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Wired4War

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46 Lord Celestant

About Wired4War

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  1. As others have said, the Onslaught double ability on Lonstrikes is disgusting. If enemies don't have enough terrain for cover, they will really not have a fun game. That said, they can easily outnumber you for objective control (at least for a turn).
  2. Building and painting my first two start collecting boxes so I can get a few games in at 1000pts (typical game size where I play). Reading the warcsrolls and battletome, it seems like raiders are only decent in very large groups, and if I plan on just running or summoning 10man units I'd be better off with regular ungors? Is that an accurate assessment? Also the cygor seems underwhelming unless up against lots of magic (and I already have 2 shaman for unbinding). Just want to get a good sense of the army and different playstyles before I expand.
  3. Nvm, didn't realize rules forums sorted.
  4. 100%, I don't bring a unit to the table, unless it's painted. That's what I used as my motivation to keep painting.
  5. Well technically the rules for almost every warscroll is "this unit includes any number of models", but I'm guessing this is about matched play rules.
  6. Which you lose even if you roll 1-4 =(
  7. I would take this job in an instant. I'm sure GW has need for a geologist, right? Forensic basing inspections, plate tectonic maps of the mortal realms, water quality models for Ghyran.
  8. Maybe because I don't participate in tournaments, but I always start out every game during deployment telling my opponent what each of my units does and what the synergies between my units are. Win or lose, I want my opponent to have had fun.
  9. This is awesome to see. I'm relatively new to the game so other than a descent sized stormcast army (3k maybe?) I've only dabbled with a box or two each of other army's models. I'd love to have a single army over 10k someday but haven't figured out which faction would keep me interested that long.
  10. That's a really interesting idea and I wonder how much that explains my desire to be unique. Although maybe if it is also a win-win for your opponent, because they got to play something unique, it's worth it even if based on insecurity? =D
  11. What if the Avatar of Gork and Mork come in on opposites sides of the table, and if they get base to base with one another, they fusion dance to Gorkamorka?
  12. Thanks! I've only dabbled with it so far to fix gaps and make little base details. I'd love to eventually make fur or armor embellishments or help tie things together when kitbashing.
  13. Based on some advice in this thread, I've signed up for a greenstuff sculpting workshop at Adepticon. Hopefully I learn some techniques that will help me make whatever army I play unique!
  14. Some of you are spot on about my feeling on mirror matches. I live to imagine my own narrative for each game, and Stormcasts fighting another Order alliance feels weird (unless it is another Stormcast...then I can pretend we're in the gladiatorial training grounds, I suppose.) To muddle this even further from my initial post, one of the reasons I've stuck with Stormcasts so far is because of the overwhelming compliments I get on the paint. I literally just use the classic Hammers of Sigmar gold and blue, and maybe that is what makes me unique? By doing the most commonly seen thing well? Bother.
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