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Keith

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Everything posted by Keith

  1. Is anyone else using the Gobbapalooza models as other heroes ? Spiker and Boggleye = Madcap Shaman Shroomancer = Fungoid Shaman Scaremonger and Brewgit a= Loonboss ?
  2. I can confirm my Skull cannons now suck 😞 But I was unlucky. I shot 3 of them on turn one at a unit of 10 blood sisters and only did one wound , boo hoo, I shouldn’t have taken first turn , it cost me later. I tried a list with three cannons, two Bloodthirsters and a heap of Flesh Hounds in a blood host battalion. It was good fun to use , but I think the 420 points I spent on the cannons will go on a third thirster and Tyrants rather than the Blood host battalion , which didn’t really do much for me. The good thing is , I’ve been playing mainly Demon lists , so I can go back to the mortals and see how they go as well. But I might try out my Tyrants of blood list next. https://youtu.be/BWMZ3tG4D40
  3. So I have a Herald of Khorne on Blood Throne and an artifact slot free. What artifact would be good on a Blood throne , any ideas ? My first thought is Gryfeather Charm , to keep it alive , as it's part of my Gorethunder Battalion.
  4. Good points , I dont have a 2nd unit of Wrathmongers , but the Bloodsecrator's days are numbered. It's Bloodsecrator vs Wrathmomgers , and I think the Wrathmongers are going to win that battle and take the 140 points. I just cant fit all the Bloodleters in and take Slaughterpriests , AND take Judgements , AND take a thirster , AND take a battalion. It's going to be fun working it all out.
  5. Here is the next list I'm thinking of , Bloodlords , cant decide if I can fit in a battalion or just run more dudes.
  6. I stuffed up the army overviews from our battle report the other night. Here is the army I used.
  7. Did anyone notice a difference between blood fuel praters and the other prayers ? Blood fueled prayers can cause d3 Mortal wounds to the Priest if you roll a one , but the other prayers only cause 1 Mortal wound if you roll a one. Is this a change , I cant remeber , I always took d3 MW when I rolled a one , maybe I was doing it wrong before.
  8. If I take a slaughterhost , for example the Reapers of Vengeance , who has the command ability , is the General only , or all heroes ! I can't find anything in the book ?
  9. Does anyone have any actual facts about the new book So impatient....
  10. Hi all I'm dusting off my Khorne for a few games. I'm interested in trying the Doppelganger Cloak , is it any good on my lone Bloodthirster ? Here is my latest list , any thoughts ? Allegiance: Khorne Mortal Realm: Ulgu Wrath Of Khorne Bloodthirster (320) - General - Trait: Immense Power - Artefact: Doppelganger Cloak Bloodsecrator (140) Bloodstoker (80) Slaughterpriest (100) - Artefact: The Brazen Rune - Blood Blessing: Killing Frenzy Slaughterpriest (100) - Blood Blessing: Killing Frenzy Slaughterpriest with Hackblade and Wrathhammer (100) - Blood Blessing: Killing Frenzy 5 x Blood Warriors (100) - Goreaxes 10 x Bloodreavers (70) - Reaver Blades 10 x Bloodreavers (70) - Reaver Blades 10 x Bloodreavers (70) - Reaver Blades 30 x Bloodletters (320) 30 x Bloodletters (320) Gore Pilgrims (200) Total: 1990 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 142
  11. A couple of things. 1) does anyone have a good scan of the Warscroll for the Guardian of Souls with Mortality Glass ? I have a few photos , but not a really good scan. 2) Does anyone know the odds of rolling 10+ on 2d6 with a reroll ? I think it's maybe around 40% ?
