Malakithe Posted August 23, 2017 Share Posted August 23, 2017 4 hours ago, Rhellion said: Tzaangor lists can definitely work. 2x30 for 900 points is enticing. 900 is a lot but thats what ive always wanted to do. A Tzaangor heavy list. What else would you include for 2k? Link to comment Share on other sites More sharing options...
Rhellion Posted August 23, 2017 Share Posted August 23, 2017 8 minutes ago, Malakithe said: 900 is a lot but thats what ive always wanted to do. A Tzaangor heavy list. What else would you include for 2k? 120 wounds is also a lot! Probably a Lord of Change, maybe 2x3 or 1x6 skyfires, 1x10 pink horrors, and a Shaman plus some horror summoning (if any room left!) Link to comment Share on other sites More sharing options...
Malakithe Posted August 23, 2017 Share Posted August 23, 2017 1 hour ago, Rhellion said: 120 wounds is also a lot! Probably a Lord of Change, maybe 2x3 or 1x6 skyfires, 1x10 pink horrors, and a Shaman plus some horror summoning (if any room left!) Sounds about right...I wonder how effective that would be. 30 Tzaangors would be hard to deal with Link to comment Share on other sites More sharing options...
Sigwarus Posted August 23, 2017 Share Posted August 23, 2017 I would go for heaps of brimstone if you got any points left. Link to comment Share on other sites More sharing options...
DarrinTheOccult Posted August 23, 2017 Share Posted August 23, 2017 2 hours ago, Malakithe said: Sounds about right...I wonder how effective that would be. 30 Tzaangors would be hard to deal with What about this? Spoiler Allegiance: TzeentchHeroesOgroid Thaumaturge (160) - General - Trait: Boundless Mutation - Artefact: Timeslip Pendant - Lore of Fate: Infusion Arcanum Tzaangor Shaman (160) - Lore of Fate: Glimpse the Future Tzaangor Shaman (160) - Lore of Fate: Shield of Fate Gaunt Summoner (120) - Artefact: Paradoxical Shield - Lore of Fate: Bolt of TzeentchBattleline30 x Tzaangors (450) - 18x Pair of Savage Blade - 12x Savage Greatblade 10 x Kairic Acolytes (100) - 7x Cursed Blade & Arcanite Shield - 3x Cursed Glaives 10 x Kairic Acolytes (100) - 7x Cursed Blade & Arcanite Shield - 3x Cursed GlaivesUnits3 x Tzaangor Enlightened on Disc (160) 6 x Tzaangor Skyfires (400)BattalionsTzaangor Coven (90)SceneryBalewind Vortex (100)Total: 2000/2000 30 tzaangors is a lot of attacks, but if you double it because of the tzaangor coven... Link to comment Share on other sites More sharing options...
Malakithe Posted August 23, 2017 Share Posted August 23, 2017 14 minutes ago, DarrinTheOccult said: What about this? Reveal hidden contents Allegiance: TzeentchHeroesOgroid Thaumaturge (160) - General - Trait: Boundless Mutation - Artefact: Timeslip Pendant - Lore of Fate: Infusion Arcanum Tzaangor Shaman (160) - Lore of Fate: Glimpse the Future Tzaangor Shaman (160) - Lore of Fate: Shield of Fate Gaunt Summoner (120) - Artefact: Paradoxical Shield - Lore of Fate: Bolt of TzeentchBattleline30 x Tzaangors (450) - 18x Pair of Savage Blade - 12x Savage Greatblade 10 x Kairic Acolytes (100) - 7x Cursed Blade & Arcanite Shield - 3x Cursed Glaives 10 x Kairic Acolytes (100) - 7x Cursed Blade & Arcanite Shield - 3x Cursed GlaivesUnits3 x Tzaangor Enlightened on Disc (160) 6 x Tzaangor Skyfires (400)BattalionsTzaangor Coven (90)SceneryBalewind Vortex (100)Total: 2000/2000 30 tzaangors is a lot of attacks, but if you double it because of the tzaangor coven... Hmm that does look good despite my hatred of Acolytes. I'd rather take 2 units of Marauders over lame Acolytes lol their minimum is cheaper too since the Acolytes aren't needed for battalion requirements. Link to comment Share on other sites More sharing options...
misthv Posted August 23, 2017 Share Posted August 23, 2017 Trying to make a host D + Change host work under GHB2... thoughts? I find it pretty hard to nail a solid list! Reinforcement for balewind/or splits Link to comment Share on other sites More sharing options...
