Both this and the removal of the boxed games from GW sites got me wondering about WQ getting a reboot. Given the rapid expansion of AOS (and other) miniature ranges, it must be tough to allocate game design resources to essentially redesign and balance every mini for an alternative game system. If I was running GW, I'd step back, redesign the core rules so all existing models could use AOS stats, tweak adversary AI into tables, and generalize the skill and treasure systems so special cards weren't involved. A reboot like this would only need a new rule book and rerelease of tiles, although a book of random overland and city encounters would seal the deal. New dungeon quests could then come out periodically (ideally with new minis who immediately could be bought separately as well, and have their free rules on the site), and we could just use existing warscrolls for both adversaries and heroes. This would also help Skirmish, WQ and AOS battles flow better into each other.