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Kasper

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Everything posted by Kasper

  1. But pretty much all armies have options. Some matchups are clearly favored, but that doesn't mean you can't win at all. As an Ironjawz player I could field a full melee army, then cry about Fyreslayers or OBR etc. because I have no shooting to take out their heroes. Alternatively I could go a more balanced approach and field a couple of casters that would allow me to snipe the heroes or soften up the units from a distance. Would likely increase my overall win rate. Even then, you should always have to think about how you are going to win in the matchup. Every game can't just be face-first with little to no thought.
  2. It isn't an oversight. I think it was on twitter where one of the designers explained that the monsters are roaming the eightpoints wastelands, they aren't beasts that belong to the herd that roam the mortal realms.
  3. The end all and be all of AoS shouldn't be to just max move all units across the table and hope you roll better dice than your opponent. I think it is perfectly OK some armies pose different questions that you have to answer. It makes for a much more fun game IMO if your strategy/plan alternates depending on what army you fight.
  4. Well if you place a huge blob of 30 Boyz, but only 5 are within 18" of the general, so only get to add 5 guys to your total count, they aren't "lost" just because the entire unit wasn't within range. You just need to look at where your general is (if you pick him), then measure 18" out and count every single model together = For every 10 you get 1 Waagh Point. It helps actively measuring up when deploying so you instantly know how many you will get.
  5. Yeah this is correct. Remember it is PER MODEL and not per unit, so you can't make a long conga line of 30 Boyz and expect to get Waagh points for all of them if only 2 are actually within the range. 18" is quite large though - I usually place my general and measure out so my entire army is inside an 18" bubble.
  6. I think the cat could be quite potent in some armies - Like Beasts of Chaos. Like they could have it proc and then multicharge a key unit. The only issue is that it activates in the hero phase, so it already needs to be quite close unless you rely on being charged with the cat screened by cheap chaff. The other models seem kinda meh.
  7. Technically you can get it to move 46" total, but I highly doubt anyone is gonna equip their MK with Fast 'Un and throw away 25% of their list like that. 😂 Anyways, the point is that every army can screen, and will have to if they are a semi serious list. It is not like we are the only army can that alphastrike.
  8. Correct. It can be used to buff the Wurrgog for potentially +5 to cast.
  9. I mean FEC got 10 ghouls for 100 points.. Even BCR got Noblars. Pretty sure every army got access to some kind of screening. A lot of armies can reach you in turn 1, especially if both players deploy at the 12" mark.
  10. Yeah the green little smurf basically turns into a mini Nagash Couldn't you just dispell the portal on your side of the board and recast it in their face again vs Fyreslayers?
  11. Looks really interesting. I like the spellportal paired up with Wrath of Gork etc. Could make some of the harder matchups like OBR/Fyreslayers a lot more doable where pure muscle isn't gonna cut it. I would really miss my 6 pigs or MK, but who needs that when you can 10+ MW snipe a hero/fist a big unit from the other end of the table.
  12. Do people really do that though? Nobody I get to play just mindlessly deploy everything 12" up the table along the deployment line.
  13. You should certainly change your playstyle depending on what you face. Idoneth is an example where you can't just sit back. You can continue to play Ironjawz and approach a bit slower playstyle. I would consider no-clan, but Ironsunz isn't bad either. The CA where you charge in the end of your opponents chargephase can be quite potent. It is one of those one-of-a-kind abilities, which means you often get to outplay your opponent since many play off muscle memory, and there is normally zero threats to take into consideration in your own chargephase. Ironsunz would allow you to play hyper aggressive against certain armies and benefit from the -1, while still providing utility against armies where you take a slower approach with the unique CA. There have been quite a few times where I wished I had Smashing and Bashing when I play Big Waagh.
  14. Always run the Warchanters, just about never a situation where you want them charging anyways. Im personally not a fan of just rushing the GGs or MK across on turn 1. Everyone I play with screens important units, so you will kill worthless chaff which leaves your big key pieces stranded and ready to be countercharged and killed off in the opponents next turn. If you lose the roll off, you die. If you win it, you have likely won. Even if its a dice game, I dont want to rely on a 50/50 like that. The mobility usually only comes into play in turn 2 and onwards, when you can suddenly flank and cover alot of ground and reach key pieces. I use the Ardboyz as a shieldwall for my MK and GGs. They will kill almost anything and force your opponents big guns, which is where you use the MK or GGs. It is a lot slower playstyle, which is also why I prefer Big Waagh. Has worked rather well so far for me.
  15. @Myrdin https://1d4chan.org/wiki/Age_of_Sigmar/Tactics#Realms_Of_Battle Not sure if it is updated with FAQs etc. We never really play with those, only Realm artefacts.
  16. Situation A: Your models are slain on the table. Throw them in the bin. Situation B: Throw your models in the bin. The models count as being slain. Those are 2 different situations. Now if the battleshock rules read as ".. models flee and count as being slain. Remove them from play" the two rules would've been identical, and the models fled from battleshock would count as slain on the table, then removed. It feels to me that you are reading the "counts as slain" out of context of what the rule actually says. You can't just search through a PDF and anytime a sentence says "slain" think that Horrors will split. Lets say you have 5 Pinks left in a unit (for simplicity sake) and they all flee due to battleshock. The entire unit is removed from the table. The Horror mechanic specifcally states you have to add to an already exsisting unit. Nowhere in the battleshock rules does it say that you remove models one by one, so you wouldn't have a unit to add additional horrors to anyways.
  17. The current system of strike first vs strike last is kinda a mess atm. Rule of thumb is when the two things collide, whatever is applied last wins. So if model A has a passive ability that makes it always strike first, Gorkamorka's Warcry will overrule it and make it fight last. If model A has an ability that triggers on the charge, it will overrule Gorkamorka's Warcry.
  18. No, my point was the chain of events. One says the models are slain on the table and trigger such abilities. You then remove them off the table. The second says you remove your models off the table, then they are basically slain but they dont trigger as they were already removed from play. The slain part is purely for kill points.
  19. I don't think it is absurd to read it in such a way. If a DD count as an unmodified roll for all rules beside save rolls or battleshock tests, it could indicate that whenever a DD is used for such a roll it is treated as a non-unmodified roll, aka modified.
  20. I had ordered one around christmas but it took forever before it arrived at my local. I'm kinda bummed about it though, guess it means the rules will likely be removed from matched play? Or will people just have to find alternative sculpts for it? Seems odd.
  21. But the chain of events is different for the two different rules. One says the model is slain on the table (triggering abilities), then removed from play. The other says the model is removed from play, but then counts as slain. The "counts as slain" reads to me that it is in cases such as calculating kill points, otherwise you wouldn't score points if the last few models in a unit flees. The model has already been removed from play, so if it "counts as slain" shouldn't have any gameplay effects.
  22. Anyone else really not a fan of the new warhammer community page? I liked that news came in one stream of articles, now it feels all over the place and I'm unsure if I miss an interesting article. Maybe it's just me.. 😂
  23. Nothing too eye-opening to be honest. I would have liked for them to take a little more bold swing.
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