Congratz Posted March 6, 2018 Share Posted March 6, 2018 What you guys thinking about these 1k list? List 1 1x Poxbringer - General - Tome of a Thoundsand Poxes - Favoured Poxes 1x Daemon Prince - Endless Gift 1x Gutrot Spume 10x Plaguebearers 3x Plague Drones 3x Nurglings 5x Blight Kings SC battalion 1k List 2 Poxbringer - General - Favoured Poxes - Tome of a Thoundsand Poxes Gutrot Spume - Rustfang 10x Plague Bearers 3x Plague Drones 3x Nurglings 10x Blightkings SC Battalion 1k Link to comment Share on other sites More sharing options...
Poltron Posted March 6, 2018 Share Posted March 6, 2018 4 minutes ago, Congratz said: What you guys thinking about these 1k list? Not sure what type of game you want to play, but I dont think you can play the SC batallion in Matched play, especially if it has no point value (dont have the book with me, it might have). Also, named characters cant take artifact, so no Rustfang on Gutrot, and you can have a Command Trait on your General. Overall, at 1k, you have a good, varied list, but no real general (no Command Ability to use). You could go for either a Lord of Plague or a Lord of Blight to complement, but it's not mandatory. If you're not sure about the Daemon prince and want to keep it more nurgly (as in what's in the maggotkin book), just keep the blightkings unit to 5 models in your second army, and add a Lord of Blight/Plague as general. You'll have a small army that will be functional with minimum cost, with a command trait, 1 artifact, drops from afar. A good start until you decide which way you want to expand. Link to comment Share on other sites More sharing options...
hughwyeth Posted March 6, 2018 Share Posted March 6, 2018 Lord of Blights is a great general to have for 1k. His command ability can really help! Link to comment Share on other sites More sharing options...
Congratz Posted March 6, 2018 Share Posted March 6, 2018 1 hour ago, Poltron said: Not sure what type of game you want to play, but I dont think you can play the SC batallion in Matched play, especially if it has no point value (dont have the book with me, it might have). Also, named characters cant take artifact, so no Rustfang on Gutrot, and you can have a Command Trait on your General. Overall, at 1k, you have a good, varied list, but no real general (no Command Ability to use). You could go for either a Lord of Plague or a Lord of Blight to complement, but it's not mandatory. If you're not sure about the Daemon prince and want to keep it more nurgly (as in what's in the maggotkin book), just keep the blightkings unit to 5 models in your second army, and add a Lord of Blight/Plague as general. You'll have a small army that will be functional with minimum cost, with a command trait, 1 artifact, drops from afar. A good start until you decide which way you want to expand. What about removing gutrot for lord of blights? in list 2 Even tho assault is pretty good Link to comment Share on other sites More sharing options...
Poltron Posted March 6, 2018 Share Posted March 6, 2018 46 minutes ago, Congratz said: What about removing gutrot for lord of blights? in list 2 Even tho assault is pretty good That would be good too, except if you already have Gutrot, as he is an amazing looking model You would have a 10 strong Blightkings unit that can shoot heads. Really, even with 5 models per unit, you cant go wrong with blightkings. I would make the LoB general, with a command trait (either human or Rotbringer) and you could keep the Tome on the poxbringer, to help with your magic phase. Overall a nice starter army! Link to comment Share on other sites More sharing options...
Congratz Posted March 6, 2018 Share Posted March 6, 2018 17 minutes ago, Poltron said: That would be good too, except if you already have Gutrot, as he is an amazing looking model You would have a 10 strong Blightkings unit that can shoot heads. Really, even with 5 models per unit, you cant go wrong with blightkings. I would make the LoB general, with a command trait (either human or Rotbringer) and you could keep the Tome on the poxbringer, to help with your magic phase. Overall a nice starter army! Okay thanks! Think in list 1 i will change Gutrot out with LoB And In list 2 remove 5 Blightkings and add a LoB (maybe remove Gutrot, cuz LoB is good if he is close to an unit of LoB) Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted March 6, 2018 Share Posted March 6, 2018 Can I use the plague priests prayer "wither" on my own units??? Link to comment Share on other sites More sharing options...
Poltron Posted March 6, 2018 Share Posted March 6, 2018 24 minutes ago, sal4m4nd3r said: Can I use the plague priests prayer "wither" on my own units??? According to RAW, you sure could, and I see where you're going with this hahaha! Marauder's bombs of Doom! Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted March 6, 2018 Share Posted March 6, 2018 45 minutes ago, Poltron said: According to RAW, you sure could, and I see where you're going with this hahaha! Marauder's bombs of Doom! Yup!!! Why not? I take some more wounds? With mystic shield and/or pro liar visions from CSL and/or fleshy abundance you should be fine. Even better on warriors..and the fact that you can cast multiples of the same prayer on a unit...... lolol this could get crazy!! Link to comment Share on other sites More sharing options...
