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Andrethegreat

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Everything posted by Andrethegreat

  1. I'm a new STD player and I wanted to know what units or spells I should take when playing against Flesh eater courts units?
  2. I'm a Stormcast player and I have been thinking about trying my hand at Slaves to Darkness, I just want to know if Slaves to Darkness in a good place? Because I know Stromcast is note: I'm some what new to AOS.
  3. I would like to see them get something like run and charge and keep the run and shoot, and when will this book be coming out? Also, there Boltstorm pistols I feel should wound on 3+, They are Hunters, kill shots should come easy to them.
  4. I use him as a sniper, I also put spellshield or Mirrorshield on him, I think the best way to use him is to sniper your enemy hero's, and you want him to have spellshield because your enemy is going to attack him with spells, well! any way. that's how I use him.
  5. I think it is sad that China will get away with this, after hurting millions of peoples around world, when this is done it will be business as usual. and why don't we do things like this for flu out brakes.
  6. I have and you are right, I have been playing games at 1000 points, and I get very close to winning games, So, far. two ties in the games I have played.
  7. I would like to know if GW read the stuff here, would be nice if they do.
  8. I'm somewhat new to AOS and was thinking about starting Nighthaunt, Right now I'm Stormcast, how hard is it to play Nighthaunt for new players?
  9. Ok! I see your point, But I think still think it should be 21 dice and not 18.
  10. I would like to thank you all for your feed back, after sleeping on it, I will stay with my Stromcast. but I will like to stay this, It feels like GW is trying to make things hard for the Stromcast, I don't understand that Q&A to limit the shooting ability of the Stromcast in the hero phase, when every other army is some type of horde army. stromcast armies are for the most part out number and the one thing that the Vanguard army has going for it, is shooting. I don't understand why my shooting attack with my Raptors would be 18 dice when in my list which it is a chamber, and my chamber would give a +1 in all shooting attacks but not my heroes, My Raptors shoot with 6 dice if they move, but because my Raptors are in the Vanguard Auxiliary chamber shouldn't that be 7 dice which makes it 21 dice at least? I was having fun with my Stromcast up to the point of the Q&A. Also why is it that other armies can spend any number of command points on there units but not Anvils? Maybe, I'm wrong. Forgive if I aim.
  11. Thanks! for the Information, this changes things, just when I thought I figured out how to make my vanguard army some what competitive, Now this. OK, this is a big set back, Not, sure. what I should do, I'm thinking about just walking away from Stormcast or AOS, As a new player I'm starting feel like I waste my money on a broken army, But still think you all for informing me.
  12. Can any of you, tell me where this is in the rule book or the battletome book, Because. I can't find it but in the battletome?
  13. Anvils will let me shoot or pile in on my hero phase, I may have only 3 men in each raptor unit but each unit will let me roll 30 dice, So! if I shoot in my hero phase with one Raptor unit, that is 30 dice on a enemy unit, spend a command point and do it again. that is 30 more dice, Now it is my shooting phase with that same unit, that is another 30 dice, from that one 3 man Raptor unit. I put a total of 90 dice into a enemy unit.
  14. I would love to share my strategy at some point, that is my goal. don't get me wrong, I do lose more games then I win, I guess because I'm new, and I'm still trying to figure out some things, when I do I will tell what my strategy is, but I will say this, some of my strategies I use come from the book called the Art War. I try to out maneuver my opponent, and attack what is weak and stay away from what is strong, So! far, just using that part of my strategy I manage to give people a hard time winning games and I have tied some games with my hunters.
  15. Got it! I see now, So! SCE troops should be hitting on 3+ and heroes on 2+ with some type of rend, I would love that very much, but would that brake the balance of the game?
  16. Are the hunters and palldors that bad, and what would make them better? I have won games with them and the more I play them the more I find out what works and what don't, But then again what do I know I'm new to AOS.
  17. Is there something we can do as players or do we have to wait for GW?
  18. I'm new to AOS, what do GW need to fix when it comes to SCE?
  19. Ok, Thanks. I thought. I was doing something wrong with my Aetherwings, because I could never retreat with them, they always die when enemy units come in contact with them. I guess that is just the way of the Aetherwings
  20. In the stromcast battletome book it says on page 185 that Aetherwings can retreat and still charge later, in the same turn, is this the same rule that the gryph-hounds have, the darting attacks? If not, can someone tell how the Aetherwings swooping hunter works.
  21. Here is a list I would love to play someday Allegiance: Stormcast Eternals- Stormhost: Anvils of the HeldenhammerLeadersLord-Aquilor (180)- General- Command Trait: Deathly Aura- Artefact: Strife-ender- Mount Trait: Wind RunnerKnight-Venator (120)- Artefact: SpellshieldKnight-Azyros (100)- Mystic Light (Artefact): Lantern of the TempestKnight-Zephyros (100)- Artefact: Blade of HeroesBattleline5 x Vanguard-Hunters (110)- Boltstorm Pistols and Shock Handaxes5 x Vanguard-Hunters (110)- Boltstorm Pistols and Shock Handaxes5 x Vanguard-Hunters (110)- Boltstorm Pistols and Storm SabresUnits3 x Vanguard-Palladors (180)- Boltstorm Pistols and Starstrike Javelins3 x Vanguard-Raptors with Hurricane Crossbows (140)3 x Vanguard-Raptors with Hurricane Crossbows (140)3 x Vanguard-Raptors with Hurricane Crossbows (140)3 x Aetherwings (50)3 x Aetherwings (50)3 x Aetherwings (50)BattalionsVanguard Auxiliary Chamber (140)Vanguard Angelos Conclave (160)Vanguard Justicar Conclave (120)Total: 2000 / 2000Extra Command Points: 3Allies: 0 / 400Wounds: 103
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