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51 Celestant-Prime

About Adamcbutton

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  1. Man, I hope the troll is easy to build, it’s the model that convinced me to get the Kruleboyz and if it’s easy to build it’ll be a good lot cheaper than it would otherwise.
  2. Torgillius can’t show up until you hit a certain level, and Radukar has the same restriction under normal circumstances but I believe can spawn early due to end-of-game ‘extraction’ events. I’m not sure about the Vargskyr, but the rest of the villains can definitely appear at level 0.
  3. Legions of Nagash never had a keyword on the war scrolls though: you added ‘Legion of Blood’ etc to the models you chose to use, but otherwise the units only had their own keywords without a faction one.
  4. How does Belladamma’s spell that adds exploding 6s interact with zombies? Would they deal 2 mortal wounds on a 6, or one and an extra hit that must roll to wound?
  5. Varghulf was never an option for Legions of Nagash, which this tome is essentially updating; it’s been a FEC unit since AOS launched.
  6. Damn I really want to convert up some Thunderwolf-mounted Vyrkos Blood Knights after seeing that
  7. Which bug pics? The ones hatching from the egg? Those were shown as part of the new Sylvaneth model that’s coming out with Kragnos
  8. Which bug pics? The ones hatching from the egg? Those were shown as part of the new Sylvaneth model that’s coming out with Kragnos
  9. If you open the unread tab then click on the gold circle/star to the left of the thread title it should bring you to your first unread post
  10. From the videos released it does seem that this game is really quite easy, players seem to be cutting through monsters with little chance for them to fight back. I’m curious about how much of a difference it would make if you did each mission with two characters instead of four - almost halting the number of activations you get would presumably up the difficulty quite a lot. You could maybe increase your heroes’ item carry capacity to compensate for the smaller party size.
  11. ‘Kragnos’ doesn’t follow any of the Kurnothi naming conventions we’ve seen so far, which are all very Celtic/Gaellic sounding such as ‘Althaen’, ‘Sheoch’ and ‘Lighaen’. Plus Kurnoth isn’t exactly buried under a mountain, and it would be a weird move to tie the Kurnothi to a different god. The centaur in the video probably isn’t even this Kragnos character - we don’t often see the faction leaders in these videos (eg Katakros not appearing himself in the OBR one). It seems more likely Kragnos is either something completely new, or is somehow linked to something like Beasts of Ch
  12. My money’s on Necromunda, this looks really similar to the Cawdor guy they revealed on Monday
  13. The rules are in the Sons of Behemat battle tome. From what I can tell, yes you can take a mercenary giant as skaven, it says “any army can include a Sons of Behemat mercenary”. However, the mercenary is treated as part of your army, so would limit your battleline choices to just Clanrats and Stormvermin. it’s worth noting as well that the rules don’t actually restrict Skaventide armies from taking allies - in fact, with a Pestilens general (and maybe all Pestilens units) you can take nurgle allies. It’s just that under most circumstances, you don’t have any.
  14. They’ve been revealing approximately one warband per month, and we’re due the bonereapers before them, so we should see the Ossiarchs this month as well as an Idoneth silhouette, followed by full reveal next month
  15. To be fair, Grotbag Scuttlers would be just as “out of the blue” as the Idoneth - just a higher up blue this time!
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