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Zamik

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Everything posted by Zamik

  1. A friend gifted me the reavers and blood warriors from the Storm of Sigmar set, and so my intent is to build a unit of 5 with daemon weapons as normal, then put the mortal weapons and assorted bits on the bloodreavers for another unit; and THEN I was thinking of using the wrathflails to bash two slaughterpriests out of the blood warriors. That configuration would give me access to the Skulltake and Gore Pilgrims battalions. This will be my first real bash (ie, not just swapping a head or gluing a random bit to a model for extra character). Wish me luck!
  2. Happy new year! I'm eager to hear how this goes--I have the Aspiring Deathbringer and the Skullgrinder but never really use them. I'm kicking off 2019 assembling 10 more bloodletters, then putting together some skullreapers and hopefully bashing the leftover parts onto some leftover bloodreavers and blood warriors. That's the big project in 2019. I really hope we get some basic allegiance benefit rather than having to save up tithes and only get to spend them once. I have a SCE Hammers of Sigmar army, and they get deep strike, bonuses when they deep strike, the ability to spend a command point for the chance to return an entire slain unit. I just want a benefit or two that I don't have to pay dearly for. I would like to see something kind of like what the Drukhari have with Power from Pain: a neat little set of stacking bonuses as the battle goes on. I think that would work wonderfully, fluff-wise, with a Khorne army, as the continuation of the slaughter makes the army stronger.
  3. Bloodletters are battleline, have -1 rend, chance for mortal wounds (but no guarantee 😡), and the chance to add models in the battleshock phase. In my last game a summoned unit of 10 cleaned up a unit of Chainrasps and a Guardian of Souls in successive turns.
  4. A Dispossessed book (even a mixed one) or a Start Collecting box are must-buys for me. It's in the hobby budget for the new year--a nice Duardin-shaped hole!
  5. I don't see the sky falling from just this change, but it is an accumulation of things that really make Khorne look like stooges instead of the realm-devouring force they are in the literature.
  6. I, uh, see a list with a Slaughterpriest with Killing Frenzy and 3 packs of 30 Bloodletters here.
  7. My hobby goals for 2019 are to get my Blades of Khorne collection to >2000 points, and my SCE collection to ~1500. Stretch goal if there are any Dispossessed releases to get to at least 500 there. I'm going to paint up everything that I have as of today in BoK, SCE, and Dispossessed. And finally, to play a 2000 point game. I've been at 1000 for awhile, and I want to go all out at the competitive standard.
  8. That just sounds excessive, especially without lowering the points of other units. Ah well, I'd gotten the sense prior to this that Wrath and Rapture was the Slaanesh show anyway.
  9. Before they were mustered for Sigmar's wars against the forces of Chaos, Morgusson and his Irondrakes had been responsible for locating abandoned underground fortresses and blowing out whatever vile denizens had since occupied them. Morgusson especially enjoyed those brief moments between when the barbs of one of his grudgehammer torpedoes dug into some monstrous rat's flesh and when the attached explosive detonated. It's the little things. Here Morgusson and his trenchers are taking in a bit of air after having ignited an underground Pestilens laboratory below the ruins of a fortress.
  10. I decided to assemble this pack of Ironbreakers as Irondrakes because I loved the idea of having a dwarven gunline belching fire and torpedos at anything that got dug in against my Liberators for too long. I assembled the Ironwarden model first, and named him Morgusson. I started thinking about his backstory and motivation, and naturally grudges were going to be a big part of it. Reading the Core Book's lore on Sigmar clamping down on infighting in Azyr among the factions made me wonder: how would you handle a grudge against one of his chosen heroes? Stormcast were all mortal once and they had flaws, and they made mistakes. I thought about how a Duardin would have to navigate that tricky situation, in which someone who had been put in his grudge book became one of Sigmar's golden boys. It gave me a hook to see how these characters would work in a game and to create a story about them. For now here's Morgusson, assembled with his Grudgehammer Torpedo. In an upcoming entry I'll bring up the Lord-Celestant himself and some backstory on who he was and who he is now.
  11. I had been considering ways to augment my Stormcast Eternals army (which consists of the Starter Box, Steelheart's Champions from Shadespire, and the models from Storm Strike), and so I began digging through Order factions to see what moved me. One of my friends has a lot of Freeguild, and they seemed fun; but, as I browsed the model ranges on GW, something clicked with the Dispossessed. Neither the Fyreslayers nor the Kharadron Overlords had interested me, but these fellows, with their ornate heavy armor and shields, their grudges, and their guns--well I liked them very much. Nevertheless this was all theoretical until Black Friday, when one of my local game shops had its dwindling supply of Warhammer models 50% off. I went there hoping that maybe the box of Ironbreakers that I'd seen just sitting there for months would still be available, and it was! So away with me they went, and thus begins a new allied force, and the seed of a new army!
