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Imperial

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Imperial last won the day on May 12

Imperial had the most liked content!

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169 Celestant-Prime

About Imperial

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    Dracothian Guard

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  1. Imperial

    The Rumour Thread

    Deleted all battletomes before Blades of Khorne (exception FlashEaters and Archaon)
  2. Imperial

    The Rumour Thread

    i see only 3 enchanted battletomes (Seraphones, Archaon and Fireslayers). I hope we will get updates for all factions like 40k got.
  3. Imperial

    The Rumour Thread

    GW deleted many old battletomes from site!
  4. Imperial

    AoS 2 - Ironjawz Discussion

    I still think about optimization for this list. I hope i can got version with 2-3 CP at start of game after 3-5 games.
  5. Imperial

    AoS 2 - Ironjawz Discussion

    Yes. Sorry. It's was Fungoid.
  6. Imperial

    AoS 2 - Ironjawz Discussion

    Yestarday played vs SCE. Scenario - the relocation orb. After turn 2 SCE got on table 2 incantors and 2 units of judicators (1 with chamon -1 hit -1 save debuf). I lost 2 units of GG and Gordrakk. IJ-4:SCE-1. My opponent surrendered Allegiance: IronjawzMortal Realm: HyshLeadersMoonclan Grot Shaman (80)- AlliesGordrakk The Fist of Gork (580)Megaboss on Maw-Krusha (440)- General- Trait: Prophet of the Waaagh! - Artefact: Guardan's Coronet Orruk Warchanter (80)- Artefact: Aetherquartz Brooch Battleline3 x Orruk Gore Gruntas (140)3 x Orruk Gore Gruntas (140)3 x Orruk Gore Gruntas (140)3 x Orruk Gore Gruntas (140)BattalionsGorefist (190)Endless SpellsChronomantic Cogs (60)Total: 1990 / 2000Extra Command Points: 1Allies: 80 / 400Wounds: 99 Allegiance: Stormcast Eternals- Stormhost: Anvils of the HeldenhammerLeadersLord-Arcanum on Tauralon (340)- Artefact: Soulthief Knight-Vexillor (120)- Meteoric StandardKnight-Incantor (140)Knight-Incantor (140)Battleline20 x Liberators (400)- Warhammers5 x Judicators (160)- Skybolt Bows5 x Judicators (160)- Boltstorm CrossbowsUnits10 x Evocators (400)- Lore of Invigoration: NoneEndless SpellsQuicksilver Swords (20)Total: 1880 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 115
  7. Imperial

    AoS 2.0 Desctruction Changes

    In this FAQ gw say about SYLVANTH artefacts of power and spell lores. We have Malign Sorcery expansion with independent artefacts and lores of realms
  8. Imperial

    AoS 2.0 Desctruction Changes

    I see only restriction for current allegiance! So i think we can still get realm spells and artefacts to allies!
  9. Imperial

    AoS 2 - Ironjawz Discussion

    I can, but for this time i want test 1 chuka for deal some damage to heroes or clean some block. Too easy for enemy set up 3-5 cheap units before main force and we cant do nothing with this.
  10. Imperial

    AoS 2 - Ironjawz Discussion

    I tryed last time with Goddrack. 2 GG with +2 hit and charge from 8" left Alariel 3 wound Second chuka dont fit because of allies restriction (1 unit per 4 in main list) and orruk warboss with banner to good for many attacks from GG.
  11. Imperial

    AoS 2 - Ironjawz Discussion

    Any one know why builder allow to take 1 allies unit per 1 main unit? Some changes was made about it?
  12. Imperial

    AoS 2 - Ironjawz Discussion

    Uh. It's was nice FAQ! My list for next game: Allegiance: IronjawzMortal Realm: UlguLeadersMegaboss on Maw-Krusha (440)- General- Trait: Prophet of the Waaagh! - Artefact: Doppelganger Cloak Orruk Warchanter (80)Orruk Warchanter (80)Orruk Weirdnob Shaman (120)Orruk Warboss (140)- Great Waaagh Banner- Artefact: Spellmirror - AlliesBattleline6 x Orruk Gore Gruntas (280)6 x Orruk Gore Gruntas (280)3 x Orruk Gore Gruntas (140)War MachinesGrot Spear Chukka (120)- AlliesBattalionsGorefist (190)Endless SpellsChronomantic Cogs (60)Total: 1930 / 2000Extra Command Points: 2Allies: 260 / 400Wounds: 120
  13. Imperial

    Bloodtoofs/Ironsunz

    I dont see any reason for this restriction!
  14. Imperial

    AoS 2 - Ironjawz Discussion

    I realy dont think what we will see FAQ about it, because we allready got info in core book FAQ about CA in old battletomes. I think closest hope for change something: warhammer legends orcs release and moonclan release... They dont even make FAQ about grot warboss ability before release, so chanse is TOO low...
  15. Imperial

    AoS 2 - Ironjawz Discussion

    You got this wrong! You dont use WAAAGH at start of combat phase! You count up units at start of combat phase! They didnot change WAAAGH, so it's works like before: Hero phase: Declare what Megaboss uses WAAAGH Start of Combat phase: Count up units, roll dice Combat phase: Get bonus of WAAAGH Q: Many command abilities on older warscrolls don’t specify in which phase they are used. When can I use such command abilities? A: Command abilities that don’t specify when they are used are always used in your hero phase.
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