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Nikobot

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  1. Nikobot

    AoS 2 - Clan Pestilens Discussion

    Corruptors old CA was good. Plague monks were mostly ran with foetid blades before. On the charge they'd get +1 attack with their blades and re-rolls. They still get rerolls so the corruptor CA doesn't look great... But now monks with staves get +1 attack with all their melee weapons on the charge. Monks with blades 2 att and staves 1 att.. charging +1 att each.. noxious prayer +1 att each and corruptor CA for rerolls... 7 attacks per monk with rerolls to hit... Worth it.
  2. @Gaz Taylor should we start a new discussion thread for Skaven discussion for the new tome and beyond?
  3. It would seem like you'd start the game with at least 2? Armies without wizards etc might lose the whole mechanic then. Good if you can summon more though
  4. Nikobot

    AoS 2 - Clan Verminus / Skaven Discussion

    What about potential variants on existing kits in DOK cauldron-of-slaughter style? Think there is any scope or GW will utilise the existing kits to create more unit variants? Here's a few potential ideas... Thanquol & Boneripper Thanquol on foot --> Venerable Grey Seer - a senior grey seer like the arch-warlock is to a warlock Boneripper standalone --> Stormfiend Juggernaut/Prime - the pinnacle of Moulder/Skryre collaboration!! a standlone behemoth that doesn't have to be unique. Doomwheel Doomwheel hero variant --> Could be a unique character or just a hero but using the same kit as an upgraded hero version Stormvermin Deathvermin variant --> supposed to be the most elite stormvermin, could they use the same unit and allow 1 unit to be nominated as Deathvermin? Warp lighting cannon Engineer with spyglass/dumpy on foot --> Engineer Acolyte - a 3w mini-hero that buffs weapons teams and war machines, but doesn't cast spells Plague Furnace Plague acolytes + warpstone brazier --> Clan Pestilens plague fumigator. A shrine to the horned rat to buff prayers Verminlords Mixing and matching some vermin lords arms/heads to create to new variants Hellpit abomination Hellpit variants - utilising the additional arm in the kit to create 2 variants a bit of variety ok some of these may be a stretch, but maybe there is some potential we may see arise there based on precedent
  5. Nikobot

    AoS 2 - Clan Verminus / Skaven Discussion

    on the GW website, there are : - 2x types of verminus warlord - 2x types of skryre warlock (not inc arch-warlock) - 2x types of eshin assassin - 2x types of pestilens plague priest (furnace and standalone) - 2x types of grey seer (bell and standalone) - 2x types of packmaster (standalone and 1 inthe box with ogres/rats) Will each one of those represent a different type of hero with different options/abilities/command abilities/spells/prayers and points costs? I think it might. Gosh i hope the freaking arch-warlock gets a CA! More-more-more something dangerous and destructive!!
  6. Nikobot

    AoS 2 - Clan Skyre Discussion

    they might not be your allies... could just be your other units haha
  7. Nikobot

    AoS 2 - Clan Pestilens Discussion

    No it can't anymore. Liber got Errata'ed to the following... ‘The bearer can use the Pestilent Prayers ability from the Plague Priest warscroll. If the bearer can already use the Pestilent Prayers ability, then it can use the Pestilent Prayers ability twice in your hero phase.’ And the Master of Rot and Ruin command trait only gives it rerolls as it has priest keyword.
  8. Nikobot

    The Rumour Thread

    done up with bandages? raggedy whip? skaven packmaster?
  9. Nikobot

    AoS 2 - Clan Verminus / Skaven Discussion

    Short answer - a combined tome of some sort. But that can mean a lot of things and it just depends what we end up with as a final result. Possibilities include : Legions of Nagash style - creation of new overarching factions represented by allegiances that created new identities/styles of play for Death, but essentially all units were accessible to all factions. Also included some existing Keyword factions which may undergo development down the track like Soulblight. No new units. Beasts of Chaos - 1 big allegiance but greatly expanded rules, and Greatfrays to add flavour. No new units except Scenery/Spells. Gloomspite Gitz - combined select factions, a new blend of allegiance, possibly leave some out for later/forever. Lots of new units. This one is complete for a long time. The pros/cons make me ask these questions : How do GW deal with an aging model range? How many new models/units will you get if any? Once you get an update, how long before any part of Skaven gets attention again? Does support of an old model range without new units/models really do much for GW's goals and encourage them to further support Skaven? Ideal Scenario - they get 1 huge tome that includes a stack of allegiances including a combined Skaven, individual clans that work a lot better, and maybe even some new ones. Refresh of old models needing it and addition of lots of new units to all Skaven clans to make each clan work better than ever combined, and in its own right.... Likelihood? ... Not very. Its an aging model line requiring massive amounts of refreshing and poses a tough question on how to deal with it. GW are also very driven towards creating new things right now. They are doing away with old stereotypes and WHFB style armies and going for a more specialist feel across factions. For example, I think its great that we can run Skryre with just stormfiends and acolytes and crazy weapons... but so long as its a bit more viable rules-wise, and same for other clans. Skaven dont have to always be a horde of clanrats and a soup of clan flavour. I want to see more crazy build options that are viable. Realistic Hope - They do something like Legions of Nagash Loads of rules in a big fat book Allegiances for combined Skaven, allegiances for separate clans and a few over arching mega faction/allegiances like combined Verminus/Eshin and Combined Moulder/Skryre... start connecting the clans in other ways for new pathways to future refreshes. Overall make everything work A few model refreshes/new units... we got the Bombardier right? Scenery and Endless spells Basically accept the rest is old for now and provide the opportunity to re-visit the overarching mega-factions in a few books down the track and provide appropriate model refreshes and much heavier expansion into new units in a "Gloomspite Gitz style update". Breaking Skaven down into 2-3 groups makes it seem like its much more possible that they could be re-visited... whilst staying separated in 5-6 clans makes it seem impossible they would get that much attention... EVER. 1. Pestilens; 2. Verminus/Eshin; and 3. Skryre/Moulder. I personally would like the mega-faction refresh now, as I want to invest in a current and new model range, not something dated that i can just feel needs to be re-done, but the big combined book is probably better for Skaven right now. In saying that, anything including a single faction update would be most welcome like a Skryre book. Last point, Skaven represent some of GW's best fantasy IP, and turning them into Skaven soup and not expanding some of their incredibly colourful clans would be an absolute tragedy. Every clan provides a fantastic building block for a future tome.
  10. Nikobot