  12. Yeah , thanks , good point , I added that the vampire is a wizard.
  13. Knight of Shrouds vs Vampire Lord ally? I like my Knight of Shrouds , but the Vampire Lord seems to winning me over. I run Reikenor the Grimhailer for the cool factor already , so the Knight of Shrouds might get replaced with an ally. What do you think ? Knight of Shrouds 1) cool model(GOOD) 2) Command ability needs to wholly within 18" (BAD) 3) Deathless spirits (death save for units wholly within 12" and for himself) (GOOD) 4) Ethereal (GOOD) 5) needs to kill a hero to heal himself (BAD) Vampirelord 1) heal d3 to 3 units @12" (GOOD) 2) chalice to heal himself d6 (GOOD) 3) slay any model and heal a wound. (GOOD) 4) command ability 15" (not wholly within) (GOOD) 5) No death save as he is an ally (BAD) 6) Vampire can cast Mystic Shield or Arcane Bolts and unbind one spell. ( GOOD) ( edit added this)
  14. Congratulations , I watched your last game vs Chris , I thought Chris would win that match up easy , (shows I know nothing about warhammers ) I was surprised where you dropped the Ballistas and went for the Branchwraith , I guess you were desperate to stop more dryads appearing ? I would have shot Alarielle to make sure she died , but the cats made a big charge , knowing my luck the Cats would have failed the charge.
  15. Game on tonight. Here is my Desolating Brayherd list. I really like the Shaggoth so I have 2 in my list now. I cant decide on if I want tow units of 20 Bestigors or 4 units of 10 , so I went with 2 units of 10 and 1 unit of 20 I plan to keep 10 with the ungors being hurled into the fire to protect the shaman and ungors there. The Raiders and Bullgors usually ambush Any thoughts ? Allegiance: Beasts Of Chaos - Greatfray: Darkwalkers Doombull (120) - General - Trait: Nomadic Leader - Artefact: Desolate Shard Great Bray Shaman (100) - Lore of the Twisted Wilds: Vicious Stranglethorns Dragon Ogor Shaggoth (180) - Lore of Dark Storms: Sundering Blades Dragon Ogor Shaggoth (180) - Artefact: Lightning-chained Bracers - Lore of Dark Storms: Hailstorm 10 x Ungors (60) - Mauls & Half-Shields 10 x Gors (80) - Gor-Blades & Beastshields 6 x Bullgors (320) - Pairs of Axes 20 x Bestigors (240) 10 x Bestigors (120) 10 x Bestigors (120) 40 x Ungor Raiders (320) Desolating Beastherd (150) Total: 1990 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 157
  16. Ruler of the Spirit Hosts. This is my list , just finishing them now. Anyone tried a spirit host heavy list ? Allegiance: NighthauntLeadersGuardian of Souls with Nightmare Lantern (140)- General- Trait: Ruler of the Spirit Hosts - Lore of the Underworlds: Shademist- Infernal Lantern (Artefact): Beacon of NagashizzarGuardian of Souls with Nightmare Lantern (140)- Artefact: Pendant of the Fell Wind - Lore of the Underworlds: ShademistSpirit Torment (120)Spirit Torment (120)Battleline20 x Chainrasp Horde (160)20 x Chainrasp Horde (160)9 x Spirit Hosts (360)9 x Spirit Hosts (360)Units20 x Bladegheist Revenants (320)BattalionsChainguard (120)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 134
  17. Pages 63, 65, 67 and 69 – Command Ability, Endless Legions Change to: ‘You can use this command ability at the end of your movement phase. If you do so, pick a gravesite that is within 9" of your general, and then pick a friendly Summonable unit that has been destroyed. Set up that unit wholly within 9" of that gravesite and more than 9" from any enemy units.’
  18. Testing out this list tonight. My plan is the wraith just hangs off board until I need to summon a unit back form the dead. The units are meat shields that will wear the enemy down , and if they do kill one of the main unints , I can bring them back, I'm just not having any luck with Manfred or my VLOZD Allegiance: Legion of NightMortal Realm: GhurLeadersCairn Wraith (60)- General- Trait: Above Suspicion Necromancer (110)- Lore of the Deathmages: Overwhelming DreadNecromancer (110)- Lore of the Deathmages: Overwhelming DreadWight King with Baleful Tomb Blade (120)- Mount: Steed- Artefact: Gryph-feather Charm Battleline5 x Dire Wolves (60)5 x Dire Wolves (60)5 x Dire Wolves (60)40 x Skeleton Warriors (280)- Ancient BladesUnits30 x Grave Guard (420)- Great Wight Blades15 x Black Knights (360)9 x Spirit Hosts (360)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 176
  19. Ok thanks I really want the 40 Raiders for the strong hit when they come on. They can cripple and enemy key unit. Yeah , I was thinking about Gavespawn , but the Dimensional Blade... I dunno , I will have to think about it.
