Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Lucio

Members
  • Content Count

    820
  • Joined

  • Last visited

  • Days Won

    1

Lucio last won the day on August 27 2016

Lucio had the most liked content!

Community Reputation

527 Celestant-Prime

About Lucio

  • Rank
    Lord Castellant

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Each Knight will be different, either in layout or colours or both
  2. I'm not sure how close I'll come to the official board as I want to mount mine on squares or rectangles with a magnetic underside, so I can paint and base them to match my Aqshy themed terrain and then attach it to a magnetic whiteboard. Idea being to be a little like a Zone Mortalis board and be able to move pieces around but have them firmly held in place
  3. I'm liking Zarbag's Gitz as a core force, 3 x Shootas 1 x Herda 1 x Netta 2 x Squigs Add to that a Boingrotz Boss and it feels like a "knight" and his hunting party, leaving another 170 points free, for a couple of Stabbas or a 3rd squig.
  4. Same! Pretty much what I'd use though maybe with some more Mortal Realms style names Nexus / Realmdust for middle and edge, since they don't spin something like Suntrack (for clockwise), and Widdershins for anticlockwisw
  5. Been a while but managed to sit down to paint my test model for the Knights that go BOOIIIIINNNGG First time trying quartering, it's worked out quite well I think Other ideas to try will be checks and chevrons
  6. Loving the hyper realistic colour scheme you've used
  7. I've got to get a wiggle on with the Knights that go BOOOINNNG Got 10 Bretonian Knights of the Realm heads ready to cut up and Goblinify to use on the models
  8. I've been using the racks from TT Combat
  9. I hope so, set it in the ruins if Excelsior, the areas that haven't really recovered due to the events of the City of Secrets. Introduce Skaven, Fyreslayers and Khadaron Mercanaries and you'll have a fun time
  10. My gut instinct based on the shelf space of a typical one man store is we're reaching saturation point for factions, which is why we're seeing more consolidation since Beasts of Chaos. We've got 3 major "known" factions left, Aelves from Hysh, Aelves from Uglu and Ogors (which I think will see the Beastclaws folded back into Gutbusters) On top of that we seem to have one more Death faction left. All told that's enough along with Warcry to take us to the end of 2020
  11. Lucio

    Warcry wishlisting!

    I hope they AoSify them though. A race of Duardin who worship Chaos as the Consumer of All. Fond of burning things, tend towards making their bodies as heat proof as possible to better demonstrate their devotion. Half fire elemental - Half duardian daemons, Bull Centaurs become brass constructs, etc.
  12. First off, giving a bonus for winning is a sure fire way to suck the fun out of the tournament. The best players will get a bigger advantage. Secondly, if you are set on the idea, don't make up new items, use the Realm based ones from Malign Sorcery, they're ideal and can tie into where the campaign is located. Personally what I'd do is this Battle One - Objective based fight, winner starts the next fight as the defender Battle Two - Defend the treasure, pick a scenario that means the defender counts up a score to try and unlock the tomb Battle Three - Winner for Two gets a bonus magical item or two. However, they must escape past hordes of the enemy. Loser can return units to the battlefield if they get wiped out from the sides. Battle two winner must get treasure chests off the opposite board edge
  13. Looking forward to this tome, paired up the forces have a decent synergy, a mix of cheaper numerous troops and more elite models. Mixing Gore Gruntas, and Boar Boyz will be fun
  14. I'm leaning towards Setra, the overall feel suggests Arabic / Egyptian influences, and the tombs stacked up appear to be a general pyramid shape, plus the heavy bone influence. I don't think it'll be the Tomb Kings per se, I think it'll be more about Undead constructs and animated statues. Things like the Necrosphynx, the Bone Giant, the bone Chariots and the Screaming Skull catapult are all fairly unique concepts. What we likely won't see are mummys, priests or quite so much of an Egyptian feel I also think the Ogor is going into a boxed set release with this faction. We'll see a Shyishan Destruction faction that way.
  15. Has to be Cities of Sigmar. They're not an army I play, or likely want to play but they round off the "normal" side of the Mortal Realms. With their background established, and the concepts finalised we'll have completed the move into a fully fledged game world and from here on out we'll see the more unique aspects explored and formalised.
×
×
  • Create New...