It is just wishlist, right? So unrealistic ideas are accepted as well I hope. Based on other games Iwould like to see:
- bury the double turn, most ridiculous idea I have ever seen in the tabletop
- I go, you go system instead of I go, you go get your coffee in the meantime.
- CC shooting penalties
- new mechanics introduction which will discourage from frequent teleports across the table
- first turn priority roll to encourage more diversity into list building which will be unhindered by the drops number.
- long term goal, to review useless warscrolls and bump those pretty minis so they will be still relevant in games
- limit power creep, do not make single team responsible for balancing new faction around itself but rather to get all of current factions and balance new vs existing ones.
- get rid of power creep coz now army released two years ago is completely useless in current meta
- give yourself some overall balancing tools other than just points, its not enough
- introduce some point costed additions to army building like banners, unit upgrades, etc.
Flatten statwise and abilitywise differences across units from different armies for easier game balancing in the future.