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The Red King

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Everything posted by The Red King

  1. I personally like revenants over dryads. They aren't as good at taking/holding objectives but they are phenomenal at making your opponent leave things on objectives so you dont steal them and can also be useful in picking off lone artillery or casters or teleporting to form a screen for your shooters.
  2. I love the thoughts on the phoenix stuff but even better than a rally on PG is the emerald lifeswarm. Moves every hero phase, keep control of it with a wizard and it seems to heal an extra d3 the first turn you cast it (when summoned and when it finishes a move which you move it the turn you summon it) you're getting a lot of points back at 2d3 Phoenix guard a round. Combined with all out defense it seems like a good time to try making the 20-30 elf block of converted guard I'd considered.
  3. I've always liked the tzaangor and might end up getting some just to paint and summon but as for raiders, their max size 20 and no desolating brayherd makes me see no reason to ever bring them. I wouldn't even spend the extra primordial call to get them over regular ungors. Interested to see how the cockatrice perform though.
  4. I can't see a list here on my screen? My current plan is to take Gavespawn Warlord regiment: Beastlord w/ unraveling aura & mutating gnarlblade Shaman w/ stranglethorns & knowing eye Shaman w/ wild rampage 10 gors ×2 Alpha beast pack: Ghorgon ×2 Battle regiment: Doombull Dragon ogre shaggoth w/hailstorm 10 bestigors ×3 6 bullgor 5 centigor Wildfire Taurus. The plan is to drop in an order to give as little information as possible to the opponent ambushing all the gors, bestigors, and beastlord while the beefiest units march up the table. Alpha beast pack gives the ghorgon just a little more speed to work with. Centigor start near a shaman for a 17"+run+charge threat range, not that they threaten anything but a backfield unit, and what they are really there for is running around screens and tying up shooters to prevent unleash hell on more important targets. Seems like they'll play the same as ever. Distract them with bodies on objectives and try to get some ideal bull charges. Oh and the shaggoth makes a perfect delivery system for the wildfire Taurus since he can stay in range to control it quite happily.
  5. No no no I think you meant you bought one for all 20 of your mates as Christmas presents but they actually already bought a copy too so here you are, egg on your face, and if anyone wants to buy one off you it's only a 50% upcharge for uhhh shipping yeah that's it, shipping.
  6. I'll absolutely be hiding warpfires in my clanrats now and the thought of using unleash hell on a 4fire thanqoul is hilarious. Does anyone know the points on our endless spells I cant find a screenshot that iant clipped off. Edit: found it. Bell 85, tide 80, WLV 90
  7. I'm not going to be spearheading any boycotts myself but this reads like an abusive relationship. "You cant expect them to be good when they never have before, just be happy that they are only as bad as ever!" "Considering what they've done before this is actually a good thing in comparison." "You can't be upset that you got punched in the gut because they could have hit you lower." Yes I think some people are over reacting with the hate on GW and sky is falling attitude but you are definitely on the furthest point in the opposite direction of that scale. I'm not gonna applaud GW everytime they successfully resist the mistake of reverting to AoS 1.0 rules lol. They're a large preeminent company that charges premium prices. Each individual consumer is entitled (a dirty word I know) to decide whether or not the product being sold to them is worth the money being charged. So "better than the worst they could possibly do." Is not the bar I'm setting for my hobby budget personally.
  8. Wait what's the source on that rumor? I hadnt heard it and it elates me.
  9. If we even can. This is a fluff snippet from the latest core book and it makes it seem like there are no worshipers of the chaos gods I hate it.
  10. So they intended to raise the points of HoS before they released them? They preemptively prepared the ghb nerfs to fix how broken they were DEFINITELY gonna be at launch? Lol
  11. We cant even be allied IN to other chaos armies. Somebody legitimately just doesnt like our army I think.
  12. "Allies: slaves to darkness." Cool. Cool cool cool. They couldve just wrote "nobody in the studio plays beasts" because theres no way anyone with a passing knowledge of the army didnt realize they invalidated every god marked army and then didnt even allow them to ally. Sure maybe the book will fix it. Eventually. But in the meantime I just can't play the army they sold me. Cool. Tangentially related but Soulsnare shackles now completely denies charges to anyone within 6 inches of it so its official. Someone on the design team lost his sentinel bunker to a turn 1 charge from gore gruntas and decided that nobody gets melee anymore.
