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BadDice0809

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Everything posted by BadDice0809

  1. "Man who Reads Book" has a ****** name- Ash at Guerrilla Miniatures Gaming- sort of disrespectful to keep on using the meme. The man has done more to promote wargaming as a hobby, and even AoS, than literally anyone on this site. Full stop. As for people saying "oh no no more review videos" NONE of the preview guys who get early copies WOULD if they didn't PREVIEW them. Saying those will stop now is completely idiotic. GW wants the free advertising. As for battle reports, I doubt those will stop, both under fair use, and the fact that GW is unlikely to be making enough, at any quantity, to make monopolizing them worth the loss of free advertising. The new rules are squarely aimed at killing the free animators to make way for Warhammer Plus. Thats it. Whether you think that is good or bad is up to you but the world of IP law isn't changing anytime soon. TLDR the channel is Ash at Guerilla Miniatures Gaming.
  2. Yeah it had one, I think it was 10 Glory Points? You can easily get to 10 glory in a single 750-1000 point game in current PtG. You can play PtG at 2k, just keep in mind you will have to tailor your starting territories to make sure you can even run your list (have enough HERO/WAR MACHINE/MONSTER slots as well as reinforcement slots). You could also keep your PtG army as the set list you have for 2k, and just spend all your Glory Points as recuperating your units, upgrading your territory, etc while taking quests to unlock more spells and artifacts. As other have mentioned their is no in built "win" condition- its something you determine with your group. Maybe you want play 10 games and see you has the most Glory Points. Or who has completed the most quests (that could be easy to game though). Or a combination of both.
  3. A buddy and myself started a PtG campaign. We use an Anvil hero as our warlord, and use Reown Points as a one-for-one for Destiny Points to upgrade them. The hero is "free" to take points wise but still costs a HERO/WIZARD/PRIEST/MONSTER slot. If one hero has more (spent) renown than the other, you subtract the totals and divide by 5 (rounding up) lower hero gets that many turns of "additional CP to be spent in this turn" in that particular game. PtG has been really fun. We both deliberately took books not at risk of an update any time soon (FEC and KO), and will start a stormcast versus Warclans when their books drop. The 'plain lunch meat and bread' version is working just fine. I really recommend trying it out.
  4. New IDK player here. Out of curiosity are they any good alternative models for IDK, specifically the allopex? I want my Anvil character riding a shark (a hammerhead if I can find the model). I was just wondering if anyone knew of any options. Thanks for the time
  5. The calls from this certain section of the community for "kill Nagash/Death is so boring/we want conflict within Death" really seem to miss the point. In the narrative, Chaos is (and always is) the big bad. Generally, its victory is inevitable (40k, WHFB). In AoS, both Death and Order don't want Chaos to ultimately succeed. However, its the differences between Death and Order that show their respective strengths and flaws, which then again show why Chaos will always, if not totally win, at least have a chance. Order still places some value on free will (or at least the free will of its strongest actors). It includes the more traditional 'good guy' concepts. But because Order isn't willing to just enslave everyone (or wasnt at first... the 'Sigmar's Brand' note shows how desperate Sigmar may be getting) the very free will of its people means Chaos can always subvert and can't be totally destroyed. Death is Order taken to that most extreme conclusion. One God, one will, no dissent, free will is gone, etc. Yes it defeats Chaos. But it is very much a 'cure is worse than the disease' situation. Since Order isn't willing to go this far, Death can't win because it can't beat Order and Chaos. For Death to be something more than 'Order but with skeletons' it needs that singular will aspect (Nagash). I don't get why people complain about "no dissent under Nagash! No conflict!" while seemingly ignoring that Stormcast don't REALLY dissent under Sigmar(no Stormcast really questions or fights him), Khorne Worshippers don't dissent to Khorne, etc. Also, while Nagash can be the singular Godhead, there is still room for his servants (look at Nef and Mannfred) jockeying for power beneath him, or seeking conflicting ways to accomplish his goals. After all, while Nagash wants to be all, and all one with Nagash... he isn't quite there... yet. If Nagash is permanently weakened/reduced to essence/whatever, and Death is 'freed' from his control, the whole Grand Alliance really is just 'Order with...' and I think much less interesting for it.
