Stevewren Posted July 12, 2016 Share Posted July 12, 2016 Add the lord of Slaanesh on demonic mount for double pile in on Archaon (and once a game triple pile in with the Varanguard as well...) Link to comment Share on other sites More sharing options...
Chris Tomlin Posted July 12, 2016 Share Posted July 12, 2016 32 minutes ago, Stevewren said: Add the lord of Slaanesh on demonic mount for double pile in on Archaon (and once a game triple pile in with the Varanguard as well...) Yeh this is really really juicy! Makes the Varanguard worth their cost. Me and @ChippyRick were chatting some Everchosen last night. We were surprised and dismayed in equal measure to discover that Archaon, Gaunt Summoner, 3 units of Varanguard and their sweet formation is unusable in 2,000 points - clocking in at 2,020!! Regardless, I'm not sure it's that exciting an army anyway. Actually, do you need 3 units of Varanguard for it? If not you could drop one unit of Varanguard and just pick 3 generic Chaos Battleline units to fit it in. That's something I didn't consider last night tbh. Link to comment Share on other sites More sharing options...
Solvanic Posted July 14, 2016 Share Posted July 14, 2016 On 7/12/2016 at 3:25 AM, Stevewren said: Add the lord of Slaanesh on demonic mount for double pile in on Archaon (and once a game triple pile in with the Varanguard as well...) I dont think you can do this, I actually thought of this awhile ago but both rules say can pile in a SECOND time, not an additional time. So I do not think you can do this. Link to comment Share on other sites More sharing options...
LordDrakonus Posted July 29, 2016 Share Posted July 29, 2016 What weapon is best to run on Varanguard ? I'm sorely tempted too do pure everchosen list. Link to comment Share on other sites More sharing options...
daedalus81 Posted July 29, 2016 Share Posted July 29, 2016 Whichever weapon mechanic you like best, but i'd probably skip daemonforged if you don't have archaon on the table. Spears do really well on the charge and are probably the "safest". Link to comment Share on other sites More sharing options...
LordDrakonus Posted August 1, 2016 Share Posted August 1, 2016 So been kicking around the Idea of an archaon list and this what i came up with thoughts? Overlords of Chaos Heros Archaon 700 Gaunt Summoner 120 Lord of Khorne on Juggernaught 140 Total:960 Battle line Units 10 Chaos Warriors(shields,Icon/Musican) 180 10 Chaos Warriors(shields,Icon/Musican) 180 10 Chaos Warriors(shields,Icon/Musican) 180 Total:540 Other Units/Formations 3 Varangaurd(Ensorcelled Weapons) 360 Overlords of Chaos 120 Total:480 Army Total:1980 Link to comment Share on other sites More sharing options...
daedalus81 Posted August 1, 2016 Share Posted August 1, 2016 It's a good list, but you will struggle in Escalation. You have 7 drops, which means you can deploy the 3 units of warriors turn 1. Then you'll want Archaon, varanguard, and probably the summoner leaving the juggerlord until turn 3. Without support those warriors can get stepped on hard and they can potentially force archaon deep into a corner. There probably isn't much you can do about that though given Archaon's cost! Link to comment Share on other sites More sharing options...
LordDrakonus Posted August 1, 2016 Share Posted August 1, 2016 Yeah I'm having trouble with chaos, I like alot of the minis but every list I've been Making leaves me with a sour taste. Link to comment Share on other sites More sharing options...
daedalus81 Posted August 1, 2016 Share Posted August 1, 2016 Wel, that is why I haven't bought Archaon. I love the model, but I dislike the box you get stuck in with list building. Which, also makes me sad about varanguard, because they are not as effective without him. Putting Archaon on the table is more that you're looking to brute force some situations, which can still work, but you have to be really careful with clever opponents. Link to comment Share on other sites More sharing options...
Nico Posted August 1, 2016 Share Posted August 1, 2016 I'm even worse, I've bought it, but not assembled it. The Old Archaon is better for tournaments. Link to comment Share on other sites More sharing options...