Poltron Posted March 6, 2018 Share Posted March 6, 2018 34 minutes ago, sal4m4nd3r said: Yup!!! Why not? I take some more wounds? With mystic shield and/or pro liar visions from CSL and/or fleshy abundance you should be fine. Even better on warriors..and the fact that you can cast multiples of the same prayer on a unit...... lolol this could get crazy!! I agree that marauder's life shoudn't matter, take one give one should be a good trade. Would you go as far as 3x 35 marauders? I'm thinking about my next plaguetouched list, and I wonder if it's better to just forego the mortal wounds or aim for big units of marauders to make those mortal wounds proc. Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted March 6, 2018 Share Posted March 6, 2018 31 minutes ago, Poltron said: I agree that marauder's life shoudn't matter, take one give one should be a good trade. Would you go as far as 3x 35 marauders? I'm thinking about my next plaguetouched list, and I wonder if it's better to just forego the mortal wounds or aim for big units of marauders to make those mortal wounds proc. I think this would work better on warriors. They have a natural ability to RR 1s to save, and with mystic on them they are 3+ RR1s with natural 2 wounds. Link to comment Share on other sites More sharing options...
Kurrilino Posted March 7, 2018 Share Posted March 7, 2018 what exactly are you guys trying to archive here? Link to comment Share on other sites More sharing options...
Kurrilino Posted March 7, 2018 Share Posted March 7, 2018 hahaha... i see Link to comment Share on other sites More sharing options...
hughwyeth Posted March 7, 2018 Share Posted March 7, 2018 16 hours ago, sal4m4nd3r said: Can I use the plague priests prayer "wither" on my own units??? Haha that is filthy. Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted March 7, 2018 Share Posted March 7, 2018 I honestly was about to flip a coin on my last 250 points of my plaguetouched warband ..until I saw this ridiculous loophole. It was either going to be.. chaos sorcerer lord and plague priest poxbringer with witherstave and favoured poxes and rotbringer sorcerer with muttergrub. But how can I NOT use this lol inducing combo??? Link to comment Share on other sites More sharing options...
hughwyeth Posted March 7, 2018 Share Posted March 7, 2018 55 minutes ago, sal4m4nd3r said: I honestly was about to flip a coin on my last 250 points of my plaguetouched warband ..until I saw this ridiculous loophole. It was either going to be.. chaos sorcerer lord and plague priest poxbringer with witherstave and favoured poxes and rotbringer sorcerer with muttergrub. But how can I NOT use this lol inducing combo??? Please report back! I initially got 40 marauders for plaguetouched warband+ the chance of +1 to hit, +blades of putrefaction, +1 attack from Glottkin as general, but this in addition would make marauders an obscene unit! Makes me want to field 3x35 around a glottkin! Link to comment Share on other sites More sharing options...
Congratz Posted March 7, 2018 Share Posted March 7, 2018 I don't understand what ye talking about, can you explain please? Link to comment Share on other sites More sharing options...
annarborhawk Posted March 7, 2018 Share Posted March 7, 2018 It's part of the plaguetouched warband rules. If you wound a model in it with a 6+, then you can deal back a mortal wound. So basically the priest makes the marauders deal mortals back on a 5+. Put flesh abundance from the Glotkin on them and it'd hardly be worth attacking them. This is nasty. Very very nasty. Link to comment Share on other sites More sharing options...
annarborhawk Posted March 7, 2018 Share Posted March 7, 2018 So maybe a tarpit list; something like: Battalion: Plaugetouched WB Leaders: Glotkin (general) (Plague Squall?) GUO (bell and blade) (endless gift) (favored poxes?) Plague Priest Plague Priest (prayers stack!) (Our twisted version of Gore Pilgrims) Battleline: 30(28) Marauders 15(14) BlightKings 30 Plaguebearers (2000) Link to comment Share on other sites More sharing options...
