SpiritofHokuto Posted November 16, 2017 Share Posted November 16, 2017 50 minutes ago, Axter said: Really? I play often at 2000 points and i didn't like her that much, her attack are weak if you look at the treelord or kurnoth attacks. Ability are not that much and her spell is just... Meh... Just the flitterfuries are pretty good, but i'm not sure they are worth 280 points tho Admittedly her melee ability isn't that great unless she's relatively uninjured and enraged. But she's a fast, tough, wizard with a shooting attack that can be tailored against your opponent. And yes her personal spell isn't all that good, I usually give her Verdant Blessing so with her high movement I can get Wyldwoods into some very annoying spots for my opponent. She's not the best at anything, except Squirmlings vs hordes perhaps. But she brings so much flexibility to the table I find it hard not to take her, although she is by no means an auto-include. Link to comment Share on other sites More sharing options...
Aezeal Posted November 16, 2017 Share Posted November 16, 2017 2 hours ago, Axter said: Really? I play often at 2000 points and i didn't like her that much, her attack are weak if you look at the treelord or kurnoth attacks. Ability are not that much and her spell is just... Meh... Just the flitterfuries are pretty good, but i'm not sure they are worth 280 points tho It's probably dependant on your army. I currently don't play gnarlroot so I don't already have tons of casters. My tla has oaken armor and gnarled warrior so I don't have much prime targets for mystic shield this means drycha can almost always cast shield on herself making her (often) 2+ rr 1's, so very survivable. she is fast so I can almost always get her where I want: in front of the biggest blocks of troops. Then I just move her into 3-5 inch in front of that unit and most of the unit will be target of her shooting. That should generally delete enough of the unit so battleshock takes care of it and then she can try and charge another unit that won't kill (lone characters are nice and killable) her in combat or charge the same unit to finish them off. And her main attacks are damage 2 which makes them pretty strong in melee, sure not as strong as the same points in defeated melee units but still nice.. and enraged her damage output probably equals most melee specialists.also having a durable caster that is also fast is nice since she'll be in a position to unbind if needed and can try and snipe vulnerable high save units with arcane bolt. Link to comment Share on other sites More sharing options...
Axter Posted November 17, 2017 Share Posted November 17, 2017 On 16/11/2017 at 4:49 PM, SpiritofHokuto said: Admittedly her melee ability isn't that great unless she's relatively uninjured and enraged. But she's a fast, tough, wizard with a shooting attack that can be tailored against your opponent. And yes her personal spell isn't all that good, I usually give her Verdant Blessing so with her high movement I can get Wyldwoods into some very annoying spots for my opponent. She's not the best at anything, except Squirmlings vs hordes perhaps. But she brings so much flexibility to the table I find it hard not to take her, although she is by no means an auto-include. On 16/11/2017 at 6:25 PM, Aezeal said: It's probably dependant on your army. I currently don't play gnarlroot so I don't already have tons of casters. My tla has oaken armor and gnarled warrior so I don't have much prime targets for mystic shield this means drycha can almost always cast shield on herself making her (often) 2+ rr 1's, so very survivable. she is fast so I can almost always get her where I want: in front of the biggest blocks of troops. Then I just move her into 3-5 inch in front of that unit and most of the unit will be target of her shooting. That should generally delete enough of the unit so battleshock takes care of it and then she can try and charge another unit that won't kill (lone characters are nice and killable) her in combat or charge the same unit to finish them off. And her main attacks are damage 2 which makes them pretty strong in melee, sure not as strong as the same points in defeated melee units but still nice.. and enraged her damage output probably equals most melee specialists.also having a durable caster that is also fast is nice since she'll be in a position to unbind if needed and can try and snipe vulnerable high save units with arcane bolt. I see. I have a question. I'am going to a toirnament in couple and i have to bring 1000 points. Would you use her in 1000 points either? For now i'm going to brong TLA,branchwych, 10 dryads, 5 tree revenant and 6 kurnoth. I could take out 3 kurnoth and the branchwych to put her instead. What do you think? Link to comment Share on other sites More sharing options...
