Deowag Posted July 4, 2017 Share Posted July 4, 2017 I've never owned more the 5 brutes =) and the gore gruntas were mvps of the weekend 100%! I played an overlord in 1 game, and with a 14inch destruction move from Ravager they made it across the table and charged and surrounded both his frigates and then killed them both turn 1Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
Deowag Posted July 4, 2017 Share Posted July 4, 2017 In another game I played a change host army and again my goregruntas turn 1 charged and murdered 1 of his 2 big deamon bird things Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
Fungrim Posted July 4, 2017 Share Posted July 4, 2017 Phenomenal Grunta rolling there @Deowag ! Feels like mine never do the business on the offensive (but definitely have a place in the defensive). Although I did run 6 once, pinned some Stormfiends in place before they could Sayl forward, and proceeded to beat a rather nasty Mixed Chaos list. At the time it felt like a fluke, but I'll definitely have to review my Grunta count.. Link to comment Share on other sites More sharing options...
Blueisola Posted July 4, 2017 Share Posted July 4, 2017 11 hours ago, Deowag said: I've never owned more the 5 brutes =) and the gore gruntas were mvps of the weekend 100%! I played an overlord in 1 game, and with a 14inch destruction move from Ravager they made it across the table and charged and surrounded both his frigates and then killed them both turn 1 Sent from my SM-G920F using Tapatalk Many congrats, man! It was great watching the IronJawz battle it out for the championships- re-instilled a bit of faith in my boyz! Great seeing such a unique list too- well played obviously! I always run a unit of 6 Gruntas too; for their mobility, staying power, and just taking units out of the game for a couple of turns. It was a big win for Destruction overall. Link to comment Share on other sites More sharing options...
Chris Tomlin Posted July 5, 2017 Share Posted July 5, 2017 Great result @Deowag - That really is phenomenal to be up there in with a shot of winning the event last game, congratulations! Interesting list as well, nice one for doing something a bit different. When I was using 6 Gore-gruntas at the start of the year I definitely found you got much more out of them, so I can definitely see them doing a good job for you. Do you have a blog or anything online? I'd be interested in hearing about your games. Could perhaps look to get you on the podcast? Need to make the most of a good Ironjawz finish in a competitive field!!! Link to comment Share on other sites More sharing options...
Nico Posted July 5, 2017 Share Posted July 5, 2017 Did you beat Bryan's list as well? The Hosts Duplicitous/Changehost army? Link to comment Share on other sites More sharing options...
muggins Posted July 6, 2017 Share Posted July 6, 2017 Is it a given that the rampaging destroyers thing is gonna be gone? That'd be a bummer. Link to comment Share on other sites More sharing options...
Sangfroid Posted July 26, 2017 Share Posted July 26, 2017 Anyone else spotted that there are 2 new ironjawz battalions in the GHB2 contents page reveal? Anyone else excited? Anyone else ready to take our new formations and alleigence abilities and embark on a Waaagh! To rock the very core of the mortal realms! Cant wait! Link to comment Share on other sites More sharing options...
Tuluth Posted July 26, 2017 Share Posted July 26, 2017 I'm looking forward to it. This may give me enough motivation to finish painting my force. Two themed battalions is nice, and because they're pointed at least they can be strong. It also gives some potential to have other warbands, like those covered in the painting guide, fleshed out. Mildly excited about Ironjawz getting their own allegiance abilities, but a lot of that will depend on how generic Destruction is adjusted. Will we be able to go toe-to-toe with BoK now? Also, allies. If we can't take a Gargant as an ally, I will weep. Link to comment Share on other sites More sharing options...
someone2040 Posted July 27, 2017 Share Posted July 27, 2017 6 hours ago, Tuluth said: Also, allies. If we can't take a Gargant as an ally, I will weep. They've explicitly mentioned taking Gargants as allies, so no tears will be shed this day. Link to comment Share on other sites More sharing options...
Fungrim Posted July 30, 2017 Share Posted July 30, 2017 Just hope our movement is still our asset, get the impression the general allegiance abilities will get flunked in favour of faction abilities. Also, maybe something that gives our opponents penalties against their hit rolls in the shooting phase, that would be huge for us in this meta. Link to comment Share on other sites More sharing options...
Chris Tomlin Posted August 1, 2017 Share Posted August 1, 2017 Really excited for this book to reignite the juices and get some good discussions going here!! Link to comment Share on other sites More sharing options...
Payce Posted August 1, 2017 Share Posted August 1, 2017 14 minutes ago, Chris Tomlin said: Really excited for this book to reignite the juices and get some good discussions going here!! I honestly can't wait either. Right now I feel like I'm in some sort of limbo where the current GHB and our current army lists are outdated and the new fancy is coming soon. We all know the changes will most likely turn us upside down and topsy turvy, so it kind of feels like a waste investing time in theorycrafting and games outside of for fun until it's here. Which is a perfect excuse to play Skirmish for a few weeks! Link to comment Share on other sites More sharing options...
Chris Tomlin Posted August 1, 2017 Share Posted August 1, 2017 @Payce - Nailed it. It's why I didn't mind taking an underpowered list to EGGS this past weekend as it really doesn't matter right now. Using the event to motivate myself to finally finish that second Gore-grunta unit was worthwhile for sure. As it happened I ended up having 4 great, tight tactical games! Will report on them in my thread (probably next week now). Looking forward to starting a fresh here though! Link to comment Share on other sites More sharing options...
Sangfroid Posted August 1, 2017 Share Posted August 1, 2017 I have 30 ardboyz already painted but for those that haven't I would suggest getting cracking on this in anticipation for the mighty hordes rules Link to comment Share on other sites More sharing options...
