Lohkee Posted August 18, 2016 Share Posted August 18, 2016 Hi. Can a unit take a mixture of weapons to maximise who can hit in combat? For example can a unit of 20 clanrats take 10 rusty blades and 10 spears? I've probably missed something explaining this already. Link to comment Share on other sites More sharing options...
Lohkee Posted August 18, 2016 Author Share Posted August 18, 2016 Ahhhhh. Yeah. Thanks for the response. I can see how I missed that. Link to comment Share on other sites More sharing options...
GorbadIronClaw Posted August 22, 2016 Share Posted August 22, 2016 So, it´s fair to change all the weapons you use in each combat phase? And in the long distance, if the ardboys are shooted, can I decide that they all carry shields? Link to comment Share on other sites More sharing options...
GorbadIronClaw Posted August 31, 2016 Share Posted August 31, 2016 20 hours ago, Aaron Schmidt said: Brutes are another with different weapons in the unit. Essentially they have a special weapon for one guy in the unit. Its not as customizable as the 'Ardboyz, but not everyone has the same stuff. Just roll it separately or use different colored dice. Good idea. Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted August 30, 2016 Share Posted August 30, 2016 Brutes are another with different weapons in the unit. Essentially they have a special weapon for one guy in the unit. Its not as customizable as the 'Ardboyz, but not everyone has the same stuff. Just roll it separately or use different colored dice. Link to comment Share on other sites More sharing options...
Aaron Schmidt Posted August 30, 2016 Share Posted August 30, 2016 Its not too slow to play the 'Ardboyz. The only part that slows things down is when the player isn't really familiar with the unit. Link to comment Share on other sites More sharing options...
Arkiham Posted August 27, 2016 Share Posted August 27, 2016 No different to models with different weapons, mounted models typically Link to comment Share on other sites More sharing options...
GorbadIronClaw Posted August 27, 2016 Share Posted August 27, 2016 On 23/8/2016 at 7:55 AM, BaldoBeardo said: What Metzombie said. It's not that models get to pick what they want, it's that models can be armed differently. It's the same wording as other units that have weapon options, except in this case applied to individual models in the unit. Sent from my Nexus 5X using Tapatalk So, if I built all the models with the very same type of weapon? Or am I forced to have a varied kind of them? When rolling to hit and wound, this must be very slow paced, being neccesary to separate each type of weapon... Link to comment Share on other sites More sharing options...
RuneBrush Posted August 23, 2016 Share Posted August 23, 2016 6 hours ago, BaldoBeardo said: What Metzombie said. It's not that models get to pick what they want, it's that models can be armed differently. It's the same wording as other units that have weapon options, except in this case applied to individual models in the unit. Sent from my Nexus 5X using Tapatalk Yup - unit composition is done when you plan the army so in the same way as you couldn't change how many models are in a unit you can't change how they're armed. Link to comment Share on other sites More sharing options...
BaldoBeardo Posted August 23, 2016 Share Posted August 23, 2016 No you look how the modells are built. What Metzombie said. It's not that models get to pick what they want, it's that models can be armed differently. It's the same wording as other units that have weapon options, except in this case applied to individual models in the unit. Sent from my Nexus 5X using Tapatalk Link to comment Share on other sites More sharing options...
Metzombie Posted August 22, 2016 Share Posted August 22, 2016 No you look how the modells are built. Link to comment Share on other sites More sharing options...
BaldoBeardo Posted August 22, 2016 Share Posted August 22, 2016 It's whatever the model's armed with, so definitely a WYSIWYG unit... Sent from my Nexus 5X using Tapatalk Link to comment Share on other sites More sharing options...
GorbadIronClaw Posted August 21, 2016 Share Posted August 21, 2016 On 18/8/2016 at 0:42 PM, BaldoBeardo said: Yup! Sent from my Nexus 5X using Tapatalk So then, that means that I can choose wich weapon to use in each combat phase?? Or that I can choose in the same combat phase to attack with, say, 3 orruks with choppas, other 3 with big choppas, and so on? Link to comment Share on other sites More sharing options...
ust66 Posted August 18, 2016 Share Posted August 18, 2016 Stormfiends are another that can mix weapons Link to comment Share on other sites More sharing options...
daedalus81 Posted August 18, 2016 Share Posted August 18, 2016 Yea that's a callback to the old 'Armed to da Teef' rule. Link to comment Share on other sites More sharing options...
BaldoBeardo Posted August 18, 2016 Share Posted August 18, 2016 Yup! Sent from my Nexus 5X using Tapatalk Link to comment Share on other sites More sharing options...
GorbadIronClaw Posted August 18, 2016 Share Posted August 18, 2016 58 minutes ago, BaldoBeardo said: What can be taken is explained on the warscroll, although it's a persistent issue that it reads more like fluff than rules so people tend to miss it. In the case of clanrats specifically, "Some *units* carry..." So they can't mix and match. Only exception I'm aware of currently is 'ardboyz/Black Orruks who get what they're carrying. Sent from my Nexus 5X using Tapatalk What? Can they mix their weapons in the same unit? ?? Link to comment Share on other sites More sharing options...
BaldoBeardo Posted August 18, 2016 Share Posted August 18, 2016 What can be taken is explained on the warscroll, although it's a persistent issue that it reads more like fluff than rules so people tend to miss it. In the case of clanrats specifically, "Some *units* carry..." So they can't mix and match. Only exception I'm aware of currently is 'ardboyz/Black Orruks who get what they're carrying. Sent from my Nexus 5X using Tapatalk Link to comment Share on other sites More sharing options...
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Lohkee
Hi. Can a unit take a mixture of weapons to maximise who can hit in combat? For example can a unit of 20 clanrats take 10 rusty blades and 10 spears? I've probably missed something explaining this already.
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