decker_cky Posted April 23, 2020 Share Posted April 23, 2020 Fiends can't be resummoned by Belakor. If they could it would be amazing. Quote Link to comment Share on other sites More sharing options...
Shaquilleoheal Posted April 25, 2020 Share Posted April 25, 2020 On 4/23/2020 at 7:09 PM, decker_cky said: Fiends can't be resummoned by Belakor. If they could it would be amazing. y my bad,readed in wrong way the rule Quote Link to comment Share on other sites More sharing options...
Ydarg Posted April 25, 2020 Share Posted April 25, 2020 I can’t seem to find a definitive answer- can Chaos Ascendant/First Prince take allies? Quote Link to comment Share on other sites More sharing options...
backslide Posted April 25, 2020 Share Posted April 25, 2020 3 minutes ago, Ydarg said: I can’t seem to find a definitive answer- can Chaos Ascendant/First Prince take allies? None are listed which means no Quote Link to comment Share on other sites More sharing options...
backslide Posted April 25, 2020 Share Posted April 25, 2020 On 4/23/2020 at 12:28 PM, Sralo said: What have people found to be our best hammer units? While bloodcrushers seem to be strong, but I've found they are fragile when not using first prince/heal cmd ability. They are also to dependent on a charge. Most of my lists have had 12-18 crushers in part purely because I have them and want to use them But I see the legion as having a more attrional playstyle 30 plaugebearers are in alot of my lists too Quote Link to comment Share on other sites More sharing options...
backslide Posted April 26, 2020 Share Posted April 26, 2020 On 2/15/2020 at 10:16 PM, firtahl said: I've been playing with list ideas for Be'Lakor. In particular ive been looking for ways to use some of my favorite under powered models. Here is a list that uses skull cannons. The hope is that in combination with Be'Lakor's ability to bring back D3 models with the bloodletter keyword, the cannons will keep coming back. The gaunt summoner will also allow the list to put out some pink horrors that also combo well with the D3 models getting returned. Plaguebearers are there to soak wounds for Be'Lakor. Trashy list? yes. Lets you kill models and shoot thier skulls back at them? also yes. Let me know if you have any good ideas how to use skull cannons you think would work better then below. Allegiance: Legion of Chaos Ascendant- Host of Chaos: Legion of the First PrinceMortal Realm: HyshLeadersBe'Lakor (240)- General- Spell: Echo of HatredSkulltaker (120)Bloodmaster, Herald of Khorne (80)Gaunt Summoner on Disc of Tzeentch (260)- Artefact: Aetherquartz Brooch- Spell: Bolt of RuinBattleline10 x Plaguebearers (120)20 x Bloodletters (220)10 x Bloodletters (110)Units3 x Skull Cannons (390)3 x Skull Cannons (390)Endless Spells / Terrain / CPsExtra Command Point (50)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 105 Have you tried this? I'm amused at skull cannons coming back... Quote Link to comment Share on other sites More sharing options...
firtahl Posted April 27, 2020 Share Posted April 27, 2020 21 hours ago, backslide said: Have you tried this? I'm amused at skull cannons coming back... Not yet, the lock down occurred before I got it painted and on the table. I should be ready for a game in a few weeks when the quarantine is tentatively scheduled to lift where im at. I post the results and the changes ive made since the first iteration was posted. 1 Quote Link to comment Share on other sites More sharing options...
backslide Posted April 29, 2020 Share Posted April 29, 2020 We are moving next weekend now the country's lockdown level has be slightly relaxed once we are unpacked I can get to my daemons in storage... Finish painting my 24 bloodcrushers and then work on the horrors and gaunt summoner Quote Link to comment Share on other sites More sharing options...
Roark Posted April 30, 2020 Share Posted April 30, 2020 (edited) On 4/23/2020 at 10:28 AM, Sralo said: What have people found to be our best hammer units? While bloodcrushers seem to be strong, but I've found they are fragile when not using first prince/heal cmd ability. They are also to dependent on a charge. All that is true, but I don't see any other non-char units in our list doing an average of 15 wounds on the charge (10 of them Mortal) for 240pts. Even Mortek Guard aren't safe. But to answer your question, I reckon the Verminlord Corruptor with the Four-fold Blade is our best hammer (with all his various shenanigans). Dude is nuts. But the main reason (for me) to take Crushers is the regen from Be'lakor, especially when you've got 3 packs of 6 of them all rerolling those nasty charges. An average of 4 whole Bloodcrushers for a measly command point in any Battleshock phase is pretty damn good. Our maybe just don't use them as a hammer at all, but as cheap regenerating tarpits of 5 units of 3 each. Then you're getting an average of like 7 whole Bloodcrushers for a command point. Like this: Allegiance: Legion of Chaos AscendantBe'Lakor (240)- General- Spell: Echo of HatredThe Changeling (120)- Spell: Bolt of RuinVerminlord Corruptor (280)- Artefact: Fourfold Blade- Spell: Bolt of RuinBloodmaster, Herald of Khorne (80)- Artefact: Aetherquartz BroochBloodmaster, Herald of Khorne (80)10 x Bloodletters (110)10 x Bloodletters (110)10 x Bloodletters (110)3 x Bloodcrushers (120)3 x Bloodcrushers (120)3 x Bloodcrushers (120)3 x Bloodcrushers (120)3 x Bloodcrushers (120)Host of Rage (160)Darkfire Daemonrift (50)Prismatic Palisade (30)Suffocating Gravetide (20)Malevolent Maelstrom (10)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 125 Backslide mentioned an attrition kind of style to the faction. I tend to agree with him. In this list, all the summoned stuff (Horrors, Plaguebearers) just bogs them down along with the Crushers. The only serious, mobile damage is from the Verminlord and the Daemonrift. Edited April 30, 2020 by Roark 1 Quote Link to comment Share on other sites More sharing options...
