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svnvaldez

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Everything posted by svnvaldez

  1. Loonbosses! My dream list fits in 2k now. Probably not “optimal” but I’m super excited to build and paint it. It’s funny how I need to be able to know the points and rules to motivate my hobby.
  2. I would not recommend going and buying that list if you don't have the models thou. No way it will be around in the next tome which I hear will be between now and next spring. In the mean time if you want to play BS competitively start with this core and fill out the rest with whatever models you like. Allegiance: BonesplitterzMortal Realm: HyshLeadersSavage Big Boss (120)Maniak Weirdnob (120)- Artefact: Aetherquartz Brooch - Lore of the Savage Waaagh: Hand of Gork or MorkManiak Weirdnob (120)- Lore of the Savage Waaagh: Brutal Beast SpiritsBattleline30 x Savage Orruk Arrowboys (420)10 x Savage Orruks (120)- StikkasBattalionsKunnin' Rukk (200)Total: 1100 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 98
  3. The brooch is pretty bent. You spend 4 CP on the alpha, regen say 2, then immediately spend them since there is no order to it. Each 5+ to hit from the 90 arrows procs 4ish more attacks. Threat range of the alpha is about 35 in. Then you charge 1 model in to pin them in their deployment zone.
  4. Yea he’s using the standard 1 drop Krukk build talked about in this chat for the last 2 years. Here it is with new points and what I play (Heat 3 was with the GH18 so he had 20 more points which he spent on the 140 caster rather than the boar swap I have)
  5. And forbidden power endless spells/mercenaries . I think there will be a difference between the GH and what TOs do but “default AOS” seems to be GH19, Corebook with realms, and MS... Says as much in #1 of pg 70 of the GH19 PITCHED BATTLE TOURNAMENTS.
  6. Redone gitmob could be folded into BS perfectly imo. I think they could add greenskinz as is to IJ as lesser orruks. Probably wishful thinking.
  7. It is a mystery. One thing though... pg 70 of the GH19 is PITCHED BATTLE TOURNAMENTS. #6 says "Terrain for the battles will be provided and set up by the tournament organizer." To me this implies that the TO is responsible for placing the terrain in such a way that placement of faction specific terrain is possible.
  8. The game rules could be better but it is my firm opinion that 40k/AOS are by far and away the best table top games out there. No one is going to find a better combo of rules/models/lore than Warhammer provides. I find it very ignorant when people think they can do a better job with their own houserules etc... We can all agree that there are some areas of the game that are complete oversights... and then be frustrated that they are not fixed with an FAQ or digital pointing. But Warhammer is an amazing game and not something every Tabletop company provides.
  9. http://facehammer.co.uk/2018/01/07/episode-49-maggotkin-of-nurgle-army-review/ The episode above is over a year and a half old but Terry did a good job talking about the book and not a lot has changed for Nurgle since then. I think one of the Event reviews after this episode, Terry took Thricefold and talks about it. I also stopped tuning into Facehammer as well! Literally my favorite AOS podcast for 3 years and I haven't listened for maybe 9 months now. It's not a bad show but I like to think of myself as a total GW fanboy and they have become overly GW apologist even for my taste.
  10. Thank you. I did not see that section on first read. TO can always modify the rules... even says as much in bold on pg 70 but in "Default AOS" this is spelled out clearly on pg 3 of the booklet under OFFICIAL PITCHED BATTLE RULES.
  11. Literally always the answer for any questions about tournaments. I guess if you want a default take a look at the new section on pitched battle templates (or whatever it’s called) in ghb19. I don’t think it says anything helpful to your question.
  12. I'm thinking the exact same list (drop fungoid for 1 drop) but with the 10x3 combined to 30x1. Like others have said above you can hand the 30 T1. I think it cast on an 8 ( 6 with +2 from the weirnob). Then the army gets +1 to charge, +2 from the drum, +d6 from Ironfist. Result is a nice wall deep in the board and leave a tail for IP
  13. From an in game (AOS) prospective the gaps between models for a cloud formation makes no sense. I would never waste my money on that product. 3rd party ones primarily come in 2 formations... clouds as close together as possible and lines 1 inch apart. There is a reason they come in those formations.
  14. I think its a list that you can go low 2-3 to high 4-1. If a buddy of mine wanted to run that I would say go for it... should be fun and not bad. For a 80 point swap you can get 1 unit of 60 grots in there which is clearly a good choice but you will be fine with the above imo.
  15. https://warhammerfantasy.fandom.com/wiki/The_Cursed_Company "The most common tales revolving around Richter Kreugar's tragic curse tell of a young mercenary captain, proud, talented, and ruthless. He hired out his services freely, uncaring whom he fought for as long as the price was right. Centuries ago in the history of the Old World, Richer was said to have allied with a powerful Necromancer, aiding him in his diabolical campaign against the Empire, terrorizing the heavy forested area around Wolfenburg." Alot of these mercenaries are reworks of old dogs of war.
  16. I was very disappointed when I read that. Not just for Forbidden Power but for all of these mini expansions. Next time one comes out I'll be thinking... okay cool but this will probably be reprinted.
  17. Maybe one day but we don't play even close to enough to justify a podcast! We burned out hard after making our ITC run and then we lost some local TOs who were running regular small events. There were about 10 of us who were playing all the time. Now there are only 2-4 who play sometimes. I'm super excited about this picture thou. Hopefully the tournament templates and meeting engagement make it easier for TOs to run events and then maybe the small 16-24 monthly tournaments that kept everyone energized will come back.
  18. I only play tournaments with a players pack. This pack needs to layout things like models must be on rounds and what to do if there is a dispute, cheating, slow play, etc and how to call a judge. It then falls on the TO not the players to enforce this. It should never fall on players to shame/punish each other. Everyone has a different personality and get different kinds of enjoyment from the game. No one is right and no one is wrong... but in a tournament the rules need to be enforced. Here is an example of a long winded sportsmanship section from a players pack (it doesn’t not need to be this long).
  19. Justsaying has us at T2 fellow loonbosses! time for us to all build 160 grots and win some events Last 2 episodes have been very good. If podcasts are your thing, give them a listen. http://podcast.justplaygames.uk/5-0-at-bobo-gloomspite-gitz-list-tech-with-ritchie http://podcast.justplaygames.uk/ritchies-5-0-fyreslayers-at-6-nations-slaanesh-chat-and-current-tier-list
  20. I consider myself a matched play player and bought this. My 2cents is it’s fine... this is much better than firestorm imo that I literally have no use for outside the few pages on cities. This box at least has some army rules, mercenaries, terrain, and endless spells that can add to my games. Big bonus for me is that I can set up the endless spells (and I put in purple sun and shackles) + terrain and use them as scenery at home. I get the price argument and it might not be worth the money for everyone.
  21. This ^ . In a friendly game I would not mind you using any model you want (as long as it is on the correct base). If it’s a tournament then it’s not up to me... I’ll play the players pack so see what the TO says (I’d probably not attend an event that allowed proxies or had houserules but that’s my choice and that would have no effect on you) Last bit is that matched play is not “competitive/tournament play”. Matched play rules are simply rules on list construction/standard battleplans in order to play a semi balanced game ( relative to open/narrative). Since you are looking to modify matched play list construction you are not playing matched play as presented in to book. You are playing Open play.
  22. I normally say Kunnin Rukk is boring but that is probably the wrong word. If you don't use a dice app the rolling is awful for both players. It's too long, slow, dull; tiresome and monotonous. With all the buffs and broach you are throwing like 200 dice (afterrerolls and procs) for 20-40 wounds. FEC are more "fun" since its so quick... clearly "fun" is the wrong word.
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