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Aelfric

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Everything posted by Aelfric

  1. I'm pretty sure the metal hero models will be phased out, but it's possible we may get a new sculpt for one of them. It would be a bit weird to have no archer hero in a force renowned for it's archery skills. The Glade Guard, I reckon, are going as they're an old sculpt. No mention of Swifthawks, so it is possible that Shadow Warriors will replace them, gaining the Wanderers keyword, making the dual kit factional, and avoiding the need to make a replacement sculpt. Personally, I am excited to see what's in this book - hopefully we won't have to wait too long. There are only allegiance rules for 5 cities at the moment but they announced 7, so has anyone any thoughts on what the 2 new ones might be?
  2. Can you tell me which one's have died? As far as I'm aware there are plenty of people playing other formats beside 2000 points matched play; just because some people do not play them does not mean they are not popular.
  3. That's interesting - unless you buy every battletome you miss little snippets like that. As a Wanderers player, I've created my own legend for my clan whereby Lileath's haven survived the End Times as a Dreamworld (Sigendel in my case), reigned over by Lileath's daughter and Araloth her father, with Wood Elf and Brettonian survivors existing in stasis similar to the legend of Arthur and his knights sleeping in a cave waiting to defend the land. When the Realms had settled, many Clans were taken to the realms and awoken to maintain the Ley-lines that hold the Realms together. It would be nice to think some of it might be close.
  4. Also, it appears that all groups are made up of specialists with completely different stats, so they are not comparable to their AOS equivalents in terms of gameplay.
  5. Lileath was the Goddess of Dreams and so it is quite possible that this never actually happened - just a thought.
  6. If you want Zombies to be a tarpit unit, why not give them a rule that makes any model they kill rise as a zombie on a 4+ instead of the standard death rules, perhaps even allowing them to go beyond their starting numbers. That would make them unique and fit the zombie feel.
  7. Thank you! Yes, the Spiderswarm is a bit brab in comparison. I was having a dilemma over it because I want to use the endless spells with other variants of Gloomspite Gitz armies, or even with my Ironjaws , and was trying for something that would fit with a variety of colour schemes. I did wonder whether to get another set of the Endless spells, but felt it better for the moment (money being a finite source) to keep adding actual units to build up the army. When my Troggherd is more complete, I may do that and have a dedicated spiderswarm just for my Troggoths or simply give this one a proper makeover. As you say, it would be better to keep the overall effect. Thank you for the feedback, it's gratefully appreciated.
  8. Thank you everybody for the likes for the photos, I'm glad you enjoyed them. It has encouraged me to post some more in the painting section ( I didn't want to clog up this thread ). I like looking at other's hobby and gaining inspiration from it, and felt it was time I made a contribution.
  9. Hi, following my first posting of 2 photos in the Troggoth discussion and encouraged by the kind likes given (thankyou), I have decided to post some more photos from the same batch. I enjoy looking at other's hobby so why not offer some of my own. I will try for a better set up with more lighting in the future, but this is my first attempt so I hope you bear with me.
  10. Occasionally, a friend and I play a game where we write each other's lists going for the worst unit options based on models available. It's amazing how quickly you run out of poor units and are forced to give your opponent better and better ones. Have some parameters like, say, a minimum of 2 heroes or maximum of 2 of each warscroll for example and you're good to go. It can make for very interesting and challenging games - Ah, the Day my General was an Orruk Bully .
  11. So, I am taking my baby steps into the 21st century and uploading photos (or indeed anything) for the first time. Thought this would be the place to start with some Troggoths and a Giant. Will try and have more lighting next time. Going to climb that learning curve!
  12. Oh, I see, my mistake. Yes, it would all fit in nicely lorewise.
  13. The Spellweaver brings back Wanderer models only, so would not work on allies or mercenaries.
  14. It seems perfectly logical that Wanderers (being wanderers) would have as much contact with nomadic human tribes, barbarian or otherwise. as they do with city-dwelling humans, if not more so. I have always felt that Wanderers see the importance of balance to maintain the existence of the Realms more clearly than other factions within Order. Therefore, acceptance of a certain amount of unaligned Chaos may be necessary from time to time to realign that balance. Similarly, Destruction and Death are also necessary ingredients within an Holistic approach to the Realms. In short, go for it. After all, 40 wounds for 200 points is not to be sniffed at. Personally, I've been wondering whether it's possible to kitbash some Aelven skeletons and an Aelven Necromancer, so that the ancestors can be called upon to aid the living when the need is great. Does anyone know if there are Aelven skulls in the GW skulls kit?
  15. The issue may be importing goods made in China into America due to the trade war, and they don't want to release it until they can do so in all countries. Just surmising. Or it could be the container washed overboard and they're waiting for replacements. There are plenty of possibe causes. We really are in the dark and will just have to wait, however frustrating it may be.
  16. Yes, that's what first made me think of SotW. It would also apply to their "loose until the Last" ability when charged - you'd have to be pretty confident to charge into 40 arrows. On the other hand, is it better to make a weaker unit more effective or a stronger unit even stronger, and spreading your eggs over more than one basket? GG putting out 60 shots even without rend would be pretty amazing (at 20" range) and would give your opponent more thought about which should be the priority target - 30 GG or 20 SotW. Put it on the Sisters and they are definitely the no 1 target.
  17. The Warscroll for Scrapscuttle's Arachnacauldron endless spell states that it can only be cast by a Gloomspite Gitz Wizard - Fungoids have these keywords. Endless spell warscrolls have no allegiance keywords, therefore the only restriction is who is allowed to cast it. So long as you have a wizard who can cast it in your army and you pay the points for the endless spell, you are fine. In addition, because endless spells have no allegiance keyword they do not count towards your Allies points allowance. You can take any endless spell you like, but without the right wizard to cast it, it would be useless. Fortunately, 1 or 2 Fungoids in an Ironjawz army are pretty useful for CP generation anyway, so its really only a 50 point outlay.
  18. Hopefully the FAQ and points changes for the latest Battletomes, incl FEC, coming in July will resolve this issue. The only other way I can think of is to take a Fungoid and the Arachnacauldron Endless Spell, which will give you access to "Itchy Nuisance" - this makes whoever you cast it on strike last regardless of when they're supposed to strike. It's 140 points for both and spells aren't automatic, but at least it gives you a shot. The cauldron gives a +1 to casting and also grants access to the other spells in the Moonclan lore, so it has other options.
  19. After looking through the "Regiments of Renown" tables, specifically the "Marksman" table, I've been wondering which would best benefit from the "Stand and Shoot" ability. At first, the obvious choice was SotW, but I'm now wondering whether GG with 2 attacks each might not be better overall. Obviously this is a Narrative Play addition, but the options look pretty nice if that's what you play.
  20. Too right - I should start saving now ( once I have enough Troggoths, oh and Ardboyz .... and more Sisters of the Watch and ..and ..and ).
  21. They'll return as Grot Sky Pirates - they've been mention several times in the lore. In the meantime, the 80 I've re-based onto rounds so far will see action as Moonclan Grots.
  22. I have just taken delivery of my first Forgeworld model - a Troggoth Hag. I was wondering if it requires pinning or whether gluing is sufficient, and, if so, whether superglue or an epoxy resin would be better. I would be grateful for any advice from those who have experience of building the Hag. Thank you in advance.
  23. Sisters of the Watch are max 30; Sisters of the Thorn are max 20. I hope that doesn't change in the new GHB.
  24. I may have to get 10 more so I can field a unit of 30. I've always wanted to loose 30 arrows at a charging unit.
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