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grucha

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Everything posted by grucha

  1. You score contagion points for being inside enemy territory at the start of a hero phase so there is no way you can get some in round 1.
  2. Perhaps -3 drones and 5 warriors and + gutrot with a unit of blightkings instead?
  3. ....and they almost instantly kinda put it into "interpretation" tag. Not sure whether to treat is as a tragedy or comedy
  4. Few questions, I hope you could answer: 1. Do you think that a unit of 20 blightkings is any good in a 2k list with blight cyst and gutrot spume? Or is it a total waste of points for something completely redundant? 2. Do you think choosing "Blessed sons" subfaction for a Blight cyst list is worth it? At one hand artifact and trait aren't that bad (but still worse than a free choice picks), on the other subfaction ability and command ability seems kinda nice but also rather useless? Anyone checked it in real combat maybe? 3. Munificient wanderers seems like the only "competitive subfaction" to take. Anyone tried a least with it? What do you think about my "Thriceshold befoulment" list? Should I go less drones and pick more plaguebearers instead of Warriors? Allegiance: Nurgle Mortal Realm: Ghur Subfaction: Munificent Wanderers Leaders Great Unclean One (340) - General - Bile Blade & Massive Bilesword - Trait: Munificent Wanderers - Artefact: Munificent Wanderers - Lore of Virulence: Favoured Poxes Great Unclean One (340) - Plague Flail & Massive Bilesword - Artefact: Gryph-feather Charm - Lore of Virulence: Glorious Afflictions Rotigus (340) - Lore of Virulence: Sumptuous Pestilence Battleline 30 x Plaguebearers (320) 5 x Chaos Warriors (100) - Hand Weapon & Shield 5 x Chaos Warriors (100) - Hand Weapon & Shield Units 6 x Plague Drones (400) Battalions Thricefold Befoulment (60) Total: 2000 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 128
  5. Seems like GW clarified using DD for batleshock (1 roll issue).
  6. I have a 2k local tournament coming soon and I was hoping you could help me decide which list to take: 1# Allegiance: Skaventide Mortal Realm: Aqshy Leaders Thanquol on Boneripper (400) - 4 Warpfire Braziers - Lore of Ruin: Plague Lord Skreech Verminking (320) Arch-Warlock (160) - Artefact: Ignax's Scales - Lore of Warpvolt Galvanism: Chain Warp Lightning Grey Seer (140) - General - Trait: Master of Magic - Lore of Ruin: Skitterleap Battleline 20 x Clanrats (120) - Rusty Blade - 1x Standard Bearers - 1x Standard Bell Ringers 20 x Clanrats (120) - Rusty Blade - 1x Standard Bearers - 1x Standard Bell Ringers 20 x Clanrats (120) - Rusty Blade - 1x Standard Bearers - 1x Standard Bell Ringers Units 3 x Warplock Jezzails (140) 3 x Warplock Jezzails (140) 3 x Warplock Jezzails (140) Endless Spells / Terrain / CPs Balewind Vortex (40) Geminids of Uhl-Gysh (60) Warp Lightning Vortex (100) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 114 2# Allegiance: Skaventide Arch-Warlock (160) - General - Trait: Savage Overlord Thanquol on Boneripper (400) - 4 Warpfire Braziers - Lore of Ruin: Death Frenzy 20 x Clanrats (120) - Rusty Blade - 1x Standard Bearers - 1x Standard Bell Ringers 20 x Clanrats (120) - Rusty Blade - 1x Standard Bearers - 1x Standard Bell Ringers 20 x Clanrats (120) - Rusty Blade - 1x Standard Bearers - 1x Standard Bell Ringers 6 x Stormfiends (520) - 2x Windlaunchers - 2x Ratling Cannons - 2x Doomflayer Gauntlets 40 x Plague Monks (280) - Foetid Blades - 1x Standard Bearers - 1x Plague Harbingers 3 x Warplock Jezzails (140) Geminids of Uhl-Gysh (60) Soulscream Bridge (80) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 161
  7. I think I made my dream list. What do you guys think? Allegiance: Slaves to Darkness Mortal Realm: Ghur Be'Lakor (240) - Spell: Mask of Darkness Slaves to Darkness Daemon Prince (210) - General - Sword - Trait: Paragon of Ruin - Artefact: Gryph-feather Charm - Mark of Chaos: Nurgle Chaos Sorcerer Lord on Manticore (260) - Artefact: Diabolic Mantle - Mark of Chaos: Nurgle - Spell: Mask of Darkness Chaos Sorcerer Lord (110) - Mark of Chaos: Nurgle - Spell: Mask of Darkness 5 x Chaos Knights (180) - Ensorcelled Weapons - Mark of Chaos: Nurgle 5 x Chaos Knights (180) - Ensorcelled Weapons - Mark of Chaos: Nurgle 20 x Chaos Marauders (150) - Axes 20 x Chaos Marauders (150) - Axes Chaos Warshrine (170) - Mark of Chaos: Nurgle Chaos Warshrine (170) - Mark of Chaos: Nurgle Plaguetouched Warband (180) Total: 2000 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 127
