective will drop in a random part of the battlefield. My opponent for this was the Beastclaw Raiders, who just focused on smashing me. My troops were quite slow, and I deployed them too far forward, so I got charged in turn one. However, without quick troops it's difficult to react to the objective drops. Requires a diverse list to cope with. Even tabling the opponent is no guarantee of victory if you can't get near the objective. Remember that you score more later in the game too. Blood and Glory This was my favourite. You can move off the objective and still control it, until your enemy comes and claims it. We slightly misinterpreted exactly when you can 'flip' it. We played it that you can only claim it at the end of your own turn, but the rules do say you can also do so at the end of your opponent's turn. We were consistent so it didn't effect the outcome. The most significant thing about this battleplan is that you can only score a major victory if you control all four objectives, which can be quite tough. My army for example is not very mobile, so I could only ever hope for a minor victory against an agile army like Jim's. Feedback I've had some fantastic feedback following the event, with gamers really pumped for more. Jim and I will have a rankings page up soon, so hopefully we can form a solid tournament scene out of the success of events like this. I can only see the game going from strength to strength. The General's Handbook rules get a big thumbs up from us! There are players who really want to play at 2,500 point level, while some are happy with the smaller point events. I hope to be able to test all sizes and formats this year to see how we go, so it's great to be able to test the waters. A massive thanks to Matthew, Luke and especially Nathan for supplying some of the most amazing GW store terrain they've put together over the years. Nathan brought his Legion of Azgorh as the ringer player, won two of his games, and most importantly gave people really fun games. Photos Here are some of my favourite photos. You can view a full album on my Facebook blog here.
  13. A reminder to register ASAP as the early bird discount ends soon. Please email guardcon@outlook.co.nz to secure your spot, and let them know which day you would like to come. Also remember that you can team up with another 1,000 point army player to attend the 2,000 point event.
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    A reminder to register ASAP as the early bird discount ends soon. Please email guardcon@outlook.co.nz to secure your spot, and let them know which day you would like to come. Also remember that you can team up with another 1,000 point army player to attend the 2,000 point event.
  15. Bear in mind the event has changed! It is now a 2-day event at 2,500 points. I realise that might make it harder to attend
  16. The Wellington Warlord's annual gaming event Call To Arms is this weekend, and they were kind enough to let us run Warhammer as one of the events on offer. We ended up with 11 entrants (plus one ringer player), and it has been great to meet with all the new players (over the internet so far, but in person this weekend) and share in their enthusiasm in the build-up to this event. For some it will be their first tournament, and for others it will be their first games of Warhammer: Age of Sigmar. However, there are a few seasoned campaigners among us. This will be the first event in New Zealand to use the General's Handbook matched play guidelines. CTA 2016 AOS Players Pack_v3.pdf See the TGA event page here. I have been working to finish the last of my Deathrattle Legion of Death, who will be overseen by the Supreme Lord of the Undead Himself: The first round draw has been made, so I will list those here along with the army lists, and talk a little bit about each. Table 1 VS Campbell's list has a mix of old and new, mixing Freeguild (along with some familiar faces from the World-That-Was) with some Stormcast Battleline units. I think it will rely on the General and Steam Tank to get the job done, while the Greatswords and Stormcast will be the objective holders. Gelt and Huss are not strong choices here, but I will be interested to see how they do perform over the weekend. James has a pretty hard list. He took Tomb Kings with great success at NICON, and has opted on two main combos at CTA; one that boosts the effectiveness of the Necropolis Knights, making them fast and very killy, and one that debuffs bravery via the Screaming Skull Catapults in order to make the Terrorgheist attacks more effective. The chariots have great regeneration, so he also has some objective holders. It's going to be a tough one to go against. The only weakness that I can see comes if