sal4m4nd3r Posted February 18, 2018 Share Posted February 18, 2018 1 hour ago, shadowgra said: Lol how we have not seem bounty stacking before Prepare the bombs boys, we have got to do work. As in having two LoB giving one unit of blightkings (presumably a large one) the munificent bounty?? Link to comment Share on other sites More sharing options...
shadowgra Posted February 18, 2018 Share Posted February 18, 2018 5 minutes ago, sal4m4nd3r said: As in having two LoB giving one unit of blightkings (presumably a large one) the munificent bounty?? Exactly. I was wondering about: Lob Lob Lob Lob Sorcerer, blades Festus, blades 20 kings 10 marauders 10 marauders 35 marauders Warshrine Plaguetouched 2000/2000 These boys are shooting 80 4+/3+ With blades on top. We then have marauders for chaffing And controlling obj. Warshrine gives rerolls And a 6++. It's a fluffy list but i think that could even work Link to comment Share on other sites More sharing options...
Tasman Posted February 18, 2018 Share Posted February 18, 2018 15 minutes ago, shadowgra said: Exactly. I was wondering about: Lob Lob Lob Lob Sorcerer, blades Festus, blades 20 kings 10 marauders 10 marauders 35 marauders Warshrine Plaguetouched 2000/2000 These boys are shooting 80 4+/3+ With blades on top. We then have marauders for chaffing And controlling obj. Warshrine gives rerolls And a 6++. It's a fluffy list but i think that could even work This one isn't going to win you any friends Link to comment Share on other sites More sharing options...
GreenFly Posted February 18, 2018 Share Posted February 18, 2018 LoB just allows Putrids to use deathheads with 1_4+_3+_-_1 profile. Not gives them 1 shooting attack. Link to comment Share on other sites More sharing options...
shadowgra Posted February 18, 2018 Share Posted February 18, 2018 5 minutes ago, GreenFly said: LoB just allows Putrids to use deathheads with 1_4+_3+_-_1 profile. Not gives them 1 shooting attack. Yes indeed. And having more than 1 let you use a second munificient bounty Link to comment Share on other sites More sharing options...
GreenFly Posted February 18, 2018 Share Posted February 18, 2018 3 minutes ago, shadowgra said: Yes indeed. And having more than 1 let you use a second munificient bounty Hm. You need to ask about it on GW's facebook. Link to comment Share on other sites More sharing options...
Vasshpit Posted February 18, 2018 Share Posted February 18, 2018 1 hour ago, GreenFly said: Hm. You need to ask about it on GW's facebook. Someone please do. I don't use FB so not going to make one just to ask. I hope it's legal as this is why I initially asked because I figured you could do some nasty damage with such a build. Link to comment Share on other sites More sharing options...
Black_Nexus Posted February 19, 2018 Share Posted February 19, 2018 It seems unlikely that it would stack, as the wording implies you simply gain the profile attack. Getting that weapon profile 4 times is irrelevant , it even says on page 77 "Some models can be armed with two identical weapons. When the model attacks with these weapons, do not double the number of attacks the weapons make, usually the model gets an additional ability instead." Of course, in this case there is no extra ability as they don't expect you to do it multiple times to the same unit Link to comment Share on other sites More sharing options...
shadowgra Posted February 19, 2018 Share Posted February 19, 2018 3 hours ago, Black_Nexus said: It seems unlikely that it would stack, as the wording implies you simply gain the profile attack. Getting that weapon profile 4 times is irrelevant , it even says on page 77 "Some models can be armed with two identical weapons. When the model attacks with these weapons, do not double the number of attacks the weapons make, usually the model gets an additional ability instead." Of course, in this case there is no extra ability as they don't expect you to do it multiple times to the same unit It doesn't work in this way. This is not a weapon by profile and it has its own profile. It is also given by an ability and it is the first time in the game i think in which a model gives a weapon to a unit. Paired blades have no profile, and you use the single blade one with the extra ability They are two separate cases. GW will answer on it tho Link to comment Share on other sites More sharing options...