  6. I mean, I have played plenty of games against Teclis, Total Eclipse, and Sentinels 360 no scoping support heroes. Pretty sure others have too. And you don't need to play 100 games to see an spell that turns off CA, in an army with an autocaster, to see how this can be a frustrating experience. If GW nerfs on solely "power" then why isn't Fyreslayer LotL w/ Hearthguard gone, or Ziflin/WLV/one drop gone? Or Eternal Conflagration Changehost? I mean, the specific FEC interaction you are quoting can still happen in the game right now, as long as it is the FEC player's turn and the Savage Strike guy charged. You just have to have the CP (easy; buy one in your list, get one from your first turn). Further, while OBR do not need heroes to activate their built in CA, any OBR list without heroes (and thus a source of RDP to fuel their CAs) is absolutely dead in the water. There were many complaints about OBR, their RDP system as a replacement for CP (especially since they lose any ability to use things like reroll charge, on demand reroll 1s, or any realm specific abilities) certainly wasn't the loudest. The answer is GW doesn't nerf solely on power. This. I am also scratching my head as to why these huge, armored Kangaroos somehow have less armor than a Warden, and not at least 3 wounds. Also why a random Warden Champion sword has better rend than a Bladelord's sword. I kinda feel like the whole Bladelord "Perfect Strike/Flurry of Blows" idea was someone's darling they could not bear to kill, so they created this weird disjunction within the unit to keep that specific interaction (Sunmetal Greatsword that doesn't have rend, Sunmetal Greatsword without the actual Sunmetal ability).
  7. I mean... yeah? I dont know how that is up for contention, or relevant to my point. The point is something DOESN'T need to be the MOST NPE thing for it be (1) NPE and/or (2) get the nerf bat (see Savage Strike, Pertifex). Why does GW nerf some things and let others slide? Who knows (even though the fact that the Savage Strike change and Pertifex changes were single lines in subfactions, and not combos of Subfaction AND artifact AND Battalion AND specific units is probably a factor). The mere fact there is this much conversation over this is still pretty telling, as are the same sort of arguments that have popped up on either side.
  8. I remember a lot of similar discussions like this surrounding OBR, really just Pertifex, when they were first revealed. Same cries of broken! Not fair! Destroys balance! Mortek are unkillable! Same cries from OBR of 'just play around them' and 'its their mechanic they can have nice things.' Similar outrage about FEC savage strike always fighting first. Then, after the world's largest AoS tournament ever, the highest ranking OBR player (2nd) didn't take any Mortek. And there were all of what, 3? OBR in the top tables? Yet, even though it wasn't crushing all tournaments, GW nerfed Pertifex into the ground (also hit down Savage Strike). The negative reaction from the community was enough. A similar story happened with Slaanesh (even though they were undoubtedly much MUCH better than OBR ever were). What can we take from this? An interaction doesn't have to be ruling the top tables for it be NPE, and GW have nerfed these sort of interactions before. Also that "just play around it" is a bull**** excuse/justification. Right now, a LOT of the LRL defenders in this thread sound exactly like the early OBR defenders, trying to explain away others legitimate concerns with the way the army operates.
  9. This is false. They only get that if you take a battalion. Windriders have their pile away mechanic just baked in. Thier battalion just makes their BETTER. Yeah, it would be shameful to deliberately misrepresent rules wouldn't it?
  10. I mean, why on earth did the spell Total Eclipse have to be created? Why can any scinari wizard give up their first turn cast (when they often aren't doing anything anyway) to automatically cast it (on a 9 for good measure. I mean, ir COULDN'T just be on the spells flat cost, it HAD to be on a 9+, requiring 10+ to even try to unbind...)? Why do LRL get a full page of Allegiance abilities, then every keyword gets a further 1/3 of a page of EXTRA abilities... and then sub faction extra abilities?
