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Isotop

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122 Celestant-Prime

About Isotop

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    Dracothian Guard

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  1. There is nothing "logical" about the way you played it (at most it is an intuition). Allocating wounds sets in after a units attacks have been resolved - it is super clear from the quotation @EMMachine presented. How are you getting the idea that wounds from different weapons from the same unit would be resolved one after the other?
  2. I am not sure I understand you here - do you mean Mad as Hell is turned off when the Iron Jaws unit is within 9" of an enemy unit? The rule does not care about units that the Iron Jaws Unit is within of 9" of. Mad as Hell only cares wether at least one enemy unit is more than 9" away from the Iron Jaws Unit in order to work. It definitely has to be cleared up by GW to work as intended.
  3. You should quote the reference you are talking about. Could be of help during the ongoing discussion.
  4. So a DD-save roll can still only be modified by Rend (not by cover, spell effects, ...)? Does anyone know/assume the reason behind this?
  5. I am too scared to be identified as a "shooter" to present a contentual reaction to this. Let us agree to disagree on what sportsmanship is and what moral code is appropriate at the gaming table. I found the discussion truly interesting, though. I am not a fan of the censorship going on in this forum but I understand that things should not spiral in an ugly direction. I will try to be more...conform next time (I guess).
  6. Probably not - but maybe you should give us an example of an ability you have in mind.
  7. Sorry, I might have been a bit unclear. There is no rule that stops models in reserves from using abilities in the first place. I did not mean to present a false conclusion - the Designer´s Commentary quotation was meant to show that there are indeed restricitons to some abilities (Mercurial Aspect or If I Cannot Rule, None Shall Rule! from Kurdoss are not amongst them).
  8. I thought "models in the opposing army" meant "models listed in the opponents army list". I guess you interpret it as "enemy models"? I am not sure if and how we can check which way is correct.
  9. Fun fact: Endless Spells and their equivalents are models in the opposing army, are they not?
  10. I really do not understand how this is common sense. Why is the "active" or "passive" status of the player important? We do not know how the rule will turn out in future Errata/Commentaries, so how could it be an abuse to play the rule one way or another? Why is it important "in which army" the unclear rule is located?
  11. An inch is a perfectly defined concept. Your "look backs" and "replacement effects" are terms made up by you. I think it is pretty clear that these are subjective concepts that do not exist in AoS rules as general constructs. EDIT: It is absolutely fine to use new terms to describe how you might understand a certain ruling, but please do not act as if "look backs" and "replacement effects" are some objective rules facts. Just explain a bit more and others might be able to follow your argumentation and react in a sensible way.
  12. Sorry for the late answer. Yes, you can use Mercurial Aspect when Drycha is in reserves: "Q: Can models set up in reserve (in the Celestial Realm, for example) cast spells, or use abilities or command abilities to affect other units? A: No. Only models deployed on the battlefield can cast spells, or use abilities or command abilities to affect other units." (https://www.warhammer-community.com/wp-content/uploads/2019/07/8f9bd00c.pdf, page 4) As you can see, wether you can or can not use an ability from "outside" the table depends on wether it affects other units. Mercurial Aspect does not damage or otherwise influence another unit in any way, so you are fine to use it. Also remember: You have to declare the Mercurial Aspect mode before your opponent and you roll off for initiative (start of the battle round).
  13. You are literally making this up. As nice as it sounds, there is no foundation for your explanation in the rules. I wish they were more clear on a lot of things, but they are not. Let us just wait and hope for a better Erratum/Commentary.
  14. I really do not get why the player with the unclear rule should be the one who has to step back. By interpreting the rule in question "mildly" their opponent gets an advantage as well - why would the advantage be less unfair in this case? Why not simply roll off when a rule is simply not clear? I understand: You have been touched by some very bad people. But do not generalize. Not every person who want to play with clear and detailed rules is also an immoral human being.
  15. It fits pretty much perfectly, but it is hard to insert the box into the bag (I did need help from a second person) since it opens to just one side. Any smaller and it might not fit in at all.
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