Melcavuk Posted January 5, 2018 Author Share Posted January 5, 2018 Finished the first proper squad for my Sylvaneth today, three Kurnoth Hunters with bows. From tomorrow its time to start putting paint to the Tree Revenants! Link to comment Share on other sites More sharing options...
The Traitor Posted January 5, 2018 Share Posted January 5, 2018 Really inspired conversions, and the colour scheme is very cool too! This is a very promising looking army, can't wait to see more. Link to comment Share on other sites More sharing options...
BangDoll Posted January 5, 2018 Share Posted January 5, 2018 Wah super good idea ! This army will be really cool! Link to comment Share on other sites More sharing options...
Melcavuk Posted January 6, 2018 Author Share Posted January 6, 2018 More from the Realm of Death, first of my Tree Revenants completed along with a photo of him with the Kurnoth for comparison. Link to comment Share on other sites More sharing options...
The Traitor Posted January 6, 2018 Share Posted January 6, 2018 Looking great, though I'm not convinced about tanned flesh for your army style, even though it is the same time as the bark of your trees... Maybe a paler tone would look nice? Or a greyish colour? Link to comment Share on other sites More sharing options...
Melcavuk Posted January 6, 2018 Author Share Posted January 6, 2018 4 minutes ago, The Traitor said: Looking great, though I'm not convinced about tanned flesh for your army style, even though it is the same time as the bark of your trees... Maybe a paler tone would look nice? Or a greyish colour? It was something I had considered, the photo doesnt quite capture itg but the skin is ultra high contrast at the moment (really tan through the bone highlights), its sort of a comic book style texture for old school horror. With the new Malign Portents maps out I'm considering claiming the Hangsmans Woods as the basis for this army, with bodies overtime being absorbed by the very trees they are strung up from. Bodies of the death being food for the carnivorous forests in a realm that provides no sustenance for life to flourish, which means my final treelord for the 1000 point list will have zombies suspended from vines as the corpses being hung will be in various stages of consumption. Link to comment Share on other sites More sharing options...
Melcavuk Posted January 7, 2018 Author Share Posted January 7, 2018 Three of my first five Tree Revenants completed, am pretty happy with how the scheme is turning out as an army so far. Link to comment Share on other sites More sharing options...
Tzaangor Management Posted January 8, 2018 Share Posted January 8, 2018 The Tree Revenants look awesome with the skull heads, really sinister. Link to comment Share on other sites More sharing options...
CyderPirate Posted January 8, 2018 Share Posted January 8, 2018 Really loving the look of this army. That darker scheme with the conversions you've done really make it stand out, especially compared to the more traditional Sylvaneth schemes. Link to comment Share on other sites More sharing options...
Melcavuk Posted January 10, 2018 Author Share Posted January 10, 2018 Fourth Tree Revenant completed, just one more left of the current set before I have to wait for payday to get the next batch going! Link to comment Share on other sites More sharing options...
Melcavuk Posted January 10, 2018 Author Share Posted January 10, 2018 So far finished 5 Tree Revenants, 3 Kurnoth Hunters and a Treelord Ancient. Small lightbox makes it harder to take pictures of a group enmass but here's the list so far! Link to comment Share on other sites More sharing options...
The Traitor Posted January 10, 2018 Share Posted January 10, 2018 The army is looking impressive together, really like the sinister vibe they give! Link to comment Share on other sites More sharing options...
BangDoll Posted January 11, 2018 Share Posted January 11, 2018 Stunning army ! Link to comment Share on other sites More sharing options...
