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JackStreicher

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Everything posted by JackStreicher

  1. Quick question since I can't find a clear answer to it: Path to Glory: What rules apply when I want to build a roster for a battle?
  2. They're a fine harassment unit since they don't need to charge for their ~ 2 damage and they won't be deleted by directing only a few shots at them. Imo they go well with blood knights to soak up some shooting for them. Edit: The Vargsykr is cool, yet it does nothing really apart from tanking (mine tanked a Warstomper for 3 combat phases)
  3. I just had a thought. The Vyrkos were created by a Wolf-y godbeast, right? In the end times The First god of humans, (Wolf and hunt god) and Patron god of Middenheim Ulfric, took possession of a human captain and fought alongside vampires and all of the survivors until the bitter end. Would be cool if he was reborn in a slightly twisted manner in Shyish. * and created the Vyrkos. Their somewhat Slavic Design would fit as well.
  4. Sadly the throne is overcosted by a lot. Apart from buffing and eating CP while having only one spell it does nothing in the shooting phase and the combat phase. 320 pts for a command ability carrier is well over 50 pts too much.
  5. I had another game yesterday 1500 of my Har Kuron (test) VS Seraphon. The game was fun! The interactivity of Heroic Actions and monstrous rampages really make a difference. This was also my first game against a „shooting“ army. I played: Medusa on Shrine (2spells) Sorceress (one spell) Sorceress on Black Dragon (General, 2 spells and can chant the prayer) 20 Black Guard, 10 Executioners, 5 Bow Snakes, Scourge Runner, Hydra Opponent Slann Starpriest Veteran on Carno Skinkpriest on Engine (General) Bastilladon 5 Guard, 2x 10 skinks, Terradons I gave him first turn, he spiked his dice and my main unit received 17 hits of the double shooting, coalesced bastilladon and was pretty much wiped. Star Priest and Slann spiked their comets and dealt another 14 wounds to my army. At this point I had lost ~ 20 of my army 90 wounds. In my turn I failed the prayer with a one. My Medusa was supposed to tank the Guard, the Bastille and the Terradon. I was surprised since I thought the terras needed a normal move for their bombs, yet piling in was enough... my Medusa failed all her All out Defense bolstered saves and died to the 5 temple guard after receiving the Terradon bombs. Turn two: he got priority and spiked his bastilla again. I had 3 Black Guard left now and I rolled zero sixes for Rally. His engine charged my Hydra which dealt 7 wounds to it while receiving 10 itself. My mage miscasted... his Carnosaur and now charging bastilladon wiped my Scourgerunner, my Executioners and my Sorceress. Bottom of 3 I was wiped and he had lost the Carnosaur, 2 Temple Guard and 1 Skink. He won 18 to 8. well what am I supposed to say. My list was a Test list so not that strong and I rolled really poorly (failed almost all armour saves, miscasted, rolled a 1 for the prayer two times and was utterly incapable of rolling 6s except when it came to damage I took) Yet, the new Commands bolster shooting as well and the one bastilladon had wiped 1/2 of my army by turn 2 combined with the map-wide mortal wound Spam of the mages... well. I was also starved of CPs while he had 5-6 all the time (2 for rolling too well for the Slann and 1 for the Star priest. So in the end a mixture of WTF shooting and the stark contrast of rolling like a god all the time VS my usual roles. It was also my first time vs shooty lizards. My gf usually plays melee lizards. Imo my Soulblight would have wiped his army, however hat Luton lacked the bodies, the damage and the numbers to deal with his list ^^ Yet as I said: fun game and very nice opponent 👍🏻