Aezeal Posted November 17, 2017 Share Posted November 17, 2017 Hard question: I played 1300 points yesterday and I didn't bring her (I had the same list you gave only with 40 dryads in 2x20) but I didn't bring her mainly because I wanted to go easy on my opponent who was new too aos (though experienced wargamer incl. 40k and fantasy I think). In my game drycha would have been pure gold since he had a 30 and a 20 model unit of saurus warriors and we played a scenario where w0 + units claim best (which meant that after teleporting his 30 saurus in and killing 1 of the defending dryads he got my objective till I killed most of them. However the Hunters where great too... I think encountering blocks of 30 will be rare at 1k points.. however using her shooting on 10 executioners will be nice too. All in all I think at 1k I'd not take her since its a bit of a gamble, but at 1500 I certainly would (and a unit of at least 20 Dryads and 6 hunters) Link to comment Share on other sites More sharing options...
nightsrage Posted November 18, 2017 Share Posted November 18, 2017 New player question: If I choose a Treelord Ancient as my General in an Order Allegiance Army, does the Ancient have access to Sylvaneth spells? Or are those spells only accessed with Sylvaneth allegiance? Link to comment Share on other sites More sharing options...
Axter Posted November 18, 2017 Share Posted November 18, 2017 6 hours ago, nightsrage said: New player question: If I choose a Treelord Ancient as my General in an Order Allegiance Army, does the Ancient have access to Sylvaneth spells? Or are those spells only accessed with Sylvaneth allegiance? You can have deepwood spells only of you have sylvaneth allegiance Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted November 18, 2017 Share Posted November 18, 2017 7 hours ago, nightsrage said: New player question: If I choose a Treelord Ancient as my General in an Order Allegiance Army, does the Ancient have access to Sylvaneth spells? Or are those spells only accessed with Sylvaneth allegiance? You will also have to pay 40 points per Wyldwood generated by the TLA, as they are only free with the Sylvaneth allegiance. Link to comment Share on other sites More sharing options...
Aezeal Posted November 24, 2017 Share Posted November 24, 2017 So... Where would you guys place the astrolabium from the hurricanum on the back of alarielles beetle? An easy fit is the hole where alarielle usually goes on one of the branches. Another option would be to create a platform on its back (but that wouldn't fit easily) or to create a sort of quadrapod on its back from wood or metal and mount the device on that... Any suggestions before I ruin my model ? Link to comment Share on other sites More sharing options...
Mirage8112 Posted December 5, 2017 Share Posted December 5, 2017 On 11/24/2017 at 1:04 PM, Aezeal said: So... Where would you guys place the astrolabium from the hurricanum on the back of alarielles beetle? An easy fit is the hole where alarielle usually goes on one of the branches. Another option would be to create a platform on its back (but that wouldn't fit easily) or to create a sort of quadrapod on its back from wood or metal and mount the device on that... Any suggestions before I ruin my model ? Maybe use the howdah from the araknarok spider kit? The option would be a the stegadon kit has a platform type thing I believe. Link to comment Share on other sites More sharing options...
Tommm Posted December 6, 2017 Share Posted December 6, 2017 Maybe get the Citadel Vines kit and extend the ones sculpted on to the Beetle to be holding it up? Link to comment Share on other sites More sharing options...
Aezeal Posted December 6, 2017 Share Posted December 6, 2017 In the wanderer topic you can see what I decided to do. Link to comment Share on other sites More sharing options...
vesco Posted December 9, 2017 Share Posted December 9, 2017 So has anyone been successfull with some 2k list? I like these one: 1)1TLA,1Branchwitch,1Drycha, 1Loremaster,10dryadw,10dryads,5tree-revenants,3kurnoth with bow,3kurnoth with bow,3kurnot with scythe, Gnarloot and household 1950/2000 2)1Durthu,1TLA,1Branchwitch,1waywatcher,20dryads,5tree-revenants,5tree-revenants,3kurnoth with bow,3kurnot with scythe,3kurnoth with sword,free spirit 1999/2000 3)1TLA,2Branchwiches,30dryads,30dryads,3kurnoth with bow,3kurnot with scythe,3kurnoth with scythe,5 sisters of the thorn Since I'm lacking on: loremaster,durthu,waywatcher,and sister of thorn I can't achieve any of these I list I thought or I like. So since I need to buy something (see what I'm missing) what would you do? Or which 2k list would you suggest? I have also alarielle available (not even mounted yet lol) Link to comment Share on other sites More sharing options...
Freejack02 Posted December 9, 2017 Share Posted December 9, 2017 On 11/24/2017 at 3:04 PM, Aezeal said: So... Where would you guys place the astrolabium from the hurricanum on the back of alarielles beetle? An easy fit is the hole where alarielle usually goes on one of the branches. Another option would be to create a platform on its back (but that wouldn't fit easily) or to create a sort of quadrapod on its back from wood or metal and mount the device on that... Any suggestions before I ruin my model ? I think the enormous base size would be the larger problem with that model, which benefits aura abilities. Link to comment Share on other sites More sharing options...
