Aaron Schmidt Posted May 13, 2016 Share Posted May 13, 2016 The latest Orruk releases have lured me back to AoS. Listening to the podcasts and watching battle reports has made me excited to get some games in. Now its time to start an army. I'll follow up here with more on my theme, some WIP shots, and maybe even some fiction. In the meantime here are some choppas I've been making for my 'Ardboys: Link to comment Share on other sites More sharing options...
Dez Posted May 13, 2016 Share Posted May 13, 2016 Nice Choppas! Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted August 27, 2016 Author Share Posted August 27, 2016 I'm working on a re-pose for my Megaboss. I'm giving him more of a chopping pose. More pics soon! Link to comment Share on other sites More sharing options...
Ademo Posted August 27, 2016 Share Posted August 27, 2016 This is gonna be great! Can't wait to see more! And very intrigued about the spines on his back... Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted August 27, 2016 Author Share Posted August 27, 2016 This is gonna be great! Can't wait to see more! And very intrigued about the spines on his back... Sent from my SM-G920F using Tapatalk Thanks man! I think he'll tun out alright. I need to give him a name. Spines coming soon! Link to comment Share on other sites More sharing options...
Morghot Posted August 27, 2016 Share Posted August 27, 2016 Waaaah man super cool, for mine i didn't find the courage to repose it but seeing your pics im almost tempted!! Link to comment Share on other sites More sharing options...
Corai Posted August 27, 2016 Share Posted August 27, 2016 This looks like it will be amazing. Love to see people reposing the new plastics. Can't wait to see the finished product. Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted August 28, 2016 Author Share Posted August 28, 2016 More Megaboss Link to comment Share on other sites More sharing options...
Redmanphill Posted August 28, 2016 Share Posted August 28, 2016 That is an awesome looking conversion. I was considering doing something like this myself so I will be following your progess with interest. Link to comment Share on other sites More sharing options...
Morghot Posted August 28, 2016 Share Posted August 28, 2016 Lovely, it's absolutely brutal! I love and hate you at the same time , you definitely change my mind and now i must repose my megaboss, sooner or later!! Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted August 29, 2016 Author Share Posted August 29, 2016 Update! Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted August 31, 2016 Author Share Posted August 31, 2016 Ok, curious what you all think... I've chosen to paint the Orruk armor a dark grey color, which I am experimenting doing some inverse purple shading on to give the model a bit more interest and contrast. I feel like I need a proper contrasting color... what do you all think? Some kind of brighter colored detailing? Maybe just lighten the skintone some? I can't decide. Link to comment Share on other sites More sharing options...
Lysandestolpe Posted August 31, 2016 Share Posted August 31, 2016 I think you could add some more zest to the green skin. Perhaps adding a washed down moot green or even skarsnik if you want to keep it muted. Final features with a glazed nurgle green would make the green stand out. For any pother features you could use a red if you wanted to add a warm tone towards the green and the purple, which are cold. I would not go to Yellow as it is complementary of purple and overplaying on that is too much basic art school in my opinion. (I am contradicting myself as I did my Maw Crusha yellow with purple horns). Cant wait to see it finished dude. Your sculpting skills are incredible. Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted August 31, 2016 Author Share Posted August 31, 2016 1 hour ago, Lysandestolpe said: I think you could add some more zest to the green skin. Perhaps adding a washed down moot green or even skarsnik if you want to keep it muted. Final features with a glazed nurgle green would make the green stand out. For any pother features you could use a red if you wanted to add a warm tone towards the green and the purple, which are cold. I would not go to Yellow as it is complementary of purple and overplaying on that is too much basic art school in my opinion. (I am contradicting myself as I did my Maw Crusha yellow with purple horns). Cant wait to see it finished dude. Your sculpting skills are incredible. By 'zest' do you mean brightness? I agree if that is the case. I like the way the warmer, red-blooded parts are looking on the skin (which is only fully developed on the face, rest is only base coated with a bit of shading), but I think the actual green could be brighter. I started with a green which was a bit too pine green, so I went a bit down the drab path. Thanks for the good feedback and compliments! Link to comment Share on other sites More sharing options...
Lysandestolpe Posted August 31, 2016 Share Posted August 31, 2016 By zest I mean a way to deal with contrast by saturation or brightness... or both. If you chose to do a moot green, you'd need less brightness to get a higher contrast. So it's whatever you like. I don't do moot because I like the muted skin better. So I deal more with bright vs dark. I really like the green of GW's recepie (Warboss green, skarsnik, with green wash), and I added nurgle green to the tips and glaze them red to the fleshy parts. For the drab part I went with Death World Forest, Wash with Reikland Fleshshade, back to DWF, Straken Green, Ogryn camo, then Nurgle green to tips with the fleshy wash on it. It looks great IMO. Best of luck! Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted September 1, 2016 Author Share Posted September 1, 2016 Update! Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted September 1, 2016 Author Share Posted September 1, 2016 By zest I mean a way to deal with contrast by saturation or brightness... or both. If you chose to do a moot green, you'd need less brightness to get a higher contrast. So it's whatever you like. I don't do moot because I like the muted skin better. So I deal more with bright vs dark. I really like the green of GW's recepie (Warboss green, skarsnik, with green wash), and I added nurgle green to the tips and glaze them red to the fleshy parts. For the drab part I went with Death World Forest, Wash with Reikland Fleshshade, back to DWF, Straken Green, Ogryn camo, then Nurgle green to tips with the fleshy wash on it. It looks great IMO. Best of luck! I ended up doing some glazes with a chartreuse type color from P3 called Wurm Green (I don't know most of the color brand names). I'm very happy with the results. Thanks for the great feedback. Contrast was definitely the problem. Link to comment Share on other sites More sharing options...
Dez Posted September 1, 2016 Share Posted September 1, 2016 The sculpting is so proppa! How'd I miss this before? Link to comment Share on other sites More sharing options...
Lysandestolpe Posted September 1, 2016 Share Posted September 1, 2016 That's looking way better! I'm glad you liked it too. Yeah anytime dude! Can't wait to see the progression of the sculpting and the paintjob. Link to comment Share on other sites More sharing options...
Durant Posted September 1, 2016 Share Posted September 1, 2016 Great work, loving it Link to comment Share on other sites More sharing options...
SentinelGuy Posted September 1, 2016 Share Posted September 1, 2016 Nice job. He looks proper brutal. Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted September 1, 2016 Author Share Posted September 1, 2016 Here is a shot of how I am doing the basing for my Orruks. Some weathering and more details to the paint will help tie him into the base better. Link to comment Share on other sites More sharing options...
Durant Posted September 2, 2016 Share Posted September 2, 2016 On 5/13/2016 at 3:36 PM, Aaron Schmidt said: How did you do this weapons, i know plasticard and a knife but I am curious about texture of weapon Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted September 2, 2016 Author Share Posted September 2, 2016 How did you do this weapons, i know plasticard and a knife but I am curious about texture of weapon The texture was done with a Dremel grinder with a ball cutter bit, and random chipping with a hobby knife. Link to comment Share on other sites More sharing options...
Zlatan Posted September 3, 2016 Share Posted September 3, 2016 This is great work! I'm in awe of your greenstuff skills, and the posing on the megaboss looks really dynamic and balanced. Great movement. Can't wait to see him finished. Are you planning on converting the whole army? Link to comment Share on other sites More sharing options...
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