  11. You and a few others seem to be missing the primary point. Its not just that these are NPE, its that so many of them are contained WITHIN ONE ARMY.
  12. Let's not forgot the absolutely NPE incarnate ability the GW community article seemed almost proud to hype... the "any direction" pile in the Roo Rangers have baked into their scroll (increased to 6" on the charge for good measure). Everyone knows that yes, you can't fit it ALL into one list. But its still such a spread of abilities like this that make you roll your eyes. Oh not taking Teclis? Okay then is it 40 30" range archers with MWs on 5/6s (unmodified of course)? Or maybe it's a few units of Roos to charge across the field, and tie up your entire army with Slaanesh like "i pile in 6" any direction and stay at 3" to lock your unit." Oh your army relies on weak buff heros? Sentinel snipe. You need CP to work? Let's double the cost (and now just turn CP off on a unit). High defense army? 1/3 of my attacks are MWs to bypass this. Combat smash army? Well good thing on a 2+, YOU get to take my battleshock test. Heavy magic? I will contest every cast. It goes on and on and on... There is always an answer in this army. That makes it even worse in casual play. Imagine someone who only has a single primary army- LRL can be built to shut it down, almost without exception. Its not fun to either always be fighting an uphill battle, or to know the only reason you are having a "good" game with a decent chance to win is because the other player deliberately gimps themselves.
  13. I'll say, first of all, you have obviously gotten to a point in this conversation were rationality has completely left the station, if you SERIOUSLY believe "money is the same as talking about points." I'm not going to waste more time attacking that absolutely idiotic statement, but will direct you to places like Warhammer Weekly, were there has been discussion that most armies cost around 660 US dollars, and pricing of individual units to a list roughly conflates to this. Hey bro why don't you assume and project a little bit more in your posts? As Landohammer explained extremely well above, there are legitimate grievances people feel with playing against this particular army. No one is being so stupid and over broad as to say "this army should just lose without being capable of doing anything." When your arguments start reaching this level, it might be time to step away from the keyboard/phone.
  14. That particular combo costs you 1200 points focused in TWO MODELS and you are complaining about it? And think its fine a generic 140 character shuts it down. Along with an absolutely out of nowhere "deletes a model you have paid over 100 euro for" argument.... seriously what? If that is somehow a legitimate argument to make (and its not its hilariously bad) then why should your 35 dollar model lock down my over a 100 dollar mawcrusha?
  15. It was touched on earlier, but GW needs to get on the ball with digital rules. The Azyr app is really, really nice- I dont understand why it is so underutilized. Why does GW continue to waste money and effort into things like warscroll cards when this time and money could be funneled into the app? Its 2020. This is a game marketed at middle class consumers. 99% of them have smart phones.... 2+2 =4. Why does GW make us choose between the hard copy books and the digital? Why isnt there a code that comes with my hardback book purchase to unlock rules on the Azyr app(which I am already paying a subscription fee for, and you already put the rules into... I just need to pay another 30-40 bucks for the privilege). Game balance. Yeah it's not good. The list of armies taken for CanCon was released. Look at that and tell me there is good internal balance. Or even that great of external balance. They have gotten better but still a long long way to go. Boxed sets. I dont know how we went from 70-80 dollar Start Collecting kits to whatever you want to call the rip offs that are Aetherwar, and its 40k equivalent Blood of the Phoenix but we need a hard stop to that. Locking character models behind an 180+ dollar, limited time only box is disgusting and only benefits scalpers and their ilk. Let's not pretend GW doesnt know this either. Good stuff. The models. Each new AoS army looks so cool. Keep this up. The fluff. Keep advancing the storyline. Keep including new maps in the books. I'm cautiously optimistic about Wrath of the Everchosen....