Temp Posted December 10, 2017 Share Posted December 10, 2017 Evening all I just picked up the sc box and working towards 1k points my question is would it better to have a full 1k list of sylvaneth or mix in some allies storm cast or wanders? I think I have a idea for narrative back story but I could easily fit in both allies into the story. Link to comment Share on other sites More sharing options...
Aezeal Posted December 13, 2017 Share Posted December 13, 2017 On 11-12-2017 at 12:44 AM, Temp said: Evening all I just picked up the sc box and working towards 1k points my question is would it better to have a full 1k list of sylvaneth or mix in some allies storm cast or wanders? I think I have a idea for narrative back story but I could easily fit in both allies into the story. I'd say that when starting you should probably stay pure. You certainly should not make it a mixed order army IMHO.. if you put something in there make sure it's within ally allowance and factions. Link to comment Share on other sites More sharing options...
Aezeal Posted December 13, 2017 Share Posted December 13, 2017 On 9-12-2017 at 5:17 PM, Freejack02 said: I think the enormous base size would be the larger problem with that model, which benefits aura abilities. Yeah I actually have a smaller base on top of the big on so we can see from where we should measure. Link to comment Share on other sites More sharing options...
Aezeal Posted December 13, 2017 Share Posted December 13, 2017 On 9-12-2017 at 1:16 AM, vesco said: So has anyone been successfull with some 2k list? I like these one: 1)1TLA,1Branchwitch,1Drycha, 1Loremaster,10dryadw,10dryads,5tree-revenants,3kurnoth with bow,3kurnoth with bow,3kurnot with scythe, Gnarloot and household 1950/2000 2)1Durthu,1TLA,1Branchwitch,1waywatcher,20dryads,5tree-revenants,5tree-revenants,3kurnoth with bow,3kurnot with scythe,3kurnoth with sword,free spirit 1999/2000 3)1TLA,2Branchwiches,30dryads,30dryads,3kurnoth with bow,3kurnot with scythe,3kurnoth with scythe,5 sisters of the thorn Since I'm lacking on: loremaster,durthu,waywatcher,and sister of thorn I can't achieve any of these I list I thought or I like. So since I need to buy something (see what I'm missing) what would you do? Or which 2k list would you suggest? I have also alarielle available (not even mounted yet lol) Well I play none of these lists so none of them would be my preferred option. If I had to choose I'd probably try the first. (however I've yet to try gnarlroot with the new expensive points. I personally favor playing with max 5 revenants and units of at least 20 dryads. Ow.. and I favor Drycha.. she's in about all my lists unless I'd tailor a list when playing against stormcasts maybe (however I could just give here a flitterfuries instead of squirmlings and she might still work.) Link to comment Share on other sites More sharing options...
vesco Posted December 14, 2017 Share Posted December 14, 2017 8 hours ago, Aezeal said: Well I play none of these lists so none of them would be my preferred option. If I had to choose I'd probably try the first. (however I've yet to try gnarlroot with the new expensive points. I personally favor playing with max 5 revenants and units of at least 20 dryads. Ow.. and I favor Drycha.. she's in about all my lists unless I'd tailor a list when playing against stormcasts maybe (however I could just give here a flitterfuries instead of squirmlings and she might still work.) Yeah man 20 dryads is the best, i wish i could fit them in my 1st list without dropping anything but it's impossibile, increased point on kh and battalions on gh2 screwed my plan. I do really like drycha too, what list do u use? Link to comment Share on other sites More sharing options...
