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Baron Klatz

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Everything posted by Baron Klatz

  1. 100% agreed. I feel the notes on him "perfecting" them is gonna have a dark twist ( this is Warhammer afterall) that could be him using light to hide the flaws he could never fix but just put to a lesser degree than Deepkin or it's his twisted vision of perfection that comes from being a afflicted god in the same way Morathi blesses her loyal followers to become medusai like her true form.
  2. I'm betting on both. It's tricky aelves so misdirection would be expected. Like there's multiple mentions of "angelic" aelves under Teclis and the Hysh artwork shows winged figures in thr background.(which itself fits the Greek aelf style as the goddess Nike was what inspired winged angels in Christian imagery) You can read between the lines that they're classic Aelves just because they have all their limbs and eyes compared to the others and "pointy" can be anything from boots to wing-tips. Plus ya know, it's a light god of magic leading an army of souls reformed after being twisted from a chaos god's guts. High fantasy force is pretty much guaranteed.
  3. Always love new races, though more AoS humans, Kurnothi, Fyreslayers and Deepkin would be ace. I can not wait for them to eventually expand on the new races they tease at in the lore like Gholemkin, Aetars, fire elementals, Rootkings and now undersea empires of independent daemons and magic squid smiths. (Even just warbands will suffice!) Just so much epicness.
  4. Huzzah! 'Tis a glorious time for the Mortal Realms! Very cool they shifted to Aqshy for this, it's got a lot of civilization framework already aid down thanks to the 2017 Age of Intrigue, Shadows over Hammerhal and the Firestorm campaign as Order made a huge expansion in those lands since the Age of Hope. Oooh, at the end of Seeds of Hope in 2016 was when Cog forts were first mentioned as the mobile fortresses retaking the realm of fire. We could see more of those! I'm so excited!
  5. That Tyrion is a blind god of light probably makes travel difficult too as Teclis serves as his eyes. There are some Tyrion-worshipping human towns mentioned in lore and one overran by chaos did have blindness honored as divine symbol while the town itself used a maze to hide and defend itself. So it'd follow suit that Tyrion uses Hysh's riddling & symbolic nature to confound invaders andbring them straight to him and his power. That brings two things to mind.
  6. The Warbands of Varanspire assembled to show the horrors chaos accumulated across the realms and in their own corrupted sub-realm with a gateway straight to hell vs the multitude of undead empires hailing from the realm of death under their supreme god Nagash as he sends forth ancient cultures and past warriors of vast differing magic realms and abilities. (Drools)
  7. This was a pretty good rumor engine comparison. The boot with a spikey tip(pointy boots) is likely theirs too as well as that three string bow. Between this, the DoK tome mentioning Teclis having perfected his "angelic" aelves and the corebook talking about them using gems and crystals to store magic we're looking at a pretty unique magic-focused army which should blend the Hysh aesthetics like the Warcry warband with an evolution of "pointy aelves" into something special. Also looking forward to Teclis. "Pantheon" showed he lost his physical form, appearing as a ethereal light being, which the corebook later showed is a risk of wizards attuning with the realm of light. So seeing if he mastered that will also be interesting.
  8. Marvelous job! I was having Mortal Realm withdrawals without it to browse through on my off hours.
  9. It was the new book that had me jumping for joy more than any other of the teases besides the Aether War, Kharadron and continuing narrative of the realm of metal campaigns. The recent Soul Wars stuff has been fantastic with expansions of lore, battle scenarios and even mercenaries but I'm also hoping for more sub-faction love. Like this would not only be a good way to reveal the Flame Scions but tons of other races just as the epic battles of the God-beast campaign did. So here's hoping the Grand Marshall of Chaos can lead us into another flavorful campaign filled with art, war and small factions coming out of the narrative wood-work in the glorious Mortal Realms.
  10. Bumping this. This thread won't do well because there's already hobby threads on this subject. Have you considered using it to post stuff from the Warhammer and Age of Sigmar sub-reddits? Lots of artists their who happily give tips on how they paint their armies like the other day I saw advice on making Stormcasts in the desert and frost Sylvaneth.
  11. That's true, I remember the multiple nerfs the Mourngul had to go through before it was properly balanced. 2015-2016: having two was an auto-win. 2017: not auto-win but one did half the work of your Death army. 2018-2019: great army synergy even before it got battletome inclusion. Forge World would benefit with having GW's level of community feedback on adjusting their stuff. Though I feel that's not their goal anyhow.
  12. Oh, fingers crossed then it'll be big news. Some new art or just sample story snippets would be very welcomed. Oh! Maybe they'll do more with the Realm Walker? When they talked about them I flipped with how they turned a Narrative tournament custom warscroll into a rpg element.
  13. They'd definitely go up better if that was the case but there's still demand by those unable to get them and having a GA mixed force, proxying it as another AoS unit or just using it for narrative play/rpg. I'm not disagreeing with anyone that they should have better rules, premium products should give you that edge. So i'm leaning towards them just wanting the products to be unpopular enough to discontinue with little hassle. Hopefully whatever they get replaced with will get more love as "current" products.
  14. That is interesting. i've been following their Facebook only (I miss their old site) so I missed out on that. Well I certainly am drooling at the mouth for their Soulbound release in April but if they're juggling too much then I won't blame them for another push back to ensure quality. I do wish they'd put something tantalizing on their facebook for us, though. Just a scenario pdf for narrative players to use and lore enthusiasts to obsess over would be very welcomed to bide us over until our new adventures in the Mortal Realms.