Locien83 Posted February 19, 2018 Share Posted February 19, 2018 Been lurking in this forum topic for a while now and the content and knowledge has been really great so thought I would try and tap into the experience that people have. I've been in the hobby for a year so still trying to get my head round the mystical art of list building but I would love to get myself a semi-competitive Maggotkin list together. Currently I’m just painting up what I got for Xmas but rather than just blindly buying new things I would like to have a plan in mind. Currently I have: Gutrot Spume Harbinger of decay Festus the Leechlord Lord of plagues Poxbringer Horticulous Slimux 10x plague bearers 5 x warriors of chaos 3 x drones 10 x Blightkings 3 x Nurgling bases 40 x Plague Monks 5 x Chaos Knights 5 x Marauder Horsemen Would anybody be willing and able to talk me through list building and what I should be looking for or where it might be worth going next from what I have? Don’t want to clog up this thread so if you’re up for giving me a few pointers please drop me a PM. Thank you Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted February 19, 2018 Share Posted February 19, 2018 43 minutes ago, Locien83 said: Been lurking in this forum topic for a while now and the content and knowledge has been really great so thought I would try and tap into the experience that people have. I've been in the hobby for a year so still trying to get my head round the mystical art of list building but I would love to get myself a semi-competitive Maggotkin list together. Currently I’m just painting up what I got for Xmas but rather than just blindly buying new things I would like to have a plan in mind. Currently I have: Gutrot Spume Harbinger of decay Festus the Leechlord Lord of plagues Poxbringer Horticulous Slimux 10x plague bearers 5 x warriors of chaos 3 x drones 10 x Blightkings 3 x Nurgling bases 40 x Plague Monks 5 x Chaos Knights 5 x Marauder Horsemen Would anybody be willing and able to talk me through list building and what I should be looking for or where it might be worth going next from what I have? Don’t want to clog up this thread so if you’re up for giving me a few pointers please drop me a PM. Thank you It seems you have a bit of everything! First things first is to figure out where you want to head because while you can mix 2/4 four factions to a varying degree (pestilens, mortals, rotbringers and demons) it wouldn't be wise to have all four in a list. Also it seems you lack a standout general other than harbinger of decay. Maybe pick up a glotkin or great unclean one. The great unclean one is probably the best all around general we have access too. Link to comment Share on other sites More sharing options...
Locien83 Posted February 19, 2018 Share Posted February 19, 2018 32 minutes ago, sal4m4nd3r said: It seems you have a bit of everything! First things first is to figure out where you want to head because while you can mix 2/4 four factions to a varying degree (pestilens, mortals, rotbringers and demons) it wouldn't be wise to have all four in a list. Also it seems you lack a standout general other than harbinger of decay. Maybe pick up a glotkin or great unclean one. The great unclean one is probably the best all around general we have access too. Yes, I know most of it was gifted so I did get a bit of everything. I think I am tempted with Rotbringer to be honest, my biggest issue seems to be model count though as they seem very low. I can see that being a big issue in matched play scenarios. It is a shame that I really don't like the marauder models as they would seem to plug that gap but I just think they are rather ugly and not particularly nurgle looking! Link to comment Share on other sites More sharing options...
Arkiham Posted February 19, 2018 Author Share Posted February 19, 2018 8 minutes ago, Locien83 said: Yes, I know most of it was gifted so I did get a bit of everything. I think I am tempted with Rotbringer to be honest, my biggest issue seems to be model count though as they seem very low. I can see that being a big issue in matched play scenarios. It is a shame that I really don't like the marauder models as they would seem to plug that gap but I just think they are rather ugly and not particularly nurgle looking! Make some from the 40k pox walkers Link to comment Share on other sites More sharing options...
Locien83 Posted February 19, 2018 Share Posted February 19, 2018 Just now, Arkiham said: Make some from the 40k pox walkers Yes I have seen a few people do that, I am not sure that I'm up to making them not look 40k yet, my conversions are still very much at the head-swap stage and my bitsbox is not that extensive. Link to comment Share on other sites More sharing options...
hughwyeth Posted February 19, 2018 Share Posted February 19, 2018 32 minutes ago, Locien83 said: It is a shame that I really don't like the marauder models as they would seem to plug that gap but I just think they are rather ugly and not particularly nurgle looking! I understand that a lot of people wouldn't like the marauders. I like them because they have some old school fantasy charm. And they're multi part, multi pose! Fluff-wise (at least in the End Times), a lot of nurgle mortal followers aren't necessarily bloated with corruption. Painting them pale skinned and then using greenstuff to make some of them have buboes and horns here and there should work as well. A load of marauders fight the empire, led by a great unclean one, in the End Times: Nagash, and they're just described as regular chaos marauders, not particularly ill looking! Link to comment Share on other sites More sharing options...
Locien83 Posted February 19, 2018 Share Posted February 19, 2018 5 minutes ago, hughwyeth said: I understand that a lot of people wouldn't like the marauders. I like them because they have some old school fantasy charm. And they're multi part, multi pose! Fluff-wise (at least in the End Times), a lot of nurgle mortal followers aren't necessarily bloated with corruption. Painting them pale skinned and then using greenstuff to make some of them have buboes and horns here and there should work as well. A load of marauders fight the empire, led by a great unclean one, in the End Times: Nagash, and they're just described as regular chaos marauders, not particularly ill looking! That's really interesting to know; thank you for that. I am still very new so don't know any of the history of the old world. Maybe I will take the plunge and get myself a box of marauders and see how they look when put together. Link to comment Share on other sites More sharing options...
