Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. In my country there are only two official stores and in every larger city there already probably exists a store or a couple with thriving communities, the discount is usually the only option there is anyway, even if someone would want to pay full price for some godforsaken reason. Also I feel like often people are dragged into the hobby by other, more experienced people that would probably know about the 3rd party discount.
  3. I agree with the general consensus here. This isn't what I wanted, but it is an improvement. I don't know if they're piling too much incentive on not taking the double turn, but there won't be any way to know for certain without actually playing games. Overall, I can live with this, so long as they stay true to it.
  4. Personally the battle tactic that irritated me a lot was Magical Dominance, because ironically it incentivizes you NOT to use magic. Nothing like seeing someone refuse to cast any spells with Nagash because they could potentially get unbound.
  5. Well, the battle tactics article was better than I thought. The tactics themselves seem to revolve around control, positioning, and combat. Good. These are relevant elements to the game, and do a better job of working with the theme of a battle for control of the field rather than just being a random checklist. The move to grand alliance instead of faction specific BTs is definitely a good one. If we must have battle tactics, this isn't the worst showing they could have made. Still probably going to ignore them in my games, but credit where credit is due, this definitely looks like an improvement.
  6. Don't much care for battle tactics, and what I see here doesn't change that. But at least none of the previewed ones require your units to charge into combat then turn around and punish you for killing the unit you charged, so better than 3e tactics even if I'd still prefer they be dropped outright. As with the current tactics, I don't like that you can't re-attempt a tactic you've failed. I was hoping that at least would change. IMO/IME failing a tactic in the first place was already punishing enough, especially for factions that might not have the tools needed to reasonably achieve all of the available tactics to begin with.
  7. I am also cautiously optimistic. Faction BTs will not be missed by me! I like what I am seeing but time playing them will tell.
  8. My first thought was that cities would find those really easy. Stuff like chariots, gyrocopters etc are very good for scoring the “be in a place” tactics. It’s gonna be interesting playing around the new reactive command abilities though. Don’t want to move too close to a unit and let them stop you scoring a battle tactic with a counter charge or shoot.
  9. I just fixed the broken images. Weird. I forgot to add this one too: The Harajuku store's free city is Barban Ford. They've got a little roster up on the wall that you add your name to and choose your side.
  10. I wasn't a huge fan of battle tactics before but I at least prefer what they're doing in 4th than what they did in 3rd. I'm happy that the faction specific tactics are gone and can't be used as freebies to 'balance' struggling battletomes, and pleased that they've resisted making buckets of universal ones so I can learn them easily. I think it's good that they're all going to be in the annual General's Handbook and they can shake them up there if needed, and I kinda like that you can't pick a battle tactic if you choose to take the double turn.
  11. Tangent, I know but... 意味がわからない! You have to stop buying your sesh beers at the konbini 😉. There are definitely places to both order and buy at sub retail new. You should check out ring-tail, they're usually pretty well stocked and priced compared to GW. You've always got Mercari too. If you're Tokyo based check out Yellow Submarine (the RPG one) and basically any of the model shops in Akiba. I'm always prowling them when I'm back over there for a while. Yodobashi sometimes have sales on older boxes too if you're lucky ✌️.
  12. When I saw a title (Battle Tactics Are the Key to Winning in Warhammer Age of Sigmar) I died a little inside. But it still looks better than the current edition. Not perfect, but maybe acceptable.
  13. Again, in many places you just go to the local hobby / games store, which usually has GW products next to board games, MTG, comic books, RPGs, painting materials an so on. GW branded stores are not always a thing.
  14. Today
  15. This is very much country dependant. In my city the recently opened GW store is... small & expensive, with barely any space to play. At the same time, we have a number of established independent stores with strong communities and various games played. Moreover, using the most popular local shopping platform I can get everything I need cheaper, using way more streamlined sales process and delivered to a parcel locker in 1-2 days. Fun fact: when I found this forum I was actually surprised that GW has a direct online sale - I assumed that they only use their shops (which are actually advertising / gaming clubs) and the online sale is exclusively done by third-party shops.
  16. In Japan all third party stores charge full price. There isn't a discount to be had anywhere. They do this for everything. A six pack of beer costs the exact same price as six individual cans of beer.
  17. I know I certainly started shopping third-party when the price increases became too much.
  18. Battle tactics article today. A disappointment, but not nearly as bad as it could have been. Essentially, the 3.0 system of tactics is staying. You pick one each turn, you have one turn to do it. You get points. So, I imagine some of the current criticisms will stay. For me, the biggest is that it can start to make games feel homogenous if you build a list and just do the same five tactics every game. In the same order. That makes the game feel samey even across very different battle plans. So, not ideal. Looking on the bright side, though, this system has some modest improvements over 3.0's system. Yes, tactics are staying. But they are getting rid of book tactics. I disliked those not only because of the disparity in difficulty (there were haves and have-nots), but also because GW used them as a balancing tool. Army underperforming? Here's an easy battle tactic. It's lazy and artificially inflates the data without addressing the underlying weaknesses or problems of the army. And if you're playing PtG, it does nothing to help the army. They stay just as bad as they ever were. The GHB will also add two per grand alliance. Maybe that's good? But I worry if games started to feel samey with the battle tactics that lasted one season, how samey will it feel with battle tactics that last an entire edition? On balance, this is the biggest disappointment. But I think its unlikely to be much worse than the current edition. So it doesn't stop me wanting to play 4.0 (there have been so many huge improvements announced). I think overall 4.0 will be better. It's just disappointing this one area of complaint didn't see significant revision. Also, losing out on 40% of the turn's points is going to be too much to recover from in most cases. Double turns are going to be far, far more rare.
  19. I bet it is also country dependant. In countries like mine, where the economy is not the shiniest, people tend to buy as cheaply as possible and prioritise discounts over that kind of stuff.
  20. Some GW stores also build a local community and host events throughout the year. I know every Saturday my store has a line for Preorders and delivery pickups. so I am surprise some people never seen customers actually buying from GW
  21. The article directly says the ghb tactics release faction specific ones. Here's hoping they stick to it. Also adding flavour text makes a surprising amount of difference. Now that the rules jargon has been tightened up, I really would like to see gw add more flavour text back into the game, especially on the warscrolls.
  22. Only if you are really into the hobby you will buy from 3rd party stores. If you know nothing and you see the brand selling their product on their web, you will buy there.
  23. As long as this doesn't end in bringing back the grand alliance's books...
  24. Yeah. We are creating all the drama and nowadays via programming you can make anything. It is pretty easy to track interaction. Splitting a product purely because of the sales tracking is just dumb.
  25. i am very much hoping GW sticks to Alliance or Universal battle tactics. it just seems way too unwieldy to do specific faction ones if people dislike the implementation of BT to begin with
  26. were there also Cities-on-Worms? because she fights alongside worm-people who live in cities (which I really would love to see), but I'm about 1/3rd done the book. the few times I've gotten Warhammer gifts, the person bought from the webstore. which makes a lot of sense!
  27. So unfortunately its basically the same system. I'm shocked BTs are still in the "first blood" battleplan, its an easy thing to leave out for starter games. The core book tactics are legal in the GHB, interesting. if its not just for the first season they're going to get very old. GA tactics are the same thing as faction ones, with a bigger risk of some armies not being able to do them well. Its not lost on me that the destruction one previewed is the hardest out of the 4. Like its actually incredibly tough unless you're playing ironjawz. you can triple charge a single unit, destroy it, and still fight but still.
  1. Load more activity
×
×
  • Create New...