backslide Posted May 1, 2020 Share Posted May 1, 2020 19 hours ago, Roark said: All that is true, but I don't see any other non-char units in our list doing an average of 15 wounds on the charge (10 of them Mortal) for 240pts. Even Mortek Guard aren't safe. But to answer your question, I reckon the Verminlord Corruptor with the Four-fold Blade is our best hammer (with all his various shenanigans). Dude is nuts. But the main reason (for me) to take Crushers is the regen from Be'lakor, especially when you've got 3 packs of 6 of them all rerolling those nasty charges. An average of 4 whole Bloodcrushers for a measly command point in any Battleshock phase is pretty damn good. Our maybe just don't use them as a hammer at all, but as cheap regenerating tarpits of 5 units of 3 each. Then you're getting an average of like 7 whole Bloodcrushers for a command point. Like this: Allegiance: Legion of Chaos AscendantBe'Lakor (240)- General- Spell: Echo of HatredThe Changeling (120)- Spell: Bolt of RuinVerminlord Corruptor (280)- Artefact: Fourfold Blade- Spell: Bolt of RuinBloodmaster, Herald of Khorne (80)- Artefact: Aetherquartz BroochBloodmaster, Herald of Khorne (80)10 x Bloodletters (110)10 x Bloodletters (110)10 x Bloodletters (110)3 x Bloodcrushers (120)3 x Bloodcrushers (120)3 x Bloodcrushers (120)3 x Bloodcrushers (120)3 x Bloodcrushers (120)Host of Rage (160)Darkfire Daemonrift (50)Prismatic Palisade (30)Suffocating Gravetide (20)Malevolent Maelstrom (10)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 125 Backslide mentioned an attrition kind of style to the faction. I tend to agree with him. In this list, all the summoned stuff (Horrors, Plaguebearers) just bogs them down along with the Crushers. The only serious, mobile damage is from the Verminlord and the Daemonrift. I like it in principle but really needs units of 6 crushers to work maybe even 9s? I'm sure a saw a photo on this thread of someone using a unit of 9 Quote Link to comment Share on other sites More sharing options...
Roark Posted May 1, 2020 Share Posted May 1, 2020 14 minutes ago, backslide said: really needs units of 6 crushers to work maybe even 9s Only if you expect them to do damage though. As mentioned, in that list they're just little tarpits in an army of tarpits. And I don't think that's necessarily bad when you've got flying characters and spells who can do a bit of damage themselves, claim objectives etc. 1 Quote Link to comment Share on other sites More sharing options...
backslide Posted May 2, 2020 Share Posted May 2, 2020 I have acquired a second gaunt summoner... but I think jm gonna need more blues Quote Link to comment Share on other sites More sharing options...
backslide Posted May 3, 2020 Share Posted May 3, 2020 What endless spells would you recommend for the legion? Quote Link to comment Share on other sites More sharing options...
Roark Posted May 5, 2020 Share Posted May 5, 2020 On 5/3/2020 at 5:53 PM, backslide said: What endless spells would you recommend for the legion? I reckon Darkfire Daemonrift is gold, especially with multiple double-casters in almost every LoCA list. Each caster can be a vehicle for annoying little path-blocking Endless Spells (gravetide, palisade et al), which amplify the damage of the Daemonrift. Combine that with enemy (or friendly!) Wizards in the Daemonrift's vicinity, and it becomes a disgusting wrecking ball. I think Purple Sun and the Aethervoid Pendulum may be good value for the Changeling or Corruptor, who can quickly get into the enemy's lines. Be'lakor needs to be a little more cautious and stay near his Battleline bodyguards. Quote Link to comment Share on other sites More sharing options...
backslide Posted May 5, 2020 Share Posted May 5, 2020 The daemonrift does feel very appropriate! I'm trying to talk myself out if getting archaon... Quote Link to comment Share on other sites More sharing options...
backslide Posted May 5, 2020 Share Posted May 5, 2020 Stupid list idea... Allegiance: Legion of Chaos Ascendant - Host of Chaos: Legion of the First Prince Archaon the Everchosen (800) Keeper of Secrets (360) - General - Ritual Knife - Command Trait: Ruinous Aura Viceleader, Herald of Slaanesh (120) 10 x Daemonettes (110) 10 x Daemonettes (110) 10 x Daemonettes (110) 5 x Seekers (120) 5 x Seekers (120) Host of the Depraved (120) Total: 1970 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 89 Because archaon needs to fight twice have a 6up fnp (5up near the general) and plus 1 to wound on the charge And summon daemons... Quote Link to comment Share on other sites More sharing options...