  16. This times a million. I hate the cards. It's not fun to have to flip through them, they take up space on the table, and frankly the Azyr app is great. GW is really handicapping an excellent resource like that app. Why do they make use choose between the hardback book and the digital? Why cant I buy the hardback collectors edition, and get a code that at least unlocks the rules for the 90 dollar book I just bought in the app I already pay for? Why hasn't GW bought out (or frankly ceased and desisted) AoS reminders, and integrated that into Azyr. And given a 30 day trial pass to Azyr to new hobbyist who get to a certain part of their "Crusade" (or whatever it is called) in store start an army dealy-o. Why isnt Azyr posting pics I take of my armies units to the AoS GW page, where users can vote on their best painted "unit highlight" once a week. Why isnt GW data mining the Azyr app like Corvis Belli does with their excellent army builder app for Infinity and use that in rules decisions and points adjustments. Them dragging their feet on adjusting warscrolls 'because it invalidates books' reminder me of their old argument with their faction dice. For the longest time, players complained because they put the faction symbol on the one, instead of the six. And for the longest time, GW didnt switch it around because 'well it would be confusing to people who already had the old dice...'. An industry popped up of people making the same dice but just reversing the symbols (also selling for a quarter of the cost, because of course, GW) before they finally bowed and just did it... it's that same sort of drag your feet mentality. You have the resource right in front of you to make this work. Just do it already. If some Spaniards in a giant garage with an anime wolf on it can do this, I hope a multi billion dollar company can.
  17. I forgot to add the "but they are making money" evasion as well. Thanks for reminding me. And if you think keeping the customers happy/pretending to listen (or at least keeping the appearance) isnt part of making money in 2020, you must be out of your mind. Why invest in warhammer community (which costs much more than an editor) if they didnt care about keeping their public image up? Why do their customer survey? Why make Sisters of Battle again? Saying they have no obligation to listen, or that because they are making money means things are great is a pathetically weak evasion. Their reaction to the ITC ban, as weak as it was, shows they WILL listen. The damage was done in the books already, in the data sheets that GW has, once again, a schizophrenic attitude between randomly fixing (OG Thunderers, Plague Monks...) and refusing to address (every scroll other than Plagues...). But it still forced a reaction. While I never said, or implied, GW is stupid, since that's another pathetic, reductive argument, I will say that I think a good portion of the problem is the GW old guard. You got designers in charge who have been running the show (and into the ground, like in 8th WHFB, 6/7th edition 40k...soon 8th edition 40k) for so long I really doubt they are still in touch with what the newer audience wants. If there is an issue, they want a patch. Fast. And free. But even better if its tested before hand, and this stuff doesnt exist. No one likes the game that just crashes and burns day one release, and frankly some of these books do that. GW, ever so slowly, is coming around to this. But it gets to the point that with consistent questionable choices, you got to start looking at the decision makers here.
  18. To a point some else else made about "Well the Iron Hands FAQ didnt fix it" at least it was quickly MADE. The community said "Hell No" and what do you know, the company felt obligated to at least make an ATTEMPT. I get so tried of the "Name someone else who does it" arguements. Even if NO ONE had balance or close to balance, why would it be wrong for customers to ask for it? For that matter, name another miniatures company worth over 1 Billion. Guess what I think it's natural to ask more from a company with those sort of resources to put in more effort. GW is not some start up model company living Kickstarter to Kickstarter or whatever. A company that large gets LESS of a pass, not more. As to general balance concerns, I understand it can get hard. But I really think apologist overplay it. New armies are not NEARLY as complex in unit choice or options as in WHFB, or even older editions of 40k. Brand new factions, for example Bonereapers, dont have very many kit choices, for stop. Their equipment is fixed. 8 units, 4 heros, and 2 special characters. 5 subfactions. 