hughwyeth Posted March 7, 2018 Share Posted March 7, 2018 18 minutes ago, annarborhawk said: So maybe a tarpit list; something like: Battalion: Plaugetouched WB Leaders: Glotkin (general) (Plague Squall?) GUO (bell and blade) (endless gift) (favored poxes?) Plague Priest Plague Priest (prayers stack!) (Our twisted version of Gore Pilgrims) Battleline: 30(28) Marauders 15(14) BlightKings 30 Plaguebearers (2000) This wouldn't work because they need the Nurgle and Mortal keywords to be part of the battalion. It's going to primarily be slaves to darkness and rotbringers. A mix of chaos knights, chaos warriors, marauders, blightkings and Rotbringers leaders is what I would take. Something like this (primarily driven by models I already have!) with only the marauders getting the multiple of 7 bonus from the battalion Allegiance: NurgleLeadersThe Glottkin (420)- GeneralSorcerer (120)Gutrot Spume (140)Plague Priest with Warpstone-tipped Staff (80)Plague Priest with Plague Censer (80)Battleline5 x Putrid Blightkings (160)- Nurgle Battleline10 x Chaos Warriors (180)- Hand Weapon & Shield40 (35) x Chaos Marauders (200)- Axes40 (35) x Chaos Marauders (200)- Axes10 x Chaos Knights (320)- Ensorcelled Weapons- Slaves to Darkness BattlelineBattalionsPlaguetouched Warband (100)Total: 2000 / 2000Allies: 0 / 400Wounds: 191 Link to comment Share on other sites More sharing options...
annarborhawk Posted March 7, 2018 Share Posted March 7, 2018 14 minutes ago, hughwyeth said: This wouldn't work because they need the Nurgle and Mortal keywords to be part of the battalion. It's going to primarily be slaves to darkness and rotbringers. A mix of chaos knights, chaos warriors, marauders, blightkings and Rotbringers leaders is what I would take. Something like this (primarily driven by models I already have!) with only the marauders getting the multiple of 7 bonus from the battalion Yeah, I was looking at a mixed-list. Basically two forces with the Glotkin and priests buffing (counter-buffing?) the marauders and Kings. (The kings being the hammer - sort of). Then I have the GUO and plaguebearers as a separate tarpit entity. (I too am working around the models I have). Do you need a minimum of 7 units to go into the plaguetouched? Link to comment Share on other sites More sharing options...
Poltron Posted March 7, 2018 Share Posted March 7, 2018 2 minutes ago, annarborhawk said: Do you need a minimum of 7 units to go into the plaguetouched? Yeah you need a mortal hero and 7 mortal units. Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, annarborhawk said: Yeah, I was looking at a mixed-list. Basically two forces with the Glotkin and priests buffing (counter-buffing?) the marauders and Kings. (The kings being the hammer - sort of). Then I have the GUO and plaguebearers as a separate tarpit entity. (I too am working around the models I have). Do you need a minimum of 7 units to go into the plaguetouched? This should clear up anybody's questions. Especially those wondering how the combo works. Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, hughwyeth said: This wouldn't work because they need the Nurgle and Mortal keywords to be part of the battalion. It's going to primarily be slaves to darkness and rotbringers. A mix of chaos knights, chaos warriors, marauders, blightkings and Rotbringers leaders is what I would take. Something like this (primarily driven by models I already have!) with only the marauders getting the multiple of 7 bonus from the battalion Allegiance: NurgleLeadersThe Glottkin (420)- GeneralSorcerer (120)Gutrot Spume (140)Plague Priest with Warpstone-tipped Staff (80)Plague Priest with Plague Censer (80)Battleline5 x Putrid Blightkings (160)- Nurgle Battleline10 x Chaos Warriors (180)- Hand Weapon & Shield40 (35) x Chaos Marauders (200)- Axes40 (35) x Chaos Marauders (200)- Axes10 x Chaos Knights (320)- Ensorcelled Weapons- Slaves to Darkness BattlelineBattalionsPlaguetouched Warband (100)Total: 2000 / 2000Allies: 0 / 400Wounds: 191 Any particular reason why you went with the PP with the warpstone tipped staff? He is clearly inferior to the one with the plague tome (once per battle re-roll wounds against an enemy unit)? How funny/awesome/insane would it be if the plague tome ability only said "unit" (it does specify enemy unit) and you gave you opponent re-roll failed wounds against your own unit Link to comment Share on other sites More sharing options...
hughwyeth Posted March 7, 2018 Share Posted March 7, 2018 1 hour ago, sal4m4nd3r said: Any particular reason why you went with the PP with the warpstone tipped staff? He is clearly inferior to the one with the plague tome (once per battle re-roll wounds against an enemy unit)? How funny/awesome/insane would it be if the plague tome ability only said "unit" (it does specify enemy unit) and you gave you opponent re-roll failed wounds against your own unit Well i have 1 of each and there's only 1 warscroll for plague priests so i assumed it doesn't actually matter as they'd both get the same rules? Link to comment Share on other sites More sharing options...
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