hughwyeth Posted February 19, 2018 Share Posted February 19, 2018 17 minutes ago, Locien83 said: That's really interesting to know; thank you for that. I am still very new so don't know any of the history of the old world. Maybe I will take the plunge and get myself a box of marauders and see how they look when put together. 20 marauders are a decent super cheap unit in any case! I should stress- the models are old school- they're not hugely detailed compared to new AoS stuff, but the multi-pose/multi-part aspect makes them ripe for conversion and greenstuff detailing. Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted February 19, 2018 Share Posted February 19, 2018 @Locien83 rotbringers are a lower model count army. That's not a bad thing when you compare to your other pairing choices..such as huge blocks of plaguemonks, marauders (as mentioned) or even the plague bearers! Plaguebearera backed by either a scrivener herald for offense or the poxbringer for defensive synergy is great!! I like marauders because I use a plaguetouched warband battalion from the ever chosen book. I use pox walkers.. without any conversions. I never understand how people say they "don't look AoS" when we have dwarves with guns riding in airships with cannons mounted on them, and free people's guilds armed with rifles and operating steam tanks.. so those wrenches and rifles turned into melee weapons makes perfect sense to me! Link to comment Share on other sites More sharing options...
Spiky Norman Posted February 19, 2018 Share Posted February 19, 2018 If you get the Easy toBuild Poxwalkers, there really isn't much 40k about them. The only one that stands out is the gas-mask guy, but you can easily put another head on him, give him some green stuff to make it look like a trunk/snout/proboscis or something. Link to comment Share on other sites More sharing options...
Black_Nexus Posted February 19, 2018 Share Posted February 19, 2018 14 hours ago, shadowgra said: It doesn't work in this way. This is not a weapon by profile and it has its own profile. It is also given by an ability and it is the first time in the game i think in which a model gives a weapon to a unit. Paired blades have no profile, and you use the single blade one with the extra ability They are two separate cases. GW will answer on it tho It is completely a weapon profile, the ability gives you that weapon profile, to be attacked with in the shooting phase. So yes, I believe it does work in this way and I see no compelling evidence to say I am wrong. Also, I am not sure if GW will answer on it, their next big FAQ is just before the GHB2018 will drop and they didn't do it in the Maggotkin FAQ (Which was also a very tiny FAQ, mostly wording changes). So even if they do, you'll have quite a wait since their Facebook staff always say in their replies that their answers are not official. Link to comment Share on other sites More sharing options...
Poltron Posted February 19, 2018 Share Posted February 19, 2018 I would agree with Black_Nexus, you gain a ranged weapon' profile, and you can use it per the profile, so 1 attack, regardless of how many Lord of Blight used their abilities on your blightking. Link to comment Share on other sites More sharing options...
Nikobot Posted February 20, 2018 Share Posted February 20, 2018 The wording is quite simple. At the start of shooting phase, pick a unit. "That unit can shoot in the shooting phase using the Munificent Bounty Death's Head missile weapon shown above." To me that's a straight forward ability granting a missile attack, if another Lord of Blights grants the same thing which happens to have the same profile, I don't see anything wrong with it. Its the use of a 2nd ability which just happens to grant the same attack. There is nothing about it not stacking or preventing it from being applied a 2nd time. There is nothing wrong with attacking with multiple missile weapons either. Its 2 individual Lords of Blight handing over some heads the Blight kings launch. So the 2nd Lord of Blights hands over some more heads and they throw some more! Link to comment Share on other sites More sharing options...
shadowgra Posted February 20, 2018 Share Posted February 20, 2018 3 hours ago, Nikobot said: The wording is quite simple. At the start of shooting phase, pick a unit. "That unit can shoot in the shooting phase using the Munificent Bounty Death's Head missile weapon shown above." To me that's a straight forward ability granting a missile attack, if another Lord of Blights grants the same thing which happens to have the same profile, I don't see anything wrong with it. Its the use of a 2nd ability which just happens to grant the same attack. There is nothing about it not stacking or preventing it from being applied a 2nd time. There is nothing wrong with attacking with multiple missile weapons either. Its 2 individual Lords of Blight handing over some heads the Blight kings launch. So the 2nd Lord of Blights hands over some more heads and they throw some more! This Link to comment Share on other sites More sharing options...
wanderingrogue Posted February 20, 2018 Share Posted February 20, 2018 agreed. there is non of the normal terminology there that stops stacking. in fact its not even stacking per say..... as mentioned your just giving the unit multiple 1 shot missile weapon profiles. with no rule saying you cant fire multiple weapons a turn or indeed any stipulation of what happens in the rule if a unit if effected multiple times, then as a permissive rule set, this is totally allowed. Link to comment Share on other sites More sharing options...
hughwyeth Posted February 20, 2018 Share Posted February 20, 2018 I hope it's like that, but it could easily be argued that in principle the ability is to give the shooting attack to someone. Once they've got that ability, it can't be given again. In any case, it's pretty clearly an oversight by GW. I'm always surprised at how bad they can be at wording sometimes. Link to comment Share on other sites More sharing options...
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