Kmzz0r Posted August 10, 2017 Share Posted August 10, 2017 I know GHB2017 is just around the corner, but gonna ask anyway. For 1500 Points and list below, would u use a second Megaboss, a second Warchanter or a Shaman? I could see the benefit of all three, boss for more hakka and slasha and boosting brutes going away from main line, warchanter cause warchanter (+1) and the shaman for a +1 armour save on the big brute squad. Also, how do u find the weapon choices on my squads? Stupid to have all ardboys with shield? Megaboss 140 Warchanter 80 10 ardboyz, standard, drums, choppa and shield 180 10 ardboyz, standard, drums, choppa and shield 180 10 brutes, claw, 2x gore shoppa, 7x jagged gore hackas 360 5 brutes, claw, gore shoppa, 3x double choppas 180 5 brutes, claw, gore shoppa, 3x double choppas 180 Ironfist 60 1360/1500 Link to comment Share on other sites More sharing options...
Fungrim Posted August 10, 2017 Share Posted August 10, 2017 59 minutes ago, Kmzz0r said: I know GHB2017 is just around the corner, but gonna ask anyway. For 1500 Points and list below, would u use a second Megaboss, a second Warchanter or a Shaman? I could see the benefit of all three, boss for more hakka and slasha and boosting brutes going away from main line, warchanter cause warchanter (+1) and the shaman for a +1 armour save on the big brute squad. Also, how do u find the weapon choices on my squads? Stupid to have all ardboys with shield? Megaboss 140 Warchanter 80 10 ardboyz, standard, drums, choppa and shield 180 10 ardboyz, standard, drums, choppa and shield 180 10 brutes, claw, 2x gore shoppa, 7x jagged gore hackas 360 5 brutes, claw, gore shoppa, 3x double choppas 180 5 brutes, claw, gore shoppa, 3x double choppas 180 Ironfist 60 1360/1500 I'd go with a 2nd Megaboss personally, he can mother your Brutes and provide a more intimidating hero for your opponent to deal with. Ususally I'd say go for a Shaman just for that +1 save or ranged threat, but he's become increasingly anonymous in my games recently. If he doesn't get a points drop in GHB2, and I need the space, he may well be the first on the chopping block in my 2k list. Shields on Ardboys isn't stupid, if you can roll the averages (a few 6s each time and it's worthwhile). Personally, it wasn't worth it for me, the extra attack or the rend is far more useful. But again, it's your preference and playing style. The only reason I don't mix & match the loadout on my Ardboys is because I like to keep things nice and clean, and know what I'm rolling. Definitely some merit in trial & error when it comes to Ardboys - just get a few games with them and see what works for you. Link to comment Share on other sites More sharing options...
Malakithe Posted August 10, 2017 Author Share Posted August 10, 2017 I hope the allegiance abilities and those battalions are good...like really good. Otherwise, just like Death, no one will take them over the super speed that Destruction + Ironfist gives...for a slow army it will take a huuuuge incentive to take something over raw speed like that Death is kinda in the same place. Its cool that Soulblight and Nighthaunt get their own stuff...but will it be better then a 6++ save thats potentially stackable? Link to comment Share on other sites More sharing options...
Beardbattered Posted August 11, 2017 Share Posted August 11, 2017 https://www.warhammer-community.com/2017/08/11/gh2-destruction-aug-11gw-homepage-post-3/ How's everyone feeling about the preview for Ironjawz? Personally I was really hoping we'd see our ally list. Link to comment Share on other sites More sharing options...
Tuluth Posted August 11, 2017 Share Posted August 11, 2017 So, Destruction allegiance traits have been previewed over on the community site, including Ironjawz. It will be hard to give up the basic Destruction move for this alone, so I'm hoping that the other traits for generals (and spell list??), and artifacts are competitive. One general trait has been teased: Again, good, but not reliable. In years of various gaming, I've come to understand that reliability and movement are two amazing things. There was also a tease about Gargants dropping in points... then saying that you'll be able to take 2 in a 2000 point army. Not sure if that's an error on the points then, or if they're alluding to the maximum number of behemoths that can be taken (and that allies count against that cap). Also, Squigs confirmed as allies. Link to comment Share on other sites More sharing options...
Imperial Posted August 11, 2017 Share Posted August 11, 2017 Dunno about alligance, but battalion is realy good. As i understand we need ironfist and megaboss(foot or on maw?) for it. I think my first list after GHB2 release will be with ironsun and destruction alligance traits. Link to comment Share on other sites More sharing options...
Beardbattered Posted August 11, 2017 Share Posted August 11, 2017 Presumably Dakkbad is going to be on a Krusha since it says you can apply strength from victory to the weapon of your choice instead of just the boss Choppa? Link to comment Share on other sites More sharing options...
Imperial Posted August 11, 2017 Share Posted August 11, 2017 2 minutes ago, Beardbattered said: Presumably Dakkbad is going to be on a Krusha since it says you can apply strength from victory to the weapon of your choice instead of just the boss Choppa? You still can choice 1 weapon from list with 1 weapon in it ) Link to comment Share on other sites More sharing options...
Beardbattered Posted August 11, 2017 Share Posted August 11, 2017 7 minutes ago, Imperial said: You still can choice 1 weapon from list with 1 weapon in it ) The megaboss on foots strength from victory is worded differently than the krusha one though. It specifically says it applies to the boss choppa. Megaboss Magaboss on krusha Am I reading too much into this? Link to comment Share on other sites More sharing options...
Imperial Posted August 11, 2017 Share Posted August 11, 2017 5 minutes ago, Beardbattered said: The megaboss on foots strength from victory is worded differently than the krusha one though. It specifically says it applies to the boss choppa. In faq or facebook GW already said what same ability can be worded differently so i think we see common wording for both bosses. Link to comment Share on other sites More sharing options...
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