Aezeal Posted December 15, 2017 Share Posted December 15, 2017 On 14-12-2017 at 7:14 AM, vesco said: Yeah man 20 dryads is the best, i wish i could fit them in my 1st list without dropping anything but it's impossibile, increased point on kh and battalions on gh2 screwed my plan. I do really like drycha too, what list do u use? Currently I usually have a core of TLA 300 Drycha 280 Wych 80 Dryads 2x 20 400 Hunters 2x3 440 Tree revenants 80 That makes 1580 points for my core and I really like every single unit. After that: 1: a 3th unit of hunters, a 2nd wych and upping one unit of dryads to 30 (370) 2: TL, wych, dryads (390). 3: just putting Durth there (400) TLA always is general and gets gnarled warrior and oaken armor unless I play Durthu (then D gets oaken armor). I usually take verdant blessing on the wych. Regrowth on TLA or Drycha (or both). Sometimes I do verdant on Drycha since she moves ahead so IF there is a spot to place a forest she'll get there first. The other spells the if one of the big guys doesn't get regrowth or verdant they get reaping. a 2nd wych sometimes gets damage spells but I've not been doing much with them (usually casting bolt or shield anyway) so I'll probably go to backup regrowth on them. My hunters I usually play as 1 scythes, 1 swords and 1 bows, because each has their roles. I know people in here prefer scythes over swords but in my opinion there are mostly targets on the table where swords are mathematically better and we also have spells to do mortal wounds on the real resilient stuff. (I guess if you have a stormcast or sylvaneth heavy meta it might be different.. but against chaos, orcs n goblins, undead, aelves, skaven, Kharadon the swords are just plain better against .. well I think almost everything they can put on the table. 1-2 games I played Alarielle and then you have a completely diferent setup obviously (going nearly minimal on core and max on behemoth and hunters to benefit most from her healing. I'm still contemplating gnarlroot (don't have the models for Dreadwood) but not sure if I like what it does enough for what I get (and I've been having good results last games.. though admittedly my dice have been on fire AND/OR my opponent has had terrible dice (and when that combines it's a very quick game.. if opponents don't do significant damage in turn 1-2 then my steady damage out put usually means they are to much behind). Link to comment Share on other sites More sharing options...
MayItBe Posted December 18, 2017 Share Posted December 18, 2017 Hello! I've went quiet for almost 2 months after i won my first major tournament and was busy with being TO making biggest yet tournament in Poland. No Sylvaneth representative tho, so no tactical insight from there. New year-new me, as they say and i'm preparing for tournaments heavy 2018 (London GT!). Next month i'll be attending another 2-day tournament and i', thinking about new list. Our 'meta' is Tzeentch and Kroak heavy, and i'm struggling on local tournaments, but determined to show that Sylvan did not fell out of meta Those two armies are my main concern. For those who remembers my list, i've dropped Dryha (not enough punch in combat, and there are not many hordes really for her to shine) and focused more on shooting off dangerous spell caster's. Archmage is here to give some kind of survivability against MW (6+ save in 18" bubble). 2 units of bows are not enough to kill Kroak 1st round, 4 may be overkill, but i have yet to test it. I may change 1 unit to scythes, but i am not sure if the -2 rend will be worth it: yes, it shreds heavy armoured units, but most of them (like stardrake) have -1 rend only, so can be blocked by TLA. Opinions? List: Archmage (120)Branchwych (80)- Artefact: Acorn of the Ages - Spell: Verdant Blessing Treelord Ancient (300)- General - Trait: Gnarled Warrior- Artefact: The Oaken Armour - Spell: Regrowth 20 x Dryads (200)5 x Tree-Revenants (80)5 x Tree-Revenants (80)3 x Kurnoth Hunters (220)- Greatbows3 x Kurnoth Hunters (220)- Greatbows3 x Kurnoth Hunters (220)- Greatbows3 x Kurnoth Hunters (220)- GreatbowsGnarlroot Wargrove (180)Household (70)Total: 1990 / 2000 Edit: List is fully competitive. I don't need more friends than i have now. I need trophies! Link to comment Share on other sites More sharing options...
Miyokari Posted December 18, 2017 Share Posted December 18, 2017 On 2.11.2017 at 2:38 AM, Miyokari said: I am a new Sylvaneth player and have my army almost on 2k, I plan on building my army around Alarielle and I was thinking of roster like this : Allegiance: Sylvaneth Leaders Alarielle the Everqueen (600) - Deepwood Spell: Regrowth Branchwych (80) - Deepwood Spell: Verdant Blessing Treelord Ancient (300) - General - Trait: Gnarled Warrior - Artefact: Briarsheath - Deepwood Spell: Throne of Vines Battleline 20 x Dryads (200) 5 x Tree-Revenants (80) - Sylvaneth Battleline 5 x Tree-Revenants (80) - Sylvaneth Battleline Units 3 x Kurnoth Hunters (220) - Greatbows 3 x Kurnoth Hunters (220) - Scythes 3 x Kurnoth Hunters (220) - Scythes Reinforcement Points (0) Total: 2000 / 2000 Allies: 0 / 400 Any changes I could do here, or any other rosters centered around Alarielle? I was thinking of some ways to get also a batallion but I cannot think of anything for now Anyone any opinions? Link to comment Share on other sites More sharing options...
