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Fundre

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Everything posted by Fundre

  1. This has probably been asked for but here goes again... Please can warscroll builder be updated to allow for the 2 spells for butchers and slaughter masters if they are from the bloodgullet tribe?
  2. Cheers mate!!!! I love it when I'm right. THANKS
  3. Hey guys, Rules question, billowing ash spell from the firebelly has a aura effect of 12". If I place the firebelly on a balewind vortex, does the aura effect of billowing ash increase by 6" or not? My game group is arguing it only effects the casting range of spells but I disagree
  4. Another amazingly simple fix for Mournfang would be a 3+ save?? Alternatively just let them hit on 3s... both would make the 140pt price tag much more worthwhile
  5. Add butchers, they are amazing. As for a batallion, i think it is key to making ogors very competitive. I'd recommend the Eurlbad for a Stonehorn heavy build
  6. Quick question and apologies if this has been answered. The spell blood feast adds 1 attack to melee weapons. Does that include gulping bites? for example, would iron guts thus each get 4 attacks with great weapons as well as 2 attacks with bites?
  7. I have not been this excited for a battle tome in a loooong time!!! I think they've done all the right things to bring our fatty's back to a competitive level
  8. Really only find 3 or 4 ballistae with ordinator worth while. but thats at least 470 to 580 pts and when you get neat 500pts you need to build around that
  9. Yeah thats exactly what i did. Morathi was within 12 of 3 units in t4. so they could declare charges, i had enough bonus move to get to all the objectives he was holding and won through sneaky shenanigans. One unit charged 32"
  10. Yes, I am aware. I had 2 units that were outside of 12 which couldnt charge.
  11. Very similar to my list. I find that you do want one big unit of evos. Try get one unit to 10 and maybe drop 5 seqs... Another thing, the phalanx's empower only works on 2 seq units. I run 2 x 10 seqs to get the best chances of empower and other buffs. my 3rd battle line is 5 seqs
  12. It gets better. I did that turn 3. In turn 4 I had 7CP cause I kept getting my CP back so I made 30"+ charges to win the game . Played against DoK, the mission was 1st one in BRB, 4 objectives and you win once you controll all 4
  13. Hi guys, Another rules querry please... I'm running hammers of sigmar with the phalanx and my 2nd item is the aetherquartz brooch. In the game I have 2 CP. I deepstrike with GAV and some untis. Charge phase I burn 1 CP and add 3" to my charges near GAV. Then I roll for the brooch and get the CP back. I burn the CP again and add 3" more. I roll for brooch and get CP back again. I end up doing this 5 times in a row adding 15" to my charges. Clearly my opponent was not impressed and said this was not legal... Is this legal? I know GAV's ability stacks but is there something wrong with the way I used the CP? Thanks for reading
  14. Hi guys, I don't know if this has been asked but can you take stormcast allies in your cities lists if you wanted to take more SC than the 1/4 allowed? For example is this list lega? Allegiance: Order Leaders Freeguild General (100) - General Celestial Hurricanum With Celestial Battlemage (280) Cogsmith (60) Battlemage (90) Lord-Castellant (120) - Allies Lord-Ordinator (140) - Allies Battleline 10 x Freeguild Crossbowmen (100) 10 x Freeguild Crossbowmen (100) 10 x Freeguild Crossbowmen (100) Units 20 x Sequitors (440) - Stormsmite Mauls and Soulshields War Machines Helblaster Volley Gun (120) Helblaster Volley Gun (120) Celestar Ballista (110) Celestar Ballista (110) Total: 1990 / 2000 Extra Command Points: 0 Allies: 260 / 400 Wounds: 135 9 cities 3 cities SC 2 SC allies
  15. Can anyone tell me if the gryph hound that you get to set up with the castellant counts as a unit deployed for scions of the storm? Like, does the gryph hound allow one more unit to stay in reserve in the heavens in addition to the castellant? And does it count as a "drop" for deployment?
  16. That looks really solid. Some speed with the demis, lots of shooting and solid line troops. I would maybe take some crossbows in stead of gunners cause crossbows have better range as you mentioned. keep 20 gunners though as no one will want to charge them...place crossbows behind them
  17. What is Skyborne Slayers? I've seen it mentioned, I might just be daft but I can't seem to find it in thr SCE BT EDIT: I found it.. I'm just a dumbass
  18. Hi all, I have a tournement coming up and I'm wanting to try a gav bomb phalanx for the first time. LeadersLord-Arcanum on Gryph-Charger (220)- General- Trait: We Cannot Fail- Spell: Azyrite Halo- Mount Trait: Aethereal StalkerLord-Castellant (120)Lord-Relictor (100)- Prayer: TranslocationGavriel Sureheart (120)Battleline10 x Sequitors (260)- Stormsmite Mauls and Soulshields- 5x Stormsmite Greatmaces10 x Sequitors (260)- Stormsmite Mauls and Soulshields- 5x Stormsmite Greatmaces5 x Sequitors (130)- Stormsmite Mauls and Soulshields- 3x Stormsmite GreatmacesUnits10 x Evocators (440)- 5x Grandstaves5 x Evocators (220)BattalionsCleansing Phalanx (120)Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 118 My game plan is to deploy the Arcanum, relictor, castellant, 10 seqs and 5 evos in a small castel/bunker on my table edge somewhere and then teleport 10 buffed seqs up and combine with 10 evos and gave in a massive strike. Then drop 10 seqs at my bunker and repeat. i have 5 seqs to drop later for objectives. Any comments and crit would be appreciated. Also, what item should i take as the 2nd one?
  19. My last question then... If castellant gives the sequitors +1 to save roll and the sequitors fight a -1 rend opponent, do those modifiers applied after wards negate oneanother?
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