we can somehow get Jimmy to kneel down during his games... Table 2 VS Nathan Smith Nathan is the ringer player, so we don't have his list. He is very kindly supplying a TON of awesome terrain, which we are all excited to play on. Thanks Nath! Nick's army focuses around a core of Scourge Privateers. The Warscroll Battalion will allow him some extra flexibility with bonus movement. Nick will be well served by a solid infantry list if he keeps his eye on the scenario objectives, but it remains to be seen how he will cope with larger monsters. The lone Grimwrath Berzerker (a prisoner, we assume) is a good dark horse choice, as they always do more damage and stay around longer than you might think. Table 3 VS A good old-fashioned Ogor-Off. Matthew is able to take the brand new Beastclaw Raiders allegiance, giving him the smallest army in the field at nine models. This army will be all about charging in and dealing mortal wounds up front. He may struggle with objectives, but that doesn't matter because this is one of those good old balls-to-the-wall table-or-be-tabled lists, and is going to be good fun to go up against. His opponent Fraser has a more traditional Gutbuster list, with a core of infantry along with some shooting from the Ironblaster. A solid, all-rounder that should do well if he focuses on objectives. Table 4 VS I'm kind of scared of Alistair's list. The Moonclan are popular with players in AOS, and this guy has all the Forge World toys - Troll Hag, Colossal Squig, and even old Skarsnik! There is so much potential damage output here, I am going to have to rely on Nagash pulling his weight from a distance if possible, as I don't trust Alistair to not take him out in one turn. A solid battleline with the insane (damage-wise as well as mental health-wise) Fanatics to think my ranks. Whatever happens, it will be a blast. With my list, I took the Legion of Death Warscroll Battalion and Nagash, giving me just two deployment drops, so I should be able to have the choice of the turn order in all my games. I should be able to weather most of what people throw at my battleline, which are no slouches in the damage department either (the Grave Guard are seriously dangerous), but Nagash himself can take out half an army if he needs to. I am somewhat conservative with him though, as I have lost him in one turn before, but if I can keep him alive and score the objectives, his point cost alone should allow me to win any tie-breaks. Table 5 VS Bo's list is going to be a good test to the notion that shooting-based armies are OP in Warhammer: Age of Sigmar. The Ellyrian Reavers being battleline units is quite beneficial, as they have excellent manoeuvrability, and can pump out shooting attacks as well. Great for getting to and sittin on objectives. Three bolt throwers... my goodness. Again, nothing stopping Bo from dropping these on objectives. Swordmasters are going to do some damage in combat, but success against this list will be determined by other armies ability to get across the board and wipe units out. Easier for some than others! Brendan is taking the brand new Sylvaneth units, and I'm keen to see how they perform. The Warscroll Battalions add a bit more survivability to the Treelords, and allow some of the Dryads to recycle back onto the table, which will be great for objectives. Hopefully Brendan also has a heap of Sylvaneth Wyldwoods to cover the table with, as these will help create tactical advantages such as dangerous ground for his opponent, and unit teleportation for himself. A good chance at doing well against tough lists due to this flexibility. Table 6 VS Luke is sporting another Moonclan list, and this one is focused on covering the table in grots. The larges model count by far at 145 models, it also has some fantastic damage dealers in the Mangler Squigs and the Fanatics. Hopefully the weight of numbers will be enough to survive on the objectives. Shaun has a Freeguild list that I really like. No less than three wizard-wagons, and two more wizards on foot, supported by infantry for objectives. That could equate to some serious magical damage output. The wizards on foot allow Shaun to choose a different spell lore for each at the start of each game, giving him some flexibility against his opponents. As you can see there are some really interesting list out and about at Call To Arms, and I'm really looking forward to the aftermath. The entrants at this event will also be the first to be able to enter the national scoreboard, and more details will be forthcoming after the event. It is still not too late to enter the event as a last-minute entry, so please get in touch if you would like to participate. If not, and you are in the area, please come in and say hello!