  13. I think you can post the screenshot it isnt a leak cause we're past the NDA date judging from the fact the video exists. Send it to me if you dont wanna post it here please. Our allies table matters a lot to my army! I'm also really surprised by these changes. Cities had multiple point decreases but for us it's only the tzaangor units?
  14. Love these guys, have 6 already. I knew they were bigger than GW but I didn't realize quite how much bigger. They fit on 50's though so it's fine with me. As an aside the artwork on Totalwarhammers khorne minotaur is almost exactly my scheme for mine and I'm about to look a lot less original lol.
  15. Easy access to +1 hit is nice but it's unfortunate that he isn't a wizard to get flaming weapon. Finest hour and monster abilities will be nice for him though. They made all forests wyldwoods but not AWAKENED wyldwoods so thats a missed opportunity. It's worth noting that if you like to play on forest themed tables you have to expect you'll have tons of LoS blocking which is relevant for our shooting armies.
  16. I like the old dwarves but they dont really fit my aesthetic for my wood elves army unless maybe I made some living runestone construct.
  17. Yeah cursed city only. We have runelords too but I have a great conversion to be Cleona (plus I have the actual model) so to each their own. On further inspection the Runelord might be better. 10 points less (currently), has +2 to dispel rolls, and sure his prayers arent as good if you dont bring dwarves but on the topic of casting curse they're equal (admittedly her ability to throw mortal wounds or heals on turns she doesnt curse is actually pretty good) not to mention the 4+ save instead of a 6+. Just a thought I suppose.
  18. He's a unique character and enhancements (which grant access to spells outside of the warscroll) can never be given to unique characters. Now the spell enhancement says you take it and ALL wizards in your army benefit but the section for enhancements clearly says enhancements are taken and GIVEN to units in your army and since unique characters can't be GIVEN enhancements named characters can't access their own spell lore. It explains why Alarielles latest warscroll is clear that she knows all spells from the lore of deep woods but until they clarify it anybody without a new warscroll that is unique is just SoL apparently. Depending on how you read it. I personally think they clearly didnt mean to lock named characters out of using spells and prayers but (possibly in an effort to future proof their rules) that is currently how it seems to be written.
  19. Yeah we'll almost definitely be running a path to glory campaign so they'll still get table time for sure. I'm caught up in the bias for matched play though because I play so rarely that I would say I'm still learning the rules so it's easiest if I'm learning one set of rules without all the exceptions.
  20. And cant take spells from our own lore depending on how you read that argument in the rules thread lol
  21. Does anyone know a ritual to summon whitefang to your post? I don't need the winning lottery numbers but I am distressed by the fact I can't run a brass despoilers army anymore. All of a sudden I have a bunch of useless khorne stuff (heroes, terrain, prayers) that I just cant use and it would be a real relief to know that GW at least knows that removing batallions invalidated any beasts of GOD armies and have a fix incoming. Even just "you can ally GOD units" would be fine but it's currently really dampened my excitement to continue working on my converted Beasts of Khorne army.
  22. Valid criticism but it doesnt cost an enhancement does it? You get one of each category automatically and she won't have any prayers to choose from our book so she takes a generic one. It would probably only work in the double turn or if they charged something nearby and either didn't kill it or it wasnt the sisters.
  23. I think our best answer is going to have to be shooting (sadly). We could jump through a hundred hoops to stop our valuable targets getting unleashed all to hell, but the easiest answer feels like it will be "deepstriking" another shooting unit to blast theirs out.
  24. I'm thinking Nomad Prince general for 30 elf blocks of sisters "unleashing hell". Im also legitimately considering bring Cleona with the generic prayer "curse" so that's 60 shots with 6's to hit deal MW in addition followed by 6's to wound deal MW in addition. The range and needing LoS obviously keeps them off Sentinels level but it feels like it could be pretty competitive to ambush big blocks of sisters with small screens of spears. The unit is going to be getting its points worth of shooting whether it makes its points back is up to the dice.
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