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Malakithe

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Everything posted by Malakithe

  1. Regardless a major rule oversight like that should have been caught by someone. Its been a known interpretation of the Legions allegiance abilities for quite some time
  2. Yeah this has been known for a while I thought...how did no one notice this at LVO?
  3. Thats still not a nerf. Thats a baseline core mechanic change. What your talking about is how GW is changing entire game mechanics across the board. Changing all auras/abilities/CA to wholly within and unmodified rolls of 6 isnt a nerf to Khorne if its being done to every since faction in the game. That would be like saying its a nerf to Khorne if GW spontaneously changed all movement in every unit in the game to 3". Its not cuz its now baseline. Same thing as all wholly within and unmod 6rolls
  4. Those arent nerfs. They are full total game rebalancing. If every faction in the game gets the same treatment its not a nerf.
  5. wait a min...since when do they get to pick 2 spells?
  6. No but it gives +1 to cast and extended range of the model. Casting the bowl first gives her a better chance of getting her personal spell off
  7. The idea is for the Sham to cast Hand on the Hag to fling her giant ass to wherever you want to be a massive pain. Then she, hopefully, casts the cauldron, then casts her own spell against whoever you want to crush then spit on them. With -2 then the spells -1 it should melt pretty much anything. Then you can attempt to charge into your intended target. At a minimum the unit you cast Curse on has -1 to hit on all weapons. Now if you get the charge they will have -1 to hit for melee plus the -1 to hit for all....bringing her to -2 to hit in melee, 4+ unrendable, and can heal D6. Thats before you factor in Skragrott controlling the Moon on her. She can also kinda snipe wizards as well with her ability plus the debuffs to casting. The rest of the list is just there to do stuff lol Rockguts to crack armor, Herds to sit on objectives. The Stabbas for sheer bodies with the surprise Fanatics. The Bounderz will melt whatever they charge into as well.
  8. The lack of a clear defining role is what will keep me away from them. Long range? Medium range? Short range? Melee? 260pts for a strange somewhat functional multi-range isnt going to be points efficient at all
  9. Competitive as in pure Moulder? No way...just like Eshin they lack...pretty much everything. Eshin and Moulder, and now to a degree, Skryre are support for Verminus. Need to see the battalions but I have a feeling mixed clans will be the way to go. Clanrats with supporting stuff whether thats pew pew from Skryre or beasts from Moulder
  10. Moulder seems to have won the 'best improvement' award. No one gave them enough attention until now so it will be great to see packs of nasty creatures running along side the hordes and suicide guns
  11. Mixed clans is probably the best option. Pure Eshin doesnt have all the toys and options. Dont discount Moulder either. Rat Ogors could be legit now in large packs with a Master
  12. Hag list liked we talked about a few pages back. Not completely sold but it could be very annoying to fight. Dont know what spell to Give Skragrott. Mortal Realm: ShyishSkragrott, The Loonking (220)- GeneralTroggoth Hag (380)- Artefact: Ethereal Amulet Fungoid Cave-Shaman (90)- Lore of the Moonclans: The Hand of Gork60 x Stabbas (360)- Pokin Spears & Moon Shields6 x Squig Herd (70)6 x Squig Herd (70)15 x Boingrot Bounderz (300)3 x Rockgut Troggoths (160)3 x Rockgut Troggoths (160)5 x Loonsmasha Fanatics (140)Scrapskuttle's Arachnacauldron (50)Total: 2000 / 2000Wounds: 169
  13. Yeah he can be tanky and hits like a truck. I like the Rockguts for armor cracking
  14. This is exactly why we need a new book. The Ardfist being the 'best/only' real option? lol no thanks...with how much magic sniping and teleporting that exists you'll be lucky to keep that warchanter alive past turn one
  15. New keyword...Pack. Stormfiends and Aboms dont have it
  16. Stormfiends are no longer affected by packmasters. Unless I missed a keyword
  17. I think it was just him. Did he always have 2 spell casts? His signature spell is great for taking out banners and such
  18. Ahh that makes more sense now Im liking how the Warpgnaw is looking. All of the Verminlords are looking good now actually. Still wouldnt touch the Corruptor though...cuz Nurgle is yucks
  19. Now get to work! Those lists wont write themselves!
  20. Updated rules plz. Battalions that are total ******. The Weirdnob needs a complete warscroll rework as well
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