Melcavuk Posted January 12, 2018 Author Share Posted January 12, 2018 The echoing reverberations of the rhythmatic beat being pounded out on a hundred drums echoed across the desolate marshes, great tongues of fire lashing out defiantly against the night sky from a massive bonfire taking heart in a small copse of trees that stood out against the boglike earth that travellers referred to as Deadsmans Rest. Yet still I edged closer, to find a beacon of light in this cold and desolate realm had stirred my interest, who... or indeed what would so defiantly stand out against the God of Eternal darkness in such reckless abandon. As I neared the treeline I could see their shadows, dozens of tendrils of shadow curling and leaping in a frantic dance to the drum beat as they moved around the bonfire. Almost buried in the relentless onslaught of drum beat I could hear vague words being growled in a bestial tongue, yet I had to get close still if I was to decipher their fanatical chant. Edging my way through brambles, ignorant to the scratches they left gouging my skin, obsessed with discovering what secrets lay mere meters away I could finally steal a glimpse of the creatures performing some kind of primitive ritual. Foul abominations of Man and Beast lay before me, fur and hoof met flesh and sinew, furrowed brow of man giving way to jagged horn of goat, yet even these crude creatures seemed to have suffered at the hands of this unforgiving realm. Their forms were, to the best of my interpretations, gaunt... half starved even, pox marks and scars telling a story that a lesser man may even have found room in his heart to have sympathy for. But I had travelled too far, seen to much to pity beasts such as these, through the flickering flames I could see their shaman, the largest of the group by some measure and seemingly the one who had come through the realm least scarred. I posited the assumption that such beasts would feed their alpha first, whether willingly or not, he stood far taller than any man I had seen, perhaps even passing the height of the soldiers of Sigmar himself, blackened fur and ivory horns daubed in foul sigils of a crimson hue that I had seen too often on the field of battle. In all my time staring I had somehow deafened myself to the thunderous beat of the drummers beat, as its noise once more rushed into me I could see the drummers nearby, each had devolved into a frenzied assault onto their hide-made instruments. The noise accompanied by the braying of the herd around them, their words finally reaching my ears clearly enough to decipher such a primitive tongue. It was a name... one I could neither put face nor locale to and yet deep inside me it invoked what I could only swear to be primal fear. It stirred in me, the urge to flee flooding every sense and every muscle. Breathe catching in throat and yet I remained locked in place as obsession and terror waged war within me. As the drum beat reached crescendo the shaman let out a final shout into the night sky, raising a crudely hewn bone dagger as he slit his own throat, his form instantly lifeless as he fell forward into the bonfire. I could almost swear that I saw his spirit desert its now hollow shell... feel the air around me become ice cold as it passed me in a rush of air. Finally obsession found itself unworthy of the fight with terror and I found myself to be running, scrambling through broken branches and torturous nettles as I fell from the treeline into the mud below. Turning as I hit the boggy waters to look back I saw it... the trees themselves buckling and twisting, wrenching themselves free of their prisonlike roots. A bestial roar ripping through the cold nights air, that name again... than damnable name... “Morghur” Link to comment Share on other sites More sharing options...
Melcavuk Posted January 12, 2018 Author Share Posted January 12, 2018 Work in progress for the head of my new Morghur Reborn, first stage of greenstuffing and there's alot of filling and editing to do when the initial structure has set but so far I think he's shaping up nicely. Ignore the two balls of greenstuff either side they're purely structural support whilst the structure sets as it otherwise would lean and warp the horns, The plan is to use the Forgeworld Verminlord model as a base and use components from the Ghorgon GW models (hooves, tokens, attachments, gubbinz etc) to flesh it out and my treelord spares to fit him with the rest of the army. Link to comment Share on other sites More sharing options...
Mirbeau Posted January 13, 2018 Share Posted January 13, 2018 These are really cool, and something I really wanted to do/a direction I hoped GW would have taken with the old wood elves range. Link to comment Share on other sites More sharing options...
Melcavuk Posted January 13, 2018 Author Share Posted January 13, 2018 The WIPness continues with Morghur reborn, pretty happy with the current progress being made, will be working on his left arm and staff seperately to tree-man it up a little more before revisiting details and smoothing some greenstuff joints. Link to comment Share on other sites More sharing options...
S133arcanite Posted January 13, 2018 Share Posted January 13, 2018 These are amazing! Just wanted to check, most tournaments have quite strict conversion rules, have you got permission? If so please say, thats basically whats been setting me off converting too much Link to comment Share on other sites More sharing options...
Melcavuk Posted January 13, 2018 Author Share Posted January 13, 2018 The Treelord, Kurnoth and Revenants are all permissable as simple headswaps. The latest model I need to gain permission after the model is assembled as they need to review a photo of the model to be used. However the events team were cool with the concept of using a forgeworld hobbit Troll brute with fungus on it as a treelord ancient in a fungal conversion theme I had proposed so I'm optimistic about this one. Link to comment Share on other sites More sharing options...
Melcavuk Posted January 13, 2018 Author Share Posted January 13, 2018 Link to comment Share on other sites More sharing options...
Thundercake Posted January 14, 2018 Share Posted January 14, 2018 wait a sec, I thought you were doing slyvaneth? Or is beastmen the other the team tournament? Link to comment Share on other sites More sharing options...
Melcavuk Posted January 14, 2018 Author Share Posted January 14, 2018 Sylvaneth with Beastmen style skulls. Link to comment Share on other sites More sharing options...
Melcavuk Posted January 14, 2018 Author Share Posted January 14, 2018 More work completed on the general for my Dark Sylvaneth force, gaps being filled, staff arm pinned and attached, blended greenstuff to remove join lines. He's looking pretty savage. Link to comment Share on other sites More sharing options...
Thundercake Posted January 14, 2018 Share Posted January 14, 2018 14 hours ago, Melcavuk said: Sylvaneth with Beastmen style skulls. but isnt morghur a beastman character and scroll? it all looks amazing! edit, i'm an idiot, it counts as a treelord ancient, i get it! Link to comment Share on other sites More sharing options...
Melcavuk Posted January 15, 2018 Author Share Posted January 15, 2018 Just got word back from the events team approving him for use in the doubles tournament ? massively relieved Link to comment Share on other sites More sharing options...
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