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Adamcbutton

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Everything posted by Adamcbutton

  1. Varghulf was never an option for Legions of Nagash, which this tome is essentially updating; it’s been a FEC unit since AOS launched.
  2. Damn I really want to convert up some Thunderwolf-mounted Vyrkos Blood Knights after seeing that
  3. Which bug pics? The ones hatching from the egg? Those were shown as part of the new Sylvaneth model that’s coming out with Kragnos
  4. Which bug pics? The ones hatching from the egg? Those were shown as part of the new Sylvaneth model that’s coming out with Kragnos
  5. If you open the unread tab then click on the gold circle/star to the left of the thread title it should bring you to your first unread post
  6. From the videos released it does seem that this game is really quite easy, players seem to be cutting through monsters with little chance for them to fight back. I’m curious about how much of a difference it would make if you did each mission with two characters instead of four - almost halting the number of activations you get would presumably up the difficulty quite a lot. You could maybe increase your heroes’ item carry capacity to compensate for the smaller party size.
  7. ‘Kragnos’ doesn’t follow any of the Kurnothi naming conventions we’ve seen so far, which are all very Celtic/Gaellic sounding such as ‘Althaen’, ‘Sheoch’ and ‘Lighaen’. Plus Kurnoth isn’t exactly buried under a mountain, and it would be a weird move to tie the Kurnothi to a different god. The centaur in the video probably isn’t even this Kragnos character - we don’t often see the faction leaders in these videos (eg Katakros not appearing himself in the OBR one). It seems more likely Kragnos is either something completely new, or is somehow linked to something like Beasts of Chaos.
  8. My money’s on Necromunda, this looks really similar to the Cawdor guy they revealed on Monday
  9. The rules are in the Sons of Behemat battle tome. From what I can tell, yes you can take a mercenary giant as skaven, it says “any army can include a Sons of Behemat mercenary”. However, the mercenary is treated as part of your army, so would limit your battleline choices to just Clanrats and Stormvermin. it’s worth noting as well that the rules don’t actually restrict Skaventide armies from taking allies - in fact, with a Pestilens general (and maybe all Pestilens units) you can take nurgle allies. It’s just that under most circumstances, you don’t have any.
  10. They’ve been revealing approximately one warband per month, and we’re due the bonereapers before them, so we should see the Ossiarchs this month as well as an Idoneth silhouette, followed by full reveal next month
  11. To be fair, Grotbag Scuttlers would be just as “out of the blue” as the Idoneth - just a higher up blue this time!
  12. I like how the Crimson Court models seem to reference a different bloodline - you’ve got your Lahmian, Blood Dragon, Von Carstein and Strigoi. Now where’s the Necrarch, GW? also that Cursed City trailer solves a bunch of rumour engines, including the halberd and wolf pelt
  13. The text on the preview pages advises people to get snacks with garlic in so I’m feeling optimistic we’ll be seeing some vampires
  14. With the Hunter conversion, you can sit him on a rock and it won’t look too bad
  15. Hunter and quarry were introduced last season, they’re basically just keywords that interact with different effects on cards (e.g ‘score this immediately when a friendly Hunter takes an enemy Quarry out of action’)
  16. Looks great, what are you running him as? I have one on the way as well!
  17. It doesn’t really tease a race at all. The Silent People are mentioned in three paragraphs in the rulebook for Beastgrave. They’re described as having lived in the Beastgrave many, many years ago, and as “somehow insectile in nature”, but not as bug-people. If the art on the rulebook is anything to go by, they look 99% human except with yellow eyes. there is a suggestion that something still lives there, there’s a few sentences about how people still feel they’re being watched or hearing clicking sounds in the Beastgrave, but the Silent People are exclusively described here as people in the past tense. I suppose you could also interpret the Ur-Grub cards as a hint, but there’s no lore or anything to do with it They’re basically in the same position as the Katrophanes are in the Shadespire and Nightvault rulebooks - a long-gone people that inhabited one specific city/mountain, used to fill in the lore of that season of Underworld’s setting. Seeing as the Katrophanes were never released as models, there’s no reason to suspect we’ll get the Silent People either. EDIT: It’s possible we could see something for them in the next season of Underworlds which looks like it’s going deeper into the Beastgrave setting, but I still believe a full faction release, at least any time in the near future, is extremely unlikely
  18. Destruction can probably take all 3 of the named gargants that have already been revealed, seeing as GW confirmed that they can take Bundo Whalebiter as well as Order armies.
  19. Also the Blood Bowl treeman will be coming at some point soon presumably
  20. So I’ve had some inspiration for my army: Two mercenary mega-gargants, dressed in suits, shades and trilbies, given a quest by their king to raise money to help rebuild the Temple of Behemat. Along the way they reform their adventuring band of gargants and proceed to wreak havoc across the mortal realms.
  21. Slaanesh, Idoneth, Seraphon, Lumineth, Cities and Bonereapers don’t currently have any representation so would be good to see warbands for. For the remaining two I’d love to see Spiderfang Grots and Clan Moulder get some representation. Four order factions might also be too many, so maybe swap Cities out for Bonesplitterz.
  22. Fixed that for you. But seriously, I’d be all-in on a faction of nomadic raider grots riding wolves and other such beasts with their artillery in tow.
  23. Presenting: the Wall-Thumper and the Pelt-Taker
  24. It’s not a predatory endless spell so your opponent should never get to control it.
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