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    Welcome to NICON! This will be a two-day held over the weekend of the 3rd-4th June 2017 in Auckland. Players may register for either day, or both days, if they cannot commit to the full weekend. Registration Form Player's Pack Details Game Size Warhost (2,500 points) 6 ft x 4 ft table Battlefield Roles Leaders (1-8) - Battleline (4+) - Artillery (0-5) - Behemoths (0-5) - Other Units (Any) Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from base-to-base unless your opponent agrees otherwise. Square bases allowed. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. Duplicate Allegiance Artefacts are allowed. Battleplans Five of the six Pitched Battle battleplans, randomly selected before each round Prizes Warrior King - Most Victory Points Arch Panoplist - Voted Best Presented Army Lord Manipulator - Voted Favourite Opponent Rankings NICON results will contribute towards the national rankings scoring system for New Zealand. More details to come, we are just waiting for indication on how Matched Play will work in the General's Handbook. Contact Details and Questions You can send me a direct message on this forum or send an email to tronhammernz@gmail.com
  18. Event Title: NICON 2017 - Age of Sigmar Event Author: Tronhammer NZ Calendar: Events New Zealand Event Date: 06/03/2017 12:00 AM to 06/04/2017 12:00 AM Welcome to NICON! This will be a two-day held over the weekend of the 3rd-4th June 2017 in Auckland. Players may register for either day, or both days, if they cannot commit to the full weekend. Registration Form Player's Pack Details Game Size Warhost (2,500 points) 6 ft x 4 ft table Battlefield Roles Leaders (1-8) - Battleline (4+) - Artillery (0-5) - Behemoths (0-5) - Other Units (Any) Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from base-to-base unless your opponent agrees otherwise. Square bases allowed. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. Duplicate Allegiance Artefacts are allowed. Battleplans Five of the six Pitched Battle battleplans, randomly selected before each round Prizes Warrior King - Most Victory Points Arch Panoplist - Voted Best Presented Army Lord Manipulator - Voted Favourite Opponent Rankings NICON results will contribute towards the national rankings scoring system for New Zealand. More details to come, we are just waiting for indication on how Matched Play will work in the General's Handbook. Contact Details and Questions You can send me a direct message on this forum or send an email to tronhammernz@gmail.com NICON 2017 - Age of Sigmar
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    Welcome to Over The Top! This will be a two day event held over the weekend of the 11th-12th February 2017 in Hamilton. Players may register for either day, or both days. Final details to be confirmed. Player Pack OTT 2017 AOS.pdf Details Date Saturday February 11th 2017 and Sunday February 12th 2017 Game Size Battlehost (2,000 points) 6 ft x 4 ft table Battlefield Roles None! This is a points-only event. You can freely take your army from among any Grand Alliance and in any composition. Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from model-to-model. POINTS ONLY. Battlefield role restrictions do not apply. Max unit sizes do apply. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. There will be a custom Time of War for the event. Unique heroes are still unique. NOTE - Painted models will be essential. You can bring whatever you want, so there are no excuses! Battleplans Five of the six Pitched Battle battleplans, randomly selected before each round Prizes Warrior King - Most Victory Points Arch Panoplist - Voted Best Presented Army Champion of the Realms - Favourite Champion model of the judges Rankings OTT results will contribute towards the national rankings scoring system for New Zealand. More details to come, we are just waiting for indication on how Matched Play will work in the General's Handbook. Contact Details and Questions You can send me a direct message on this forum or send an email to tronhammernz@gmail.com
  20. Event Title: Over the Top 2017 - Age of Sigmar Event Author: Tronhammer NZ Calendar: Events New Zealand Event Date: 02/11/2017 12:00 AM to 02/12/2017 12:00 AM Welcome to Over The Top! This will be a two day event held over the weekend of the 11th-12th February 2017 in Hamilton. Players may register for either day, or both days. Final details to be confirmed. Player Pack OTT 2017 AOS.pdf Details Date Saturday February 11th 2017 and Sunday February 12th 2017 Game Size Battlehost (2,000 points) 6 ft x 4 ft table Battlefield Roles None! This is a points-only event. You can freely take your army from among any Grand Alliance and in any composition. Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from model-to-model. POINTS ONLY. Battlefield role restrictions do not apply. Max unit sizes do apply. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. There will be a custom Time of War for the event. Unique heroes are still unique. NOTE - Painted models will be essential. You can bring whatever you want, so there are no excuses! Battleplans Five of the six Pitched Battle battleplans, randomly selected before each round Prizes Warrior King - Most Victory Points Arch Panoplist - Voted Best Presented Army Champion of the Realms - Favourite Champion model of the judges Rankings OTT results will contribute towards the national rankings scoring system for New Zealand. More details to come, we are just waiting for indication on how Matched Play will work in the General's Handbook. Contact Details and Questions You can send me a direct message on this forum or send an email to tronhammernz@gmail.com Over the Top 2017 - Age of Sigmar