tato492 Posted May 7, 2020 Share Posted May 7, 2020 On 5/5/2020 at 8:26 AM, backslide said: Stupid list idea... Allegiance: Legion of Chaos Ascendant - Host of Chaos: Legion of the First Prince Archaon the Everchosen (800) Keeper of Secrets (360) - General - Ritual Knife - Command Trait: Ruinous Aura Viceleader, Herald of Slaanesh (120) 10 x Daemonettes (110) 10 x Daemonettes (110) 10 x Daemonettes (110) 5 x Seekers (120) 5 x Seekers (120) Host of the Depraved (120) Total: 1970 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 89 Because archaon needs to fight twice have a 6up fnp (5up near the general) and plus 1 to wound on the charge And summon daemons... Please, read the Legion of the First Prince again. Thanks Quote Link to comment Share on other sites More sharing options...
backslide Posted May 7, 2020 Share Posted May 7, 2020 43 minutes ago, tato492 said: Please, read the Legion of the First Prince again. Thanks Why what did I miss Quote Link to comment Share on other sites More sharing options...
tato492 Posted May 7, 2020 Share Posted May 7, 2020 (edited) 37 minutes ago, backslide said: Why what did I miss If I tell you, you won´t read it again. But... Be´lakor must be general in Legion of the First Prince. And you can´t choose comand trait for belakor because is a unique miniature. Edited May 7, 2020 by tato492 Quote Link to comment Share on other sites More sharing options...
backslide Posted May 7, 2020 Share Posted May 7, 2020 42 minutes ago, tato492 said: If I tell you, you won´t read it again. But... Be´lakor must be general in Legion of the First Prince. And you can´t choose comand trait for belakor because is a unique miniature. Why the attitude? I dont follow Especially because that's not what its says No where does it state he must be your general Simply you cant use the command ablity since hes not your general. It does give the spell lore though, and masters command is an amusing spell 2 Quote Link to comment Share on other sites More sharing options...
Roark Posted May 7, 2020 Share Posted May 7, 2020 4 hours ago, tato492 said: Please, read the Legion of the First Prince again. 3 hours ago, tato492 said: Be´lakor must be general in Legion of the First Prince. You should read it again yourself mate. 1 1 Quote Link to comment Share on other sites More sharing options...
Gutpile Posted May 11, 2020 Share Posted May 11, 2020 Does anyone use BattleScribe to create these lists? I'm trying but don't see any entries for things like Verminlords or Gaunt Summoners. Is the BattleScribe data wrong or am I doing something wrong? Quote Link to comment Share on other sites More sharing options...
Wired4War Posted May 12, 2020 Share Posted May 12, 2020 So my journey through Chaos started with a few Beasts of Chaos, started liking the Tzaangor more and more which got me buying some Horrors and Tzeentch heroes. Now I'm trying to decide between going full Tzeentch or a mixed Daemons army through LoCA. I'm not super competitive, but have you guys had fun playing a mix of the gods? I've always loved the demons more than mortals, and the hobbying variety of a mixed army seems exciting too, just unsure on how playstyle compares. It seems maybe more straightforward than Tzeentch with less abilities and spells to figure out? Will I feel too hindered playing this alliance compared to one with a battletome? Quote Link to comment Share on other sites More sharing options...
Hannibal Posted May 12, 2020 Share Posted May 12, 2020 5 hours ago, Wired4War said: I'm not super competitive, but have you guys had fun playing a mix of the gods? I've always loved the demons more than mortals, and the hobbying variety of a mixed army seems exciting too, just unsure on how playstyle compares. It seems maybe more straightforward than Tzeentch with less abilities and spells to figure out? Will I feel too hindered playing this alliance compared to one with a battletome? I think due to Covid-19 nobody really got enough experience to justify a solid advice. These days I´m more a collector / painter than a (competetive) player and therefore the Chaos Ascendant list is everything I could have hoped for. The basis of my collection is Nurgle but I always struggled to find a Nurgle Daemon list I really liked. Not enough offense. In 40k I could play Nurgle / Tzeentch combo and now I can play it in AoS too. It´s great! Modelwise all gods offer some really good looking models and now I can run them without the need of "2000 points mono god". In addition: no special piece of terrain, small number of special rules. I like it. Even if it won´t be the best, for those 1 game in 3 months opportunities it´s good. And you can still branch out to all these god specific armies once your collection is large enough. Really, it´s just a matter of which models you like to move. 2 Quote Link to comment Share on other sites More sharing options...
backslide Posted May 13, 2020 Share Posted May 13, 2020 On 5/12/2020 at 11:56 AM, Gutpile said: Does anyone use BattleScribe to create these lists? I'm trying but don't see any entries for things like Verminlords or Gaunt Summoners. Is the BattleScribe data wrong or am I doing something wrong? I'll have a go with battlescribe I tend to stick to asur 2nd warscroll builder Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.