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Everything posted by Joseph Mackay
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AoS 3 New Rules Discussion
Joseph Mackay replied to Neil Arthur Hotep's topic in Age of Sigmar Discussions
Battletome overrides core rules, so unless something changes in 3.0 battletomes then named characters get their spells because the spell lore says they can -
AoS 2 - Stormcast Eternals Discussion
Joseph Mackay replied to Chris Tomlin's topic in Stormcast Eternals
I feel like this is ultimately the problem with Stormcast. GW need to try to balance making them decent but not overpowering, and so far have been failing (most units are too weak and Sacrosanct units are too good). AoS isn’t big or popular enough to survive a 9th edition Space Marines problem, where marines are basically the best army in the game because everyone else has to wait anywhere between 3 years later for their book of relatively equal power -
AoS 3 New Rules Discussion
Joseph Mackay replied to Neil Arthur Hotep's topic in Age of Sigmar Discussions
Can anyone point me towards the information about Grand Alliances? I’ve heard they’re no longer valid for matched play, and for someone who struggles to focus on a single army, that’s a massive problem 😂 -
AoS 3 New Rules Discussion
Joseph Mackay replied to Neil Arthur Hotep's topic in Age of Sigmar Discussions
What? 40K list building gives you MORE freedom than AoS does. The only real requirement is you must have 1-2 leaders/HQ but otherwise can take whatever you want by choosing the right detachment. If you don’t take one of the 3 troops based ones though you get less CP as a tax for that choice -
Without stating they’re allowed to charge in their rule, they currently are not allowed to by the core rules. A Retreat is a Normal Move starting within 3” of an enemy. Core rules disallow charging after a retreat. Riders Of Ruin as it’s currently written doesn’t override the core rules unfortunately. Being that the book was probably written for AoS3, maybe the core rules are changing
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AoS 3 New Rules Discussion
Joseph Mackay replied to Neil Arthur Hotep's topic in Age of Sigmar Discussions
Except now you’re taking stuff away and/or making one army less unique. Cities and Seraphon got ‘special’ rules for the generic Endless Spells because gw were too lazy to make unique ones for them, and now they’re giving the compensation they got to everyone else -
As we can see from the new Stormcast warscroll, melee weapons still have a range. This rule is 99% not happening
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Most efficient monster mash list?
Joseph Mackay replied to BaronBanana's topic in Age of Sigmar Discussions
Complete myth, as Stegadons had been out of stock for over 6 months before they announced the battletome and haven’t come back since (apart from the extremely limited Broken Realms battalion box) [in New Zealand anyway] at least 2 years out of stock now 😥 however, i have messed around with that type of list using proxy’s and it’s probably my favourite style of Seraphon list -
That’s kind of irrelevant? You still have to buy the physical book for 40K so you have the lore in that. The app is a gaming aid and doesn’t need to have the lore
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AoS 3 New Rules Discussion
Joseph Mackay replied to Neil Arthur Hotep's topic in Age of Sigmar Discussions
I would agree, that this is a rare and specific case where you do actually have more than one general. But the Soulblight, Nighthaunt etc only ‘count as’ the general so that command abilities still work properly -
AoS 3 New Rules Discussion
Joseph Mackay replied to Neil Arthur Hotep's topic in Age of Sigmar Discussions
Your crossbow example doesn’t make sense though. My limited understanding of medieval era weapons, you have to load crossbows 1 bolt at a time, the dwarf in your example would kill you before you’ve even finished loading the crossbow -
AoS 3 New Rules Discussion
Joseph Mackay replied to Neil Arthur Hotep's topic in Age of Sigmar Discussions
I disagree. Shooting already has the advantage of the opponent not being able to hit you back, unlike in combat. That advantage is already not being accounted for in the points costs of shooting units, as well as a lot of shooting becoming better than melee these days -
AoS 3 New Rules Discussion
Joseph Mackay replied to Neil Arthur Hotep's topic in Age of Sigmar Discussions
Not quite, they count as the general for rules purposes (ie command ability ranges), but are not actually your general unless you make them the general. As the rule is presented currently, I would not allow them to generate the generals cp unless they actually are your general -
As long as they don’t completely rebuild the app (and therefore break it), if they copied 40K i might not be too annoyed about it in 40K, they scrapped digital but instead the physical book comes with a code to unlock all the rules content in the app, unfortunately the app is very broken and has incorrect rules, missing information, and the calculator for list building makes up random numbers 😂 they also increased the price of the physical books
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Seraphon need a day one faq for Bound endless spells then
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The price of books in NZ is $83 physical and $35 digital via the AoS app (on iOS, android I believe is cheaper as Apple charge a higher percentage of sale price) 40k books on the other hand were $83 physical or $65 digital (or $83 for the iBooks Enhanced Editions)
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They just simply wouldn’t sell it in the regions where that’s a problem, or raise the prices for those regions to cover the extra costs. That doesn’t explain why they’d ****** over the rest of the world
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New Board Size (44x60) - How will it impact AOS?