Zero Posted August 1, 2016 Share Posted August 1, 2016 I have bought and painted Archaon and still want to use him as given my limited painting skills he has turned out really well and I am quite proud of it! The generals handbook has scuppered my plans a bit due to the price hike of the Sorcerer Lord and Varanguard and am struggling to write a list. Was thinking something along the lines of a core of the following Archaon 700 Mounted lord of Slannesh 140 Chaos Sorcerer 140 Varanguard 360 3 units of 5 blood warriors 300 for my battle line This brings me to a total of 1640. To fill up these last point I was thinking of bumping 2 of the units of blood warriors to 10 to allow them to bring gore glaives and then add a bloodsecrator or bring a unit of stormfiends. Thinking the stormfiends could start off the board and tunnel behind to try snipe a support hero or something, I was even thinking of dropping the Varanguard entirely and taking a second unit of stormfiends. Link to comment Share on other sites More sharing options...
maulwurf Posted December 18, 2016 Share Posted December 18, 2016 Hello sorry for my poor english but i'm french. If you take an heroe on slaneesh with deamon mount, you can hit twice time in our turn. In addition with +1 att 3d6 best 2 charge +1 wound It's just fantastic but it's expensive Link to comment Share on other sites More sharing options...
Iradekhorne Posted December 18, 2016 Share Posted December 18, 2016 2000 points is a bit litle for archaon and varanguard, i think you can put one of theese two, but two are so expensive, but ok. You can drop one unit of bloodwarriors and put harbinger of decay plus 30 marauders nurgle marked on the army, but you probably need a bit shooting or or another faster unit. For this prupose you can add one lord of khorne on juggernaut, or you can also put a bloodsecrator, but i personally in that case prefer the lord, cause the bloodwarriors can go in faster, and then they wound on 3. anyway if you drop de varanguard you can add 10 warriors of chaos with two hand weaponds, and the bloodsecrator too, or a tzeentch wizard leaving 60 points to summon a spawn of he kill some, cause if you kill some models of one crew, and he have the other crews close you can kill all of them with the spawn. (he also have a shooting atack, i killed a crew models a lot of times with that shoot xD) Link to comment Share on other sites More sharing options...
Tasman Posted December 19, 2016 Share Posted December 19, 2016 Let's not forget the Slaanesh lord on boobsnake. He will allow those varanguard to pile in over and over again. Or Archie, for that matter.... Picture BOTH the varanguard AND Archie piling in twice on the same turn...... Link to comment Share on other sites More sharing options...
Nico Posted December 19, 2016 Share Posted December 19, 2016 Quote Let's not forget the Slaanesh lord on boobsnake. He will allow those varanguard to pile in over and over again. Or Archie, for that matter.... Picture BOTH the varanguard AND Archie piling in twice on the same turn...... Or you could play Tomb Kings and do this about 4 times more efficiently. Archaon could pile into and attack into a unit of 20 Dryads in cover about 4 times before killing them (not much of an exaggeration). -1 to hit and 3+ save rerolling ones is going to wreck his already sub-Mannfred offensive power. Other than the Slayer of Kings eventually clicking, Archaon could bounce off a Treelord Ancient all day long (with healing being cast occasionally). Varanguard are fundamentally unplayable at their cost. With Little Archaon you can try to make a list, but it's just not competitive. Link to comment Share on other sites More sharing options...
Tasman Posted December 19, 2016 Share Posted December 19, 2016 Yeah, but the thread is about building around Archaon..... not tomb kings. I'm really only interested in trying to get the stuff I currently own to work better, and have fun with it. Not comparing it with another army. There's always something to counter every build, after all.... Link to comment Share on other sites More sharing options...
Louzi Posted December 20, 2016 Share Posted December 20, 2016 I am trying to build a list around Archaon for about 6 month now. This is my current list, which works best: Leaders Archaon (700) Harbinger of Decay (140) Lord Of Slaanesh On Daemonic Mount (140) Chaos Sorcerer Lord (140) Lord Of Khorne On Juggernaut (140) Bloodstoker (80)Units Varanguard x 3 (360) Chaos Marauders x 20 (120) Chaos Marauders x 20 (120) Chaos Marauders x 10 (60)Total: 2000/2000 I rly hope, with the new GH Varanguard will be cheaper and you dont need to build 3 separate battline units. So I could take just 30 Maurauders. Anyway, keep in mind that with this list Archaon is getting rly powerful, but if you lose him the game is over. Another option for battleline are Plaguebearers. Maybe the best battleline unit for chaos, but because of the harbringer I think Marauders are the better option in this list. Link to comment Share on other sites More sharing options...
Tasman Posted December 20, 2016 Share Posted December 20, 2016 This looks ok. But I don't think there's enough punch. Link to comment Share on other sites More sharing options...
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