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Stylus

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Everything posted by Stylus

  1. For my next unit, I wanted some animal variety in my Beasts army, so that ruled out anything goat-based. Time for the piggies! I wasn't keen on the 'Pumba'-style Razogor, but I love the new plastic orc boar boys. After remounting all my old savage orcs with new steeds, I still had a couple of models left over. Not much in the way of conversion - just a few extra Gor horns and some spikes made from savage orc flint weapons. I added a couple of arrows in this one, just to show how tough they are. And here they are, ready to wee wee wee, all the way home!
  2. The Shadowgrave, Master of Skulls, The Corrupter, Semi-Finalist in Strictly Come Dancing ... he has many titles. I've now finished painting my Morghur conversion (and now I'm really tempted to rumoured Alarielle, since the Wood Elf Queen was his arch-nemesis in the Old World). Unlike the usual blood-spattered snow, I used some Typhus Corrosion to represent the corruption seeping out of him. Another unit coming up soon! (if anyone's wondering how I'm managing to bang them out so fast, I've have a number of projects at 80-90% completion for a while, and I'm now having to rush them to readiness for a weekend of gaming)
  3. Ah - that would make this blog post a *bit* less interesting. Thanks for the heads-up - I've reloaded the images, and they should display now.
  4. Cheers - one of the things I'm liking about slapping together mutated creatures is that there's a very broad margin of error!
  5. I've painted up my three spawn conversions, and ended up styling them along the lines of the ruinous powers: Extra blood for the Khorne Spawn: Extra drool for the Nurgle Spawn And extra ... eyeball? ,,, for the Tzenntch Spawn So here are my trio: Blinkin, Winkin and Nod.
  6. Fantastic army (and take it from a slow painter: six months does not sound like a long time!) Glad you're back into the hobby.
  7. It's that lovely plumage - you can't help but paint it bright. "Remarkable bird, the Norwegian Blue. Beautiful plumage!"
  8. WIP report this time - I wanted to add Morghur, Master of Skulls to the brayherd, but I wasn't keen on the metal model. This is what I managed with a few spare bits and some greenstuff: And since the reason to take Morghur is so he can mutate your own troops into Chaos Spawn, I had a go at slapping some of them together too.
  9. Great start. I love the Maw-krusha sculpt - crouching low and looking enormous - a nice chance from the recent batch of 'leaping in the air' winged beasts and characters.
  10. Time to bulk out the Chaos monsters with some expendable infantry. I do like these Gor sculpts - it's nice to have them displayed on rounds, rather than lost in a horde formation. They look formidable, but I reckon I'll need more of them, with a few brayherd characters, if I want to unlock their potential.
  11. Great old models - should make a cracking warband.
  12. Next up for the chaos beasts - the Skin Wolves from fabulous Forge World. With a limited edition model to make up the quartet. Woof woof!
  13. This is the start of a project log for Chaos beasties. I can thank Age of Sigmar for finally getting me started on these - there were always a few Chaos models that caught my eye, but I couldn't commit to a whole army just to paint them (and now I can ... slowly) To begin with, the Cockatrice. I love the sculpt (although it does prove quite squashy on the battlefield)
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