vesco Posted December 18, 2017 Share Posted December 18, 2017 16 hours ago, MayItBe said: Hello! I've went quiet for almost 2 months after i won my first major tournament and was busy with being TO making biggest yet tournament in Poland. No Sylvaneth representative tho, so no tactical insight from there. New year-new me, as they say and i'm preparing for tournaments heavy 2018 (London GT!). Next month i'll be attending another 2-day tournament and i', thinking about new list. Our 'meta' is Tzeentch and Kroak heavy, and i'm struggling on local tournaments, but determined to show that Sylvan did not fell out of meta Those two armies are my main concern. For those who remembers my list, i've dropped Dryha (not enough punch in combat, and there are not many hordes really for her to shine) and focused more on shooting off dangerous spell caster's. Archmage is here to give some kind of survivability against MW (6+ save in 18" bubble). 2 units of bows are not enough to kill Kroak 1st round, 4 may be overkill, but i have yet to test it. I may change 1 unit to scythes, but i am not sure if the -2 rend will be worth it: yes, it shreds heavy armoured units, but most of them (like stardrake) have -1 rend only, so can be blocked by TLA. Opinions? List: Archmage (120)Branchwych (80)- Artefact: Acorn of the Ages - Spell: Verdant Blessing Treelord Ancient (300)- General - Trait: Gnarled Warrior- Artefact: The Oaken Armour - Spell: Regrowth 20 x Dryads (200)5 x Tree-Revenants (80)5 x Tree-Revenants (80)3 x Kurnoth Hunters (220)- Greatbows3 x Kurnoth Hunters (220)- Greatbows3 x Kurnoth Hunters (220)- Greatbows3 x Kurnoth Hunters (220)- GreatbowsGnarlroot Wargrove (180)Household (70)Total: 1990 / 2000 Edit: List is fully competitive. I don't need more friends than i have now. I need trophies! IMO if you want to shooting off spell casters you must have a hurricanum, a 18" save bubble want do it. I know it's cost(380) is huge, but with so many shooters you want to do dmg, not saves. Link to comment Share on other sites More sharing options...
Nico Posted December 18, 2017 Share Posted December 18, 2017 I don’t think the Hurricanum is worth it. It exacerbates existing issues with Tzeentch and KO. That list doesn’t have any -2 rend and has barely any mortal wounds (the rapidly diminishing gun on the Hurricanum). Link to comment Share on other sites More sharing options...
wayniac Posted December 20, 2017 Share Posted December 20, 2017 Question, I am eyeing sylvaneth (for a "haunted forest" themed army), but confused on what role Tree-Revenants actually play. I see them usually taken in groups of 5, but they look too weak to really do much in 5s? Also, how are Kurnoth with scythes? For my concept they fit really well (I'd likely still have 1-2 units of Kurnoth with bows but around here they are considered like the pinnacle of an OP unit so too many will label me "TFG"). Link to comment Share on other sites More sharing options...
MayItBe Posted December 20, 2017 Share Posted December 20, 2017 On 18.12.2017 at 6:27 PM, Miyokari said: Anyone any opinions? I think it's solid Alarielle option. You are short on forests (no acorn) and it can be hard to get scythes into combat. From my experience 2xbows are essential to snipe off key enemy characters. Throne of Vines on TLA is somewhat strange, but i assume it will be cast only when he is locked in combat? 6 hours ago, wayniac said: Question, I am eyeing sylvaneth (for a "haunted forest" themed army), but confused on what role Tree-Revenants actually play. I see them usually taken in groups of 5, but they look too weak to really do much in 5s? Also, how are Kurnoth with scythes? For my concept they fit really well (I'd likely still have 1-2 units of Kurnoth with bows but around here they are considered like the pinnacle of an OP unit so too many will label me "TFG"). TRevs are special ops unit - they either sit on my table edge and do notning, holding objective, or they teleport into enemy deployement to charge and kill their cheap objective holder, or lone character. Last game they almost killied Mighty Lord of Khorne 2 units of 5 are my usual pick, and never more than 5 in one unit. Scythes are good, but i struggle to get them into combat early enough. If rushed, they die quick, because they are focused down, if delayed, they are not dealing enough damage to be worth it. I mostly play 1scythes + 2 bows, only just now switching to 4xbow Link to comment Share on other sites More sharing options...
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