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valenswift last won the day on April 29

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137 Celestant-Prime

About valenswift

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  1. valenswift

    Dracoth Skin

    I'd try this, I'm guessing it's a quite similar in using Stegadon Scale Green, Russ Grey, Fenrisian Grey and Ulthuan Grey
  2. valenswift

    Removing casualties to deny further attacks (resolved)

    No. As per the Core Rules pg. 8 "Once all of a unit’s attacks have been resolved, add up the damage that was inflicted. The player commanding the target unit must then allocate a number of wounds to the target unit equal to the damage that was inflicted." It can of course be good strategy to remove models in such a way if they are in combat with more than one enemy unit. As they could potentially prevent a second unit from being able to attack if they end up being more than their pile in distance (usually 3") away.
  3. valenswift

    The Rumour Thread

    I played this back when it was first released and didn't think much of it.....but shouldn't we see the back of a demon as the reflection in the mirror?
  4. valenswift

    The Painting Contract - October 2018

    Ended up spending a lot of last month on Kill Team so going to get back to my IDK and Sacrosanct chamber.
  5. You're making me think that Beasts of Chaos Battletome and Start Collecting box aren't a bad idea after all
  6. valenswift

    AoS 2 - Idoneth Deepkin Discussion

    I know, it's only on a 4+ and it probably cost him the battle.
  7. valenswift

    The Painting Contract - September 2018

    Painted this for a friend, now to finally get back to my own armies.
  8. valenswift

    The Painting Contract - September 2018

    Black coach for a friend Continue with my IDK and sacrosanct chamber
  9. We decided to play the variant of the ritual battleplan that was played out a couple of times in White Dwarf this year, where the Aelves are stealing souls from one of Nagash’s Soul Siphon’s. Unfortunately I don’t have a game board like the one they used at Warhammer World so instead I used the ‘chained stones’ objective thing from the recent objectives set and placed it on top of a hill. The IDK started and the Leviadon headed for the centre of the board with the Soulscryer and 2 Tidecasters using him as cover. With the potential threat of units that had been set up in reserve popping up behind the Aelven battle lines, Volturnous and a unit of 6 Morsarr stayed behind. On the right flank a unit of 30 thralls and an Allopex advanced towards the opposing black coach. Nighhaunt began their turn by casting the Purple Sun and Quicksilver Swords and they headed down the centre of the battlefield. Lady Olynder and the chainrasp entered the fray and the ghostly horde descended upon the Idoneth. The ethereals decided to go first in battle round 2 and had to endure the Purple Sun crashing in to the Chainrasp horde who were locked in combat with some Namarti Reavers after a very lucky charge roll. This didn’t prevent the Aelves being wiped out in the preceding combat though. Olynder, Reiknor and the Black Coach went out wide to the left and after magic and yet another high charge roll easily wiped out the Shark. In their turn the Aelves responded with charges of their own despite it being so close to high tide. The Morsarr demolished the chainrasp whilst on the other flank the Thralls formed a meat shield for the soulscryer who was about to start his ritual. Magic had seen the unbinding of the dreaded Purple Sun as well as the death of the final Glaivewraith who had dared to charge the Leviadon. This left the giant turtle open to charge in to a tomb banshee and form another barrier to allow the ritual to take place. The Aelves won initiative in round 3 and opted to go first, everywhere the quicksilver swords went the emerald lifeswarm followed ensuring the Soulscryers’ safety. The ritual began and immediately 7 souls were stolen. The ensuing combat saw the Idoneth go first and again do a lot of damage as several units were wiped out. Another 7 souls were stolen at the beginning of the Nighthaunt’s turn and things were looking bleak for them as they had been decimated. However there was still hope on the left flank where Olynder, the Grimhailer and a black coach were still lurking – plus a gap had opened up where the Thralls had been gradually whittled away. It was now or never as the Black Coach hurtled towards the exposed Scryer. Yet again a 10 was rolled and this meant he could fight in the charge phase where a double 6 saw him defeat the Aelven priest and win the game.
  10. valenswift

    share your booster cards

  11. valenswift

    AoS 2 - Idoneth Deepkin Discussion

    Had my second battle using IDK as part of a Firestorm campaign and I've managed to win again I had 1100 points to my Ironjawz opponents 1200 so I think i did pretty well, we played the Total Commitment battleplan. I got lucky in that one of his objectives was in a goomtide shipwreck so he refused to take it in fear of taking mortals on his Brutes. I set up with King and 6 eels on one objective to the left and 30 Thralls with a s Soulrender to the right. My Tidecaster sat in the other part of the shipwreck. As my opponent isn't very aux fait with the IDK rules I was hoping he'd forgot about the tide of death battle trait (he had), especially high tide. So I sat back on the left flank so he couldn't get his pigs in for a charge, whilst on the right i tried to use the aelven speed to outmaneuver the orruks and sneak up on the unguarded objective. Unfortunately for me he rolled rampaging destroyers and managed to charge a unit of Brutes into the Thralls. I was impressed with how they held up, especially with the fact that their extra attack/damage ability doesn't work on Brutes. It also helped that I was running Morphann enclave rules and brought back 6 of them in my battleshock phase. Then it was time for battle round 3 and I won initiative. I then charged my king and eels into the pigs and informed my opposing general of the high tide rule, it did not go down well. The Morsarr went first and my King easily finished them off (6 pigs) before the shield eels needed to attack. In his turn he was horrified that I would get to attack first again and his was nearly the end of the game for my opponent, instead he decided to move on to the objective and avoid combat. Although he did manage a to take out the Thralls with a Megaboss and Brutes, he had completely lost the left flank. On top of that my Soulrender made a tactical retreat to the other objective so I racked up the VP leaving him no chance of recovery. As a side note magic was a bit poor throughout except for the casting of the ravening jaws which rampaged through both armies at some point.
  12. valenswift

    8k Mega Battle

    That is very impressive, really like the scenery too (what are you using to make that as I'd really like to make some rocks and hills myself) Yeah a lot of our stuff is still part built and unpainted. Things have changed since we first started playing as kids back in the 80's. Now our spending potential outweighs our time to paint ?
  13. valenswift

    8k Mega Battle

    Three friends and I played a 2V2 8k mega battle which pitted Stormcast & Legions of Nagash against Khorne & BCR We played for 9 hours, managing to get in 3 battle rounds with Chaos/Destruction winning 8-5 on victory points. Although we also worked out who had killed more and the Order/Death alliance won that one. It was great to get so much on to the table but one regret is not using the gathering of might rules for melee as it ended up with the 'cannon fodder' lasting too long and the big names like Nagash and Archaon not getting in to the fight.
  14. valenswift

    The Painting Contract - August 2018

    Continuing the Silver Tower commission I'm working on and if I'm lucky maybe paint some of my Sacrosanct chamber