  21. Heya - that would be Caslon Antique. If you do an Internet search you should be able to download it for free.
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    Welcome to GuardCon! This will be two single-day events held over the weekend of the 24th-25th September 2016 in Auckland. Players may register for either day, or both days. GuardCon 2016 AOS Players Pack_v1.pdf Tickets Limited spots available, so get in touch ASAP. Single Day: $25 Both Days: $45 Early Bird Discount (by August 12th): $5 ACG Club Discount (By September 9th): $5 Day 1 - Battlehost Event Outline Date Saturday September 24th 2016 Game Size Battlehost (2,000 points) 6 ft x 4 ft table Battlefield Roles Leaders (1-6) - Battleline (3+) - Artillery (0-4) - Behemoths (0-4) - Other Units (Any) Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from base-to-base unless your opponent agrees otherwise. Square bases allowed. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. Battleplans Three of the six Pitched Battle battleplans, randomly selected before each round Prizes Warrior King - Most Victory Points Arch Panoplist - Voted Best Presented Army Lord Manipulator - Voted Most Sporting Player Day 2 - Vanguard Event Outline Date Sunday September 25th 2016 Game Size Vanguard (1,000 points) 4 ft x 4 ft table Battlefield Roles Leaders (1-4) - Battleline (2+) - Artillery (0-2) - Behemoths (0-2) - Other Units (Any) Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from base-to-base unless your opponent agrees otherwise. Square bases allowed. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. Battleplans Three of the six Pitched Battle battleplans, randomly selected before each round. Battleplans will be scaled to the smaller game size as briefed prior to each game. Prizes Warrior King - Most Victory Points Arch Panoplist - Voted Best Presented Army Lord Manipulator - Voted Most Sporting Player Rankings GuardCon results will contribute towards the national rankings scoring system for New Zealand. More details to come, we are just waiting for indication on how Matched Play will work in the General's Handbook. Contact Details and Questions You can send me a direct message on this forum or send an email to tronhammernz@gmail.com
  23. Event Title: GuardCon 2016 Event Author: Tronhammer NZ Calendar: Events New Zealand Event Date: 09/24/2016 12:00 AM to 09/25/2016 12:00 AM Welcome to GuardCon! This will be two single-day events held over the weekend of the 24th-25th September 2016 in Auckland. Players may register for either day, or both days. GuardCon 2016 AOS Players Pack_v1.pdf Tickets Limited spots available, so get in touch ASAP. Single Day: $25 Both Days: $45 Early Bird Discount (by August 12th): $5 ACG Club Discount (By September 9th): $5 Day 1 - Battlehost Event Outline Date Saturday September 24th 2016 Game Size Battlehost (2,000 points) 6 ft x 4 ft table Battlefield Roles Leaders (1-6) - Battleline (3+) - Artillery (0-4) - Behemoths (0-4) - Other Units (Any) Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from base-to-base unless your opponent agrees otherwise. Square bases allowed. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. Battleplans Three of the six Pitched Battle battleplans, randomly selected before each round Prizes Warrior King - Most Victory Points Arch Panoplist - Voted Best Presented Army Lord Manipulator - Voted Most Sporting Player Day 2 - Vanguard Event Outline Date Sunday September 25th 2016 Game Size Vanguard (1,000 points) 4 ft x 4 ft table Battlefield Roles Leaders (1-4) - Battleline (2+) - Artillery (0-2) - Behemoths (0-2) - Other Units (Any) Rules All Pitched Battle rules from the General’s Handbook House Rules Measure from base-to-base unless your opponent agrees otherwise. Square bases allowed. If there are multiple versions of a warscroll available, you must use the most recent, unless your opponent agrees otherwise. Battleplans Three of the six Pitched Battle battleplans, randomly selected before each round. Battleplans will be scaled to the smaller game size as briefed prior to each game. Prizes Warrior King - Most Victory Points Arch Panoplist - Voted Best Presented Army Lord Manipulator - Voted Most Sporting Player Rankings GuardCon results will contribute towards the national rankings scoring system for New Zealand. More details to come, we are just waiting for indication on how Matched Play will work in the General's Handbook. Contact Details and Questions You can send me a direct message on this forum or send an email to tronhammernz@gmail.com GuardCon 2016
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