Lord of the Isle
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Ok, rethink led me to Har Kuron! After much soul searching, FG crossbows dropped and my most piratey looking humans will proxy as combat Corsairs LEADERS Black Ark Fleetmaster, General, Murderous Zeal, Lifetaker Sorceress on Black Dragon, Shadow Daggers, Sword of Ghrond, Traitor’s Banner Sorceress, Vitriolic Spray (All Warlord Battalion) Allied Tidecaster (Battle Regiment Battalion) BATTLELINE Corsairs x20, blades (Warlord battalion) Darkshards (Warlord battalion) Corsairs, handbows OTHERS Executioners (Hunters of the Heartlands battalion) Drakespawn Knights (H of the H) Shadow Warriors (H of the H) 2 x Doomfire Warlocks Khainite Shadowstalkers ALLIES Namarti Thralls Allopex (both Battle Regiment battalion)
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Ok so here’s a go - LEADERS Sorceress (General) Sorceress on Black Dragon Assassin (Adjutant) Allied Tidecaster BATTLELINE Darkshards Freeguild Crossbows Freeguild Guard Executioners (Honoured Retinue) OTHERS Corsairs Drakespawn Knights Shadow Warriors 2 x Dark Riders Freeguild Greatswords ALLIES Namarti Thralls Allopex It comes to 2000. I’m thinking Misthavn for the flanking (but average magic), Anvilgard Black Market for the extra loot. Thoughts?
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Sounds like a Misthavn plan to me!
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I have amassed a miscellaneous ton of fantasy and AoS now and would love to use as much of it as possible in the same army! I have - the makings of a fair quantity of Freeguild - crossbows, handguns, guard, greatswords Shadow Warriors, Darkshards, some handbow Corsairs Some Bretonnian Questing Knights A classic Manticore w various possible riders. Could star as Griffin, Phoenix, even titchy black dragon?! Old HE Swordmasters - considering using them as themselves via Eldritch Council FAQ, as Executioners or Bladelords DoK - 10 Doomfire Warlocks, Shadowstalkers IDK - Thrallmaster, Tidecaster, Thralls, Allopex A big selection of elven and human foot heroes including a Calligrave Would love advice as to what City / build would be best for taking as much as the above as possible at 2000 pts
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What do you think of the 3 ways to play?
Lord of the Isle replied to KrrNiGit's topic in Age of Sigmar Discussions
I agree that the popularisation of 3 types seems unhelpful in its effects. Back in 6th it felt like everyone was interested both in lore and rules, now the general vibe often seems one or the other Might also be a result of less characterful mad lore-based comedy rules? Less elaborate magic items etc customisation? More emphasis on nigh on compulsory special characters? -
What do you think of the 3 ways to play?
Lord of the Isle replied to KrrNiGit's topic in Age of Sigmar Discussions
I was on a lot of Warhammer forums mostly in 6th edition and there was far more lore discussion and far more writing, both fiction and narrative battle/campaign reports. I think one of the paradoxes of a looser setting is it makes people’s stories less mutually engaged, and technology has also played a role… -
What do you think of the 3 ways to play?
Lord of the Isle replied to KrrNiGit's topic in Age of Sigmar Discussions
It’s interesting that so many of you answer 100% narrative (so would I, 1000%) and yet most discussion here focuses on rules / tactics / combos Coming back to the hobby after a 15 year hiatus, I wonder if the shift from narrative written to video battle reports has at least something to answer for? -
Must say don’t think Nippon is in any way an innately less original name than Cathay…or indeed Araby, Sylvania or the Empire, with Bretonnia, Tilea and Estalia not far behind…
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AoS 2 - Misthåvn (Broken Realms: Morathi) Discussion
Lord of the Isle replied to Double Misfire's topic in Cities of Sigmar
Undoubtedly cool and thematic!! -
AoS 2 - Har Kuron (Broken Realms: Morathi) Discussion
Lord of the Isle replied to Double Misfire's topic in Cities of Sigmar
And it’s definitely thematic, currently at least! -
AoS 2 - Har Kuron (Broken Realms: Morathi) Discussion
Lord of the Isle replied to Double Misfire's topic in Cities of Sigmar
I think that list just looks so cool and thematic. Shadowstalkers, Idoneth allies, just wow. Suspect not necessarily competitive but tbh when at this level of interesting and unusual who cares!!! -
Arms and styles of my CoS Duchess
Lord of the Isle replied to Lord of the Isle's topic in Narrative and Open Play
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Arms and styles of my CoS Duchess
Lord of the Isle replied to Lord of the Isle's topic in Narrative and Open Play
My final Arts & Crafts report for #AnimosityIII #Teclandec The Unexpected Salvation of the Duke of Bryshavon -
Arms and styles of my CoS Duchess
Lord of the Isle replied to Lord of the Isle's topic in Narrative and Open Play
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Arms and styles of my CoS Duchess
Lord of the Isle replied to Lord of the Isle's topic in Narrative and Open Play
Not yet, just for Malfleur the Prophetess! -
Behold the arms and styles of Mahalte Lamorel, Duchess of Bryshavon and of the Daughter, Mistress of the Manticaura, Protectress of Nimue, Amethyst Battlemage of the Collegiate Arcane in Lethis, ruler in Shyish, Ulgu and Hysh, etc etc; called by some traitors 'the Basemage' My Teclandec protagonist in the worldwide Animosity III: The Prime Dominion campaign #AnimosityIII
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I’m really tempted by Mage on Griffon in Excelsis with lovely retro amber spells...
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Build second Black Dragon as a Dreadlord The 7-8 Assassins (respect btw!) could be Shadow Warriors, allied DoK Khainite Shadowstalkers with another model or two found somewhere (one of your Sorceresses or Witches as a Shroud Queen? Or just one or two of your miscellaneous skirmishers? ), or you could field just one as, er, an Assassin Use Stormcast rules for your Bolt Throwers Skirmishers as more Shadow Warriors or Shadowstalkers Beastmaster on Manticore - hardest but coolest. Could count as Sorc / Dreadlord on Dragon or FG general or even battlemage! on Griffon I think everyone else can play themselves Then go Cities with DoK allies and you’re sorted. Now just about makes sense in lore again Next 500 points depends if you want to stay Dark Elves only or go in a more varied Cities direction? Like if you made the Beastmaster an FG general you could back him up with Freeguild, whether actual humans or elf converted proxies (you could even mess with some of your Cold One knights in some way to represent Demigryphs? Or convert new aelves on demis) BTW the witches would probably be more effective all fielded as shadowstalkers too! And - If you don’t mind about losing artillery and don’t want to mix in Freeguild etc, maybe consider Har Kuron to get MORE Shadowstalkers in!!
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ANVILGARD ENDURES ahem sorry
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No black actual dragons?!