  12. Thanks! Yeah, I've been thinking of it more as a support battalion--crash a wave of reavers into the front lines and collect that sweet sweet blood tithe, though 200 points extra is kind of a tough buy when I could just buy more minimum-size units to grind up.
  13. Does anyone run the Dark Feast battalion with success? I haven't tried it yet, but 200 points feels steep for an extra attack and an artefact--though an extra attack for 40 Bloodreavers doesn't sound too bad. I could otherwise fill that number of points with Blood Warriors or Skullreapers.
  14. Yes, terrain can really help get heroes up the board and keep them there--slaughterpriests don't have to see the targets of their prayers to hit them! Also, definitely with Retro on checking out Realm Artefacts. If your army is from Aqshy, you can take the Thermalrider Cloak, which gives the wearer +4" movement and the ability to fly. Edit: priests have to see the target of their blessings, but not their prayers (blood bind, blood boil).
  15. True, it does take a few rounds of running down the field to get him in position. I had a bit of success one time I played him and just Whipped to Fury a pair of Khorgoraths into the gunline. They can shoot and eat up a lot of pain. I've also been thinking of using the Dark Feast battalion to crash a wave of reavers into the line and see what they can mess up--but it is pricey to field a whole battalion meant to be wiped out (BUT THE TITHES).
  16. My friend tore me up with Freeguild Handgunners recently. I'm thinking next time I'm going to attempt to maneuver a Slaughterpriest into position and have him pray Blood Bind on them to make the gunners run toward the nearest unit. I'm hoping that I can pull them out of their General's protective bubble, and also keep the piper from letting them shoot me in the Charge phase. That's what I've got so far.
  17. I've had a rollicking good time with the Mighty Lord as a hero-hunter, especially with the command trait Slaughterborn (to reroll hits) and the Heart Seeker artefact (to reroll wounds). One game I managed to trigger the reality-splitting axe against both a Lord Executioner and a Knight of Shrouds! The built-in unbind is decent enough too in that it can keep a magic user from completely running roughshod over the boys.
  18. My friend plays Freeguild, and his block of Handgunners really got me in the last game we played, because once per round, when an enemy unit ends a charge within 3" of them, they can just fire all their guns. I goofed and sent a lone hero into the fusillade. Thinking about ways to deal with that--obviously I can send more units charging in to overwhelm him. BUT, I was thinking about using the Slaughterpriest's Blood Bind ability on the Handgunners, to make them run and thus ineligible to shoot. Is that feasible? The ability to shoot at a charge is an ability of the Piper model, but I'm inclined to believe that if the whole unit has run, they're ineligible to shoot, and so the piper's ability doesn't work. Just curious if I've hit upon a good strategy. Thisa is the text of the Piper's ability on the warscroll: PIPERS Models in this unit may be Pipers. Once per turn, if an enemy unit ends its charge move within 3" of a unit that includes any Pipers, they can signal their unit to stand and shoot; each model then can then shoot its missile weapon at the charging unit.
  19. I've been looking at these fellas seriously lately, because their 12" move leaves other Khorne cavalry in the dust; and even though Retreat isn't very Khorney, I'm interested in using it with them to harass and annoy enemies while my inexorable march of lunatics advances up the field.
  20. Thanks--yeah, I realize it's not an attack, so I can only do it once if I choose the model with that weapon. In any case I'm still interested in fielding Wrathmongers because you really have to think if it's the right moment to kill them. I've had some good luck with Blood Warriors in much the same way--I got down to one of them, surrounded by chainrasps, and he was just punching and punching till his dying breath, and I loved that. After the battle I named that model Pugmes (based off the Greek for fist).
  21. I'm really starting to want some wrathmongers for my army! One of my friends plays Stormcasts and has TONS of Retributors, and I'd love to turn those Starsoul maces right back on him! It's a 2+ to hit with one of those, and a 6 gets d3+1 mortal wounds--Mwuh hahahahaha!
  22. The Bloodstoker also lets the unit it buffs reroll 1s to wound, which really helps out units with Daemon weapons. He's a decent fighter with two weapons, and in the Dark Feast battalion he ensures fellow units around him don't take battleshock tests. Khorgoraths aren't super-powerful hitters, but they can really tie up a unit of weaker enemies, especially since they have a shooting attack too and can heal when they kill.
  23. You can always put the Bloodsecrator on or within a piece of terrain for the +1 to saves, and if you've got a spare artefact slot, you can give him the Crimson Plate so he can reroll 1s on his saves. Don't know what to do about the Dracoth's mortal wound blast though.
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