  20. Hi all After my first go was soundly smashed by Nighthaunt , I have tried to improve my list. I have included a battalion this time , and got my drops down to 4 , I think. The Beastlord is new with the Dimensional Blade , this could be fun. The Bray Shaman will turn up near the Ungor Raiders in Ambush with the Brayblast trumpet , and put some hurt on something , hopefully. This seems OK , but really just a one shot go at something. Not really that good ? I dunno. Anyway , here is the list , any suggestions?? The two Shaggoths are up for change , not sure what I would swap them for. But they seem pretty good. Allegiance: Beasts Of Chaos Mortal Realm: Shyish Leaders Keef Da Beast (90) Beastlord - General - Trait: Bestial Cunning - Artefact: Dimensional Blade Dragon Ogor Shaggoth (180) - Lore of Dark Storms: Sundering Blades Dragon Ogor Shaggoth (180) - Lore of Dark Storms: Hailstorm Great Bray Shaman (100) - Artefact: Brayblast Trumpet - Lore of the Twisted Wilds: Wild Rampage Battleline 10 x Gors (80) - Gor-Blades & Beastshields 10 x Gors (80) - Gor-Blades & Beastshields 20 x Bestigors (240) Units 40 x Ungor Raiders (320) 6 x Bullgors (320) - Pairs of Axes 3 x Dragon Ogors (140) - 3x Draconic War glaives 1 x Tuskgor Chariots (60) 1 x Tuskgor Chariots (60) Battalions Desolating Beastherd (150) Total: 2000 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 161
  21. Hi all fellow Beasties! I have no idea , as you can see from my list , but this is what I am rebasing from my old army. Then I'll see how it goes. Any suggestions on what spells might be worth taking ? Any other tweaks to get off to a good start ? Allegiance: Beasts Of Chaos - Greatfray: Darkwalkers Mortal Realm: Ghur Leaders Dragon Ogor Shaggoth (180) - General - Trait: Nomadic Leader - Artefact: Desolate Shard - Lore of Dark Storms: Hailstorm Great Bray Shaman (100) - Lore of the Twisted Wilds: Viletide Great Bray Shaman (100) - Lore of the Twisted Wilds: Vicious Stranglethorns Battleline 20 x Gors (160) - Gor-Blades & Beastshields 10 x Ungors (60) - Shortspears & Half-Shields 10 x Ungors (60) - Shortspears & Half-Shields Units 6 x Bullgors (320) - Pairs of Axes 2 x Razorgors (80) 1 x Tuskgor Chariots (60) 1 x Tuskgor Chariots (60) 1 x Tuskgor Chariots (60) 20 x Bestigors (240) 20 x Ungor Raiders (160) Behemoths Chaos Gargant (180) Chaos Gargant (180) Total: 2000 / 2000 Extra Command Points: 0 Allies: 0 / 400 Wounds: 174
  22. Hi all here is my Gnarlroot list , I tried a similar list with Sisters of the Thorn , but it really lacked some threat. I'm pretty sure that I can't afford to take Allarielle and Gnarlroot ? There just doesn't seem to be enough killing Power? Allegiance: SylvanethMortal Realm: GhyranAlarielle the Everqueen (600)- Deepwood Spell: Throne of VinesTreelord Ancient (300)- General- Trait: Gnarled Warrior - Artefact: The Oaken Armour - Deepwood Spell: RegrowthBranchwych (80)- Artefact: Moonstone of the Hidden Ways - Deepwood Spell: The Dwellers BelowBranchwraith (80)- Deepwood Spell: Regrowth30 x Dryads (270)10 x Dryads (100)5 x Tree-Revenants (80)3 x Kurnoth Hunters (200)- ScythesHousehold (100)Gnarlroot Wargrove (130)Aethervoid Pendulum (40)Soulsnare Shackles (20)Total: 2000 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 98
  23. Ok thanks I was thinking I can't afford/need Sureheart in this list anyway. but then I think getting the Evocators into combat is really important.
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