Joseph Mackay replied to InSaint's topic in Age of Sigmar Discussions
Things like Custodes got cheaper because every new codex seem to be getting statlines and weapons that are similar or better than theirs, so they need to be cheaper until their new codex puts them back into the super elites they should be (examples being Heavy Intercessors - a Troops unit with similar stats and better guns than Custodes Elite units and cheaper, and the new Sisters Paragon warsuit things although they’re more expensive) -
I don’t think using Blackstone Fortress as an example works, because as of yet nothing in that game has been properly integrated into any of the factions, whereas Cursed City were always intended to be in the Soulblight Gravelords release. The fact anything is or isn’t easy-to-build in Soulblight Gravelords doesn’t mean it was or wasn’t supposed to be an expansion. some of the expansions could have also been intended as White Dwarf articles that included cards for using the models, we just don’t know. **spoiler** As I said earlier, I suspect the contents of the mysterious envelope is rules for Rudakar The Beast, so some of the expansions could have just been stuff like that
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Apparently they use the same company/companies as every other board game, so the issue of reprints is finding a free slot in the third parties schedule while not interfering with the manufacturing of other gw products
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Slightly off topic, but if gw simply removed warscrolls from the battletome altogether and keep them free via download or the app, the battletome would have expanded lore, the allegiance abilities, artefacts etc. that way model releases no longer HAVE to be tied to battletome or campaign book releases, we would be in a much better position
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Dwarfs should hit harder because they’re physically stronger, whereas elves should hit better because they’re generally more skilled. Humans are sort of in the middle. And then you’ve got armour/defence-dwarfs should be harder to kill, elves easier to kill, and humans in the middle. You can then have specialised units that ‘break the mold’ as it were, but all 3 races fight significantly different, AoS rules just do a poor job of representing that without a strength and toughness characteristic
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The problem is that a reprint is entirely in the hands of a third party, gw have no control over when/if they can reprint it. GW manufacture the models themselves (which is why they can now sell them separately) but all the card is printed in china. For books, GW print softbacks in the UK I believe but hardbacks come from China. That’s why Chapter Approved is out on time but Codex Grey Knights and Thousand Sons are late. I’m guessing that dual box has been ready for a while but they’re waiting for the codexes to be available to release at the same time
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@Sleboda my reference to AoS3 was more about the fact getting that out on time is more important than reprinting Cursed City, so with covid still causing problems they have to prioritise some things over others. I still don’t buy the lawsuit thing. For one, my understanding is you can’t copyright rules/concepts. Also the day/night thing is most likely inspired by Fury Of Dracula, a game GW originally owned (I think they license it out nowadays). ‘there is literally nothing stopping someone releasing a game using 40K rules as long as they don’t use the terms that are copyright/trademark protected (ie names/factions). In saying that though, gw is big enough that the threat of a lawsuit would make people think twice about copying their rules, even if the law was on their side, gw legal department could potentially kill that company with lawyers fees
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Then why is the Cursed City website still up, and the novel still available (digital at least)? This lawsuit theory is nonsense and just another conspiracy theory. Covid + aos3 is the only thing that really makes sense - they couldn’t get as much as they wanted in the first print run, the game was already delayed from an original October/November release, and with aos3 they have ‘more important’ things to worry about. Getting additional print runs of Cursed City is entirely dependent upon a third party and their schedule. They haven’t said anything about it because they don’t know when or even if they can reprint it. what doesn’t make sense regardless however, is that they’ve gone back through all the social media and Warhammer community posts and removed any references to it being a permanent range item and expansions. The website even removed the hints about the expansions and removed the map that showed different areas. **potential spoiler** I believe a bunch of the Gravelords releases were supposed to be expansions, the Ratprince and the other vampire, the BR Kragnos Witch Hunters. Additionally, the mysterious envelope, I haven’t opened it but it feels quite thick and my guess is *spoiler* rules for Radukar The Beast