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svnvaldez

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342 Celestant-Prime

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About svnvaldez

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  1. svnvaldez

    Competitive Event Game Concessions

    Please stop this non sense of philosophical questioning of what an event/tournament is for... This is why we have and need a players pack. It lays out the rules of engagement for the event. Their is no judgement needed by anyone once the players pack is published. Players can attend that event for whatever reason they see fit as long as they follow the rules set forth by the TO.
  2. svnvaldez

    Competitive Event Game Concessions

    I don't know why we fight about this kinda stuff on the internet. At a tournament read the rules pack. Follow those rules. Here is the section in Cancon's rules pack (4pg: http://www.heraldsofwar.com/documents/ctg-players-pack-v2-2.pdf). It is an example of a TO laying out the rules properly. He states what you should do if you feel like conceding a game or dropping from the event. All players know this when they buy their tickets and if they don't like it they can opt not to attend. Don't feel bad about conceding a game if that is what you want to do and there is nothing in the pack that says its disallowed or frowned upon. I wouldn't concede a game. If I concede there would be no chance to come back and my experience is a lot of games may feel over but often first turn alpha strikes are 1 trick and if you stick in the game you may be able to pull out a win.
  3. svnvaldez

    AoS 2 - Bonesplitterz Discussion

    It would be fine if you want to give it a go. The problem is you are losing 5 inches of threat from the unit that doesn’t have hand of gork and only 1 unit will have +1 to hit spell. Also it’s going to cost 2 CP each turn to give each the CA. double krukk was a good list pre gh2 since they were amazingly cheap. Still isn’t awful now just not optimal.
  4. svnvaldez

    Competitive Event Game Concessions

    I prefer an early concession by my opponent. It leaves them no opportunity to come back in the game... this is assuming the player pack is written well and I will be awarded full side mission points and such.
  5. svnvaldez

    The Big Community Survey 2019

    For once we agree. If anything narrative and open players need more support. All 3 styles of play need to a support format that draw in new players. @Barbossal I agree with you as well. Rules of Match play needs to be cleaned up. Simple ex. is Duality of Death needs the same FAQ as Arcane power. There are only 18 missions so 1/18 games during play testing didn’t fix fundamental issues with scoring.
  6. I think it’s fine for beginners. You buy the core book, get a taste of artifacts and traits for the 4 GAs which are found in it. Then you graduate to a real army which much better rules.
  7. svnvaldez

    AoS 2 - Gutbusters Discussion

    I completely agree. So many good plastics, just needs some legit rules, endless spells/terrain and a plastic hero.
  8. svnvaldez

    AoS 2 - Gutbusters Discussion

    I at first thought that the banner was surefire confirmation of gutbusters coming. But someone pointed out that those pictures (other than chaos) are taken straight from the core book. The destruction one is on page 200 in the Forces of Destruction section. So I'm with you, who knows.
  9. svnvaldez

    AoS 2 - Gutbusters Discussion

    My feeling is that we will not see a "new battletome for every grand alliance" and what was meant is Destro will be getting a battletome such as Ogres. But that's just a feeling no evidence.
  10. svnvaldez

    AoS 2 - Gloomspite Gitz Discussion

    Casual play it’s more than fine. Competitive play there is and will always be only 1 answer. It is case dependent and ask your TO before hand. I wouldn’t like playing against it but what I like doesn’t matter in competitive play. What matters is the TOs call and what he says during the event or in the players pack.
  11. I have my trees glued into the holes. Its a bad model for interacting with the mechanics of the game. The FAQ quoted above is the correct one that you need to scale up and down the trees. However there is also an FAQ that states players may want to house rule it. Just talk it over before hand and be aware that the default is nonfly monsters might have a difficult time moving around them.
  12. Also consider if you actually need to go up the whole tree to fit. I don’t believe there are any rules about the basing needing to be flush with the surface. Thus if you angle the base to be at a diagonal with the tree and the board you may fit and only use say 3in of movement. Its a very awkward situation and an example of a cool idea of terrain for an army being poorly executed.
  13. svnvaldez

    Sentiment about the new releases

    I think the new updates are great. I would love the same treatment for gutbusters.
  14. svnvaldez

    Noone can defeat this player's SCE list

    I would also recommend start by using all the rules. Use realm rules and roll of the battleplans. Those players would be in deep trouble if you roll a hero scoring mission and they are playing vs a tough character with -1 hit (there are realm artifacts that give this). SCE are an easy army to build a net list because they are cheap in terms of $$$ and require few models. Probably the best starter army there is. 30x2 grimghasts would steam roll that list and comes in at 720 points. But it costs more $$$
  15. svnvaldez

    The BEST part of Valour

    It is one of my favorites as well. I don't feel it leads to non-balanced auto win games which would be my only requirement for hating a battleplan.
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