  8. Exactly 7 mortal slaves to darkness nurgle units and exactly 1 mortal slaves to darkness hero.
  9. Sounds like I should buy 20 more poxwalkers to convert them to nurgle marauders Thanks! Do you know how has hard is it to cast this spell?
  10. Good point. I was using him in previous list for mobility, because i had no bridge and was using Pendulum. I'm not sure what do I like more instead of Deceiver though - Warpseer, Warbringer or Bell + warpgrinder with death frenzy. Sure I could use some frenzied monks.
  11. Thanks for the comment! Don't remind me about gautfyre scorch - I just had to reequip all my stormfiends since I converted them to have warpfire throwers You are partially right about the positioning problem. Perhaps more acolytes could be enough to screen and buy an extra round. Perhaps giving an opponent first round and counting for a double turn could do the trick. If it's about zoning the valuable units - it was easy against 8" warpfire throwers in the age of gautfyre scorch, but might be hard considering windlaunchers range and no need of LOS. And those do 23 dmg on average against 4+ save, with look out sir debuff with no FNP. I will try this crazy list against some meta ones and give you guys report about how did that go. If it won't work I think I'm gonna build something closer to meta. More diverse, adaptable and balanced like: Allegiance: Skaventide Leaders Arch-Warlock (160) - Artefact: Vigordust Injector - Lore of Warpvolt Galvanism: More-more-more Warp Power! Verminlord Deceiver (300) - General - Trait: Shadowmaster Battleline 20 x Clanrats (120) - Rusty Blade 20 x Clanrats (120) - Rusty Blade 20 x Clanrats (120) - Rusty Blade Units 40 x Plague Monks (280) - Woe-stave - 1x Icon of Pestilence - 1x Contagion Banner - 1x Doom Gongs - 1x Bale Chimes 9 x Stormfiends (780) Endless Spells / Terrain / CPs Balewind Vortex (40) Soulscream Bridge (80) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 172
  12. Hello, fellow skaven commanders! It's my first post, I hope I won't break any forum rules. I'm really into low count models armies in AoS, and I was thinking if pure skryre, low drops count, heavy shooting army that would be able to annihilate an enemy in a single turn, without bodies to screen could work. There is definitely no room for playing for objectives - just simple kill kill tactic. Allegiance: Skaventide Leaders Arch-Warlock (160) - General - Trait: Deranged Inventor - Artefact: Vigordust Injector Battleline 9 x Stormfiends (780) 9 x Stormfiends (780) 5 x Skryre Acolytes (60) Units 1 x Warp-Grinder (80) Endless Spells / Terrain / CPs Soulscream Bridge (80) Geminids of Uhl-Gysh (60) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 122 The general idea is to deep strike everything (first unit of stormfiends buffed in hero phase by archwarlock's more more more warp power and vigor dust injector, together with acolytes screen and archwarlock himself being transported through the bridge, second unit of stormfiends deployed with warp grinder buffed by deranged inventor trait in the shooting phase, and then everything buffed by warpstone to get +1dmg). The damage potential is horrifying, and could easily wipe out most of enemy troops in a single turn if positioned correctly). What do you think think?
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