6 Battalions. Thats it. And yet, the internal balance is almost laughably pathetic. If you are not running Pertifex, you are basically telling your opponent you are playing, deliberately, at a handicap. Mortek Guard are almost always mathematically the right choice. The cool "one in three" special weapon for the stalkers is always mathematically the wrong choice. I could go on, but its discussed elsewhere. Let's look at KO and Tzeentch, two books you would expect were worked on around the same time (given they planned a combined box for them). KO have a tiny amount of units, Tzeentch only more so because it pulls in legacy StD and Daemons. One book, KO, is so concerned about some imagined Alpha strike it neuters the ability of guys to shoot out of boats, from the Thunderers not getting a +1 to hit (gamebreaking right) on their limited special weapons to shorting the range of Arcanaut pistols (because it's those 4/4/-/1 shots we must worry about...) while in the next book over, for 480 points, in a one drop Battalion, I can get 36 3/3/-1/d3 shots on target, no problem. And that's one unit. That's battleline. The balance is again laughable. These were books worked on at the same time right? By the same small team? Or the huge shifts in game mechanics. One drop Battalions are taken from some (Sylvaneth), or just nonexistent (CoS) while given to others (StD, KO, Tzeentch). Some people GET to play in the activation wars (Slaanesh, FEC, Fyreslayers) while others don't (Ogres, OBR, etc). Summoning is nonexistent (CoS, fyreslayers, KO, OBR, Nighthaunt, Ogres, DoK) to almost nonexistent/tightly controlled(warclans, Sylvaneth, Nurgle) to ok (Gloomspite, Khorne) to very strong (FEC, new Slaanesh, maybe Tzeentch) just broken (old Slaanesh). CP starving armies (Sylvaneth, Orruks, Nighthaunt, Stormcast) to CP neutral (IDK, Beasts?, Skaven?) to CP spamming (CoS, Gloomspite) to random attempt to CP spam but not really we cant make this work make something up(OBR). And this is mostly in the last year, from the company that puts on a face of being more committed to balance and community input. They say they arent the "just a models company" (which their actions over the Wraithknight release shows they knew exactly how to release broken rules to spike sales) anymore. Then they should put their money where their mouth is. Letting Hagg Nar, Slaanesh, FEC run wild for as long as they did isnt doing that. Building false choice armies like OBR isnt doing that. Letting rules like the StD Nurgle CA get to print isn't doing that. Going out of their way to put clause after stipulation after shackle on the biggest shooting army in one book while letting Tzeentch do it, but better and cheaper, isnt doing that. I won't pretend to have an answer to this. But its bull**** to hide from the problem under "well no one else is that great either" or "hey now they try really hard." Their methods are not working. Maybe instead of sending review copies to (well meaning) drones reciting the book, they should send early access to these guys who immediately find ways to break their books- BEFORE they go to print. Or invest in an editor, or someone, to establish some consistency. Whatever the case, it is entirely reasonable to ask for a show of faith on their part to try to correct their course.
  19. I dont know. GW reacted fairly quickly to the 40k Iron Hands when FLG straight up ban the new rules at their events. Even though, from my very limited understanding of 40k, the following supplements (IF?) seem fairly broken and nothing as drastic was threatened, and no FAQ as speedily issued. I don't like ITC, but I can't deny wishing AoS had as big, and nominally independent, organization to call GW out on their horrible and inconsistent rules writing. Maybe if we did, Hag Nar wouldn't have been a thing. Maybe Slaanesh and Gristlegore FEC would have been fixed immediately. The stupid Warp Lightning Vortex, which the KO book is set to revive, wouldn't exist. Maybe there would have been incentive to write the OBR book to where there is a point to taking something that isnt Pertifex.
  20. Anyone got any good recommendations for 25mm movement trays for our Mortek units? Bonus points if there is a little bit of space to put some basing material on there.
  21. Pretty sure the list is illegal. Ballastari needs a boneshaper.
  22. Ivory Host with +1 to wound is really really interesting. As it is now, total garbage.
  23. Non alphastrike dreadwood is less about bombing the prime, Drycha, and Alarielle, and more about placing the largest woods cluster you can over one or two objectives, teleporting a huge unit of dryads in, and bunkering down to win on objectives. Really any one drop Sylvaneth list can do this, it's just Dreadwood is the cheapest
  24. Anyone had any success with winterleaf? Are dryad blobs viable?
  25. Yeah you can bring more. They are free for us. Start buying them now, you are going to need a fair few to effectively use the army
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