Keith Posted August 23, 2019 Share Posted August 23, 2019 33 minutes ago, Kilofix said: I’m running: Bliss 2xJoy 6xAwakened Yes this is what I’m running , it’s good fun to have all the Awakened Ones chipping away. Quote Link to comment Share on other sites More sharing options...
Sleboda Posted August 24, 2019 Share Posted August 24, 2019 On 8/22/2019 at 10:54 AM, Paul Conti said: Its absolutely amazing. You can tie up your opponents big dudes with a chump really easily. SO GOOD. For those of use who could blow a roll with .5% chance to fail, a 33% chance is way too big a risk. 🙂 Quote Link to comment Share on other sites More sharing options...
The Traitor Posted August 24, 2019 Share Posted August 24, 2019 @Kilofix @Keith I guess you both mean 8 Awakened Ones, not 6? Also, flail always over polearm, right? @Sleboda it's not an ability to rely on, but it can definitely be extremely useful and if you use it most turns once or twice like me it'll inevitably end up helping. Quote Link to comment Share on other sites More sharing options...
Keith Posted August 24, 2019 Share Posted August 24, 2019 1 hour ago, The Traitor said: @Kilofix @Keith I guess you both mean 8 Awakened Ones, not 6? Also, flail always over polearm, right? @Sleboda it's not an ability to rely on, but it can definitely be extremely useful and if you use it most turns once or twice like me it'll inevitably end up helping. Yeah I meant 8 11 guys in my warband , I have 6 with “brutal” pole arms and 2 flails. Quote Link to comment Share on other sites More sharing options...
Kilofix Posted August 24, 2019 Share Posted August 24, 2019 Lol that’s what I meant too - 1 Joy, 2 Bliss, 6 Poles, 2 Flails Quote Link to comment Share on other sites More sharing options...
The Traitor Posted August 24, 2019 Share Posted August 24, 2019 @Kilofix @Keith And why is it you find the pole arm better than the flail? Or is it purely because of what comes in the box? Because when I compared the both I saw the flails clearly better, besides looking way cooler. Quote Link to comment Share on other sites More sharing options...
Keith Posted August 24, 2019 Share Posted August 24, 2019 (edited) 37 minutes ago, The Traitor said: @Kilofix @Keith And why is it you find the pole arm better than the flail? Or is it purely because of what comes in the box? Because when I compared the both I saw the flails clearly better, besides looking way cooler. Yeah Only because of the models. I might convert some to flails. Edited August 24, 2019 by Keith Quote Link to comment Share on other sites More sharing options...
The Traitor Posted August 24, 2019 Share Posted August 24, 2019 I converted many flails with some Fyreslayer bits, the photo shows it badly. 1 1 Quote Link to comment Share on other sites More sharing options...
Madds Posted August 24, 2019 Share Posted August 24, 2019 @The Traitor Yeah, I'm going to need to see a close up of those. Especially your Leader. They look rad as heck. Quote Link to comment Share on other sites More sharing options...
Grontik Posted August 24, 2019 Share Posted August 24, 2019 (edited) I like flail the idea but I only have flagellants, plague monks or Blightking bits to choose from and they don’t really give the 3” look needed. Edited August 24, 2019 by Grontik Quote Link to comment Share on other sites More sharing options...
Sleboda Posted August 24, 2019 Share Posted August 24, 2019 Has about else had their flail tip break off in a stiff breeze? Mine has, and the reglue lasted about 10 minutes into a game. Sadly, I think mine will be less of a flail and more of a long chain. Quote Link to comment Share on other sites More sharing options...
Overread Posted August 24, 2019 Share Posted August 24, 2019 4 minutes ago, Sleboda said: Has about else had their flail tip break off in a stiff breeze? Mine has, and the reglue lasted about 10 minutes into a game. Sadly, I think mine will be less of a flail and more of a long chain. Honestly as GW has shifted more toward digital sculpting one loss is that many new designs are super creative, but super impractical! Of course its not totally new - the seeker chariot is old and its got freaking annoying whips! But whips and chains are often a right royal pain - chains even more because of all the parts to clean mould lines off! Quote Link to comment Share on other sites More sharing options...
GDD Posted August 24, 2019 Share Posted August 24, 2019 I'm a bit sad that the ascended turned out to be such a poor pick in the warband. They are the models that made me want to buy the band in the first place. We could see them doing points changes whenever the next update is going out, but I strongly doubt it. But I feel like they might need to drop 5 or 10 points to justify their place in lists. With their current costs it's hard to fit them in a way to make good use of them too. I'm still going to be running two of them just because I love 'em. @The Traitor Those Hearthguard bitz look like they're going to be great. I especially love the guy who has it on his amputated hand. Quote Link to comment Share on other sites More sharing options...
Kilofix Posted August 25, 2019 Share Posted August 25, 2019 For a 4/4/2/4 stat line for 125, the Ascended are actually right at par. Quote Link to comment Share on other sites More sharing options...