    AoS 2 - Clan Pestilens Discussion

    You cannot get it to pray for its own prayers twice. You can get it to pray for its own "noxious prayers" once, and then have it pray for the plague priests "pestilent prayers" once as well. Pestilens Artefact Liber Bubonicus the bear to use "pestilent prayers" ability.
  11. Nikobot

    AoS 2 - Clan Skyre Discussion

    @Riff_Raff_Rascal They aren't as popular as Ratlings and Warpfires for a reason, because they often don't get any job done and just waste points. Ratling 18" range overcharge vs 4+ armor = ave 2.33w, 5+ = 2.92w, 6+ 3.50w 9" range overcharge vs 4+ armor = ave 3.11w, 5+ 3.89w, 6+ = 4.67w Mortar Target 10+ models vs 4+ armor = ave 0.97w, 5+/6+ = ave 1.17w Target 20+ models vs 4+ armor = ave 1.67w, 5+/6+ = ave 2.00w If a target has less than 20 models, then 5 mortars might do 5 wounds a turn. If a target has more than 20 models, then its probably shooting at non-elites anyway. Warpfire throwers rightfully scare the poop out anything elite or heroic near your combat lines, and most of the time deliver. There definitely was a use-case when you could drop a Warpstone Spark on them and double your damage, but that's gone now. The numbers don't fill me with awe. Appreciate the idea of the threat bubble, but need luck to effect an actual result away from psychology.
  12. Nikobot

    AoS 2 - Clan Verminus / Skaven Discussion

    Well hopefully we get an announcement about the skaven battletome and expansion today and they save LVO to show off the 35 new plastic kits we are getting
  13. Nikobot

    AoS 2 - Clan Skyre Discussion

    Its also the fact that Skaven has an option NOT to field a minimum of 100+ models. This is their chance to get on the table with the same number of troops as Stormcast, Sylvaneth, KO etc. a lot of players these days do want that option. An interesting perspective for discussion. Can't deny that would be a threat bubble people will take notice of and clearly some opponents will adjust tactics at the thought of what some hot dice could do to an expensive unit should it get within range. That has a value all to its own. I believe as they stand, they are slightly over-costed and you rely on the Skryre command trait and formally Skryre Sparks to get some decent output. Love that they don't need LOS but that is best used for sniping a hiding hero and well, good luck landing 1 on a hero, possibly with an additional -1. They just do nothing too much of the time to be worth it at current points OR in small quantities and without luck. Ratlings and Warpfire are the only teams that do anything currently. Grinders too, but they are utility. Doomflayer and mortar need help. I think they need a tweak, some ideas : Drop in points to 40-50, 40 may be a touch low, 45-50pts Make them wound on a 3+ and leave them at 60-70pts Change their range to 28" and change their overcharge to fire 2 quick shots at shortened 22" range, instead of overcharge increasing range. Access to new buffs synergising really well with them and making them worth it. God knows if they make Sparks Damage Buff worth it again they could be back with vengeance Wonder if we will get ability to group weapons teams into units of 1-3 or 1-5, or provide them as detachments to Verminus again.
  14. Nikobot

    AoS 2 - Clan Verminus / Skaven Discussion

    Let's see if anything pops today, Saturday in the UK. That's the usual announcement time of the week right
  15. This is where legions of nagash smells good. They retain the clean keywords but maybe the main allegiances group some or all of the clans Children of the horned rat - all skaven combined allegiance Knives and Shadows of the Horned Rat - Eshin/verminus blend focused on infiltration and combat Abominations and Madness of the horned rat - Skryre and moulder blend where the mutants of moulder get the skryre touch and march alongside the mad tech of skryre. We already see rat ogres with skryre tech And then the factions large enough (cough have decent models cough) get the pure allegiances as well Clans Skryre Clans Pestilens Clans Verminus
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