  6. Welcome to the country of (good) beer and bretzels Do you move to Stuttgart by any chance?
  7. At least almost! Soulblight Gravelords: The Cursed City Units haven'T been updated (can be taken seperately now)
  8. Curious. Against which armies did you play? The two games I played were more enjoyable than any 2.0 or 1.0 game I've ever played
  9. I really prefer the clean, well proportioned new Stormcasts. -> Very nice new Stormcasts imo Yet I have to agree that I don‘t want any 40K-esque SCE (Knight Relictor aka Blood Angels Chaplain). And they really need to stop the flood of heroes, especially the flooding of Hammers of Sigmar with named heroes while other hosts have none. -> More named heroes for every Stormhost except HoS. Stop the hero flood. I also have to admit that I‘ll hold off buying the new SCE for quite a while since I strongly dislike at which pace Battletomes and Models become outdated and redundant. Long term this shortened lifecycle will hurt the hobby in a big way. -> We need way longer lifecycles if Editions, Models and Battletomes
  10. Alright. I had a game yesterday which was very fun. It was the first AoS 3.0 Game of my brother who enjoyed it (he‘s a comp. 40K player). I‘ll attach some images but I won‘t write a whole detailed report ^^ we played 5 rounds. I had: Legion of Night 2x Blood Knights, 1x Vargskyr, 20 Skeletons, 1 Radukar the Beast, Necromancer, Vengorian Lord, 1x Dire Wolves, 1x Vargheists, 1x Terrorgheist He played the Taker Tribe with 2x Megas (Krakeneater and War Stomper), 1x 3 Giants, 3x1 Giant. Highlights: The Vargskyr tanked the Warstomper for 3 Combat Phases. A Giant snatched up a Blood Knight and put it into its (huge) bag xD, the Warstomper felt inspired and picked up the Castellant (last model) and tossed it into the Vengorian (missing). - Cinematic end for the one Knight Unit ^^ Magic: out of 10 times I could cast, I managed 5... the rest was failed (3/5) with a 3, and two were unbound by the Krakeneater’s Magic lantern. So I managed to cast 2x Fading Vigor to hinder the Warstomper and 1x Flaming weapons on the Vengo. The Vengo failed all of his „wildness“ tests and only managed to use a command ability once in the whole game... I really think this ability makes Vengos really bad in this edition ^^ Giants won 25 : 21 as I failed to kill the last Mega off to grab the objective. The mega would‘ve been dead if he hadn’t had thrown one of my blood knights against a house before it could strike It was a very fun game with Giant doing Giant stuff and the Terrorgheist actually being good! (Lost a Knight to the exploding Terrorgheist 🤣) „What is this, bats? Oh no, not bats, that‘s my weakness uuuurgh!!“ I wrote this on my cellphone, so please forgive my autocorrect :D
  11. Idk if anybody of GW is reading this. Yet: Thanks for making the CC Models usable usable as several units! Edit: I instantly ordered more Kosargi and Blood-born! Would be cool if every Dynasty would get access to such units ❤️
  12. Depending on how the Crockodile looks it might be a great stand in for a black dragon ^^
  13. I had a 2k game Soublight VS Idoneth and it was great fun. I didn't even notice the board was smaller. We did some minor mistakes here and there but the game was really fun and I enjoyed it more than any2.0 game! edit: to elaborate: - We forgot that only the hero performing heroic leadership can use the CP. - The 20 Namarti Reavers could‘ve rerolled all of their Unleash He’ll rolls due to being Nautilar - We forgot about monstrous rampages for two turns (oops)
  14. tbh, Blood Knights are good on their own. They only become really good if you pump a ton of Command Points into them ^^
  15. I don't assume I can judge the whole situation since I do not have enough data to judge whether the interest in AoS has dwindled, the request was saturated or Gw simply produced enough. What I can tell however is what my gamign environment is looking like: In my gaming groups the interest of AoS is unbroken. In addition there are about 3-4 people in the 40K group that want to start AoS now. I personally ordered the Dominion box due to getting a huge discount from my FLGS and because I can share the orcs with someone else. I actually preordered the Box since I considered it to be a good deal. After the Box however I won't be buying anything for some months since I already have my Soulblight army to paint and before I buy anything new I want to get in some games. So new Products can wait, as they won't be running away anytime soon. To me the mixture of Collecting, Painting, Story and Gaming is important. I would never ever start a Warhammer Army if it was only for collecting reasons since being ab le to acively use the miniatures is important to me (I despise dust collectors like Action Figures and the likes) ^^. Maybe others find themselfes in a similar situation
  16. A valid point of view. You echo some issues I’ve been having with GW as well. Thanks for explaining
  17. How so? Simply due to the new box not being to your taste? I‘ve played third and to my surprise the marketing claims of GW are actually true. I definitely play it.
  18. I think we can keep the 2+ I was referring to the sidebar where calculating modifiers is handled (however I can‘t check it since I currently have no access to the core rules)
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