The Traitor Posted August 25, 2019 Share Posted August 25, 2019 On 8/24/2019 at 5:52 PM, Madds said: @The Traitor Yeah, I'm going to need to see a close up of those. Especially your Leader. They look rad as heck. Took close-ups of the six converted flails and the leader, didn't convert the awakened ones too much as they already are amazing models. @Grontik you can always use more than one chain bit in each model by simply gluing one after another so that they look more lengthy. @Sleboda I literally transport the band in a tupper with bubble wrap and it hasn't broken yet, lol. @GDD the good part is they're very easy to convert into awakened ones. And thanks for the compliment! @Kilofix compare it to the Iron Golems drillmaster who has the same cost: Ascended Ones should be in the 90 to 100 points range, and Joyful Ones in the 120 to 130 one, I still have to experiment how a list without any of them would fare, though I suspect having a couple T4 and plain damage 2 models is probably better. 1 Quote Link to comment Share on other sites More sharing options...
Kilofix Posted August 26, 2019 Share Posted August 26, 2019 Drillmaster is not par though, she’s like the best thing with IG. Lots of the other 125pt Champions are a single weapon 4/4/2/4 Quote Link to comment Share on other sites More sharing options...
Madds Posted August 26, 2019 Share Posted August 26, 2019 @The Traitor Stunning work on the leader. Impressive. Which kits did you steal all the flails from? Quote Link to comment Share on other sites More sharing options...
RaiderX Posted August 26, 2019 Author Share Posted August 26, 2019 (edited) On 8/25/2019 at 5:44 AM, GDD said: I'm a bit sad that the ascended turned out to be such a poor pick in the warband. They are the models that made me want to buy the band in the first place. We could see them doing points changes whenever the next update is going out, but I strongly doubt it. But I feel like they might need to drop 5 or 10 points to justify their place in lists. With their current costs it's hard to fit them in a way to make good use of them too. They cost alot because of their T4 and roll5-6 ability, which rule writer probably consider "amazing". Same thing for the Shield Venomblood, similar ability, but worse, and lo and behold, his point cost is through the roof, because he is also T5. Wouldn't say they are amazing, but I'd take at least 1 because it's the cheapest option for a decent fighter. And hey, they wear sandals, and had a female fighter on top. Edited August 26, 2019 by RaiderX Quote Link to comment Share on other sites More sharing options...
exliontamer Posted August 26, 2019 Share Posted August 26, 2019 17 hours ago, The Traitor said: Took close-ups of the six converted flails and the leader, didn't convert the awakened ones too much as they already are amazing models. Amazing work! Reminds me of one of my favorite follows on IG: ingrimmson (which is meant to be a HUGE compliment...dude is legendary) Quote Link to comment Share on other sites More sharing options...
Obeisance Posted August 26, 2019 Share Posted August 26, 2019 I actually wish I thought of converting flails before I painted my crew. I have so many Plague Monk ones. Quote Link to comment Share on other sites More sharing options...
Obeisance Posted August 26, 2019 Share Posted August 26, 2019 But anyway. How do you decide how you're splitting your crew? Seems like Blissful One wants to be in the Dagger, like one guy in the Hammer (as it comes on last typically) and the rest in the Shield. What is your thought process on this? Quote Link to comment Share on other sites More sharing options...
The Traitor Posted August 27, 2019 Share Posted August 27, 2019 @Kilofix might be right, but I've found I don't like that many 125 points fighters from a y band, lol. @Madds thanks a lot! They're from the Hearthguard Berzerkers kit. @exliontamer thanks! Yeah, I follow him too, hadn't realized but it does remind me of his style. @Obeisance I think the best way to distribute is as equal as possible, since there are many missions where dagger or shield come later. I also started putting the Blissful in the dagger, but I realized shield is better since in that way you get to see where your opponent has deployed his dagger before deploying her, so you can react to that. So right now I'm putting a Joyful and three Awakened Ones in the dagger, Blissful and three Awakened Ones in the shield and another Joyful and two Awakened Ones in the hammer. Quote Link to comment Share on other sites More sharing options...
whiskeytango Posted August 27, 2019 Share Posted August 27, 2019 man, in the (admittedly few) games I've played my Awakened Ones haven't done anything except be Visage triggers. my Ascended Ones have done way better. Then I come here and hear they apparently suck. Who knew? Quote Link to comment Share on other sites More sharing options...
exliontamer Posted August 27, 2019 Share Posted August 27, 2019 4 hours ago, whiskeytango said: man, in the (admittedly few) games I've played my Awakened Ones haven't done anything except be Visage triggers. my Ascended Ones have done way better. Then I come here and hear they apparently suck. Who knew? It's not that they suck, it's just that they are one two action activation and not hugely better stats (and a very mediocre ability) for more than double the price of two activations (four actions) if you had taken two Awakened Ones instead. That's not to say in some matches that the better stats of the Ascended Ones wouldn't make the difference, but for many objectives out activating your opponent, while it isn't a guaranteed win, is a huge advantage. 2 Quote Link to comment Share on other sites More sharing options...
RaiderX Posted August 28, 2019 Author Share Posted August 28, 2019 13 hours ago, whiskeytango said: man, in the (admittedly few) games I've played my Awakened Ones haven't done anything except be Visage triggers. my Ascended Ones have done way better. Then I come here and hear they apparently suck. Who knew? In a campaign your fighter gain command trait and artefacts, which might be a good idea to give them to your Ascended One. The ability isn't the best thing ever, but among the damage abilities, it's still a decent one to try if you got a high double (5-6) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.