Malakithe Posted August 23, 2017 Share Posted August 23, 2017 1 hour ago, misthv said: Trying to make a host D + Change host work under GHB2... thoughts? I find it pretty hard to nail a solid list! Reinforcement for balewind/or splits Huh...never really thought about slapping the Gaunt in a Hosts D list Link to comment Share on other sites More sharing options...
Rhellion Posted August 24, 2017 Share Posted August 24, 2017 2 hours ago, Malakithe said: Huh...never really thought about slapping the Gaunt in a Hosts D list he is going to be pretty much required in #HordeMeta2017 Link to comment Share on other sites More sharing options...
daedalus81 Posted August 24, 2017 Share Posted August 24, 2017 Where are the points hiding? I'm not seeing them out in the wild. Link to comment Share on other sites More sharing options...
misthv Posted August 24, 2017 Share Posted August 24, 2017 3 hours ago, Rhellion said: he is going to be pretty much required in #HordeMeta2017 Yeah... kind of My thinking. 6 hours ago, Malakithe said: Huh...never really thought about slapping the Gaunt in a Hosts D list You think it's a bad thing? Link to comment Share on other sites More sharing options...
Malakithe Posted August 24, 2017 Share Posted August 24, 2017 Not at all. Now that I think about it, its a good idea. I just never seen him included in a Host D before. But yeah...that horde/antihorde meta... Link to comment Share on other sites More sharing options...
hobgoblinclub Posted August 24, 2017 Share Posted August 24, 2017 5 hours ago, Rhellion said: he is going to be pretty much required in #HordeMeta2017 It's only recently I've had the pleasure of fielding a Gaunt Summoner on a Balewind. It's spectacular! I always saw the Balewind as a bit cheaty but then I won one as a spot prize at a tournament, so I thought it'd be rude not to give it a go. ? Link to comment Share on other sites More sharing options...
Nico Posted August 24, 2017 Author Share Posted August 24, 2017 Quote It's only recently I've had the pleasure of fielding a Gaunt Summoner on a Balewind. It's spectacular! I always saw the Balewind as a bit cheaty but then I won one as a spot prize at a tournament, so I thought it'd be rude not to give it a go. ? It's often not useful - many armies literally don't have a unit of 10 models (e.g. Stormcast), so given the high cast roll and 100 point cost it's not worthwhile. I elected not to use it vs Ironjawz yesterday. Given nu-hordes, hard counters to hordes are more necessary than ever. Link to comment Share on other sites More sharing options...
Malakithe Posted August 24, 2017 Share Posted August 24, 2017 Yeah im starting to think the best bet for Tzeentch now is hold the hordes at bay with our own then blast them with spells since the only real combat unit we have at all is Tzaangors. But for the points Tzaangors are pretty nuts with 2 wounds each and dishing out some nasty damage. Time to get creative...I think the days of battalions with minimum battlines of Pinks is gone...unless you max the unit which means no battalion most likely. Im thinking of going 2x30 Tzaangors to start. Then 40 Marauders. Dont like the models but they are way cheaper and more useful then those still poopy Acolytes. Maybe a Mutalith as a distraction to support the front line Tzaangors. Then add in crazy spell slingers to buff and blast. Or another take is to completely fill out a Multitudinous Host and be super annoying lol Link to comment Share on other sites More sharing options...
Phantajisto Posted August 24, 2017 Share Posted August 24, 2017 How would you build a unit of 40 Kairic Acolytes? Is it allowed to do this: 4 adepts with glaive, shield, vulcharc 4 acolytes with glaive, shield, scroll 4 acolytes with glaive and shield 28 acolytes with blade and shield Link to comment Share on other sites More sharing options...
Tizianolol Posted August 24, 2017 Share Posted August 24, 2017 Guys instead of gaunt+ balewind = 220 points what do you think about sorcerer lord in manticore ( 200) . He Is fast to move , good in melee too, and with destiny dice got an amazing spells that can kill hords easy:) Link to comment Share on other sites More sharing options...
TheOtherJosh Posted August 24, 2017 Share Posted August 24, 2017 Hmm that does look good despite my hatred of Acolytes. I'd rather take 2 units of Marauders over lame Acolytes lol their minimum is cheaper too since the Acolytes aren't needed for battalion requirements.Acolytes have a much better synergy with Arcanites and the required heroes, and wizards. And you get a ranged attack that is missing from the Marauders. Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted August 24, 2017 Share Posted August 24, 2017 Why would you take a Balewind with a Gaunt Summoner? It can increase the range of the spell but not the qualifier of number of models within 18" that are affected. Unless I'm missing something? Link to comment Share on other sites More sharing options...
