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Mirbeau

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Everything posted by Mirbeau

  1. Bless the pieman, not sure where he's at nowadays, have seen hastings post a little on warofsigmar. Thanks again mate, will look at the army painter tufts - do think it could work. Aye painting's been good, hard to fit in but it looks like we all might have more time at home again this winter now.
  2. Hah you're a blast from the (warseer) past! Thanks, just some of the old bloodletter glaze watered down to imitate warpaint/make-up.
  3. I'm really hoping the seeming betrayal of Sigmar is a red herring and Morathi instead just sweeps the rug from Malerion and makes a play to be the Ulgu supremo, doesn't seem likely at all but let's see though... exciting times either way!
  4. Oh for sure, I could have won the game partially because of that because they were in no position to do anything else- would have disengaged but he got the double and I'd gone first so he had two rounds to close the gap.
  5. More the latter if poss (the bonus move through transformation and not having space to place her).
  6. Yep, operative word being should! I've been using the sword rather than the lance for consistency but yeah, some bad luck and play. They didn't do much back, but he got a turn (in which one got and a bit got eaten) and then won a roll-off so some ironguts proceeded to munch some dragon.
  7. Basically that, some of the AOS armies with cards are just better (on paper) than the warcry-specific cults in some scenarios. The new grand alliance books/abilities in the catacombs book might rebalance that for some scenarios at least, I haven't looked at the stats./abilities yet but they have been leaked so others may know if there have been changes made.
  8. Thanks so much for taking the time to type that all up, a really comprehensive response. So since my games back from our lockdown, mine has not made a dent in a unit of 3-4 Ogor gluttons holding a backfield objective and a unit of three stormfiends (and then been nuked in the subsequent turn or so). I'm finding the rider's attacks are going through but bouncing, and the mount is mainly just missing and wounding once i at all with the jaws, even with rerolls (with the claws doing a couple of wounds). I'll admit my luck has been terrible and I haven't played that well with the model (and the model has proved a good distraction piece either dragging combat threats towards it or attracting mass firepower). Going through your list I think Vhodrai is the way to go for now (and one day a double dragon list), shame he doesn't have the vampire lord keyword though, think he'd want a companion for +1 attack at minimum (and ideally one on a dragon for piling in fun).
  9. Does anyone know of a guide to getting that turn one Mortathi transform & alpha-strike combo online? Googling just brings up total-war stuff. Want to make sure I properly get the wording etc. right so I can explain to my opponent pre-game and make sure she's surrounded by enough models etc in different situations.
  10. 'Old' witch elves (counts-as SOS), Sorceress (no idea, perhaps an allied battle-mage), bow snakes and Gotrek (wip at the the time I think).
  11. Doomfire, some witches and a proxy champ for the second (forthcoming) unit of the new warcry unit.
  12. Over the last year or so I've been slowly working through a DoK army (and I do mean slowly - I've been painting the same twenty sisters of slaughter since July...). Love the army, hoping to run a Draichi Ganeth slaughter-troupe (30 witches, 20 sos, 10 sos, 2 units of heartrenders, a cauldron & Morathi for a brutal low drop list that likes bouncing in and out of combat) or a Khailebron list built around a temple nest, with doomfires, snakes, the new warcry minis and all sorts of teleporting tricks for more casual games. Hoping logging progress on here will speed up my painting a bit - hoping to get the remaining parts of the slaughter-troupe finished in the next couple of months. I've tried to level up my level of army painting for this force, while I'm still painting for an army/gaming standard I'm using more glazes and the like to tidy up highlights and transitions between hues - they're much less forgiving than a bunch of skeletons to paint. They're themed around an arid desert area of the realm of shadow (with crumbled Hellenistic ruins). Any plants have been dark, vine-like things that don't require sunlight - for that reason I've not used any tufts - I do feel the bases could potentially use them though (?) so would like to hear some advice there.
  13. And another gratuitous army shot (albeit with a lot cropped out). While my daughters take the bulk of my time I'm going to be expanding out the vampiric and nighthaunt elements of the army a bit more in the next few months, with another couple of large kits...
  14. Few more additions in the last year (and more to come!) to make the army a bit more competitive. The VLOZD wasn't quite done in these pics - blood, red & bone highlights weren't done (amongst other things like the banner transfers). Magnetised for the first time, now a fan! D
  15. Hi all, any ideas on how to give a zombie dragon +1 to hit? The 4+ rolls are killing me at the moment, even with rerolls from dread knight.
  16. Will echo that I want more depth given to things I can use on the table - it's genre fiction so while I'm not expecting a Magic Mountain or Brothers Karamazov there is space to flesh things out more. They've done a good job in some areas on this (City of Secrets etc) but I don't think there's much fiction for quite a few factions/realms - would definitely get a Daughters book etc. They don't promote super well either, even a regular monthly slot on WHTV wouldn't be difficult to negotiate you'd think and might help them.
  17. This lot get their own post because it feels like they've taken forever (probably haven't though). All the organic bits (wood, bone) still need a last highlight. One or two of the highlights on there need tidying too.
  18. So, quite a bit done since I was last on. Here's the two characters and skullvane manse, all still WIP Here you can see where I plastered over the skull stuff carved into the rock. Note to anyone thinking similar, use filler instead, you'll be handling the kit a lot when painting and plaster is just too fragile. Don't like these two too much, still a bit to go on each, just doing a rough n'ready on them because it's always better to slap some paint on.
  19. Quite a lot more done today, bad weather and lots of football on helps with that. A good deal more on the hexwraiths - they're not done mind They haven't had the highlight that will hopefully tie the transitions on the robes together - that's the biggest part and the lighting wasn't good enough today. The flames aren't done, lots of little things need touching up, wood needs finishing as does bone and basing. Probably only a couple of hours work mind. I've got the brick and plasterwork done on the warscyrer/skullvane manse. Used plaster to cover up the skulls chipped into the rocks. For those on the fence about buying it - it was a pain to put together - the plastic is a bit springier and more pvc like than I expect from gw, the detail isn't too soft but there are (very rare) smooth smooshed parts, it's a pain to file, a real pain to assemble and there were a lot of gaps to fill. A bit further with the second Wight King, not too happy with how he's looking And finally the Coven Throne has had a layer of bone (while I was waiting for the first layer to try on the terrain, this is going pretty smoothly so far (though was also a pest to assemble).
  20. Beautiful army, looking forward to the shadespire lads.
  21. Bit more done on the wraiths, they look a bit less like ice lollies. nice and quick to paint. But not near done yet. Thinning down incubi darkness has done 90% of this stage, have also done a couple of washes elsewhere (flesh-shade predominantly). Will be washing the the flames, metals/blades, woods and leathers next (along with deeper recesses on the bone like eye sockets). Then going back to glazes/blends and transitions on the robes/barding, followed by kabalite green highlights. Then a light grey drybrush across robes and flames - if they're a bit stark will do further glazes. Doubt I'll make much effort highlighing elsewhere, my shades will be deep enough to make it moot. Thinning down incubi darkness has done 90% of this stage, have also done a couple of washes elsewhere (flesh-shade predominantly). Will be washing the the flames, blades, woods and leathers next (along with deeper recesses on the bone like eye sockets) WKing2 and Banshee a bit further behind progress-wise. Leaving the throne for now
  22. Nice job all, painting up the official kit atm and all these look so much less awkward.
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