  15. Wouldn't surprise me if that's the strategy. They would be far from the only company to let a product fall to the wayside to justify cancelling it and make way for more profitable future ones. Exactly! The products here have been sitting around for over a decade. The "don't know what you had until it's gone" syndrome is gonna kick in here. Either demands go up and they finally get people buying again with an easier to manage Made to Order limited run or the outcry is few and they just move on to new products that catch people's eye.
  16. The resurgence of the Agloraxi would do it too. A fire wizard magocracy that during the Age of Myth had armies of golems and giant automatons they forged in Aqshy's furnaces along with the other big weapons we seen since the Firestorm campaign like the Prismakon Lens that focuses enough heat energy to fry continents. Massive lava Golems being AoS' version of imperial knights would be pretty sweet. Though since Wraithfleet showed up at the same time I wouldn't mind a haunted ship "mech" possessed by ghost pirates either.
  17. Yeah, been feeling the withdrawal with the lack of news. Hopefully it means they're just busy getting it ready for early April. On campaigns, I had a few bouncing around my head but one interesting concept I want to run(and expand on) is what I call "the lost children of Ghyran". One of the greatest terrors of venturing towards the edge of the realms is being torn apart/transformed by wild magic still forming the edges in the aether. Ghyran ups this with it's overwhelming life magic by bursting the body apart with new life from exploding into trees to giving birth. So what happens to those children born from the eldritch death of foolhardy wizards and adventurers that dared the edges for power? I need to flesh the idea out more but the babies rapidly growing from the life magic and making their ways back to the heartlands to form villages of strange unnatural humanoids is the center of this. Are they sinister because of their violent creation or because their "parents" were powerhungry magic seekers? Do the Sylvaneth embrace them as children of the realm and fiercely guard them from discovery or let those who know leave their villages? Does the irony of death bringing them to life cause them to be unique necromancers that master both life and death while seeking realmgates to Shyish or possibly opening paths for Nagash's servants to Ghyran? Depending on how things go i'll change things accordingly for my players. Be it for a scary campaign in unnaturally misty groves to a dark secret or a hidden respite of a village where the children save the party from overwhelming odds and Sylvaneth hide them. That's awesome! Bottles was a good friend back when I talked to them on Dakkadakka and were so nice to help me out by giving me a tabletop AI list for a AoS Solitaire game I had in mind for single players. Should've known Bottles was behind another fantastic game after making Hinterlands.
  18. Interestingly it's not just this stuff because my friend showed me FW have been cleaning out a lot of older sculpts including 40k. So I can't say if it is just a storage issue but it feels like they're trying to get a better turnover and dropping stuff just not worth the expense to them. If they could keep this stuff and add more? I'd be more than happy! However if this leads to them doing reboots for better sales (and making future stuff to actually align with GW's battletomes like I hope the rumored Gargant army could) while maybe having Made to Order for this stuff then i'm more than happy with that. We'll see how this goes.
  19. That's quite fair. To me they've just been hanging around for so long when there was so much potential on the AoS table they weren't even tapping into. So best of luck to you and other last chancers but to me it's out with the old and in with the new all the way!
  20. My wish is they'd just rip the band-aid off. Discontinue everything that's not selling or got battletome support and reboot the Monsterous Arcanum with a Bestiary of the Realms. Chamon sky krakens, Ghyran ice jotunns and Aqshy jumping lava serpents oh my!
  21. Well she conjured them as guards and lovers so I imagine they're back in her parts of the 13 continents of Ulgu making sure Malerion doesn't overstep himself while Morathi's away making sure the mortals play nice and get revenge on Nagash for revealing her true form. We got gorgeous Melusai so I say it evens out for now until the big shadowkin releases. Also that Hamilcar novel looks really fun.
  22. I wonder if the rumored gargants army will see a few special models pop up there now? I'm definitely okay with FW dropping old fantasy kits since it makes room for new Age of Sigmar models and realm giants would be right up their alley after that epic Khorne dragon rampaging around Aqshy.
  23. Looks pretty airtight for a comparison. Would love to see artwork of these guys battling Crematorians on the burning Aqshy plains. Just one epic inferno battle. I did not and I love getting every scrap of Vanguard chamber lore I can find! Though I don't find it fully surprising when there's already sentient talking bird people in Ghur from the Hamilcar novels. (I like the irony that thanks to their Age of Myth isolation and former trade power they're fully armored with metal, gold and jewels while it's the human soldiers that have to use leathers, furs and bones because Ghur is so bereft of minerals besides rock.) Really hoping they show up in Beastgrave.
  24. Your Druchii will fit fine both in game and lore. The Cities of Sigmar update gave them some nice buffs and in lore they're renowned pirates and black marketeers throughout the realms. Be it from the Age of Chaos when they had to capture and smuggle in new mounts into the sealed realm of Azyr for the disdainful knights of Order Draconis, the Shadows over Hammerhal having a dashing Privateer hero on a flying ship through the jungles of Ghyran that hangs flayed enemies from the bow to the newly established cities since the Age of Intrigue(2017) having them go about ports like Excelsis in Ghur riding giant crabs to haul cargo and recent lore of them doing stuff like retaking invaded cities by surprise naval attack while a lone Stormcast champion distracted the enemy by defending the inner gates. If you want to look into the loreside I suggest "Heart of Winter", "City of Secrets" and even this audio drama "The Denied" where you can listen to a Knight-Questor converse with a Druchii captain he captured. https://www.blacklibrary.com/audio/age-of-sigmar-audio-dramas/hallowed-knights-the-denied.html
  25. Nerding out over Warscrolls and a heavy cavalry general. My only regret is I used up all my likes today. Oh and a happy anniversary to your first battle upon the Mortal Realms!
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