TheOtherJosh Posted August 24, 2017 Share Posted August 24, 2017 How would you build a unit of 40 Kairic Acolytes? Is it allowed to do this: 4 adepts with glaive, shield, vulcharc 4 acolytes with glaive, shield, scroll 4 acolytes with glaive and shield 28 acolytes with blade and shieldYou could. But it is rather like putting all your eggs in one basket.It hasn't been FAQ'd yet, and the warscroll hasn't been changed, but technically the glaive is a 2 handed weapon. The original Silver Tower Kairic Acolytes with the glaives didn't have shields.Unfortunately the multi-part Acolyte kit isn't nice on building models without the shield to "properly" implement the 2-handed glaive models. Link to comment Share on other sites More sharing options...
misthv Posted August 24, 2017 Share Posted August 24, 2017 11 minutes ago, SpiritofHokuto said: Why would you take a Balewind with a Gaunt Summoner? It can increase the range of the spell but not the qualifier of number of models within 18" that are affected. Unless I'm missing something? Pick unit within 18"x2. All models in that unit is targeted. What is unclear? Link to comment Share on other sites More sharing options...
Ratso Posted August 24, 2017 Share Posted August 24, 2017 On 22 July 2017 at 0:02 AM, TheOtherJosh said: “...If all the starting units and warscroll battalions in your army follow TZEENTCH – including any units that you assign the TZEENTCH keyword to during set-up – then your army has the TZEENTCH allegiance..." DoT p.72 Summoned units are pulled from reinforcement points and are not part of your starting units. GHB FAQ v1.1 Page 108 – Reinforcement Points Add the following to the end of the second paragraph: ‘Reinforcement units must belong to the same Grand Alliance as the rest of your army, but can otherwise have any allegiance. Because restrictions are determined when you pick your army, units added later using reinforcement points can allow the army to exceed the normal limitations for leaders, artillery and behemoths.’ However:[mention=879]Ratso[/mention] You can't use Destiny Dice for your summoned Khorne Unit. Because you can only use Destiny dice for TZEENTCH units (p.74 DoT) (and it isn't a Tzeentch keyword unit, even if you have it in your army) 9 minutes ago, SpiritofHokuto said: Why would you take a Balewind with a Gaunt Summoner? It can increase the range of the spell but not the qualifier of number of models within 18" that are affected. Unless I'm missing something? Remember now a regular Gaunt Summoner is the same price as one with familiars, so throw treaterous bond on him, and throw him forward with you troops to give him the 18" range he needs against hordes and if you keep him just behind you line he will be able to give the -1 to save plus sniping off high wound, low bravery models with his warp tongue blade. Much better than a Balewind. Link to comment Share on other sites More sharing options...
SpiritofHokuto Posted August 24, 2017 Share Posted August 24, 2017 Just now, misthv said: Pick unit within 18"x2. All models in that unit is targeted. What is unclear? No not all models are targeted. All models within 18" of the Gaunt Summoner in the unit are. I'm pretty sure a Balewind doesn't extend that. 1 minute ago, Ratso said: Remember now a regular Gaunt Summoner is the same price as one with familiars, so throw treaterous bond on him, and throw him forward with you troops to give him the 18" range he needs against hordes and if you keep him just behind you line he will be able to give the -1 to save plus sniping off high wound, low bravery models with his warp tongue blade. Much better than a Balewind. That's exactly what my block of 36 Marauders is for. Link to comment Share on other sites More sharing options...
Ratso Posted August 24, 2017 Share Posted August 24, 2017 Just now, SpiritofHokuto said: No not all models are targeted. All models within 18" of the Gaunt Summoner in the unit are. I'm pretty sure a Balewind doesn't extend that. That's exactly what my block of 36 Marauders is for. Same, having them on 25mm I was able to kill three stormfiend one after the other with the gaunt summoner as he sat behind a wall of marauders. Link to comment Share on other sites More sharing options...
Nico Posted August 24, 2017 Author Share Posted August 24, 2017 The 18" is still a range of a spell - it is also doubled. Kroak and the Astrolith bearer has been doing this since month 3 of AoS. Link to comment Share on other sites More sharing options...
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